One shotting anything with a dagger is ridiculous

Post » Wed Jun 13, 2012 1:51 pm

The only thing that's ridiculous is the 30x multiplier for sneak damage, and the fact that high sneak skill doesn't make you feel like a master sneak, more like makes all the AI around you turn into complete retards
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Charles Weber
 
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Post » Wed Jun 13, 2012 9:15 am

It's ok because some people want to play that way, and some don't. If you don't you don't have to take the perks that allow it. I will agree though that sneak is overpowered if you where to sneak up on a death lord and basically chop his head off he should die, but it should be damn hard to do so.
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Robert
 
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Post » Wed Jun 13, 2012 4:45 pm

There needs to be a limit on how strong a weapon can become. Being able to one shot anything with a freaking dagger is just stupid. Where's the challenge of finding the next best weapon and armor? That's what makes a game fun to explore to search for legendary powerful weapons that are suited for dragons and such.

It's ridiculous how I can have a dagger more powerful than a standard Ebony Warhammer. It's unrealistic and ruins the immersion.

It's stealth and perks but I see your point
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Darren
 
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Post » Wed Jun 13, 2012 5:05 pm

Why does anyone even whine about it? The point of putting perks into a tree is to make it better, otherwise DONT put perks into it. Put your points elsewhere
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koumba
 
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Post » Wed Jun 13, 2012 7:16 pm

With a dagger that does 23 damage (easy to do), with the db gloves and the perk, you can one hit a draugr deathlord on master power attacking.

This is wrong, combined with how overpowered sneaking is.

But I suppose it's a single player game, you can choose not to use the gloves, I would just prefer a game that's more balanced.

But i build my assassin so that if the Murderboss sees me, i'm dead. Have to keep hidden or die, sneak kill or get roflstomped. That's the way i like it :hehe:

But a Sneak detection revamped, or whatever the Oblivion mod's name was, is needed for Skyrim. With high sneak skill the enemies are blind. Enemies other than Falmer, i mean :P
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Bee Baby
 
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Post » Wed Jun 13, 2012 4:57 pm

Okay I have a question. Does this happen to anyone else? I walk up behind some enemies, not detected or anything, and when I attack it does hardly any damage as if I was fighting them while detected, and then they attack me. I don't get the backstab multiplier with daggers like I normally do, it happens a lot with frost trolls I don't know why.
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Josh Dagreat
 
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Post » Wed Jun 13, 2012 3:46 pm

Yeah, i've had that. I think i get too close to them, and they notice me as the attack starts, before it connects, thus becoming a non-sneak attack.
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Liii BLATES
 
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Post » Wed Jun 13, 2012 10:25 am

Yeah, i've had that. I think i get too close to them, and they notice me as the attack starts, before it connects, thus becoming a non-sneak attack.
That makes sense, thanks I'll remember that from now on.
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Jamie Lee
 
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Post » Wed Jun 13, 2012 9:00 am

Why does anyone even whine about it? The point of putting perks into a tree is to make it better, otherwise DONT put perks into it. Put your points elsewhere

I really don't understand where this MMO mindset came from. All of a sudden everything has to be fair and balanced across all play styles and it's Bethesda's fault that people are willingly using exploits and making their character's demi-gods.

How can a single players game in which you have complete control ever be considered unbalanced? What are you balancing it against? Yourself?
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Britney Lopez
 
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Post » Wed Jun 13, 2012 5:18 pm

I really don't understand where this MMO mindset came from. All of a sudden everything has to be fair and balanced across all play styles and it's Bethesda's fault that people are willingly using exploits and making their character's demi-gods.

How can a single players game in which you have complete control ever be considered unbalanced? What are you balancing it against? Yourself?

Um... yes.

You realize there is a reason the farther you progress into Tetris the faster the pieces go, right?

You realize why bosses in Final Fantasy are often immune to "Death" spells and status effects, right?

It doesn't matter that the game is single player, you still have to balance the game out. Balance is done for incentive to keep playing and challenge. The game is supposed to give you that, you're not supposed to tie one hand behind your back to find challenge and balance because if you do, that's bad game design... period.

Imagine if Wolves in Skyrim were a starting enemy but did 850 damage per attack on the easiest difficulty. Do you think, for one second, that players would call that even remotely balanced?
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flora
 
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Post » Wed Jun 13, 2012 1:46 pm

Um... yes.

You realize there is a reason the farther you progress into Tetris the faster the pieces go, right?

You realize why bosses in Final Fantasy are often immune to "Death" spells and status effects, right?

It doesn't matter that the game is single player, you still have to balance the game out. Balance is done for incentive to keep playing and challenge. The game is supposed to give you that, you're not supposed to tie one hand behind your back to find challenge and balance because if you do, that's bad game design... period.

Imagine if Wolves in Skyrim were a starting enemy but did 850 damage per attack on the easiest difficulty. Do you think, for one second, that players would call that even remotely balanced?
Well obviously TES doesnt do that since everybdy spends every waking second crying about it. Maybe all the people who want a "Challenge" should play a different game. I hear Dark Souls is friggin difficult and an RPG, go play that and leave Beth's GREAT game the [censored] alone
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Mark Churchman
 
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Post » Wed Jun 13, 2012 10:48 am

Well obviously TES doesnt do that since everybdy spends every waking second crying about it. Maybe all the people who want a "Challenge" should play a different game. I hear Dark Souls is friggin difficult and an RPG, go play that and leave Beth's GREAT game the [censored] alone

I'm sorry, did I insult your mother? You seem to be taking a personal offense to a video game that you probably had zero to do with in developing.
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Natasha Callaghan
 
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Post » Wed Jun 13, 2012 9:59 pm

I'm sorry, did I insult your mother? You seem to be taking a personal offense to a video game that you probably had zero to do with in developing.
I think you also had 0 to do with developing it yet yu have no qualms about complaining
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Undisclosed Desires
 
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Post » Wed Jun 13, 2012 2:32 pm

I think you also had 0 to do with developing it yet yu have no qualms about complaining

You don't have to be a chef, to know when the food is bad, or has something wrong with it.
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CHARLODDE
 
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Post » Wed Jun 13, 2012 3:01 pm

Well obviously TES doesnt do that since everybdy spends every waking second crying about it. Maybe all the people who want a "Challenge" should play a different game. I hear Dark Souls is friggin difficult and an RPG, go play that and leave Beth's GREAT game the [censored] alone
You know, last I checked, that's the only way to make sure your game falls to Oblivion (pun intended)

Constructive advices are the only way to build a better game. Leaving things as they please is not the best option (though at times it may be)
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Josee Leach
 
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Post » Wed Jun 13, 2012 1:00 pm

Yea because slitting a dragons throat is realistic.

Yeah because dragons are realistic :blink:
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Bitter End
 
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Post » Wed Jun 13, 2012 4:24 pm

You don't have to be a chef, to know when the food is bad, or has something wrong with it.
But this food is not bad, you just happen to not like ketchup on it and prefer mustard, yet you complain even though this meal was made for a whole family: the bulk of which like the ketchup
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Jesus Duran
 
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Post » Wed Jun 13, 2012 11:17 am

But this food is not bad, you just happen to not like ketchup on it and prefer mustard, yet you complain even though this meal was made for a whole family: the bulk of which like the ketchup

But that's wrong. It's more like they served up a meal that's good at first, but by the time you are done, you realize it is missing things that would make it excellent. Yet here you are getting offended, because people want to point out what's wrong with it, when doing so would make it better for everyone.
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hannaH
 
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Post » Wed Jun 13, 2012 7:25 pm

But they are complaining about something they want to change even though they are NOT required to do it. They can even do WITHOUT it if they werent busy CRYING about it. I am not offended, merely appalled by the absurdity of this community
Not everyone wants these things changed and so Beth knows that as long as SOMEBODY likes it then it can stay
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Tarka
 
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Post » Wed Jun 13, 2012 8:27 pm

I think you also had 0 to do with developing it yet yu have no qualms about complaining

Right, so all critics should stop criticizing because they don't work on the material they criticize.

I wonder if other game developers or game design students who have some better knowledge about games than your average gamer can criticize, are they allowed?
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Scott Clemmons
 
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Post » Wed Jun 13, 2012 4:47 pm

But they are complaining about something they want to change even though they are NOT required to do it. They can even do WITHOUT it if they werent busy CRYING about it. I am not offended, merely appalled by the absurdity of this community
Not everyone wants these things changed and so Beth knows that as long as SOMEBODY likes it then it can stay

What if a lot of people said they liked it when the game crashes and deletes people's save files, would that be fine for them to keep it because some people want it, even if its bad for the game?
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Portions
 
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Post » Wed Jun 13, 2012 11:16 pm

What if a lot of people said they liked it when the game crashes and deletes people's save files, would that be fine for them to keep it because some people want it, even if its bad for the game?
That feature does not do that...mods do...and yet you all still use them. The sneak attack does not damage the game but rather gives advantage where you would have none otherwise
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darnell waddington
 
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Post » Wed Jun 13, 2012 3:16 pm

That feature does not do that...mods do...and yet you all still use them. The sneak attack does not damage the game but rather gives advantage where you would have none otherwise

You are evading the question.
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Stacyia
 
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Post » Wed Jun 13, 2012 8:40 am

You are evading the question.
What question? It had nothing to do with the problem
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Lil'.KiiDD
 
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Post » Wed Jun 13, 2012 3:39 pm

You are evading the question.

It's a strawman's argument.
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Joie Perez
 
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