Heavy vs Medium vs Light

Post » Sat May 28, 2011 1:36 am

I think light is the best choice cause i want to play as a sniper i can get to sniping spots in a snap an move in a snap if i needed to. :gun:
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Izzy Coleman
 
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Post » Sat May 28, 2011 2:46 am

people, let's just stop saying a light isn't so good, they won't believe til they see.

furthermore, the speed difference nor healthdifference, and probably neither the difference in abilitypoints, will be high.
wich is exactly why i think an OHK backstab won't be there.

let's just all agree, you need heavies, mediums and lights.
if you want to flame me by saying heavies are good for nothing, then do it in pm and stop annoying everyone else by saying the same stuff over and over.
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sas
 
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Post » Sat May 28, 2011 12:35 am

...Sure lights can take advantage of vantage points, but at some point, they will come across a situation where you are forced to walk on the ground, like when there are no rooftops, then you come across a heavy around the corner with a rapid fire shotgun and you will get mauled. Just like at some point, a guy will drop behind me while I travel the ground and kill me with a back stab (if they are in game) or by blow my head off.

Well said. This about sums it up, in my opinion. As I said, lights are great, but by no means invincible, or even close to it. People will be able to be effective as any body type. They will also die. *grin*

...If youve played TF2 u kno heavies stand still while firing, played mw2,bad company, ghost recon, knifers win...

It seems silly to compare a game that hasn't come out yet to completely different game that are currently out. It is by no means a fact that "heavies" can't fire on the move. I know you can fire grenade launchers on the move, and you'll likely be able to fire at least some heavy machine guns. And just because "knifers win" in some other games doesn't mean they will in Brink! And I'm not even sure why you'd want Brink to be like a bunch of other games. If you want that, go play MW2 or Bad Company. Besides, it's not a fact that knifers do win. Knifers sometimes win, they also sometimes lose. Just like everyone else in games.

"You don't need to act like a juggernaut as a heavy." Then play as a light or medium, THATS THE POINT.

This makes no sense. Every body has uses, as has been said many times. "Juggernaut" and "more durable" are not the same thing. What he means is you don't have to be an idiot and run and gun out in the open. You can play tactically, taking cover and flanking, and such, as a heavy. Juggernaut is not the only use of the heavy body type, and is, in fact, a dumb use, and one that will get you killed. Just like playing like a juggernaut as a light would get you killed. It's just not how it's done. As I said in my previous post, you can't think of all heavies as dumb brutes, because that's just not true. At all.

I snuck around them I didnt wait camping at a corner I will be deep in enemy territory risking myself.

While this hypothetical "shotgun noob" will likely be "camping" a key objective. Camping doesn't automatically equal noobish. Sure, sometimes campers get really aggravating, but there's also a time and place for campers. Like, you know, defense. Not all shotgunners who wait around corners are noobs.

...too bad theirs gameplay of parkour in game and not some heavy standing around taking damage.........

Again, the purpose of heavies isn't to stand around and take a ton of damage, it's to play carefully like any other body type, but be able to survive longer by taking more damage before dying. No on is saying heavies can, or should, be able to stand around under fire. A heavy can simply survive more shots when they eventually do get shot while taking cover, or running to cover, or whatever. As I said, survivability is not the same as being a dumb juggernaut and charging straight at enemies.
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Natasha Callaghan
 
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Post » Fri May 27, 2011 1:21 pm

All true, it just seemed like people were thinking that everyone will be able to avoid getting killed by an ambush simply because while sitting staring at a forum screen they can theorize a way to prevent getting killed by light operatives, though I was getting out of hand people were downplaying the effectiveness of a lone wolf, plus console gamers do look up into the air in shoot, trust me..........

Guess I took the juggernaut thing wrong, the whole thing going for heavies is their "juggernaut" qualities if people wanted to "run" around with grenade launchers defending objectives why not play tf2 or worse mw2. But I geuss IF someone could pull off a heavy operative they would [censored].

What I'm trying to get at is that heavies dominate at head on showdowns, light operatives avoid those, in fact you could hide all day and never be in one, since light operatives specialize in infiltration and ambush in my mind:
Light>Heavy as an asset to yourself and the team, but win the game comes out im sure being a light on the pc will be balanced but again, if you've ever played console..........
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Gwen
 
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Post » Fri May 27, 2011 12:55 pm

All true, it just seemed like people were thinking that everyone will be able to avoid getting killed by an ambush simply because while sitting staring at a forum screen they can theorize a way to prevent getting killed by light operatives, though I was getting out of hand people were downplaying the effectiveness of a lone wolf, plus console gamers do look up into the air in shoot, trust me..........

Guess I took the juggernaut thing wrong, the whole thing going for heavies is their "juggernaut" qualities if people wanted to "run" around with grenade launchers defending objectives why not play tf2 or worse mw2. But I geuss IF someone could pull off a heavy operative they would [censored].

What I'm trying to get at is that heavies dominate at head on showdowns, light operatives avoid those, in fact you could hide all day and never be in one, since light operatives specialize in infiltration and ambush in my mind:
Light>Heavy as an asset to yourself and the team, but win the game comes out im sure being a light on the pc will be balanced but again, if you've ever played console..........


Remember this. Operatives are not build to be light. Lights can play operatives, as well as soldiers, medics and engineers well too. And the same goes for lights and heavies. And they are no less effective if they play it right. A heavy operative can be an asset to teams just like light operatives. Light soldiers can be assets to their team as can heavy soldiers. You just have to play them right.
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Lyndsey Bird
 
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Post » Fri May 27, 2011 1:28 pm

Remember this. Operatives are not build to be light.

Not entirely true but the essence of your statement was correct
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Ebou Suso
 
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Post » Sat May 28, 2011 1:50 am

Not entirely true but the essence of your statement was correct


What I mean is it isn't build to cater specifically for lights.
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Lindsay Dunn
 
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Post » Fri May 27, 2011 6:52 pm

people, let's just stop saying a light isn't so good, they won't believe til they see.
...
let's just all agree, you need heavies, mediums and lights...stop annoying everyone else by saying the same stuff over and over.

Fair enough. They really won't believe lights aren't ninjas till they play for themselves. So my discussing it won't solve anything, so I'll stop trying to convince them. Everyone is entitled to their opinions. I simply got a bit annoyed by the largely unfounded fanaticism that some users have.

I think light is the best choice cause i want to play as a sniper i can get to sniping spots in a snap an move in a snap if i needed to. :gun:

Nice, relevant comment to the original topic, kudos to you!

This is the kind of comment I can agree with, although it is worth keeping in mind that they've said sniping won't be as effective as in other games. Still, it's at least worth trying, and lights will almost certainly make the best snipers, especially with a machine pistol or something for a secondary weapon, since sniping won't be one hit kill. Hit and run will be one of the things lights are good at.

...What I'm trying to get at is that heavies dominate at head on showdowns, light operatives avoid those...
Light>Heavy as an asset to yourself and the team, but win the game comes out im sure being a light on the pc will be balanced but again, if you've ever played console..........


Well, again, heavies will try to avoid head on showdowns as well, since that's a good way to die, even with more health. Everyone will be trying to flank, with all body types. It's a good way to win, not die, and all kinds of good stuff. Lights will be faster and more agile at flanking; and heavies will have more health for flanking, in case they get caught, and for when the shootout actually starts. Mediums will be a nice mix of both, not quite as much agility as the light, and not quite as much health as the heavy. Again, everyone has their use.

Huh, I hadn't even considered consoles, as I'm purely a PC gamer myself. I can more easily understand where you are coming from now. :) You're right in that it's harder to aim with a controller, so I suppose lights (or more precisely ambushes, which lights are rather good at) would have a large advantage on console, since people can't turn or aim as fast. Still, I'm sure they'll are least try to balance it out...which isn't to say that they'll succeed. Although I'm still not sure why you'd want a huge and unfair advantage (especially since you complained about MW2), but at least now I get where you're coming from, and it seems more realistic. So go wild knifing on console if that's what works for you.
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Tammie Flint
 
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Post » Fri May 27, 2011 4:45 pm

Fair enough. They really won't believe lights aren't ninjas till they play for themselves. So my discussing it won't solve anything, so I'll stop trying to convince them. Everyone is entitled to their opinions. I simply got a bit annoyed by the largely unfounded fanaticism that some users have.


Nice, relevant comment to the original topic, kudos to you!

This is the kind of comment I can agree with, although it is worth keeping in mind that they've said sniping won't be as effective as in other games. Still, it's at least worth trying, and lights will almost certainly make the best snipers, especially with a machine pistol or something for a secondary weapon, since sniping won't be one hit kill. Hit and run will be one of the things lights are good at.



Well, again, heavies will try to avoid head on showdowns as well, since that's a good way to die, even with more health. Everyone will be trying to flank, with all body types. It's a good way to win, not die, and all kinds of good stuff. Lights will be faster and more agile at flanking; and heavies will have more health for flanking, in case they get caught, and for when the shootout actually starts. Mediums will be a nice mix of both, not quite as much agility as the light, and not quite as much health as the heavy. Again, everyone has their use.

Huh, I hadn't even considered consoles, as I'm purely a PC gamer myself. I can more easily understand where you are coming from now. :) You're right in that it's harder to aim with a controller, so I suppose lights (or more precisely ambushes, which lights are rather good at) would have a large advantage on console, since people can't turn or aim as fast. Still, I'm sure they'll are least try to balance it out...which isn't to say that they'll succeed. Although I'm still not sure why you'd want a huge and unfair advantage (especially since you complained about MW2), but at least now I get where you're coming from, and it seems more realistic. So go wild knifing on console if that's what works for you.


in console gaming backstabing will take skill because aiming at someones back from inches away will still be interesting to do.... but yes the average IQ of the console gamer is 70 or run and gun with a sniper.
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Laura-Jayne Lee
 
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Post » Fri May 27, 2011 8:43 pm

OHK is powerful-fact
Operatives have acess to OHK-fact

Atually, it is not a fact yet, since there has been no solid confimation that Operatives have backstab, but you know what has been confirmed? ANYONE can use a knife, and knifing an unbuffed Light will kill him in one hit. Isn't Light the body type you wanna play? Looks like those inept Heavies can OHK you as well. Also, a gun butt will knock a player down, and if you melee the downed player, it is an instant kill. This is not a Light only ability.

Standing around as a heavy operative waiting for me helps your team out none, once I know youre their Ill avoid you like a plague.

So if your team needs to hack a terminal (which requires an Operative) and the defending team has a bunch of Heavies guardining it, what are you gonna do? Play the waiting game? Wait until shift change? Oh, I know what you would do - you would ambush all of them, single handidly, without making a sound and without leaving a trace....

Btw my pistol will be out while i knife, my machine pistol will negate the whole revive thing, I prob wont attack groups anyway.

You probably won't attack groups anyway....in a team oriented game.....good luck with that.

Body types are not balanced because no player is perfect and some strategies are better than others.

That is one reason WHY body types are balanced - because some strategies are better than others. No body type is the best for everything....

Takes skill to ambush with low health but it takes juuuust tooons of skill to sit out in the open with more hitpoints firing you gun;end sarcasm;

Players who understand how Heavies operate, do not "stand out in the open firing their gun." The travel with a group, providing firepower and cover while the team supports them. lol, your ideas on how each of the body types work are terribly mis-guided and biased.

heres a headlinf If you see a heavy run, only heavy that will kill me is the shotgun noob hiding around the corner

I snuck around them I didnt wait camping at a corner I will be deep in enemy territory risking myself.

Who says he's "hiding"? We could just of easily be walking, and you happen to turn the corner when he is there - He's not necessarily camping, and the shotgun will kill you either way.

If youve played TF2 u kno heavies stand still while firing,

And your credibility continues to decline...anyone who knows how to play Heavy, does not stand still while firing, hell, anyone who understands basic FPS tactics does not stand still while firiing. Heavies are constantly strafe firing, checking their backs when they can.

as said heavies arent the extreme juggernauts people make them to be, too bad theirs gameplay of parkour in game and not some heavy standing around taking damage

I never said they are not the juggernauts people think they are, I said they MAY not be, and the reason they show lots of gameplay with SMART is because it's one of the key concepts and selling point of the game - it has nothing to do with Light's being superior. In case you forgot, Heavies can use SMART also.
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Gemma Woods Illustration
 
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Post » Fri May 27, 2011 11:32 am

I really don't know why people think PC controls are better. I do best with console control. I play PC games from time to time, but not much. I guess its because we have aim assist.
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Killer McCracken
 
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Post » Fri May 27, 2011 1:55 pm

Ok, this has gone on long enough, I think. I'm no mod, but this thread is for discussing the relative merits of the three body types, not arguing about ninjas vs. juggernauts. All body types have their advantages and disadvantages. No matter what you pick, skill is still going to be the deciding factor most of the time.

EDIT: Ninja'd, kinda. Oh well.
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Julie Ann
 
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Post » Fri May 27, 2011 12:36 pm

H0RSE to the rescue.
chances are people will now actually understand what we're trying to explain.

thanks for once again putting in a fool-proof way what we were trying to explain H0RSE :icecream:
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jennie xhx
 
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Post » Fri May 27, 2011 5:47 pm

There was no "all of the above" option. Ideally they will all be equal overall, just that each will have an advantage over the other under certain circumstances. I'll be giving each one a go with each profession so that I can gauge which body type and profession matches my play style.
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Jessica Lloyd
 
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Post » Fri May 27, 2011 7:45 pm

Atually, it is not a fact yet, since there has been no solid confimation that Operatives have backstab, but you know what has been confirmed? ANYONE can use a knife, and knifing an unbuffed Light will kill him in one hit. Isn't Light the body type you wanna play? Looks like those inept Heavies can OHK you as well. Also, a gun butt will knock a player down, and if you melee the downed player, it is an instant kill. This is not a Light only ability.


So if your team needs to hack a terminal (which requires an Operative) and the defending team has a bunch of Heavies guardining it, what are you gonna do? Play the waiting game? Wait until shift change? Oh, I know what you would do - you would ambush all of them, single handidly, without making a sound and without leaving a trace....


You probably won't attack groups anyway....in a team oriented game.....good luck with that.


That is one reason WHY body types are balanced - because some strategies are better than others. No body type is the best for everything....


Players who understand how Heavies operate, do not "stand out in the open firing their gun." The travel with a group, providing firepower and cover while the team supports them. lol, your ideas on how each of the body types work are terribly mis-guided and biased.


Who says he's "hiding"? We could just of easily be walking, and you happen to turn the corner when he is there - He's not necessarily camping, and the shotgun will kill you either way.


And your credibility continues to decline...anyone who knows how to play Heavy, does not stand still while firing, hell, anyone who understands basic FPS tactics does not stand still while firiing. Heavies are constantly strafe firing, checking their backs when they can.


I never said they are not the juggernauts people think they are, I said they MAY not be, and the reason they show lots of gameplay with SMART is because it's one of the key concepts and selling point of the game - it has nothing to do with Light's being superior. In case you forgot, Heavies can use SMART also.


And this kiddies is why we don't argue with H0RSE.
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Sista Sila
 
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Post » Fri May 27, 2011 1:38 pm

I have the feeling that mediums will be the most common body type by virtue of being the first one you can use and the fact that they don't die as quickly as lights and are able to move better than heavies. I personally feel like the heavy will be very useful for escort objectives, while lights would be better at doing things like capturing posts far away from the main fight, and other similar things.
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casey macmillan
 
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Post » Fri May 27, 2011 5:40 pm

I have the feeling that mediums will be the most common body type by virtue of being the first one you can use and the fact that they don't die as quickly as lights and are able to move better than heavies. I personally feel like the heavy will be very useful for escort objectives, while lights would be better at doing things like capturing posts far away from the main fight, and other similar things.

i agree to a certain extent as i dont think med. will be most common
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Chloe Lou
 
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Post » Fri May 27, 2011 3:36 pm

Atually, it is not a fact yet, since there has been no solid confimation that Operatives have backstab, but you know what has been confirmed? ANYONE can use a knife, and knifing an unbuffed Light will kill him in one hit. Isn't Light the body type you wanna play? Looks like those inept Heavies can OHK you as well. Also, a gun butt will knock a player down, and if you melee the downed player, it is an instant kill. This is not a Light only ability.


So if your team needs to hack a terminal (which requires an Operative) and the defending team has a bunch of Heavies guardining it, what are you gonna do? Play the waiting game? Wait until shift change? Oh, I know what you would do - you would ambush all of them, single handidly, without making a sound and without leaving a trace....


You probably won't attack groups anyway....in a team oriented game.....good luck with that.


That is one reason WHY body types are balanced - because some strategies are better than others. No body type is the best for everything....


Players who understand how Heavies operate, do not "stand out in the open firing their gun." The travel with a group, providing firepower and cover while the team supports them. lol, your ideas on how each of the body types work are terribly mis-guided and biased.


Who says he's "hiding"? We could just of easily be walking, and you happen to turn the corner when he is there - He's not necessarily camping, and the shotgun will kill you either way.


And your credibility continues to decline...anyone who knows how to play Heavy, does not stand still while firing, hell, anyone who understands basic FPS tactics does not stand still while firiing. Heavies are constantly strafe firing, checking their backs when they can.


I never said they are not the juggernauts people think they are, I said they MAY not be, and the reason they show lots of gameplay with SMART is because it's one of the key concepts and selling point of the game - it has nothing to do with Light's being superior. In case you forgot, Heavies can use SMART also.


You seem to be assuming I will be playing against players who can turn around and are actually good at the game, try playing an xbox game on the stock sensitivity and try surviving an ambush on any game,
you obviously dont play on the same TF2 server as me, consoles games have [censored] matchmaking that pairs you up with noobz.
If you really want me to prove it I can post pictures of people shooting their guns in the air trying to destroy helicopters with assult rifles on mw2 and bc2. I will be backstabbing these people not you.
And experience is exactly what it means experience, no matter how bad you are you will be leveling up, I might be in trouble if you leveled up on skill points but then again backstabbing isnt exactly skillfull.
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lolli
 
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Post » Fri May 27, 2011 1:28 pm

You seem to be assuming I will be playing against players who can turn around and are actually good at the game, try playing an xbox game on the stock sensitivity and try surviving an ambush on any game,
you obviously dont play on the same TF2 server as me, consoles games have [censored] matchmaking that pairs you up with noobz.
If you really want me to prove it I can post pictures of people shooting their guns in the air trying to destroy helicopters with assult rifles on mw2 and bc2. I will be backstabbing these people not you.


I'm not sure if you have seen this tidbit about the Brink matchmaking system but. Brink makes it so if you are level 20 you will play with your fellow level 20's and people darn close to that level to fill in the gaps. Of course you can turn this option off as I recall and just go stomp low levels for some sad ego boost but the structure of fighting quality is their. I agree with the stock sensitivity thought. However their is typically a way to do a 180 turn or turn up the sensitivity so you can spin around faster. Halo 3 is a good example of the sensitivity thing. Hopefully Brink incorporates this. I'm eager to see the final ins and outs of the options menu and all that. Oh and I nearly forgot about the 3rd person perspective ability when your doing something like hacking a security system or planting a bomb. Now obviously you cant use that whenever you want but I'm quite sure that would help with ambushes to be able to watch your own back.
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Lynne Hinton
 
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Post » Sat May 28, 2011 12:47 am

You got it the wrong way around.
If you are high level, low level people that have turned matchmaking off will join you, not the other way around.
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joeK
 
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Post » Sat May 28, 2011 12:08 am

can someone elaborate on the matchmaking ?
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Stephy Beck
 
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Post » Fri May 27, 2011 4:46 pm

can someone elaborate on the matchmaking ?


Not a mod but that best be for somewhere else....
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Angelina Mayo
 
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Post » Fri May 27, 2011 2:03 pm

can someone elaborate on the matchmaking ?


Can you elaborate your question?
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Thema
 
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Post » Fri May 27, 2011 12:27 pm

Matchmaking pairs you up with characters the same or similar level too you, rather than the other way around. However, like every game should have, there is a server browser, if you want to join a game regardless of level. The server browser lets you find games with custom settings, like FF on , Ironsights off, ect. From what I've read, abilities are limited depending on the level of characters in the match, e.g. a level 20 char wouldn't have level 20 abilities in a match full of level 4s.
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Joie Perez
 
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Post » Fri May 27, 2011 3:51 pm

fail edit is fail
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Heather Kush
 
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