Having any issues with 1.4

Post » Mon Jun 11, 2012 8:58 pm

OK so my approximation was off by a whopping tenth of a megabyte. What's your point exactly?

Lol I don't know too, just reort i'm havng some random crashes and no lag at the moment.
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Chloe Lou
 
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Post » Mon Jun 11, 2012 9:19 am

OK so my approximation was off by a whopping tenth of a megabyte. What's your point exactly?
:bunny:
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Jon O
 
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Post » Mon Jun 11, 2012 5:07 pm

I have no more lag, or freezing! It'll lag slightly at times for a split second. And the screen loading times are much much longer. The only major problem I'm having is when I rest or wait. When I slide to how many hours I want, then press ok, it freezes for about 5 seconds or more, then starts counting down. I never had this problem pre 1.4, and now it happens everytime. Also I can't get a journal entry or marker when I recieve "the forgemasters fingers" quest. I started the dialog with Arob at the Dushnikh Yal orc stronghold. This was the first quest bug I've ever encountered. I'm level 22 at about 6.5mb save file.
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Camden Unglesbee
 
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Post » Mon Jun 11, 2012 4:48 pm

my character can still only wear one ring despite having two hands
I should be able to wear 10 rings! Damn this game is broke xD
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Celestine Stardust
 
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Post » Mon Jun 11, 2012 1:06 pm

Give Esbern a Dragon Bone and Dragon Scale is still bugged, does not clear from log when given and perk potion does nothing at all. Tried a save well before picking up this quest.

Repairing the White Phial will still not start despite meeting all the pre requisite requirements. Have waited over 6 months in game and no courier. And yes, I did try a save from well before any of the necessary events would have been triggered. Before the Throat of the World Mission etc.

Blessing of Talos still says fortify shouts by 0% instead of the 20% that it's supposed to.

Still unable to turn in the Left Eye of the Falmer to Delvin Mallory to complete the Theives Guild Larceny Targets. Save tried from before first Theives Guild Mission.

Karliah is still in the basemant of the Inn in Winterhold and not at Nightingale Hall where she is supposed to be.

Uttering Hills never clears of the Summerset Shadows Guild, meaning that Linwe's corpse never goes away, meaning that messes up any "kill the bandit leader" or "retrieve the item" missions at this location, this is one location of many.

Still stuck with Pantea's Flute, Finns Lute, Rjorn's Drum, Runed Lexicon and two Attunement Spheres in my inventory. So old that it's sad.

I could go on, but I wont, my list is endless... but the lag seems to be gone, oh goody.
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sw1ss
 
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Post » Mon Jun 11, 2012 3:31 pm

I noticed they did do a little work........I don't see lagtime anymore when walking around anywhere BUT my game is still freezing randomly so basically what they did was not enough. From what I'm reading I need to just start a completely new game and I won't experience the broken quest lines etc. and woo hooo I won't have to see ugly lag time in frame rate etc. That doesn't help the fact that I've put tons of hours into this game fighting the programming slop (more than actually fighting enemies in the game) that was sold as ready and was not........to be told, go back and start new again and I promise its all gonna work fine now. Yea right. Plan to beat the main quest lines then never buy Beth Brand again.
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El Goose
 
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Post » Mon Jun 11, 2012 5:29 pm

My character is only level 20, and my save file was under 10mb. This is on PS3.

Before 1.4:
-I'd have occasional lag when accessing the magic/items/map/level up menu. It was never more than a few seconds and it didn't impact gameplay much.
-NO other problems

Post 1.4:
-I get VERY noticeable lag when accessing corpses.
-I had a couple of corpses fall into the walls/rocks next to them, so that I could not search them. This never happened before.
-I am having occasional response issues with some combat controls, where my inputs are flat out ignored.
-I got a full-fledged system freeze for the first time ever in this game.

Basically, all the sorts of problems everyone else said they had before 1.4 that I never saw? Yeah, now they're happening to me with 1.4. As soon as the patch went in, these issues immediately began for me.
I myself had ahrdly any rpoblems before the pacth, and I haven't really played much, to be abe to tell any difference, BUT.

The corpses disappearing into the wall so I could not loot them happened to me too way before this patch, so it's not this patch's fault.
I
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kitten maciver
 
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Post » Mon Jun 11, 2012 12:57 pm

The audio issue that would play sound effect louder than intended still exists.(For example:Fire sound Effect)
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Kate Murrell
 
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Post » Mon Jun 11, 2012 5:16 pm

No problems to report from me. Played for 4 hrs earlier with no lag and then again for another 6hrs and no lag. :)
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Ruben Bernal
 
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Post » Mon Jun 11, 2012 9:39 pm

I personally didn't have any major lag/crashes or glitched quests beforehand, so I can't speak to that, but i did run into a wierd bit in Markarth when Etrys accosts me right after the murder and hands me his note.
He was invisible!
Didn't bother me, I thought it was funny.
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Stephani Silva
 
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Post » Mon Jun 11, 2012 10:29 am

I just want to get this right, my glitch is in the main quest at Alduin's Wall. Characters won't follow me across the bridge and the puzzle pillars are locked up, I've played to a level 54 and still can't get beyond this quest. Should I just pack it in and start over? I can only do minor quests like murders and fetching books, takes forever to gain any more levels. I don't want to waste anymore time on a game I can't finish, but I hate to waste more time to get back to where I am now. What does everyone think? Thank you!
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Baby K(:
 
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Post » Mon Jun 11, 2012 9:16 am

I am not happy.

I hadn't any major issues so far, and in fact the game was running more smoothly than ever after this weeks PSN update, although that could just be coincidence.

I put the game in last night (Fri) and I was informed that the new patch was up. I skipped it as I wanted to play and not wait for an update to DL and install (I didn't realize it was only 96 or so MB...sometimes these things are LARGE...I'm looking at you LBP)

So I skipped the update, put in an hour or so of gameplay (problem free) and saved manually before quitting.

This morning I went back to play again, but instead of skipping the patch I downloaded it... It DL'ed just fine, but I got a corrupt data error partway through installation. I tried it again and same thing. "Ok..." I thought to myself "I'll just skip it again until I find out what's going on..." So I get into the title screen and try to load my most recent game...and get a message to the effect that "This save was created on a later version on the game. Please download all available updates."

Could I get some support here Bethesda.
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lolly13
 
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Post » Mon Jun 11, 2012 10:36 pm

I am not happy.


Could I get some support here Bethesda.

Ok, apologies. Things seem to have sorted themselves out.
I would erase my previous post but for that it might help someone else with the same issue.

I restarted the PS3. I had been, and did again, getting a notice that I needed to log-in to the PSN in order to use the PSN.
I had ignored that as well as my PS3 doesn't always get an immediate successful auto-connect upon startup.
And as I said previously it didn't seem to hamper me downloading the 1.04 update.

This time however, I manually logged in to the PSN and it turns out there were a couple of EULA updates that I had
to agree to. So I agreed to those, restarted Skyrim, DL'ed and installed the 1.04 update successfully this time, and am now
on to greener, and hopefully lag-free, pastures.
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lillian luna
 
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Post » Mon Jun 11, 2012 12:12 pm

The first post, so I'd like to say hi to everyone in the community. I am from Poland and I've been playing Elderscrolls since Daggerfall. I follow the forum for some time but finally decided to register just to post from time to time.

Anyway, I am 60+ hours into the game and the save was around 9MB. I have completed the Mages Guild and Thieves Guild, did a few missions for the Companions, few side quests and started the Brotherhood quest line.
Prior to 1.4 I haven't noticed major issues just the ocassional lag in Whiterun and Solitude. With the 1.4 out, my save game size dropped to 7MB and the game is smooth as it has never been before.

Keep up your great work Bethesda, Skyrim is for sure your greatest Elderscrolls ever :yes:
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carrie roche
 
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Post » Mon Jun 11, 2012 11:00 am

are you serious about this? could you play for a couple more days to confirm this? I don't want to delete my files for nothing I'm very close to my save files
Its true. clearing older safe files eliminated this same problem for me too.It also eliminated lag issues that occurred with the huge safes.
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Cash n Class
 
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Post » Mon Jun 11, 2012 9:54 am

The lag issue has definitely cleared up. I still delete unwanted saves. Although the mannequin and weapon racks work now there is still a problem.The ones in Riften seem to go walk about and some even hover on the ceiling.My home in Windhelm is still littered with bones and blood even after 1.4 allowed me to complete the blood on the ice mission.also the thanes for my Whiterun and solitude homes are no longer available to me.Lastly the wall rendering in Windelm looks like it isn't being rendered properly.I am just happy that lag issues have been rectified.Having said all that i will definitely be hesitant to buy games from Bethesda .This whole experience has left a bad taste in a lot of peoples mouths.My advice to them would be to test their products before releasing them.
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Alina loves Alexandra
 
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Post » Mon Jun 11, 2012 11:21 am

Update: i'm six hours into my new character, everything is good but what i notice when i try to sneak slowly i can in first person the character has random seizures or shakes when i'm moving. if i go into first person and slightly walk like i'm sneaking and look around and thats when it happens, his hands begin to shake with his weapons like there is an earthquake but its at random times.

Edit: sorry, this is all while crouching also.
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Luna Lovegood
 
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Post » Mon Jun 11, 2012 4:22 pm

Cant play... Created a new character, I am level 2 currently, random crashes and lags as hell WHILE the beheading scene, and now inside the cave near the Stones (activated Thief stone) and Now I cant get out of the cave... every time I try it hangs...Yesterday I let it 2 hours and nothing happend...

BYE SKYRIM... :(
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Carlitos Avila
 
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Post » Mon Jun 11, 2012 2:57 pm

Cant play... Created a new character, I am level 2 currently, random crashes and lags as hell WHILE the beheading scene, and now inside the cave near the Stones (activated Thief stone) and Now I cant get out of the cave... every time I try it hangs...Yesterday I let it 2 hours and nothing happend...

BYE SKYRIM... :(

What's the current size of your installed game data file?
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GRAEME
 
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Post » Mon Jun 11, 2012 10:27 pm

Anybody else try to get on shadowmere then dissapear when you do? you cant even dismount him...you just control the horse..... :ermm:
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Cccurly
 
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Post » Mon Jun 11, 2012 11:27 am

patch working very well for me here. lag fixed completely; good job with this one beth.
only weirdness i noticed is the enchanting table in dragonsreach: now its top just glows bright white instead of just beeing wood coloured (the blue magick encravings on the table still shows over the white). a little bit odd, but very, very insignificant problem :-)
also, the one in dragonsreach is the only one that turned like that; all the other enchanting tables i came across so fare where normal. once agin, weird.
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Tyrel
 
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Post » Mon Jun 11, 2012 1:52 pm

i've been playing for about 12 hours since the new patch came out and my experience has been pretty outstanding so far. before patch 1.4 the lag issues and framerate on my ps3 were really bad but the worst thing was the constant crashes and game freezes. my game used to crash every 4-5 loading screens and it got really frustrating since i invested 140 hrs into my character. Now with patch 1.4 NO CRASHES!! even with all the autosaves on and the graphics run so smoothly,although i have noticed that the save game times are a little longer than before. there,s the occasional slow down when you first enter a new busy area but overall the new patch has been great.
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Shannon Lockwood
 
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Post » Mon Jun 11, 2012 5:41 pm

My biggest gripe post-1.4 (aside from quest bugs) is the weapons dropped by NPCs, which still don't get cleaned up. Having to pick them all up ruins the immersion for me, and they have a proven impact on the size of your save file. Worst of all, it would only take Bethesda 30 seconds to fix this - it can be achieved with a simple console command on PC.

Deleting old files does not help freezing. Freezing is within the save file itself. I say this with personal experience and experience with Bethesda service.

THIS

I just want to emphasize to you all that all broken quests, etc. will stay broken no matter the patch. This is because that data is stored in your save file, and Bethesda cannot get into every individual, unique save file to fix them.

Partially true - if you've proceeded past the broken part of the quest and saved, you're stuffed. But if you're in an earlier stage of a broken quest, it may work when the issue is fixed. For example - 'Collect Bounty From Skald' currently does not vanish from quest log when handed in, but if you refrain from handing in and wait for the corrective patch, it'll work. Fixed it myself on PC and was able to hand-in on an existing save.

Certain scripts are also repairable - so don't give up hope on every broken quest. Some will stay broken, others may resolve themselves in time. The important thing is to load an earlier save whenever you witness 'odd' game behaviour, and go do something else.

Still got ash piles in the streets of Markarth. But weapons racks work in a house they never worked in before.

Ash Piles from named NPCs don't cleanup.

- The inventory is still messy. It keeps the instruments for the bards' quests, the gems don't group together. Hopefully the witches' heads will move away since now I am progressing with the quest

... But she will be on hold until after I complete FF XIII-2 (which loads from Blu Ray and takes half the time in the worst cases. How do they do that??).

Amen to the Bard's quests (though I reloaded an earlier save to wait for a fix). My Unusual Gems have always stacked correctly, and I was able to ditch the witch heads after completing the related quest even on 1.1

Comparing FFXIII-2's loading times isn't really a fair comparison - the only intensive thing FF has to do is rendering polygons and textures. It doesn't have to cope with thousands of scripts, permanent references and massive save data. Being properly optimised helps, but ultimately it's doing far less work than Skyrim.
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Ashley Hill
 
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Post » Mon Jun 11, 2012 7:49 pm

Why are you picking up weapons dropped by NPC:s? Like it would affect to anything. That's just some wacky theory made by fans. Also, wasn't the lag fixed already, so what's the point.
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Alister Scott
 
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Post » Mon Jun 11, 2012 9:09 pm

I still have ashpiles from the beginning of the game not clearing up, even after a clean install. I can't use shock magic because it would just make MORE with the perk that turns enemies into ashpiles.
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Benjamin Holz
 
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