» Thu Jun 07, 2012 9:26 am
Well, my 53 year-old mother plays this game now... (Since WOW was just wasting her money.)
Her opinions are not as "harsh" as mine... but her short reply is... "It is fun, but not as fun as WOW. A lot of it doesn't make sense, but that doesn't matter. I just ignore all the bugs." etc... She is a real understanding person, and just enjoys running around and collecting, selling, and killing things. Which just-about sums up the whole game, to me...
The lore... (Rolls eyes)... If I cared about the lore, I would be more disappointed... I know it is there, I know a lot of it, but I just don't care about it. There is nothing to care about, it is lore... Lore doesn't drive the events of the game, or does it have any impact on the play. There are non-existent Dwemer, dragons, people, undead, and other game-things... Heck, the main-character, "dragonborn", is just a copy of other dragonborns in the game, and not even remotely unique, or popular, or even respected... Not even lore-worthy... He is just an observer, a slave, a gopher, and a grunt.
I read the dragon-born book from the intro... It outlines someone who is not the player... The game never portrays the player as "that dragon-born"... So obviously, it is some other person in the lore.
Why would any player care for those who don't seem to care for the player? No-one in the game seems to care about anything. Except that one kid, who likes that one girl, who keeps punching him...
Guilds are barely clubs...
Dragons are a joke...
Armies are bar-mob...
Dungeons are freaking awesome... but empty and devoid of exploration enjoyment, without any real rewards.
Cities are barely a town... More like a village...
Punishment for crimes are just laughable... I am surprised there are not more crimes, with penalties this shallow...
Gods all seem helpless, and always want you to help... WTF, seriously...
Bad guys are just like CEO's of mob crime... Apparently with only one working member... Me...
Yielding is only obeyed by the player... Not one NPC truly yields...
The reward for being good is death... The reward for being bad, is less gold...
These are all things we joke about, while we play... Entertainment comes from trying to figure-out how to work around the bugs, and how to cheat the game's many glitches... Sometimes actually completing quests that can be completed, until the game renders itself unplayable.
Seriously... Lore... That should shape the game, not force it... It is 200 years past all the other events... Time to start letting us create the lore. Isn't that what the game was intended to do... make YOU the lore, not just dictate it to you... by forcing your actions.