One shotting anything with a dagger is ridiculous

Post » Wed Jun 13, 2012 1:48 pm

OK OK fair enough, but people were defending the one shot stealth killing by using NPS's as an example then he pulls out dragons to say daggers are overpowered, but I get your point. Perhaps the one shot stealth kill should only apply to humanoids?

Even then, if you hit even a bear in the right spot, you can one-shot it.

Ted Nugent proved that when he killed a bear with a Bowie knife.
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Kanaoka
 
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Post » Wed Jun 13, 2012 10:10 am

Even then, if you hit even a bear in the right spot, you can one-shot it.

Ted Nugent proved that when he killed a bear with a Bowie knife.

Hmmm perhaps it should just be dragons that are immune to dagger stealth one shotting.
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Stefanny Cardona
 
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Post » Wed Jun 13, 2012 11:07 am

Hmmm perhaps it should just be dragons that are immune to dagger stealth one shotting.
How do you sneak up on a dragon? They dont even land unless they see you or you dragonrend them and when you do that shout they see you
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elliot mudd
 
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Post » Wed Jun 13, 2012 10:44 pm

Hmmm perhaps it should just be dragons that are immune to dagger stealth one shotting.

But it's still possible, though not likely.

Legends from Human history are rife with tales of heroes doing just that. Whether they hit the Dragon under the "Heart Scale", or the only place unprotected by scales, there are still many epics about the same thing happening. So it does have a documented place in a fantasy game.
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elliot mudd
 
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Post » Wed Jun 13, 2012 9:45 am

But it's still possible, though not likely.

Legends from Human history are rife with tales of heroes doing just that. Whether they hit the Dragon under the "Heart Scale", or the only place unprotected by scales, there are still many epics about the same thing happening. So it does have a documented place in a fantasy game.

In that case perhaps stealth daggers should be left be and if folk don't want to use them perhaps they shouldn't use them.
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Danial Zachery
 
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Post » Wed Jun 13, 2012 12:30 pm

there are players that like daggers so i see that they would want daggers to dealt damage what i mean is if i stabbed you do you think you would stay alive???? or a bear? or a sabercat? do you think they would stay alive ????? i mean c′mon daggers are REALISTIC and if you dont like dont play !!!
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Riky Carrasco
 
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Post » Wed Jun 13, 2012 10:29 pm

Daggers are fairly worthless without sneak so I don't see the issue. Also, without Shadow Warrior, combat can be kind of complicated since you are decked out in meh armor because it's all meant for NOT getting caught rather than protection.
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Julie Ann
 
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Post » Wed Jun 13, 2012 10:37 pm

In that case perhaps stealth daggers should be left be and if folk don't want to use them perhaps they shouldn't use them.

That's the whole point to 90% of the arguments here. All of the problems that the nay-sayers are talking about are directly linked to choices they've made and Perks that they've chosen to take.

If you don't like how lethal all of the Stealth Perks make you with a Dagger, then train your Sneak Skill but put no Perks in it. Or just don't take the damage modification Perks.

It's all the repercussions of their own choices that they're complaining about, not design "flaws" in the game.

If you take those certain Perks, then they work in a certain way. the game is functioning as it's designed to function. What they're really unhappy with is choosing what they did without properly or completely thinking about the ramifications of said choices.
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Laura
 
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Post » Wed Jun 13, 2012 5:30 pm

If you are a bad@ss who can kill things with a dagger why would you complain? That is like saying "i am to good at chess, the world has no meaning"
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chloe hampson
 
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Post » Wed Jun 13, 2012 4:07 pm

OK OK fair enough, but people were defending the one shot stealth killing by using NPS's as an example then he pulls out dragons to say daggers are overpowered, but I get your point. Perhaps the one shot stealth kill should only apply to humanoids?

I think you missed my joke......
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Haley Cooper
 
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Post » Wed Jun 13, 2012 4:31 pm

I think you missed my joke......

Indeed. :D
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Assumptah George
 
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Post » Wed Jun 13, 2012 11:19 pm

If we're really going for realism, melee hammering seems like a worse choice than stealth or range, since we've got to get up close to and be noticed by the x10 bigger than us creature that flies, breathes fire, and could bite us with a mouth that's almost as big as we are.

The fact that they land frequently even if you don't wound or shout them down is probably a concession to make those kinds of characters viable. Maybe everyone should be required to upgrade to staves and wards if they want to fight dragons. :wink:

I don't often find dragons in a place I can sneak up on and stab them though; usually they fly out of nowhere and surprise me, or are perched on top of some wall.
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R.I.p MOmmy
 
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Post » Wed Jun 13, 2012 5:01 pm

I don't often find dragons in a place I can sneak up on and stab them though; usually they fly out of nowhere and surprise me, or are perched on top of some wall.

This has been my experience.
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Sophie Morrell
 
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Post » Wed Jun 13, 2012 10:42 am

whats ridiculous about a sneaky assassin slitting someones throat, killing them in 1 "shot"? If you want realism then every blade should be able to kill in 1 attack, in real life you can kill a man with a butter knife in 1 shot :P
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Chris Cross Cabaret Man
 
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Post » Thu Jun 14, 2012 12:14 am

whats ridiculous about a sneaky assassin slitting someones throat, killing them in 1 "shot"? If you want realism then every blade should be able to kill in 1 attack, in real life you can kill a man with a butter knife in 1 shot :tongue:

And that's when the Skills like Sneak, One-handed, two-handed, Light & Heavy Armor, etc, and their relevant Perks all get taken into consideration.
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Lexy Corpsey
 
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Post » Wed Jun 13, 2012 10:33 pm

I think you missed my joke......

Sorry English not my first language so I often miss things like this. :blush:
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celebrity
 
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Post » Wed Jun 13, 2012 10:17 pm

The problem isn't so much the daggers very high damage multiplier. As others have said I feel that to be appropriate for opening someones jugular vein.

The problem in my eyes is from sneaking itself. You should be able to do massive damage to an unsuspecting enemy, but it shouldn't be so easy to sneak up on said enemy in the first place.
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zoe
 
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Post » Wed Jun 13, 2012 9:38 am

The problem isn't so much the daggers very high damage multiplier. As others have said I feel that to be appropriate for opening someones jugular vein.

The problem in my eyes is from sneaking itself. You should be able to do massive damage to an unsuspecting enemy, but it shouldn't be so easy to sneak up on said enemy in the first place.

I agree with you completely... except for your criticism of Sneaking itself. I'm a trained Recon Marine. I know that I and my squad could Sneak through your whole house, and you'd never know we were ever there. And I know some SEALs who're even better than that.

Sneak, compared to RL, is very accurate in Skyrim.
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Rodney C
 
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Post » Wed Jun 13, 2012 10:52 am

do you mean from stealth kills, or from crafting exploit? Stealth hits make sense, and with exploits all weapons will do insane damage. As for stealth slaying a dragon....maybe some vital organ is stored in their ass bone you just stabbed?

haha thats great
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Killah Bee
 
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Post » Wed Jun 13, 2012 11:04 am

I agree with you completely... except for your criticism of Sneaking itself. I'm a trained Recon Marine. I know that I and my squad could Sneak through your whole house, and you'd never know we were ever there. And I know some SEALs who're even better than that.

Sneak, compared to RL, is very accurate in Skyrim.

I can be standing right in front of an enemy in broad daylight staring at them in an open room and they wont detect me because sneak is based too much off numbers.
Is that really realistic? ; )
ES needs to meld their sneak numbers system with the light, cover, sound, movement based one from Thief.
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saharen beauty
 
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Post » Wed Jun 13, 2012 3:10 pm

I can be standing right in front of an enemy in broad daylight staring at them in an open room and they wont detect me because sneak is based too much off numbers.
Is that really realistic? ; )
ES needs to meld their sneak numbers system with the light, cover, sound, movement based one from Thief.

You also have to take in the fact that the Shadow Warrior Perk is a magic-based ability. There's no real world equivalent to that.
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Sami Blackburn
 
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Post » Wed Jun 13, 2012 7:04 pm

The point of sneak attacks is the surprise, so you can carefully choose where to insert the blade, aiming for weak spots in the body, resulting in more lethal attacks.

They should remove the db gloves affect, it's to overpowered combined with the perk. Maybe add a more useful enchantment to the gloves and hand wraps, like improve sneak.
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Latisha Fry
 
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Post » Wed Jun 13, 2012 10:08 pm

The point of sneak attacks is the surprise, so you can carefully choose where to insert the blade, aiming for weak spots in the body, resulting in more lethal attacks.

They should remove the db gloves affect, it's to overpowered combined with the perk. Maybe add a more useful enchantment to the gloves and hand wraps, like improve sneak.
No because that is what the DB are known for...being damn good assassins
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Sarah Kim
 
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Post » Wed Jun 13, 2012 5:05 pm

No because that is what the DB are known for...being damn good assassins
You can be a good assassin without 30x sneak hits, a good assassin can kill without massive sneak multipliers making the game easy.
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Solène We
 
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Post » Wed Jun 13, 2012 6:22 pm

You can be a good assassin without 30x sneak hits, a good assassin can kill without massive sneak multipliers making the game easy.
But that is part of the game. If i can run up and slit your throat without being seen in reality that does not men i can do it in the game because the game puts enchantments on gear for a reason
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sam smith
 
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