Question primarily for MCA and J. E. Sawyer (although open to all): You were described by the recent PC Gamer article as "an advert for the clean Californian lifestyle" and "slim". Having a primarily sedentary job in an industry associated with long hours, particularly around crunch time, how do you maintain this physique?
i.e. what're the specifics of your workout routines and daily eating?
For example, do you set aside a length of time at a specific hour every day; favour free weights, competitive sports or lone cardio? Do you stick rigorously to a diet of certain foods?
Yeah, that was funny to read. Back at Interplay, you could always tell by my waistline at what point I was at during the product cycle. After Planescape Torment (and a doctor visit), I made a promise to myself that I wanted to stay healthy enough to keep designing games as long as possible.
So my usual regimen: Every morning I get up, hop on either the rowing machine or exercise bike for about an hour - if it's the rowing machine, I watch movies (Battlestar Galactica makes any aerobic exercise go by quickly, for example), if it's on the exercise bike, I read the Fallout 3 strat guide, Fallout 3 computer reviews, or play my drunk psychotic PC in Fallout 3 on the Xbox. That usually gets my metabolism up for the day.
Then every other night I work until there's no more creative juices left, then go lifting (free weights/supersets), and then come back and see if I can squeeze any more design work out (endorphins help).
Working out is what I consider to be my "minigame" for the day and I usually find ideas spring to mind while doing aerobics and lifting, so I try to keep a notepad handy.
As for nutrition, I make the stinkiest concoctions of fish and spinach in the kitchen (got to have your Omega 3s), which draws numerous comments from Feargus, whose office is near the kitchen.

I do the usual - eat small portions every 2-3 hours, and balance out the portions so I'm not getting too much of any one food group (and no carbs later on in the day).