Compared to Fallout 3's ability to let you explore at any level. In FO3 you can explore right off the bat, because the game is much easier, yes, but it is also designed with freedom in mind.
You can still explore very early, you just have to be skilled. I've cleared out the Cazardors and Jackals at Bonnie Springs (great way to get some armor early, and a trail carbine) on hard-hardcoe at level 5. It isn't impossible to explore a bit and ignore the path they intend you to take, it's just difficult until you're familiar with the game.
This was fun for me as I get bored of playing one build, and I like to make the most of my sandbox games. I find fun in going back and playing a new character in a new way I.E. a demolitionist or a melee bruiser. In Fallout 3 enemies scaled with your level, so if you ran into a super mutant at level 3, you could beat him down with only a baseball bat on your back. You could do the same with only a 10mm pistol, or a frag grenade, a sneak attack, etc. Basically, you were over-powered. But, that's what made the game fun in my opinion. NPCs would also get more difficult when you leveled up though, so the system worked. RPGs aren't about being difficult, atleast not the fun ones; when the game gets hard you just go back and level up some more, or change your strategy. It's completely different from the comparison of easy to hard in twitch based FPS games. In those games you have to be good at aiming, dodging, etc or you won't do well.
Well, to each their own. Being invincible takes any tension out of the combat, in my opinion, and thus makes it boring.
In Fallout: New Vegas I am hindered by the bugs at the moment. I can't bring my characters past Novac. I lock up during the Come Fly With Me quest/Helios One quests. So, I've been starting new characters with different builds that I would have gotten around to trying anyway, to save time and allow me to continue to play the game. Let me just say that in New Vegas you get punished for exploration. If you don't take the path to Novac via questing, you're going to run into deathclaws, cazzaros (sp) or giant radscorpions ALL THE TIME. Hell, I even got attacked by like 7 ceasar's legion guys once, and in hardscore mode that = instant death.
It's entirely possible to sneak your way to Vegas and skip Primm, Nipton, Novac and Boulder City. You can't kill a deathclaw straight out of the gate (and you shouldn't be able to, they're DEATHclaws), but they can be avoided. Cut through Hidden Valley and head north.
As for bugs, I honestly haven't seen a single one since launch day. Sorry to hear it's still a problem for you.
In the early levels, you just can't continue to fight 3-5 giant rad scorps all the time. It eats away your stimpaks and ammo, and if you're a melee character; forget it.
So don't pick fights with packs of giant scorpions.
Please take note before you reply that I am not saying that New Vegas is a bad game, I love the game, it's a lot of fun. I am merely pointing out that in my opinion the game play is a lot more similar to Fallout 1 and 2. You had a big huge world to explore, but you couldn't explore it freely until you were powerful enough to survive.
I don't see how this is a problem. It isn't impossible to do exploring early, it's just more difficult. If you want to play as a super hero from the start and slice through them, play on very easy and turn hardcoe mode off. That's what those settings are for.
. Then again, because of game crippling bugs I haven't been able to get past the Novac part of the storyline.
Well, if you haven't gotten past Novac you aren't in a position to complain about weapon mod scarcity. Have you downloaded the patches?
I do agree that NV is better than FO3 in terms of voice acting and storyline. They're top notch. I just don't really like the world design and lack of freedom.
Too true on the voice acting and story, though I don't think the lack of freedom is as bad as you paint it.