I don't think people are giving Bethesda enough credit

Post » Fri Jun 22, 2012 4:52 am

I think a lot of people are very critical because they love the game and want it to be even better. I know I wouldn't waste my time on an internet forum about a game I didn't care about. You won't see me on the COD forum because I don't think much of it and don't care whaty happens with the franchise.

I was just playing Skyrim and on the road to Markarth encountered two bandits who were trying (and failing) to catch a deer. One of them was an Orc who said "I've fought worse than you" to it which I thought was funny - that Orc obviously isn't setting his sights too high. After I'd killed them, I took a moment to look at the deer and watch it run off. At that moment, a skeever attacked me from behind totally out of the blue. It was such a shock I physically jumped and nearly knocked my keyboard off my desk. Not many games can provide these moments of random stuff happening that make Bethesda games so great.

Because Bethesda make such great games but with such big flaws and changes not everybody likes, I think people are moved to comment because they value the games and don't want them to go downhill and/or want them to be even better.
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SamanthaLove
 
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Post » Fri Jun 22, 2012 3:55 am

I agree that Bethesda doesn't get enough credit. Even with all of the bugs they did a great job. To me it seems like they put alot of love into the game. Y'all get a big giant cookie.xoxox
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matt white
 
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Post » Fri Jun 22, 2012 12:53 am

Totally agree, the amount of detail and history in the game world is incredible.

Indeed, but the problem is there are details only in the world. I mean, i play a vampire character that kills automatically hostile vampires by dual wielding Dawnbreaker and Mehrune's Razor. How many :eek: do you spot in that sentence? :rofl:
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Your Mum
 
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Post » Fri Jun 22, 2012 3:19 am

Indeed, but the problem is there are details only in the world. I mean, i play a vampire character that kills automatically hostile vampires by dual wielding Dawnbreaker and Mehrune's Razor. How many :eek: do you spot in that sentence? :rofl:

If those ruin RP, then you don't have to do all that stuff.

For what it's worth, someone else may be roleplaying a vampire turned vampire hunter (Blade, anyone? Not really a totally out there concept) who is fascinated by all Daedric princes, and turns to them, devoting his soul, tainted as it may be, to doing their will.
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Darren Chandler
 
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Post » Thu Jun 21, 2012 11:46 pm

If those ruin RP, then you don't have to do all that stuff.

Not at all, it just find it pretty silly that you are even able to use the artifact of a Deadra Prince who despises undead while being undead. Not to mention that the shockwave that destroys or turns undead does not affect the player at all.

On the other hand you can only find dragonflies near water when it's not raining. I think the focus was a bit misplaced.
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casey macmillan
 
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Post » Fri Jun 22, 2012 12:18 pm

Skyrim succeeds in making a big playground but fails to do anything else better than other rpgs.
- guilds where rushed
- lacks a lot of literal restriction from charecter defining
- marriage was sloppy
- most of the supposed hours are from repetive dungeons and quests
Skryim is a good game but far from a masterpiece.
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Joey Avelar
 
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Post » Fri Jun 22, 2012 2:00 am

I think people are giving Bethesda too much credit. Where is the love for Obsidian?
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Betsy Humpledink
 
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Post » Fri Jun 22, 2012 8:18 am

Not at all, it just find it pretty silly that you are even able to use the artifact of a Deadra Prince who despises undead while being undead. Not to mention that the shockwave that destroys or turns undead does not affect the player at all.

On the other hand you can only find dragonflies near water when it's not raining. I think the focus was a bit misplaced.

No, being able to do all that stuff is intentional. Some people may want to do all that stuff. While I wouldn't mind things like skill requirements for advancements within guilds, I'm glad TES games don't restrict you from doing things. Let me decide what my character would or wouldn't do, not the developers putting some arbitrary restrictions on it.

Working as intended.

Skyrim succeeds in making a big playground but fails to do anything else better than other rpgs.
- guilds where rushed
- lacks a lot of literal restriction from charecter defining
- marriage was sloppy
- most of the supposed hours are from repetive dungeons and quests
Skryim is a good game but far from a masterpiece.

What restrictions are you talking about? Your character shouldn't be restricted. That's what makes TES better than other RPG's, the fact that I'm not restricted to arbitrary classes. I don't want to play pure mages, warriors, or thieves, because I don't feel those restrictions make sense. In the real world, it doesn't matter what my "class" is, it matters what my talents are. Just because my talents are in one area doesn't mean I can't attempt to try different things. TES allows this to happen, and is a much superior RPG for it.

I think people are giving Bethesda too much credit. Where is the love for Obsidian?

When Obsidian makes a game the caliber of Morrowind, Oblivion, or Skyrim, then they will get the same credit. As it is, they haven't. So I have no credit to give to Obsidian.
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Kyra
 
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Post » Fri Jun 22, 2012 1:21 am

the joke is, if they would use the promotion/ranking system in Skyrim then you'd receive a promotion with every quest completed. In the case of the college, if they were to take the ranks from Morrowind's mage guild, you'd actually receive multiple promotions because there are so few quests. This is a good sign that Skyrim has too few quests for its own good. A classic part of their factionsystem couldn't be implemented because the game had too few content. And ''too few'' isn't a term that should be associated with Elder Scrolls.

Talk about Morrowind mage quest line, there are several duties you 're given that have nothing to do with promotion. Seems the quest giver in Balmora has personal issues with several mages in the guild and she gets you to do her dirty work and all you get is a curt thank you.

BTW; I've been playing a cured vampire, vampire hunter for nearly 10-years now. They will pay dearly for infecting me. Oh, how I miss the sword Light of Dawn from Oblivion's OOO mod.
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FITTAS
 
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Post » Fri Jun 22, 2012 7:48 am

Every time a new elder scrolls game comes out, it very quickly becomes my favorite game of all time.

I love Bethesda and I shall make Todd Howard my wife....er....husband.
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john page
 
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Post » Fri Jun 22, 2012 2:19 pm

I think people are giving Bethesda too much credit. Where is the love for Obsidian?

+1

They can learn from Obsidian!
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Jessie
 
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Post » Fri Jun 22, 2012 10:22 am

Im grateful for what they've done but that doesn't excuse the problems this game has/had.
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Zoe Ratcliffe
 
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Post » Fri Jun 22, 2012 11:38 am

Im grateful for what they've done but that doesn't excuse the problems this game has/had.

My thoughts exactly.
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.X chantelle .x Smith
 
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Post » Fri Jun 22, 2012 6:45 am



+1

They can learn from Obsidian!
If obsidian made the game it would be twice as buggy
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Stephanie Valentine
 
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Post » Fri Jun 22, 2012 2:54 pm

And not nearly as good.
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Rudy Paint fingers
 
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Post » Fri Jun 22, 2012 11:26 am

And not nearly as good.
No. Obsidian are great story tellers. They just make some buggy games. Very buggy games
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natalie mccormick
 
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Post » Fri Jun 22, 2012 12:47 pm

No. Obsidian are great story tellers. They just make some buggy games. Very buggy games

Of the Obsidian games that I've played (Star Wars: Knights Of The Old Republic 2; Fallout: New Vegas) neither was nearly as good as the game it was based on (Star Wars: Knights of the Old Republic; Fallout 3)
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stacy hamilton
 
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Post » Fri Jun 22, 2012 3:58 am

I think people are giving Bethesda too much credit. Where is the love for Obsidian?

On the FO:NV forum no doubt.

Fantastic game. Still have to go see if I can do unto that uber deathclaw what I did to the divide deathclaws...
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kat no x
 
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Post » Fri Jun 22, 2012 11:19 am

Giving too much credit??????

Are you serious???

Yes, Skyrim is a good game, but on consoles it doesn't even work with all of the freezing and lagging. Not to mention, a whole army of bugs.

If bethesda makes the game playable again, we'll see if we're not giving them enough credit.
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Devin Sluis
 
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Post » Fri Jun 22, 2012 5:41 am

Every game has its own flaws ^^ But i agree,We should thank bethesda,Thanks bethesda!<3 I love TES.
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Sophie Miller
 
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Post » Fri Jun 22, 2012 10:37 am


but on consoles it doesn't even work with all of the freezing and lagging

What console are you on? If xbox, you might want to have your console looked at because my experience isn't even remotely close to what you've described... 0_0
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Beulah Bell
 
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Post » Fri Jun 22, 2012 2:21 am

I agree with OP. Skyrim is a great game.
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carley moss
 
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Post » Fri Jun 22, 2012 2:40 am

What console are you on? If xbox, you might want to have your console looked at because my experience isn't even remotely close to what you've described... 0_0

I'm on the Playstation, this issue was known since day one, and it still hasn't been fixed
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rae.x
 
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Post » Fri Jun 22, 2012 4:01 am

I think Skyrim is the most beautiful open world game I have ever played. Thanks Bethesda, now just hire some real writers for once :P
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kitten maciver
 
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Post » Fri Jun 22, 2012 2:27 am

I'm on the Playstation, this issue was known since day one, and it still hasn't been fixed

Not only that, they knew before release the problems plaguing the Playstation version, pretended they weren't there, and even told us that the Playstation and Xbox versions were equal in quality, framerate, etc.
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Amanda Leis
 
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