ViolentRiC - None of that changes my opinion whatsoever. You're still wrong, and i'm still right.

Sheo, I don't usually say this to people, but you are utterly pigheaded. I take the time to illustrate in explicit detail, knowing that only this will be enough, how something you not only said but mocked me for challenging, was utterly wrong. I honestly expected you to have the character, maturity, and integrity to say "ah okay, I was mistaken on that - my bad"; but you've surprised me here and I won't have anything more to say to you past this message because I don't respect you.
If two people who have never touched an Elder Scrolls game in their life sat down, and one played Skyrim for 30 minutes, while the other played Morrowind for 30 minutes (time spent faffing around in character creation excluded), there's an extremely high chance the person playing Skyrim will feel much more "involved" in the game's main quest and will have a much better idea what's going on in the game. If you asked both players to explain what's going on in each game after that time, the one playing Skyrim would describe how dragons are attacking... how there's a civil war going on... and how they were told to speak to a Jarl. The other one playing Morrowind will most probably say they've been wandering around a strange alien world for 30 minutes, and maybe come across a town. To even try and argue that Skyrim isn't more accessible and doesn't try harder to pull the player into the main questlines is completely ludicrous. It's laughable.
This is again not true, and the reason why nobody should take any of your messages seriously. This isn't mindless mud slinging, I'll again (for the last time) explain beyond contention how what you have said is not true:
What a Skyrim player would have done after their 30 minutes is
ENTIRELY DOWN TO THE PLAYER. Both Skyrim and Morrowind force the players to embark on the main quests and, in Skyrim's case, the side quest the same amount -
THEY DON'T. If YOU or anybody else decided to follow the instructions and follow the suggested path then
THAT'S YOUR CHOICE. BOTH games tell you what your first mission is and then leave you alone to do it. If you're going to continue to claim otherwise, then having plainly put the facts to you I'm going to have to start calling you a liar. "Dragons" aren't attacking,
*A* dragon attacked Helgen and freed you so that the game could begin - you DON'T KNOW that more dragons will attack, or that it was Alduin, or
ANYTHING unless you
CHOOSE to play the main quest.
YES you can see signs of the civil war, and
WHY IN THE NAME OF THE DIVINES WOULD YOU NOT? Are you testing me? Are you trolling? You're arguing now that the game developers should make sure that there's no suggestion that there's a major quest in the game lest unsuspecting players accidentally embark on it within the first thirty minutes of their game? Is the clue in the title, Sheo? You'll drag me down into madness if I waste much more time on you.
The hypothetical player playing Morrowind will have the SAME instructions -
meet a person in a certain location and deliver a message/item. Your statement that they'll "most probably say they've been wandering around a strange alien world for 30 minutes, and maybe come across a town" is based on nothing but, presumably, how
YOU behaved in your play through of the game; this makes the most sense, as you seem to be consistently self absorbed. The
fact is that Morrowind
tells you to visit Caius Cosades in Balmora and SUGGESTS THAT YOU TAKE THE NEARBY SILT STRIDER TO SAVE WALKING THERE THROUGH THE WILDERNESS. I know this because I'm playing Morrowind as opposed to remembering it through rose coloured glasses.
Nobody's arguing about Skyrim not being more accesible, either you're trying to throw a strawman at me or you don't even know what it is you're trying to discuss. "Pull the player into the main questline"? Well I've just explained twice now how it doesn't do that in the sense of literally pushing you into quests, and if you mean "pull the player in" as in 'impress the player and create curiosity' then you're definitely a troll because nobody who can work a PC can be backwards enough to claim that the opening sequence should have been less interesting as it pulled the player into the main quest too much.
That's it, Sheo, you're either a troll with no sense of compassion, or one of the stupidest people who's ever strung together more than three syllables. I have no interest in responding to you any more either way.
-RiC
+++And to Staind716 - North Americans can choose to alter the English language however they wish, but I am from England and I speak English-English (aka English) - please do not try to correct me into spelling it your country's way as it is more arrogant ignorance than I can stomach tonight.