Idea to balance fast travel

Post » Mon Jun 11, 2012 11:24 am

That would kill the game as much as needing a health potion does. Oh wait they made health regenerate for simple folk

And now you're just insulting everyone for not agreeing with you.

Have you noticed that most people responding to your idea don't use fast travel themselves?

There is already a brilliant mod out there for this that you don't have to install. It's called Willpower, and I can tell you where to get it if you can just wait five minutes.
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Nadia Nad
 
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Post » Mon Jun 11, 2012 3:33 pm

Health regeneration is barely noticeable and I proved that on one of my videos. It takes ages for it to regen and in battle it doesn't help you in the slightest. I even forgot it was even relevant based on it isn't something to rely on. I use potions or magic to heal me

Oh and lets be realistic, you take damage in the real world you will regenerate to a degree and get better. But it's a slow boring process much like the game.

My idea is about as ridiculous imo as your suggestion. :P
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Laura Shipley
 
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Post » Mon Jun 11, 2012 3:56 am

Please don't talk down to a whole group of people you don't know.

It's literally impossible to finish this game if you only use fast travel. People will quickly become aware of all the advantages of exploration just by doing any of the major questlines.

Wow, I shouldve said COMPREHEND more.... You thought I was talking down to people who fast travel, because you didnt know what context I was using, thats funny.
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Alan Cutler
 
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Post » Mon Jun 11, 2012 3:05 pm

How is it artificial ? People don't get tired walking hundreds of miles workout sleep ? I guess health is artificial and unnecessary too.
Then under you system, you shouldn't be able to "slow travel" without taking the same sleep breaks.

Your mistake is in thinking of fast travel as "fast". Not your fault, it wasn't named properly. It should have been called "Automatic Travel" instead of "Fast Travel". It's not any faster than running there (in game time), and generally, except for time spent fighting (which you don't really have to do anyway, I've yet to run into something along the road I couldn't get away from with a horse), is actually slower. In other words, in most cases, more game time will have elapsed by "fast traveling" than by running, especially if you use a horse. From the character's perspective, it's really "slow travel". It's only "fast" travel from the perspective of the player, as it happens within a few earth time seconds (or more, depending on how fast your load times are).

Your character doesn't gain anything by you using fast travel, so why should he need more rest than if you were using the controls to make him run?
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Lisa Robb
 
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Post » Mon Jun 11, 2012 1:52 am

Your character doesn't gain anything by you using fast travel, so why should he need more rest than if you were using the controls to make him run?

He gains the lack of content, in which was provided by the link above. Resting is just a way to realistically have a limit on fast travelling. And a simple solution if youre one who needs to FT all the time.
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Eve(G)
 
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Post » Mon Jun 11, 2012 9:51 am

He gains the lack of content, in which was provided by the link above. Resting is just a way to realistically have a limit on fast travelling. And a simple solution if youre one who needs to FT all the time.

So lack of content is an advantage for your character? I would think the opposite. There is nothing for him to lose with an encounter. If he wins, he increases his skills and experience, and usually gains loot. If he loses, you can just reload from last save. So, how is skipping content an advantage in any way? If anything, it's a handicap, really, I could argue that you should have to accept a penalty for NOT fast traveling.

OR- crazy thought: we could each just play the game we like to play it, and not be concerned with how the other plays it. I'm game, how about you?
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MR.BIGG
 
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Post » Mon Jun 11, 2012 9:29 am

OR- crazy thought: we could each just play the game we like to play it, and not be concerned with how the other plays it. I'm game, how about you?

It would be SOOO awesome if everybody realized this. :highfive: It's silly how people wind up arguing over what are essentially gaming preferences.
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^~LIL B0NE5~^
 
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Post » Mon Jun 11, 2012 6:03 am

So lack of content is an advantage for your character?

HAHA, no, lack of content is what I dont want, and why I made this idea. Because frequent FT reinforces you to not have all the content that someone who frequently does not.

I use fast travel, Im not against it... This is an IDEA to provide that content to ALL users.

It works for both people. If i want to FT all the time, I could still use my idea. If I dont want to FT, I could still use my idea.... But for those that dont know the reprecussions of fast traveling(less content), is where my idea can be beneficial.
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Lily Evans
 
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Post » Mon Jun 11, 2012 8:10 am

OR- crazy thought: we could each just play the game we like to play it, and not be concerned with how the other plays it. I'm game, how about you?

You're clearly insane.
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OJY
 
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Post » Mon Jun 11, 2012 10:00 am

How to balance fast travel: It's balanced. :smile:


(Personally, I fast travel all the time..... it's great, because it lets me do more exploring. instead of constantly spending my time running back and forth to my house in Whiterun - because my inventory's full - I get to spend my time walking around and seeing/experiencing the world. Restricting fast travel would greatly reduce the amount of time I spend actually wandering around.)


You are only able to have a limited amount of fast travels before the next time you sleep.

Which reminds me.... I also don't tend to sleep. Only time I need to "pass the time" is waiting for a shop to open. And then I use "wait". :shrug:

(don't sleep in Fallout either. And only slept in Oblivion because you needed to do it to level. Don't need to use Wait or Sleep to gain health - Heal spells & potions do that. And I'm not interested in the "level faster" buff.... we already level plenty fast.)
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Nathan Barker
 
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Post » Mon Jun 11, 2012 1:47 pm

It would be SOOO awesome if everybody realized this. :highfive: It's silly how people wind up arguing over what are essentially gaming preferences.
So in the next TES game we get only passive monsters and everyone can explore the world without having to fight. If you want to have a fight you simply attack a monster on your own.

You think you will still want to play this game as soon as everything becomes optional?

I do not need fast travel, but I use it and I can see how restrictions make a game more fun, too.

Some people here act as if their opinion matters as much as a final decision on the idea and fail to keep an open mind. Embrace the idea for a while, find ways to make it better and discuss it. this sure will not be the last thread on fast travelling and you will not make them stop either.

Just giving players fast travelling without any restrictions does seem like a lazy solution. It could also have been made part of a skill tree together with the compass and the map. Just saying ...
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Kayleigh Williams
 
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Post » Mon Jun 11, 2012 2:23 am

So in the next TES game we get only passive monsters and everyone can explore the world without having to fight. If you want to have a fight you simply attack a monster on your own.

You think you will still want to play this game as soon as everything becomes optional?

I do not need fast travel, but I use it and I can see how restrictions make a game more fun, too.

Some people here act as if their opinion matters as much as a final decision on the idea and fail to keep an open mind. Embrace the idea for a while, find ways to make it better and discuss it. this sure will not be the last thread on fast travelling and you will not make them stop either.

Just giving players fast travelling without any restrictions does seem like a lazy solution. It could also have been made part of a skill tree together with the compass and the map. Just saying ...

Please stop comparing a completely optional feature that you don't have to ever use to essential elements of gameplay, like combat.

You don't have to fast travel. You don't have to even use the words "fast" and "travel" in the same sentence. You can choose to walk everywhere, jog everywhere, ride a horse backwards everywhere or whatever you please.

There is no point in "balancing" the feature, because it isn't unbalanced to begin with. You are welcome to impose your own restrictions on it, but don't ask the developers to add them just because you don't have the willpower to do it.
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JD bernal
 
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Post » Mon Jun 11, 2012 2:22 pm

Personally I do not see why it should be removed, most people do not mind as I have understood it. I rather have them expand on the carriage system they added. Add a stable in every hold-capital and make the small villiages drop off points like the smaller hold capitals are now.
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Dewayne Quattlebaum
 
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Post » Mon Jun 11, 2012 3:53 am

Please stop comparing a completely optional feature that you don't have to ever use to essential elements of gameplay, like combat.

You don't have to fast travel. You don't have to even use the words "fast" and "travel" in the same sentence. You can choose to walk everywhere, jog everywhere, ride a horse backwards everywhere or whatever you please.

There is no point in "balancing" the feature, because it isn't unbalanced to begin with. You are welcome to impose your own restrictions on it, but don't ask the developers to add them just because you don't have the willpower to do it.
Please do not tell me what I have and not have to do or I might tell you to ignore the thread.
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Invasion's
 
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Post » Mon Jun 11, 2012 3:07 am

Please do not tell me what I have and not have to do or I might tell you to ignore the thread.

You don't want me to tell you that you don't have to fast travel?

That's not me giving you a mandate, that's me telling you that you can do whatever you bloody well please.
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ImmaTakeYour
 
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Post » Mon Jun 11, 2012 4:57 pm

This idea svcks... if i had to find a bed every time i fast traveled.... well... i still wouldn't use fast travel.... FT is good how it is your idea wouldn't please 98.34678% of the skyrim population...
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Chenae Butler
 
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Post » Mon Jun 11, 2012 3:11 pm

HAHA, no, lack of content is what I dont want, and why I made this idea. Because frequent FT reinforces you to not have all the content that someone who frequently does not.

I use fast travel, Im not against it... This is an IDEA to provide that content to ALL users.

It works for both people. If i want to FT all the time, I could still use my idea. If I dont want to FT, I could still use my idea.... But for those that dont know the reprecussions of fast traveling(less content), is where my idea can be beneficial.

1. There do not exist multitudes of mindless people that haven't discovered that there are encounters they could be having if they didn't fast travel. That is all in your mind. People aren't that stupid. They don't need you to hold their hand in order to enjoy the game to its fullest.

2. What makes you think it's your responsibility to make sure everyone is playing the game by some arbitrary standard? Nobody needs your help to enjoy the game. They are all smart enough to know what they like and what they want, and how they want to play without your input. Even if they aren't it's still not YOUR job to think for them.

3. You already CAN put these limitations on yourself, if that is your choice. It would be pretty simple, in fact.
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Céline Rémy
 
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Post » Mon Jun 11, 2012 2:17 am

1. There do not exist multitudes of mindless people that haven't discovered that there are encounters they could be having if they didn't fast travel. That is all in your mind. People aren't that stupid. They don't need you to hold their hand in order to enjoy the game to its fullest.

2. What makes you think it's your responsibility to make sure everyone is playing the game by some arbitrary standard? Nobody needs your help to enjoy the game. They are all smart enough to know what they like and what they want, and how they want to play without your input. Even if they aren't it's still not YOUR job to think for them.

3. You already CAN put these limitations on yourself, if that is your choice. It would be pretty simple, in fact.

This. This. A thousand times this.

You can't play through the game without traveling normally at least a little. Every single person who plays Skyrim has experienced what regular travel is like.
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Leilene Nessel
 
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Post » Mon Jun 11, 2012 1:16 pm

1. There do not exist multitudes of mindless people that haven't discovered that there are encounters they could be having if they didn't fast travel. That is all in your mind. People aren't that stupid. They don't need you to hold their hand in order to enjoy the game to its fullest.

There are people in this very thread that thought random encounters were bears, and wolves... You really think casual fans of the game really know about all the random encounters theyre missing? lol... You have a very high benefit of a doubt for this game audience. And FT is hand holding to the max, dont even use my idea as hand holding, I actually am implementing some sort of RPG element that this game has basically is a shell of what it used to be.

2. What makes you think it's your responsibility to make sure everyone is playing the game by some arbitrary standard? Nobody needs your help to enjoy the game. They are all smart enough to know what they like and what they want, and how they want to play without your input. Even if they aren't it's still not YOUR job to think for them.

Its not my responsibility, chill. I never said it was. Its an idea, an idea, AN IDEA... that could be beneficial, detrimental, whichever you want to say. A topic of conversation. Quit acting like Im attacking your child.

3. You already CAN put these limitations on yourself, if that is your choice. It would be pretty simple, in fact.

I do. And my game experience has greatly been improved. Hence, why I came just to discuss about it. I'm not telling anyone what to do.... AN IDEA, A SUGGESTION.

I swear some people are taking this wayyyy too personally. :facepalm:
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Marie Maillos
 
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Post » Mon Jun 11, 2012 7:54 am

You don't want me to tell you that you don't have to fast travel?

That's not me giving you a mandate, that's me telling you that you can do whatever you bloody well please.
No, I do not. You are only stating the obvious. Everyone knows it and it gets said in every thread on fast traveling. It is not constructive and not helpful.
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Enny Labinjo
 
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Post » Mon Jun 11, 2012 11:21 am

HAHA, no, lack of content is what I dont want, and why I made this idea. Because frequent FT reinforces you to not have all the content that someone who frequently does not.

I use fast travel, Im not against it... This is an IDEA to provide that content to ALL users.

It works for both people. If i want to FT all the time, I could still use my idea. If I dont want to FT, I could still use my idea.... But for those that dont know the reprecussions of fast traveling(less content), is where my idea can be beneficial.

So you think you know what's best for everyone? You know better than they know what is best for them is that right? How about, since you are SO concerned with others, instead you start an informative thread to list the benefits of not using Fast Travel and let them decide?
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Marine x
 
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Post » Mon Jun 11, 2012 8:24 am

I swear some people are taking this wayyyy too personally. :facepalm:

If you are suggesting that people use this system as a voluntary measure for themselves, then I have misunderstood your intent, and I apologize.

However, it sure sounded to me like you were suggesting that the game actually be changed by the developers to include your system, and thus imposed upon everyone, whether they wanted it, or not. If this is not the case, then once again, I apologize.
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Vickey Martinez
 
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Post » Mon Jun 11, 2012 5:23 am

So you think you know what's best for everyone? You know better than they know what is best for them is that right? How about, since you are SO concerned with others, instead you start an informative thread to list the benefits of not using Fast Travel and let them decide?

Who said I think I know whats best? lol... "I use fast travel, Im not against it... This is an IDEA to provide that content to ALL users." Oh wait, this is the same guy who thought random encounters were bears and wolves. Youre no use to me.
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RAww DInsaww
 
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Post » Mon Jun 11, 2012 8:41 am

No, I do not. You are only stating the obvious. Everyone knows it and it gets said in every thread on fast traveling. It is not constructive and not helpful.

Well, since we're exchanging opinions about what is constructive and helpful:

I don't think that coming up with myriad ways to get rid of a completely optional feature in a game is constructive or helpful in any way, shape or form. It's optional. If you don't want to use it, don't use it. There is no point in coming up with ways to eliminate it, because if you don't want to play with it...

Wait for it...

Steady...

Hold...

You. Don't. Have. To. Use. It.
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Tyrone Haywood
 
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Post » Mon Jun 11, 2012 5:46 am

If you are suggesting that people use this system as a voluntary measure for themselves, then I have misunderstood your intent, and I apologize.

However, it sure sounded to me like you were suggesting that the game actually be changed by the developers to include your system, and thus imposed upon everyone, whether they wanted it, or not. If this is not the case, then once again, I apologize.

I know the game cant actually be changed. I'm just giving an idea that someone could put in a mod, or a hardcoe mode, like FNV, for a future game. That could make FT beneficial and a little more immersive, than just a click. Its just an idea, a topic of conversation about a feature of the game. Like Ive stated before, I use it. I dont want to get rid of it. I just want it to be more immersive and my idea could also be beneficial to those who ONLY use FT, after exploring all locations
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Ludivine Dupuy
 
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