features a new optional hardcoe mode that addresses many things that were modded in..
need to drink water
ammo has weight
healing isn't instant
normal node is as per fallout 3
That
"hardcoe" mode doesnt sound good. Those changes should be in normal game. Instahealing is just lame. It makes character practically immortal. Just stand still and shoot middle of 10 super mutants and then go back to time freezing pip-boy menu and click few times in stimpack and there you go...you are full health again and ready to play turret again.
But the hardcoe mode itself is a nice idea...but it doesnt now sound hardcoe...it sound normal...it should have that when you die, then you die permanently (deleting all your saves that use that character) and you would have to start the game again from the start. And thats what i call hardcoe.
I guess, its again geck time.