Agreed. Nowadays, I realize that it's not really Bethesda's fault. I mean, not only was
Morrowind my first Elder Scroll game, it was also my first RPG. I had not the slightest clue about what was what. Didn't even knew you could find answers on the net, or that there was a forum. I depended solely on the in-game info to figure out everything, and I had to figure out, well, pretty much everything - down to the difference between the attack key and the talk key, and why it's not a good idea to confuse both when you're trying to buy something.

Can't beat that as an immerser, really.
So well, there's no way to get that fully back.