Mass Effect Thread #70

Post » Mon May 07, 2012 12:20 pm

The Premium Spectre Packs aren't there anymore.

The 99k Resurgence pack seems to be similar to the Premium Spectre, just with one of the rares guaranteed to be a new one. (I actually got three rares in the one I tested out, but that's because one of them was one of those skill-respec cards that usually seems to replace an uncommon.)
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Emma Copeland
 
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Post » Mon May 07, 2012 7:12 am

When you say Firebase, what map are you referring too? They're all called Firebase.
Damn, quite true. Firebase White.

Though of course anyone would know that since Firebase White is the place you fight Geth in Gold. Cerberus goes to Dagger and only an idiot fights Reapers in Gold. :)
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brenden casey
 
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Post » Mon May 07, 2012 8:20 am

Anyone down for some multiplayer?
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Lavender Brown
 
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Post » Mon May 07, 2012 12:50 am

Now that I've finished this, once at least, I can ask; What is really sooo bad about the ending?
- I noticed one inconsistency...
Spoiler
That right before entering the beam all my companions died along with everyone else, but after I make my choice [C/S/D], the ending cut scene shows them step out of a crashed Normandy.
I also dislike how all the choices I made weren't reflected very much in the ending or the final battle.
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Crystal Clarke
 
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Post » Mon May 07, 2012 11:20 am

Now that I've finished this, once at least, I can ask; What is really sooo bad about the ending?
- I noticed one inconsistency...
Spoiler
That right before entering the beam all my companions died along with everyone else, but after I make my choice [C/S/D], the ending cut scene shows them step out of a crashed Normandy.
I also dislike how all the choices I made weren't reflected very much in the ending or the final battle.
Well...
Lack of choice, plot holes, deus ex machina, not to mention blatantly ripping off of Deus Ex's endings anyways. Too short, doesn't reflect your decisions, Reaper logic a-makes-a-no-a-sense-uh. Cutscenes are exactly the same, save for different colored explosions. No epilogue telling you what happened afterwards, Synthesis is basically space magic, Relays blowing up will kill and strand everyone in the galaxy. Even if it didn't kill them, everyone in Sol (especially Turians and Quarians) would starve to death, etc. I could go on.
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SWagg KId
 
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Post » Mon May 07, 2012 4:15 am

Well...
Lack of choice, plot holes, deus ex machina, not to mention blatantly ripping off of Deus Ex's endings anyways. Too short, doesn't reflect your decisions, Reaper logic a-makes-a-no-a-sense-uh. Cutscenes are exactly the same, save for different colored explosions. No epilogue telling you what happened afterwards, Synthesis is basically space magic, Relays blowing up will kill and strand everyone in the galaxy. Even if it didn't kill them, everyone in Sol (especially Turians and Quarians) would starve to death, etc. I could go on.
And the new update/patch that comes out whenever is hoping to rectify these errors? - Hopefully it's not anymore than 400MB :P
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Roddy
 
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Post » Mon May 07, 2012 3:07 am

Now that I've finished this, once at least, I can ask; What is really sooo bad about the ending?
- I noticed one inconsistency...
Spoiler
That right before entering the beam all my companions died along with everyone else, but after I make my choice [C/S/D], the ending cut scene shows them step out of a crashed Normandy.
I also dislike how all the choices I made weren't reflected very much in the ending or the final battle.
Do you actually remember what the development team said before release about decisions in relation to the ending?The decisions you make have no bearing on the ending at all which is what they lied about.Space magic,plot holes aside that is enough to turn even the most upbeat Mass Effect fans off.Add in a multiplayer that effects the main story for some stupid reason and the whole thing becomes farcical.Bioware is as good as dead ,they in no way shape or form resemble the company that released Baldur's gate.To boil it down people do not like getting lied to simple as that.
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Sophie Morrell
 
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Post » Mon May 07, 2012 9:06 am

What's wrong with being over 400 MB?
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Suzy Santana
 
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Post » Sun May 06, 2012 11:18 pm

Considering the better business bureau agreed with the fans I'm inclined to think this debate is largely over. It was an incredibly bad ending on an epic level of failure. Hopefully nothing ever rivals it, or dare I say eclipses it. We'll need to pray to god when that day comes.
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NAkeshIa BENNETT
 
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Post » Mon May 07, 2012 4:07 am

Considering the better business bureau agreed with the fans I'm inclined to think this debate is largely over. It was an incredibly bad ending on an epic level of failure. Hopefully nothing ever rivals it, or dare I say eclipses it. We'll need to pray to god when that day comes.
Dragon Age 3 may better it if Dragon Age 2 is anything to go by.
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danni Marchant
 
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Post » Mon May 07, 2012 5:37 am

Dragon Age 3 may better it if Dragon Age 2 is anything to go by.
Good thing I was done with EA years ago. This happened to be an exception, a very badly chosen except. :cryvaultboy:
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Joe Alvarado
 
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Post » Mon May 07, 2012 2:57 am

Good thing I was done with EA years ago. This happened to be an exception, a very badly chosen except. :cryvaultboy:
Actually in all fairness I'm play Kingdoms of Alamur,it's EA and not half bad.Mind you instead of improving on it I can see it getting rushed and slimmed down,this seems to be the trend with them.
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Anne marie
 
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Post » Mon May 07, 2012 5:21 am

What's wrong with being over 400 MB?
Because I have little over that amount of memory left on my harddrive :P

Do you actually remember what the development team said before release about decisions in relation to the ending?The decisions you make have no bearing on the ending at all which is what they lied about.Space magic,plot holes aside that is enough to turn even the most upbeat Mass Effect fans off.Add in a multiplayer that effects the main story for some stupid reason and the whole thing becomes farcical.Bioware is as good as dead ,they in no way shape or form resemble the company that released Baldur's gate.To boil it down people do not like getting lied to simple as that.
Nope, didn't read up anything about the game or its development before purchasing it - The most research I done was wiki'ing a few characters from the story. I guess since they didn't lie to me I'm not disappointed in the game, in actual fact I'm impressed by it and it has to be one of my best buys this year so far.
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chirsty aggas
 
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Post » Mon May 07, 2012 11:53 am

Considering the better business bureau agreed with the fans I'm inclined to think this debate is largely over. It was an incredibly bad ending on an epic level of failure. Hopefully nothing ever rivals it, or dare I say eclipses it. We'll need to pray to god when that day comes.
The fandom scored quite a victory. I didn't think people could stand up against American megacorporations these days.
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Jonathan Braz
 
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Post » Mon May 07, 2012 10:26 am

The fandom scored quite a victory. I didn't think people could stand up against American megacorporations these days.
If they don't keep their fans happy how can they expect to stay afloat. Clueless buyers and kiddie sales can only keep a company afloat for so long
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Alexandra Ryan
 
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Post » Mon May 07, 2012 5:15 am

Now that I've finished this, once at least, I can ask; What is really sooo bad about the ending?

Tracked down my longer reply to this question, from another thread....

-------
It's not that I expected a Happy Ending? (although I'm a svcker for those), but

Spoiler
...it's the fact that it feels like you lost. And I didn't spend three epic games Heroing around the galaxy to lose in the end. That's a bit too avant garde/outside the box for me.

Why do I say I lost?

1) my character died. (even in the "take a breath" ending, I can't believe she lived. She's in the middle of the huge pile of Citadel wreckage, she was already crazy hurt before the final explosion, and no-one in the really-beat-up fleet has any reason to look for her. She takes that breath, and then dies.)


2) my party is 99% dead. The two I brought with me are 100% dead, and the rest of them were part of that final push, so odds are they're down too. (yes, I'm discounting the "Joker and Normandy flee, and several people jump out on a new planet" thing - it's a total non sequitur that makes no sense. How could he pick them up in the little time their was? Why would he even be fleeing in the first place? It makes less than no sense, it's disregarded.)


3) the rest of the galaxy is screwed. Mass Relay explosions blow up anything near them. Lack of interstellar travel. All the attacked planets are in ruins, and now will have more difficulty repairing (what with the lack of transport to bring in specialized supplies). All those fleets of aliens in orbit around Earth (I contend that the Quarians have farming/hydroponic/etc ships that can feed them and the Turians, so starving isn't it... but there's the fact that so many ships and people are jammed into one small set of systems. Plus, those ships aren't back in their home systems.)


3b) And then there's the fact that all three endings are losses as well.

A) Kill all synthetic life (EDI, the Geth who I just made close allies to the Quarians, any useful AI's out there. Perhaps VI's as well, so maybe we can't even run half those ships and machines anymore. Plus the other things mentioned in 3).

B.) Control the Reapers (not as obvious, but it MUST be a loss.... power corrupts, the Reapers still exist, and the exemplar for that ending was the Illusive Man, Complete Monster?... it was beaten into our heads through the entire second half of the game that trying to control them would be a Huge Mistake?.)

C) Synthesis. Worse than destroying just synthetics, since instead of just killing one or two races, you kill them all. (Note that when I was given the choice, I didn't picture that shallow "Oh, look - Joker's got a glowy skin texture" thing. I pictured something more along the lines of everything gets put into a blender and pureed into new life forms. Sure, there's still life, but it's not what was there before.... new people, not the old people. Hence, the old people are dead. I was picturing some of the Star Trek weird ethics episodes, like Voyager's "Tuvix" - two characters get combined by a transporter accident. Once they figure out how to re-separate them, they end up in an ethics debate over whether they have the right to kill the new combined person (who sees himself as a unique person and doesn't want to die). So.... I certainly didn't see the Synthesis ending as better than the Kill Synthetics one.


So yeah.... I feel like I lost the game. :(
Somehow, I don't think that's what Bioware was going for, even with their comments about "wanting to make people think"/etc.

--------
Another sign of the problem with the ending..... ME1? Love the ending, look forward to it when I play, the climix still stirs the soul. ME2? Similar, if not quite as strong. ME3? I don't think I want to play the game again, I don't look forward to that ending at all.

This is also a potential problem for DLC. Why should I (or anyone) bother buying some "tell me another story of The Shepard!" adventures? I'm just going to go down in flames in the end. Adding more is pointless. :(


And this silly "fix" that they're doing (personally, I was against the whole "let's riot and force them to change it!" thing. Bad precedent), won't do anything for the parts I mentioned above - they're not going to change the basic form of the ending, just "clarify". That'll maybe help with the plotholes, but not with the overall result.
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lucy chadwick
 
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Post » Mon May 07, 2012 8:20 am

Now that I've finished this, once at least, I can ask; What is really sooo bad about the ending?

You only played ME3, right?

I think the player's anger is largely proportional to how much time they've put into the series. If you only played ME3, I could understand being satisfied with the ending.
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Victoria Bartel
 
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Post » Mon May 07, 2012 7:43 am

You only played ME3, right?

I think the player's anger is largely proportional to how much time they've put into the series. If you only played ME3, I could understand being satisfied with the ending.
Yeah, I only got the third one in the wake of being unable to find the first, and it was going really cheap for a relatively new game.
After talking about certain things in the game I'm noticing more plotholes/things that need fixed that's kinda, but not quite, puttin me at the same level as others :(
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Taylor Tifany
 
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Post » Mon May 07, 2012 8:07 am

Aaah I didn't realise you'd only played the last one ;)

I agree that people's 'rage' tends to be proportional to how many hours they've spent with their Shep...
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ILy- Forver
 
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Post » Mon May 07, 2012 12:45 pm

Aaah I didn't realise you'd only played the last one :wink:

I agree that people's 'rage' tends to be proportional to how many hours they've spent with their Shep...
I said this before, why was no one paying attention to me! :ermm:
I MAY RESORT TO ALL CAPS TO GET MY MESSAGE ACROSS

Plan on playing the first two though when I can find the first one to start with
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natalie mccormick
 
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Post » Mon May 07, 2012 11:27 am

To be fair I've not commented in the last few ME threads because they've rapidly become 'ME Multiplayer' threads. :P And I don't play multiplayer...
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Alexander Horton
 
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Post » Mon May 07, 2012 1:20 pm

To be fair I've not commented in the last few ME threads because they've rapidly become 'ME Multiplayer' threads. :tongue: And I don't play multiplayer...
True that.
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Allison C
 
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Post » Mon May 07, 2012 1:13 am

Drone or Decoy?
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Claire Lynham
 
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Post » Sun May 06, 2012 10:02 pm

Actually in all fairness I'm play Kingdoms of Alamur,it's EA and not half bad.Mind you instead of improving on it I can see it getting rushed and slimmed down,this seems to be the trend with them.

Reckoning would be an exception as the Developer isn't owned by EA, unlike DICE and Bioware which are.
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Lady Shocka
 
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Post » Mon May 07, 2012 12:40 am

How hard is it to program cut-scenes that show me with the load-out that I have. I mean, the armor is correct and half the time the gun I use is strapped to my back (I only take the Geth pulse rife ) yet I am ever either holding the basic N7 assault rifle, a pistol, or if I'm lucky, my assault rife like its a pistol. WTF Bioware. How hard is it really!
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Kat Lehmann
 
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