Kill animations should happen for every kill

Post » Fri Jun 15, 2012 6:21 pm

Really? Because I hardly get them. I need to usually bring an enemy back from the dead, just to get a kill cam

I got three in a row clearing out some draugr, all in the same room. Hit, Hit, killcam, hit new opponent, killcam and lock, hit new opponent, hit, killcam. BORING! The second one finished in about .01 seconds (and it was just the first-person run-through animation), and my controls were locked for 3 seconds. It was about then that I seriously started disliking them, instead of merely being unimpressed (I really dig how Bethesda managed to focus on a wall or my character's knee instead of the action)
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Amy Smith
 
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Post » Sat Jun 16, 2012 1:36 am

I already find them annoying. Please do not call for more.
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Michelle Chau
 
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Post » Sat Jun 16, 2012 5:35 am

it would get tiring. there are probubly only like 30 different kill cams and seeing one for every kill would be boring.maybe for like every five kills.
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Shirley BEltran
 
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Post » Sat Jun 16, 2012 5:03 am

I think that'd be cool and increase immersion. of course there'd be some pretty simple ones for the normal kills and then the ones we have now for the final kills.

I think that would really svck, actually.

I don't like having the camera/view yanked away from my character, especially when I'm playing sniper and there are multiple enemies that I'm shooting at. I don't even like it as much as it happens now; having it happen more often would make me consider quitting the game completely.
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Alba Casas
 
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Post » Fri Jun 15, 2012 7:49 pm

Now that it's been brought up... a slider would be very nice.
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Nicholas C
 
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Post » Fri Jun 15, 2012 10:07 pm

When I'm going through a dungeon, and every kill I make triggers some sort of cutscene kill, with another 30 more enemies to go...I can imagine it getting old fairly quickly.
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Rebecca Dosch
 
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Post » Sat Jun 16, 2012 6:59 am

Wait... But aren't these special kill cams associated with crits or something? Or is it just always the last hit on an enemy?
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ONLY ME!!!!
 
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Post » Sat Jun 16, 2012 6:53 am

But an option to change their frequency would be welcome. Those who find them annoying as they are could turn them down and those who want more could increase their occurrence.
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Monique Cameron
 
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Post » Fri Jun 15, 2012 6:38 pm

Am I late for the flame war?
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Lifee Mccaslin
 
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Post » Sat Jun 16, 2012 6:53 am

Am I late for the flame war?
Yes, because so far we've managed to keep the discussion calm. I should implore you to do the same. If you like it, post why. If you don't, post why.
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Czar Kahchi
 
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Post » Fri Jun 15, 2012 10:15 pm

But an option to change their frequency would be welcome. Those who find them annoying as they are could turn them down and those who want more could increase their occurrence.
The only issue would be that a higher frequency would have to only affect final hits only. We don't want kill cams affecting crit % stuff.
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Jack
 
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Post » Sat Jun 16, 2012 1:48 am

My reaction to this thread.
http://www.youtube.com/watch?v=31g0YE61PLQ
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Tracey Duncan
 
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Post » Sat Jun 16, 2012 4:14 am

Sometimes after the dead enemy hits the floor, the camera watches them a little longer than necessary which allows the other opponents to happily slash at you as you stand motionless. If this happened EVERY KILL then groups of 4+ bandits would become a lot more dangerous, simply because your character seems to enjoy watching their head come to a stop before resuming the fight...

EDIT: My reaction to this thread is in my sig.
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Sabrina Schwarz
 
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Post » Fri Jun 15, 2012 6:09 pm

Options for a toggle kill cam would be great. As far as a kill cam for EVERY kill? That's just silly and obnoxious. I like it how it is; though kill cams should be based on your skill levels and what weapons/magic spells you use (the higher the level the more likely the occurance would be for a kill cam).
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Elina
 
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Post » Sat Jun 16, 2012 7:14 am

Am I allowed to say your opinion svcks?

No, of course I don't actually mean that; just saying that bold statement to get your attention, because I DO have to ask....how the HELL can you possibly enjoy watching the same cinematic repeat itself over and over and over?
I mean that's not really "opinion" anymore....

Opinion to me is "Red is a better color than blue." What we're discussing in this thread is more like "red is the only color anything ever needs to be ever and the world would be better if everything in it was only the color red and never anything else." That's hella extreme. People ARE gonna oppose your opinion if you're gonna be that extreme about it, thus the opposition to OP's statement.
In all honesty, the kill cams don't really bother me. If you want to talk about repeating animations, then the basic swing would be more annoying LONG before the kill cams. The only kill cam that kinda annoys me is the one for dragons, but I usually fight dragons on their sides so i rarely see it.

I am not saying "Red is the only color anything ever needs to be...". I'm just annoyed at seeing Earthlinger always posting saying that, basically anyone who likes the kill cams is stupid and a CoD ADHD weirdo.

I honestly wouldn't care if Bethesda completely removed kill cams. They don't make or break the game for me, but that is just my opinion. I don't mind the kill cams at all. But I am by no means a CoD ADHD weirdo just because they don't bother me.
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Dan Stevens
 
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Post » Fri Jun 15, 2012 10:02 pm

I think that'd be cool and increase immersion. of course there'd be some pretty simple ones for the normal kills and then the ones we have now for the final kills.

I like the frequency of the kill cams as they are now, personally.

For every kill would just get old and steal all of the neatness from it.
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flora
 
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Post » Fri Jun 15, 2012 9:56 pm

I like kill moves and use a mod to get them to occur more frequently, but I disagree that others should be forced into it. As some have already stated it can be annoying to people. I think an option for it to be on and off and the amount of frequency would be better.

That's the great thing about mods. You use a mods the make kill cams occur more frequent. I use a mod to disable the kill cams completely. I think that's awesome.
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Phillip Brunyee
 
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Post » Fri Jun 15, 2012 10:59 pm

I would wholly support a feature to adjust frequency, if only so I could turn them off. As it's been said, options are always welcome.
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Erika Ellsworth
 
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Post » Fri Jun 15, 2012 5:22 pm

Please, Divines, NO!!
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louise fortin
 
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Post » Sat Jun 16, 2012 6:11 am

Although I am a fan of Killcams, Fallout's VATS system is somewhat of a killcam system, and its extremely buggy. Especially with certain weapons like the brush gun. A option to tweak the killcams would be just fine like the mod. Otherwise we'd have to deal with A LOT of killcam glitches on top of it being repetitive.
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Sophie Miller
 
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Post » Sat Jun 16, 2012 4:11 am

I wouldn't mind more of them either. Even on my right handed characters I don't get them that often.
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N3T4
 
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Post » Fri Jun 15, 2012 9:28 pm

I'd think that'd get annoying.
Immensely so.
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Harry Leon
 
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Post » Fri Jun 15, 2012 11:28 pm

VATS is very different from a kill cam system. Very different.
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Lavender Brown
 
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Post » Sat Jun 16, 2012 12:20 am

More first person but not all the time good. Third person = awful.
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Davorah Katz
 
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Post » Fri Jun 15, 2012 7:08 pm

I'd think that'd get annoying.
This. Heck, I hate the kill animations as they interrupt the flow. Occasionally they are bad-ass and cool, but every time? NO!
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Kayla Oatney
 
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