And the only real argument in why FT should be unlimited, is because most people dont have enough time to be walking everywhere, understandably, as I also have that issue. The only real idea Ive heard are interrupted random encounters, but essentially that would defeat the purpose of FT, and/or the chance to lose health/ endurance at the end of the travel risking a tough fight with an unexpecting enemy, but with most people traveling to cities/ locations theyve already been, so that wont make any sense.
So my idea is... You are only able to have a limited amount of fast travels before the next time you sleep. The number could be as low as 1 or 2, up to 5 times to fast travel, before you are too "tired", and have to find a bed. It would add a simple solution deduced by realism. It would also result in making sleeping immersive and valuable, besides just as a leveling bonus.
Of course, this could be remedied in a "hardcoe" mode, where you need to eat/drink/sleep more often to sustain health and endurance.
