How do you feel about the games success?

Post » Tue Jun 19, 2012 9:59 pm

I'm glad for Skyrim's success. I personally was not a fan of Oblivion and was happy to find it was not similar. It reminds me of Morrowind in some aspects, which I enjoyed very much.
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Emma
 
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Post » Wed Jun 20, 2012 6:50 am

What difficult choices did Morrowind have?

Skyrim has more quest choices than Morrowind.

I meant, you had to make semi-well thought out choices when you created your character. You COULD screw it up if you made simple choices that didn't go well together. That's what I mean by hard. Maybe not hard but at least required some thought put into it.

Nell: Skyrim has made many great improvements over Oblivion. But they have also made some great regressions. It's quite obvious that even some of the old timers like the improvements more than they dislike the regressions. I guess I'm just being greedy. I want the improvements without the regressions, and it least appears on the surface that both could be in the game together.
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D LOpez
 
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Post » Wed Jun 20, 2012 1:06 am

Some of it, like narrative, story, replayability, and immersion are, certainly.

Character development and complexity are objectively simplified in comparison.

Some Examples: less skills, no attributes, far less dialogue choices and less dialogue overall. Far fewer quests, far fewer guilds, less weapons types, less of a variety of weapons within each type, less armor types, less armor slots, less inventory slots, less spell effects, fewer spells, fewer books, less hand placed items, etc.

This is off the top of my head. People have compiled full lists of this stuff.

And I have compiled full lists, in this very thread, of how it is expanded and made more complex.
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Laura Cartwright
 
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Post » Wed Jun 20, 2012 7:05 am

Huh? The "Skyrim haters" as you call them, address to the company or the game in the first place not the rest of the fans who like it. It is silly to suggest that the "haters" dismiss those who like it.

Opinions are subjective. Facts are not subjective. For example a fact is Skyrim changed, skills are less, features were cut etc etc. Now if it's you opinion that all these don't matter then good for you.

When people say it has been dumped down, they do not dismiss other people (and i don't know how you got that incoherent thing in your mind) nor do they dismiss the game itself. They express their subjective opinion, so what's your problem?

You're right. Facts are not subjective. And I have listed plenty of objective facts of what the game includes that makes it deeper and more complex than previous games.

The complexity isn't lost. The facts are right in front of your face - the game includes complexity and depth and "role playing elements"

The subjective part comes when talking about which you prefer. You prefer the Morrowind / Oblivion method. I prefer the Skyrim method.

But just because you liked one version better doesn't mean that the new method is "dumbed down".
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Samantha hulme
 
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Post » Tue Jun 19, 2012 10:53 pm

I meant, you had to make semi-well thought out choices when you created your character. You COULD screw it up if you made simple choices that didn't go well together. That's what I mean by hard. Maybe not hard but at least required some thought put into it.

Nell: Skyrim has made many great improvements over Oblivion. But they have also made some great regressions. It's quite obvious that even some of the old timers like the improvements more than they dislike the regressions. I guess I'm just being greedy. I want the improvements without the regressions, and it least appears on the surface that both could be in the game together.

I would argue you have to make more well thought out choices to develop your character in Skyrim.

Morrowind is nothing more than selecting what skills you want to use, and choosing what Attributes to bump up that support your build.

Skyrim, however, you have a limited amount of perks to invest with, and you have to decide what skills you truly want to specialize in.
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Sunnii Bebiieh
 
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Post » Wed Jun 20, 2012 8:54 am

You're right. Facts are not subjective. And I have listed plenty of objective facts of what the game includes that makes it deeper and more complex than previous games.

The complexity isn't lost. The facts are right in front of your face - the game includes complexity and depth and "role playing elements"

The subjective part comes when talking about which you prefer. You prefer the Morrowind / Oblivion method. I prefer the Skyrim method.

But just because you liked one version better doesn't mean that the new method is "dumbed down".

Facts are objective, glad we agreed there. The subjective part probably comes when you say that they offered complexity or depth in the game. Many people don't see it like that.

For example in another thread you tried to convince people that spell making which was cut was not anything of importance in the game. I can't see how you can support cut features such as that but since you have your opinion i can respect it and see it as a different viewpoint. But some actually missed it.

Also the critics do not hate the game. Understand that. They are merely underlining its weak points (in their view) so that they let the creators know what aspects they like.
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His Bella
 
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Post » Tue Jun 19, 2012 7:11 pm

Post limit.

If you would like to continue the conversation, there is an existing Skyrim Sales Discussion topic (link below in my signature).
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Sista Sila
 
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