it wouldnt be an open world, would have a fixed ending, but by golly it would have dialogue trees.
lol, so newvegas isn't considered an open world,now huh? ya, right.
so now the option to have actual, multiple endings OR NOT, is negative? sure.
One thing that would be worse, level cap of 50. Then 60 with the first dlc, then 70 with the second........
yes, gamesas did that with fallout3.
every 3ft tall rock would have an invisible wall around it.
or, we could just have a jump function where i can't jump over an actual 3-ft wall. but, at least, i can go stand on that outcrop of rock or mountaintop. now THATS meaningful gameplay.
just when thing are getting good, the game will end with some dumb slide show (i guess it makes since, NV is often a slide show anyway)
yes, fallout3 did that. yes, its terrible to have the OPTION to actually get an ending, and, multiple one's based on actual in-game choices. which, of course, means one actually had in-game, functioning and meaningful choices to make.
i'm aghast.