Heavy vs Medium vs Light

Post » Fri May 27, 2011 1:26 pm

I'm just not sure what specific advantage a light Soldier has over a Heavymaybe some Grenades(1 part of ability bar) but I'm not sure about other uses other than hit and runs with ammo restocking in between

I was thinking that a light would be my first choice at the beginning of a bombing run. Get in a plant the thing before the other team can get a defense set up with heavies. At most, a two man team of light soldiers will have only light opposition when they get there. The bomb would be in place about the time everyone got into position, and the second light could go further forward to delay the other team with a few grenades. By the time the other team gets heavies on the line, our team will be already waiting at the bomb location to defend it from being defused.

In essence, we run a blitz.
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Nicole Elocin
 
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Post » Fri May 27, 2011 7:05 pm

They might not even be in at all.

:bowdown: :twirl: :woot: :clap: :hugs:
here's me hoping
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Stephani Silva
 
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Post » Sat May 28, 2011 1:20 am

:bowdown: :twirl: :woot: :clap: :hugs:
here's me hoping


good luck bro
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Lisha Boo
 
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Post » Fri May 27, 2011 11:55 am

I was thinking that a light would be my first choice at the beginning of a bombing run. Get in a plant the thing before the other team can get a defense set up with heavies. At most, a two man team of light soldiers will have only light opposition when they get there. The bomb would be in place about the time everyone got into position, and the second light could go further forward to delay the other team with a few grenades. By the time the other team gets heavies on the line, our team will be already waiting at the bomb location to defend it from being defused.

In essence, we run a blitz.


What if you are the one defending the bomb?
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Lily Something
 
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Post » Fri May 27, 2011 3:01 pm

People seem to think that heavies dont have weaknesses to ohk because their not stupid, it has nothing to do with intellect its all about awareness, 95% of the players on Brink will be just as "dumb" as the ones im describing and if you dont believe me go play tf2 as a spy and have fun figuring out that the only time you get killed is by a pyro who gives a crap about his team. Im sorry if you think you can get to cover faster than 3 bullets to your head, you are slow, so you cant lose a light, your focused on protecting others and miniguning/exploding the hell out of others so in a fps you wont turn around every 10 seconds, as a heavy I hope you can fire a nade launcher at the fastest moving player type in the game, good luck making that rocket faster than a stab or bullet.
And on that 2v1 situation where I hide behind your teammate have a nice time sacrificing him to my ohk backstab, way to be obj/team oriented. Assuming I was stupid enough to get caught between two heavies i would kill myself anyway, I was just facing the fact that it will eventually happened as you have to face the fact that 95% of the time when an operative light kills you you wont see him once, you win an escort mission and a defend the obj, good luck on ctfs, hacking, capturing forward command posts, FINDING as destroying an obj, killing a certain target npc or player, planting bombs and getting out before you die, making shortcuts, and surviving when you run out of ammo wasting it on trying to kill a moving target.
BTW my definition of balanced isnt one body type being best suited to use THE MOST POWERFUL weapon in the game not only do lights put emphasis on a new breakthrough means of moving, but get full exposure of maps, and not look morbidly obese all at the cost of hitpoints, to bad the whole idea of lights besides ohk backstabs is to gone lone hack a commando post while disguised and never take fire. But good luck being that one guy everybody hate who walks around with a shotgun and the most op rifle in the game just to make an impact.
And if you dont agree with anything else I said you must admit the that last sentence is true.
Ill have fun being the guy using the move thats only counter is simply turning around, try to remember to turn randomly when the game comes out.
Have fun having to always cover for your teammates and die every time, good thing ill be helpin my mates by killing you and then interrogating you and then hacking you defenseless command post. But of course I could be wrong and their could be absolutely zero opportunities to flank you at all. But you act as if bulllets dont kill you.

And yes a balanced team would win, no question, but in a all out war lights only, mediums only, heavies only, lights would win IMO.
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Captian Caveman
 
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Post » Sat May 28, 2011 2:39 am

But you act as if bullets dont kill you.

their doing everything to make it clear it's not about getting kills.
yet you seem to think kills are all that matter...
pity
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Eileen Collinson
 
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Post » Sat May 28, 2011 2:49 am

Going off of a post on the prior page it "seems heavies arent the juggernauts they seem to be" from the gameplay on mediums it looks like getting the drop on a heavy with an smg would finish him off.
To bad if everyones dead we win the objective, and good that you didnt read my paragraph about hacking command post, opening shortcuts, interrogating, and whatnot, if I wanted to stand on objective looking fat Id play heavy, the first few levels with a medium will be painful but bearable. If you do parkour, freerunning, gymnastics, or etc. not having freedom of movement that should be their borders on painful, each class has a specialty and as wedgwood said operatives are lone wolves with backstabs, for your sake I hope you can still cap an objective after I backstab you. I dont care for adding 1 to a number next to my name, I care about limiting the flow of enemies coming to my mates, If I can turn would be even firefights into the enemy having one less guy I dont see how that doesnt help my team or our goal to complete the obj but think what you want its a free country.

"their doing everything to make it clear it's not about getting kills.
yet you seem to think kills are all that matter...
pity "
I didnt know that killing the enemy wasnt a viable solution to stopping them from completing the objective...
pity
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Danii Brown
 
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Post » Fri May 27, 2011 9:25 pm

you do know there are medics who revive don't you?
you might backstab me, and then die behind enemy lines because my pals killed you, but you know what? you'd see me stand up again after a pal threw a syringe at me.

i'd say it'd be horrid if they'd kill you fully instead of downing you in one go.

ah yes, and there is still the chance that ohk your so full of won't even be there.

no hard feelings kid. but your cracking the lights up so high..
it's unbelievable you can read "the bodytypes are balanced" and still think lights are so much better.
further more, heavies have more health yes, but they have more abilitypips(or they regenerate faster, one of those), wich means the medics will be able to revive more people.
and taking out the medics you could try, but what if the soldiers are meatshielding those?

and please stop raging...
i'd prefer if these topics were closed on sight since nothing good comes of it anyway
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Jennifer May
 
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Post » Fri May 27, 2011 5:04 pm

Wow. As a huge fan of the lights myself, I have to say that some of my fellow "wow, lights sound really cool!" people sound like religious zealots.

How many times does it need to be said? There are no ninjas! And, again, it's going to be balanced. If lights could dominate as well as certain people seem to think/hope, everyone would play light. I don't get how you can claim that the game will be balanced, but also that lights will destroy everything. I'll say it again: Each body type has its uses, as does each class. Light operative is not the be all end all solution.

As a matter of fact, considering all the fans of light operatives (not that there's not ample reason for this obsession, light ops sounds like a rocking good time!), there will probably be a ton of them running around, so in many instances your team would benefit more if you were playing another class, such as medic or engineer, or maybe even soldier. Again...balance is the key. "OMG light operatives pwn all" is not the key. Again, this is coming from a fan of lights and operatives. Cool as they are, you can stop foaming at the mouth now, alright?
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clelia vega
 
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Post » Fri May 27, 2011 10:36 pm

Going off of a post on the prior page it "seems heavies arent the juggernauts they seem to be" from the gameplay on mediums it looks like getting the drop on a heavy with an smg would finish him off.
To bad if everyones dead we win the objective, and good that you didnt read my paragraph about hacking command post, opening shortcuts, interrogating, and whatnot, if I wanted to stand on objective looking fat Id play heavy, the first few levels with a medium will be painful but bearable. If you do parkour, freerunning, gymnastics, or etc. not having freedom of movement that should be their borders on painful, each class has a specialty and as wedgwood said operatives are lone wolves with backstabs, for your sake I hope you can still cap an objective after I backstab you. I dont care for adding 1 to a number next to my name, I care about limiting the flow of enemies coming to my mates, If I can turn would be even firefights into the enemy having one less guy I dont see how that doesnt help my team or our goal to complete the obj but think what you want its a free country.

"their doing everything to make it clear it's not about getting kills.
yet you seem to think kills are all that matter...
pity "
I didnt know that killing the enemy wasnt a viable solution to stopping them from completing the objective...
pity


There is a thing called respawning.

I'd probably have sense of perspective so you won't be able to back stab me.

Mediums can be good operatives and there are some benefits to being a heavy operative.

You act like you are immortal, and you aren't. You can and will die, just like everyone else. You aren't a god. You can be shot and you can be killed.

You can simply not take the route if there is a vantage point over it or just watch that vantage point.

He said that because you seem to try to rule out the objective totally out of question.

You also assume the backstab is just something you can do on the fly with no cooldown or anything or that you can run around and back stab anyone.

heavies vs medium vs light not heavy vs medium vs light in a defend the obj situation,


You are ruling it out, as if it does not matter. And yet you always assume that the other team is planting and that they are in a city or town with rooftops.
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Mrs. Patton
 
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Post » Sat May 28, 2011 12:54 am

There is a bit of niggling creeping into this thread. Pack it up guys because if I have to get involved you will not like it - I am a heavy operative. OK?
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Tamika Jett
 
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Post » Fri May 27, 2011 12:16 pm

LIGHTS WIN SPEED KILLS
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renee Duhamel
 
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Post » Sat May 28, 2011 2:24 am

LIGHTS WIN SPEED KILLS

:shakehead:
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Sandeep Khatkar
 
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Post » Fri May 27, 2011 3:47 pm

People seem to think that heavies dont have weaknesses to ohk because their not stupid, it has nothing to do with intellect its all about awareness, 95% of the players on Brink will be just as "dumb" as the ones im describing and if you dont believe me go play tf2 as a spy and have fun figuring out that the only time you get killed is by a pyro who gives a crap about his team. Im sorry if you think you can get to cover faster than 3 bullets to your head, you are slow, so you cant lose a light, your focused on protecting others and miniguning/exploding the hell out of others so in a fps you wont turn around every 10 seconds, as a heavy I hope you can fire a nade launcher at the fastest moving player type in the game, good luck making that rocket faster than a stab or bullet.
And on that 2v1 situation where I hide behind your teammate have a nice time sacrificing him to my ohk backstab, way to be obj/team oriented. Assuming I was stupid enough to get caught between two heavies i would kill myself anyway, I was just facing the fact that it will eventually happened as you have to face the fact that 95% of the time when an operative light kills you you wont see him once, you win an escort mission and a defend the obj, good luck on ctfs, hacking, capturing forward command posts, FINDING as destroying an obj, killing a certain target npc or player, planting bombs and getting out before you die, making shortcuts, and surviving when you run out of ammo wasting it on trying to kill a moving target.
BTW my definition of balanced isnt one body type being best suited to use THE MOST POWERFUL weapon in the game not only do lights put emphasis on a new breakthrough means of moving, but get full exposure of maps, and not look morbidly obese all at the cost of hitpoints, to bad the whole idea of lights besides ohk backstabs is to gone lone hack a commando post while disguised and never take fire. But good luck being that one guy everybody hate who walks around with a shotgun and the most op rifle in the game just to make an impact.
And if you dont agree with anything else I said you must admit the that last sentence is true.
Ill have fun being the guy using the move thats only counter is simply turning around, try to remember to turn randomly when the game comes out.
Have fun having to always cover for your teammates and die every time, good thing ill be helpin my mates by killing you and then interrogating you and then hacking you defenseless command post. But of course I could be wrong and their could be absolutely zero opportunities to flank you at all. But you act as if bulllets dont kill you.

And yes a balanced team would win, no question, but in a all out war lights only, mediums only, heavies only, lights would win IMO.


We aren't saying bullets don't kill you, you are. All I simply have to do is watch my corners and watch my rooftops.

You aren't invincible and you aren't invisible. If you disguise yourself, you can be exposed by another operative.
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jenny goodwin
 
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Post » Fri May 27, 2011 10:09 pm

"Wow. As a huge fan of the lights myself, I have to say that some of my fellow "wow, lights sound really cool!" people sound like religious zealots."
Thank you

OHK is powerful-fact
Operatives have acess to OHK-fact
lights are best suited for operative-not a fact but a opinion/sentiment most would agree with

Standing around as a heavy operative waiting for me helps your team out none, once I know youre their Ill avoid you like a plague.
Im sorry if I think an ohk suited for lights makes them better, cause it does.
Btw my pistol will be out while i knife, my machine pistol will negate the whole revive thing, I prob wont attack groups anyway.
I doesnt take a genius to walk around stabbing people in the back but it takes substantial skill to watch rooftops, strange behavior, and your back in an fps.
Body types are not balanced because no player is perfect and some strategies are better than others.
Takes skill to ambush with low health but it takes juuuust tooons of skill to sit out in the open with more hitpoints firing you gun;end sarcasm;

And some people make it seem like I will blindly run at the enemy base across an open stretch of land disguised as a heavy. And you obviously never played games if you think everyone will be able to withstand an ohk, noobs do exist in the real world, and I will be killing them NOT you, if I was heavy I couldnt simply mow down noobs they would avoid me (some) and obviously I couldnt chase them, but I can go to the noobs as an light, I look forward to battles where you dont die by an operatives hand but your whole team is complaining about getting backstabbed, Im not completely stupid cause Im hellbent on one body type, I will avoid battles I cant win.

Seems like youve ignored the ambush with smg technique too im fighting for the whole light style here not just ohks.
But I will never play as a heavy, NEVER, except in freeplay to try out the guns but no mp, why because the whole idea is that enemies come to you, heres a headlinf If you see a heavy run, only heavy that will kill me is the shotgun noob hiding around the corner

If people actually ambush tactics can be stopped by diligent watching of screen I hope I never see you because god knows I couldnt resist ambushing scaring you and see how good you watch your corners then. Convince me you can ambush unseen as a heavy then we'll talk
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Silvia Gil
 
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Post » Fri May 27, 2011 10:30 pm

Ill keep it short and simple because i was raging,
OHK as powerful-fact
Operatives have acess to OHK-fact
lights are best suited for operative-not a fact but a opinion/sentiment most would agree with

Standing around as a heavy operative waiting for me helps your team out none, once I know youre their Ill avoid you like a plague.
Im sorry if I think an ohk suited for lights makes them better, cause it does.
Btw my pistol will be out while i knife, my machine pistol will negate the whole revive thing, I prob wont attack groups anyway.
I doesnt take a genius to walk around stabbing people in the back but it takes substantial skill to watch rooftops, strange behavior, and your back in an fps.
Body types are not balanced because no player is perfect and some strategies are better than others.
Takes skill to ambush with low health but it takes juuuust tooons of skill to sit out in the open with more hitpoints firing you gun;end sarcasm;

And some people make it seem like I blindly run at the enemy base across an open stretch of land disguised as a heavy. And you obviously never played games if you think everyone will be able to withstand an ohk that easy noobs do exist in the real world, and I will be killing them NOT you, if I was heavy I couldnt simply mow down noobs they would avoid me (some) and obviously I couldnt chase them, but I can go to the noobs as an operative, I look forward to battles where you dont die by an operatives hand but your whole team is complaining about getting backstabbed, Im not completely stupid cause Im hellbent on one body type, I will avoid battles I cant win.

Seems like youve ignored the ambush with smg technique too im fighting for the whole light style here not just ohks.
But I will never play as a heavy, NEVER, except in freeplay to try out the guns but no mp, why because the whole idea is that enemies come to you, heres a headlinf If you see a heavy run, only heavy that will kill me is the shotgun noob hiding around the corner


Operatives have access to a OHK=not a fact. The game isn't out and it hasn't even been confirmed. For all we know, it could have a huge cooldown preventing your supposed knife sprees.

It takes skill to play a class as slow as that correctly.

You don't need to act like a juggernaut as a heavy.

If you don't play a heavy, ok doesn't really matter. Its your choice and it doesn't seem to fit your playstyle.

Why would I run along an open stretch of land as a disguised heavy? I'll be taking alternate routes.

You won't be able to get the drop on everyone.

If you stand out in the open trying to be the biggest damn juggernaut ever. Like one other way you can play a heavy, is as a support role. Keeping a steady stream of bullets in the direction of your enemies. Following behind your team for example. Or you could stick to the sidelines as a heavy operative and then when you see a group of enemies, drop your disguise from behind them and take advantage of your huge magazine/ Good splash radius/ Good fire rate and high damage.

Also, if footsteps can be heard in game, I might hear you sneaking up on me.

You'll be called noobs for all sorts of things. People will complain about your OHKs (if they are in game) and people will complain about my shotgunning.

Sure lights can take advantage of vantage points, but at some point, they will come across a situation where you are forced to walk on the ground, like when there are no rooftops, then you come across a heavy around the corner with a rapid fire shotgun and you will get mauled. Just like at some point, a guy will drop behind me while I travel the ground and kill me with a back stab (if they are in game) or by blow my head off.
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Chris Cross Cabaret Man
 
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Post » Sat May 28, 2011 12:45 am

You say "'shotgun noob hiding around the corner" as if "knife noob hiding around the corner" is sooo much better. What makes that kind of ambush nooby while the ambushes you're talking about are not? :P

My point is this: You won't be up against a bunch of people standing around firing their gun into the air. You'll be up against a team, more often than not, and teams watch each other's backs. Mind you, those noobs you spoke of will almost certainly be easy targets, but I don't care too much if they die. And it's not like Heavies are giant snails. They can and will run, sprint, vault, and jump, just like a Medium or Light, only a little slower and/or not as high/far. It would be easy as pie to backstab a statue, but you won't find many of those I'm afraid.
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Catharine Krupinski
 
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Post » Fri May 27, 2011 11:23 pm


My point is this: You won't be up against a bunch of people standing around firing their gun into the air.


Im assuming most here will be playing brink on the pc. Look above and welcome yourself to the world of console gaming my friend.
To bad cant hide around a corner and backstab cause you know i have to stab their back......

If Im faster than you youre basically a statue If im chasing you.

If youve played TF2 u kno heavies stand still while firing, played mw2,bad company, ghost recon, knifers win, just in Brink I wont teleport.
But watch gameplay, seems like if I start shooting at you with your back/side to me ill come out on top, so Im not relying solely on ohk, Im relying on ambush which works, prove to me that ambushes dont work.

QUOTE"You don't need to act like a juggernaut as a heavy.QUOTE" Then play as a light or medium, THATS THE POINT.
QUOTEYou say "'shotgun noob hiding around the corner" as if "knife noob hiding around the corner" is sooo much better. What makes that kind of ambush nooby while the ambushes you're talking about are notQUOTE? I snuck around them I didnt wait camping at a corner I will be deep in enemy territory risking myself.

I can ambush you with any class, goodbye and watch out for grenade ambushes. as said heavies arent the extreme juggernauts people make them to be, too bad theirs gameplay of parkour in game and not some heavy standing around taking damage.........
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SWagg KId
 
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Post » Fri May 27, 2011 12:52 pm

Standing around as a heavy operative waiting for me helps your team out none, once I know youre their Ill avoid you like a plague.

Well, actually, a heavy operative could see other operatives...and fight almost as well as a heavy soldier! So they could provide defense to whoever is doing the objective. Heavy operatives are nowhere near useless like you make them out to be.

Btw my pistol will be out while i knife, my machine pistol will negate the whole revive thing, I prob wont attack groups anyway.
...
noobs do exist in the real world, and I will be killing them NOT you

I'd love to argue with you there, but we all know there will be idiots running around off on their own. So I won't argue with you on that one; have fun killing them all. :D

I doesnt take a genius to walk around stabbing people in the back but it takes substantial skill to watch rooftops, strange behavior, and your back in an fps.
...
Takes skill to ambush with low health but it takes juuuust tooons of skill to sit out in the open with more hitpoints firing you gun;end sarcasm;

This I have to strongly disagree with though! You're honestly claiming that it will take more skill to shoot a light than it will to play one? Sounds ridiculous, if you ask me.

Also, you've said before how all heavies will do is "sit in the open firing," which is absurd. Tactics are not the sole property of the light operative. Heavies can be careful, take cover, minimize damage, etc. Sure, they won't have access to anywhere near as much SMART, and obviously lights will be tons more mobile, but mobile isn't the only application of strategy or tactics. Heavies can take cover, ambush to some extent, snipe (however that ends up working in this game), or whatever. To be clear, I'm not saying heavies can do everything lights can, because they obviously can't. But they are capable of a hell of a lot more than sitting in the open shooting at people.

People need to stop drawing mental caricatures of each body type. Heavies don't have to be the typical dumb heavy weapon guy, and lights won't always be deadly and stealthy. That's just not how it is. Smart heavies will not be out in the open, no one will. Especially with how fast it looks like you can die in this game.

...Convince me you can ambush unseen as a heavy then we'll talk

There will be more to the game than ambushes, though, and more than just heavies and lights. There's also the medium, and, as I've said before, each body type will have its uses, probably even within each class. So I don't need to ambush as a heavy, and I'm not sure what that has to do with anything, really. Yes, lights are faster and more agile, that's an obvious fact. That doesn't mean the other body types are useless.

Seems like youve ignored the ambush with smg technique too im fighting for the whole light style here not just ohks.

I wasn't ignoring it, exactly, but you're right that I didn't mention it. You seemed to be focusing mostly on the backstabs, but you're right to bring up the SMG ambushes. It seems to me that might be even more effective than backstabbing, and it sounds like great fun, so I'm right with you there. :)

I'm not trying to say the lights are worthless. They aren't. They sound very fun, and I'll spend a lot of time playing as a light. I simply feel the need to point out that they are nothing close to invincible. You will die as a light, it's just going to happen.
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Gwen
 
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Post » Fri May 27, 2011 3:07 pm

:bowdown: :twirl: :woot: :clap: :hugs:
here's me hoping


Let's hope not.


What if you are the one defending the bomb?


Blitz the offensive, just like in football.


you do know there are medics who revive don't you?
you might backstab me, and then die behind enemy lines because my pals killed you, but you know what? you'd see me stand up again after a pal threw a syringe at me.

i'd say it'd be horrid if they'd kill you fully instead of downing you in one go.



If there was a group I would prolly avoid it. Or stab the medic and GTFO. After backstabbing someone I would throw a sticky bomb on the corpse. Then medic comes along and corpse explosion

There is a bit of niggling creeping into this thread. Pack it up guys because if I have to get involved you will not like it - I am a heavy operative. OK?


Cool we need more heavy operatives. I will even play one.



OHK is powerful-fact
Operatives have access to OHK-fact
lights are best suited for operative-not a fact but a opinion/sentiment most would agree with

Standing around as a heavy operative waiting for me helps your team out none, once I know youre their Ill avoid you like a plague.



Quite to the contrary a heavy operative will be an asset to the team. Mediums will be as well. Heavy ops will keep you away and if I was playing one I would specialize in hacking and firewalling. I walk in with my boys and hack quickly and firewall it so you have a harder time getting it back.

Lights are best suited for a certain style of operative, there is far more to this game than going around backstabbing people.
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benjamin corsini
 
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Post » Fri May 27, 2011 6:54 pm

Im assuming most here will be playing brink on the pc. Look above and welcome yourself to the world of console gaming my friend.
To bad cant hide around a corner and backstab cause you know i have to stab their back......

If Im faster than you youre basically a statue If im chasing you.

If youve played TF2 u kno heavies stand still while firing, played mw2,bad company, ghost recon, knifers win, just in Brink I wont teleport.
But watch gameplay, seems like if I start shooting at you with your back/side to me ill come out on top, so Im not relying solely on ohk, Im relying on ambush which works, prove to me that ambushes dont work.

"You don't need to act like a juggernaut as a heavy." Then play as a light or medium, THATS THE POINT.
You say "'shotgun noob hiding around the corner" as if "knife noob hiding around the corner" is sooo much better. What makes that kind of ambush nooby while the ambushes you're talking about are not? I snuck around them I didnt wait camping at a corner I will be deep in enemy territory risking myself.

I can ambush you with any class, goodbye and watch out for grenade ambushes. as said heavies arent the extreme juggernauts people make them to be, too bad theirs gameplay of parkour in game and not some heavy standing around taking damage.........


MW2 had commando, the absolute gayest thing ever. Also, a direct knife won't be a OHK. And you have to OHK in the back. And thats if you have it.

"You don't need to act like a juggernaut as a heavy." Then play as a light or medium, THATS THE POINT.


*facepalm* He means...that when you play as a heavy....you don't have to act like a juggernaut...while you are playing a heavy. Get it now?
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Lindsay Dunn
 
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Post » Fri May 27, 2011 8:56 pm

since you can run whil shooting i wonder how heavies would run and shoot with a minigun. . . hmmmm
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Paula Ramos
 
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Post » Fri May 27, 2011 4:19 pm

since you can run whil shooting i wonder how heavies would run and shoot with a minigun. . . hmmmm


I wonder how they are even holding a mini gun...
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YO MAma
 
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Post » Fri May 27, 2011 11:28 am

I wonder how they are even holding a mini gun...


Steroids.
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Sarah Knight
 
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Post » Fri May 27, 2011 11:57 pm

Steroids.


Ewww. I don't wanna get all flabby and crap. Unless you can fly like in family guy. Than it would be a bit more like a helicopter.
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Ashley Hill
 
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