(1) Most likely the biggest problem that fans have with a lot of the complaints is the extreme hyperbole and general tone. I myself have had some (to me, minor) complaints about this or that which I haven't often bothered to make, simply because I don't want to lend any weight to the chorus of OMG SKYRIM SUX BLAH BLAH CASUAL GAMES BLAH BLAH DUMBED DOWN BLAH WoW LOSERS BLAH BLAH BLAH CALL OF DUTY IN A FANTASY SETTING BLAH BLAH hardcoe RRRRRRAAAAAWRRRRR.
(2) Some people complain about the removal of spell creation, yet there are also people complaining about smithing and enchanting. Are there any people making both complaints, because it would seem to be a bit odd to complain about smithing and enchanting as being "game-breaking" when spell creation in Oblivion was every bit as game-breaking.
(3) Somebody made a comment that streamlining is not the same as dumbing down, and somebody else's response was "yes it is", on the grounds that the challenge of the game should be figuring out the game. I have to disagree. If there's one thing I hate having to do with games or with anything else, it's struggle needlessly to figure out just how to use the tool. The challenge should be in figuring out how to solve specific problems within the game, meaning quests and the like. It absolutely should not be challenging to grasp any game mechanic or concept. While I agree the game compass and pointers can be a bit too direct, and that perhaps Bethesda would have been better advised to give people enough information in-game to find where they needed to go, I'm not sure this would work for absolutely every location. Lots of people simply aren't going to enjoy having to scour the countryside to find a given cave without a pointer, especially given how some cave entrances can be difficult to find even in the daytime until you're right on top of them.
1) "Fans" take game criticism AT HEART. They should NOT. The usual "fan" behavior is no more mature than that of a 10yo old child's. They get insulted by people criticising a game and they insult other people, creating a "war" of insults. Critics in general do not even adress to other people - they adress to the game's developers. "Fans" on the other hand tend to adress to other people - which is obviously moronic.
2) You know what? One of my main complains is the exclusion of spell making. Another is that there is no reward/effort for the crafting skills. Not that they are over-powered or imbalanced. But they ARE broken. Because the way they are made, i can't enjoy a simple effort/reward mechanic.
3) The case is simple. Both streamlining and dumping down. Because it was streamlined, meaning it was made to target a greater audience. To target a greater audience other than just RPG fans they need to adjust the game accordingly, which, in the eyes of the RPG and previous TES fans seems as dumping down and it is completely rational.



