Please stop bashing BethesdaSkyrim.

Post » Sat Jun 09, 2012 11:23 am

The ones that complain hardest about the game though, I think, actually love the game so much that the problems they have ruin the good feeling they would otherwise get from playing it.

Logic; why are you using it?

I'm a game designer.
RPGs are my favorite genre.
I started out loving Skyrim.
I recognize problems with it from both a player and designer stand point.
That irks me.
I would like said problems evaluated and possibly fixed.
When that happens, I get to enjoy the game again.
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Vincent Joe
 
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Post » Sat Jun 09, 2012 4:36 pm

Because people love to kiss up. Although, I find it hard to believe that people truly 'love' this game.

I have played countless games that I enjoyed a lot, and I never once felt the urge to join their forums and spread glitter everywhere.

That's cute. Unfortunately, inverting my statement won't generate an equally accurate one. People love to kiss up? Surely the ratio of complaining threads to appraising threads refutes that.

And of course, you and other people are too busy enjoying them to bother visiting the forums. Why is it hard to believe that people truly 'love' this game? It won several GOTY awards, recieved great reviews, even in Japan, and shipped over 10 million copies, which is a number that is much larger than the amount of users on these forums. Most people who bought the game are too busy enjoying it to come onto the forums and complain. Even if a good amount of that number are console gamers.
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Rebecca Clare Smith
 
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Post » Sat Jun 09, 2012 11:58 am

I don't care if people bash the game or have an opinion that differs from mine. This site would be so much better if we just learned how to give proper and productive feedback. Then Bethesda would take us a little more seriously.

It just seems as if the intentions of many here are to cause a debate rather than actually let Beth know what they need to improve in their games. Perhaps there should be separate forums? One for debating and one for feedback with instructions on how the Devs would prefer we provide that feedback?
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Vickey Martinez
 
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Post » Sat Jun 09, 2012 9:28 pm

Logic; why are you using it?

I'm a game designer.
RPGs are my favorite genre.
I started out loving Skyrim.
I recognize problems with it from both a player and designer stand point.
That irks me.
I would like said problems evaluated and possibly fixed.
When that happens, I get to enjoy the game again.

What games have you designed?
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SamanthaLove
 
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Post » Sat Jun 09, 2012 11:11 pm

That's cute. Unfortunately, inverting my statement won't generate an equally accurate one. People love to kiss up? Surely the ratio of complaining threads to appraising threads refutes that.

And of course, you and other people are too busy enjoying them to bother visiting the forums. Why is it hard to believe that people truly 'love' this game? It won several GOTY awards, recieved great reviews, even in Japan, and shipped over 10 million copies, which is a number that is much larger than the amount of users on these forums. Most people who bought the game are too busy enjoying it to come onto the forums and complain. Even if a good amount of that number are console gamers.

Justin Beiber gets a giant amount of praise.

People still hate the crap out of him.

These forums are here for discussion, are they not? Where exactly do you think you would find people's criticisms?

Or are people just supposed to not talk about it?

What games have you designed?

Relevancy?
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Jack Bryan
 
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Post » Sat Jun 09, 2012 10:00 am

Because people love to kiss up. Although, I find it hard to believe that people truly 'love' this game.

I have played countless games that I enjoyed a lot, and I never once felt the urge to join their forums and spread glitter everywhere.
Wow that is a great reply had me laughing i tip my hat to you sir
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Bek Rideout
 
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Post » Sat Jun 09, 2012 2:17 pm

People have a right to express their frustrations. That's what the forum is for, among other things. It would be nice if they could do so rationally and constructively, and not wig out at disagreement, but I'm sure the devs are used to it and have learned to tune it out. They probably have a giant dartboard at BGS with the stupidest forum quotes on it, for stress relief.

Despite small quirks here and there, Skyrim is an absolutely ace game and I've lost myself in it so many hours that I'm trying not to be jaded about all that's wonderful about it. Bethesda's doing a great job as far as I'm concerned.
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Charlie Sarson
 
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Post » Sat Jun 09, 2012 6:58 pm

What games have you designed?

Relevancy?


Don't you know? If you haven't done it yourself then you OBVIOUSLY lack the ability to criticize anyone else who does it.

I mean, everyone knows Roger Ebert is just a worthless hack whose opinion is worthless because he's never directed a movie in his life. Hurr. [/sarcasm]
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meghan lock
 
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Post » Sat Jun 09, 2012 10:02 pm

People have a right to express their frustrations. That's what the forum is for, among other things. It would be nice if they could do so rationally and constructively, and not wig out at disagreement, but I'm sure the devs are used to it and have learned to tune it out. They probably have a giant dartboard at BGS with the stupidest forum quotes on it, for stress relief.

Despite small quirks here and there, Skyrim is an absolutely ace game and I've lost myself in it so many hours that I'm trying not to be jaded about all that's wonderful about it. Bethesda's doing a great job as far as I'm concerned.

Miaq the Liar is proof of this.
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Ashley Campos
 
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Post » Sat Jun 09, 2012 4:00 pm

Skyrim is the best game I've played to date, and I've been playing lots of RPG's over the years. I'm nearly 27 y/o and I've seen lots of games, and I've witnessed lots of beautiful moments in gaming.
As far as I'm concerned, this game holds the best fantasy atmosphere to date - and it shows.
The best fantasy atmosphere to date? I don't know. PST is pretty much my favorite on that account. Gothic 2 was quite good as well. D1 was a crap RPG but you can't say anything negative about the atmosphere. Morrowind had it's flaws, but again, it sure had atmosphere. Skyrim? Well, if people were actually afraid of dragons, if cities actually looked a bit like cities, if dragons actually acted like the game describes them (as intelligent beings), and if NPCs wouldn't constantly spew the same inane greeting after me time and time again, then I'd probably rate the atmosphere in Skyrim as (more or less) equal to those games I mentioned.

I do not bash Bethesda for it, neither do I bash the game. They are doing their best - they have been working for years to give us the best possible game they can, and there are plenty of people that are giving them an extremely hard time over the boards. Why do you do that?
I'm giving them exactly what they deserve. You say they're doing their best, but you don't actually know that. Conversely, I'm fairly sure their priorities are dictated by the management and you can be quite sure the management cares little about giving us "the best possible game they can" and much more about getting the best mix between invested man-hours and sold units.

If people just sit back and quietly accept such an approach then profit rules unchallenged and the quality of games will remain where it is. If enough people say that enough is enough then may a miracle will happen and the complaints will work their way high enough that the management will be disgusted with how little respect people have of their bean-counting ways. Improbable, of course, but still infinitely more effective than doing nothing.
Please bare in mind that the PC (and I'm a pure PC gamer) has lots of issues nowadays, because of:
Different rig setups: Multiple GPU's, GPU models, CPU models, RAM amounts, 3rd party applications, different GPU rendering capacilities, technology, and probably the most troubling thing of all - which is NOT under the control of the developers - DRIVERS.
Two things.
1) There are two major graphics card makers at this point. Two. AMD / ATI and Nvidia. And both make drivers that implement the DX standard. There was a time before DirectX where game developers had to work with the VooDoo cards using Glide, dedicated 3D cards that typically used OpenGL (I recall Matrox, Nvidia's early hit chip Riva TNT, and I think there were a few more), and of course non-3D cards. Back then there were a ton of different versions to deal with. Today the market is more consolidated.
2) People aren't actually complaining merely about lag in settlements. People are complaining about save game bugs that are obvious if you actually play the game for a while, massive balance issues, odd game design decisions, a PC UI that is so bad that even your average crackhead would feel guilty for releasing it, terrible dialogue for the most part, quest rewards that are hugely insignificant because it's easy to make better items yourself, destruction magic being designed around stun-locking enemies with zero-cost spells, moronic followers that can't be controlled, a physics engine that is totally off in so many ways, horses that climb mountains like they had a rocket up their ass, an AI that hasn't developed much since Morrowind, absurd guilds, oddly convenient dungeon design, and probably a few things more that doesn't readily spring to mind at around six in the morning.

And if it wasn't obvious in itself then there's not a single one of those issues I mentioned that has anything to do with the variance in PC hardware. Not one.

Do you have any idea how frustrating it must be for developers to develop a game in this scale, just to witness bugs remaining after months of QA process?
If this game spent "months" in QA then someone did a terrible, terrible job. Particularly on the PS3 version.

Do you honestly think you should bash the game about 3-4 days after it has been released, and lower their spirits like this?
YES! And their spirits should be lowered. In fact, it should hit rock bottom after they released a game with that UI. It's so bad that you could write a damn textbook based on it, using the Sky UI as the comparison case of what not to do. It is that bad. I'd call it utter garbage but I'm afraid that might hurt your feelings, so I'll just call it terrible one more time.

They are gathering issues, they have been asking for our DXdiags, they are not Console-Only developers, and we should thank them for not choosing the easy path and developing only for consoles - there are numerous titles out there that has gone this path, and it is our loss.
Actually, if gamesas had gone console only then it would also be their loss. Don't fool yourself, they are making money on releasing it for PC. A lot of money. And while Skyrim will age somewhat rapidly on console, the PC version will be kept alive for years with mods. And console gamers might buy the game again for PC, just because of the mods. They don't give us PC Skyrim because of altruism, they do it because it's profitable.

That's of course not problematic. Profit is what drives just about everything, after all. It just annoys me that they can't be bothered wasting even a lousy septim on giving a nod to any long-time fans of the franchise. Story is cliche, dialogue is cut down to the absolute minimum, the journal is bare-bones at best, there's no description of where anything is so now we absolutely have to use the magic map markers to have any idea where anything is, we can't ask anyone for directions, speech skills are useless, a third of Skyrim is seemingly immortal due to the essential flag (and BGS couldn't be arsed removing the flags after quests were done), weapon skills have been simplified even more, factions have been cut even further down, guilds are even more ridiculous than ever, the differences between the races are now mostly cosmetic, and spell making has vanished, along with a good chunk of spells and spell effects.

All these things would be easy enough to do something about if the people at gamesas actually wanted to, but they don't because it would cost money and thus reduce profit. Why pay to increase quality if the current quality is enough to sell 15 million units or more? But the thing is, I'm not employed by gamesas and I'm not a shareholder. I have absolutely no reason whatsoever to give a damn about their profit margins or their ROI. I'm really just a customer and so I want the best possible product I can get, and gamesas are holding back on actually making that "best possible" product.

Bethesda, I would like to thank you a lot for this game. I'm sure like me is the silent majority, that are having an extremely good time with the game. Thank you for developing this for PC as well- Hopefully you will go on doing this for years to come.
Be sure to brush your teeth well tonight. Your breath tomorrow might kill you if you don't. :P
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tegan fiamengo
 
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Post » Sat Jun 09, 2012 1:30 pm

I think criticism's ok, but honestly, the trash that people spew on Forums (not just this one but the community's one of the worst.) is getting old. It doesn't help the game designers make better games, just convinces them to not listen to customers. In fact I'm pretty much done with it, I'm sick of being persicuted and attacked for what I like and don't. I'm tired of Entitled rants being called constructive criticism.
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Sasha Brown
 
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Post » Sat Jun 09, 2012 4:17 pm


If only this ability was integrated into current Speechcraft.

You get a +1.

I think criticism's ok, but honestly, the trash that people spew on Forums (not just this one but the community's one of the worst.) is getting old. It doesn't help the game designers make better games, just convinces them to not listen to customers.

If a customer tells me I did a crap job at balancing a game I made (which I do), I will re~evaluate my system from their standpoint. I don't ignore them. And if I feel they are right, I file that away for future reference.
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BlackaneseB
 
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Post » Sat Jun 09, 2012 9:35 am

There are many different types of gamers. The result is some people cant enjoy a buggy game.. Either they are completionists or winners or they just cant handle bugs without climbing the walls. This is expected by the gaming industry they know its gona happen. A simple minor bug becomes a gamestopper for some people thats just how it is.

Also some people are FAR more sensative to frame rate... they CANT play skyrim because of it. It is no different then people sensative to sound or light. They just cant tollerate it and again then industry knows this and deals with it as best they can.

But then you also have to understand.... most gamers wont ever know skyrim was buggy or had framerate issues... because they never noticed or didnt realy care enough to note it.



All games today are built for the masses who wont mind the to them minor issues... and patched for the others. Thats just the way the money leads it. We simply cant afford the qc time needed and the programming time needed to cater every sensativeity.
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Julia Schwalbe
 
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Post » Sat Jun 09, 2012 4:07 pm

Skyrim is the best game I've played to date, and I've been playing lots of RPG's over the years. I'm nearly 27 y/o and I've seen lots of games, and I've witnessed lots of beautiful moments in gaming.
As far as I'm concerned, this game holds the best fantasy atmosphere to date - and it shows.
I too have a frame rate issue (drops in cities, etc) but I do not bash Bethesda for it, neither do I bash the game. They are doing their best - they have been working for years to give us the best possible game they can, and there are plenty of people that are giving them an extremely hard time over the boards. Why do you do that? Please bare in mind that the PC (and I'm a pure PC gamer) has lots of issues nowadays, because of:
Different rig setups: Multiple GPU's, GPU models, CPU models, RAM amounts, 3rd party applications, different GPU rendering capacilities, technology, and probably the most troubling thing of all - which is NOT under the control of the developers - DRIVERS.

Do you have any idea how frustrating it must be for developers to develop a game in this scale, just to witness bugs remaining after months of QA process? Do you honestly think you should bash the game about 3-4 days after it has been released, and lower their spirits like this? Please - think again. Drivers, especially - are not in their responsibility! They are gathering issues, they have been asking for our DXdiags, they are not Console-Only developers, and we should thank them for not choosing the easy path and developing only for consoles - there are numerous titles out there that has gone this path, and it is our loss.

So, when there's such a brilliant developer that's doing its very best giving us an amazing experience, without selling themselves to be console exclusive - we should be thanking them, and ask they will note our issues. Not demanding them anything, and especially - not bashing them altogether.

Bethesda, I would like to thank you a lot for this game. I'm sure like me is the silent majority, that are having an extremely good time with the game. Thank you for developing this for PC as well- Hopefully you will go on doing this for years to come.

You've got brown on you.
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kevin ball
 
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Post » Sat Jun 09, 2012 9:58 am

There are many different types of gamers. The result is some people cant enjoy a buggy game.. Either they are completionists or winners or they just cant handle bugs without climbing the walls. This is expected by the gaming industry they know its gona happen. A simple minor bug becomes a gamestopper for some people thats just how it is.

Also some people are FAR more sensative to frame rate... they CANT play skyrim because of it. It is no different then people sensative to sound or light. They just cant tollerate it and again then industry knows this and deals with it as best they can.

But then you also have to understand.... most gamers wont ever know skyrim was buggy or had framerate issues... because they never noticed or didnt realy care enough to note it.



All games today are built for the masses who wont mind the to them minor issues... and patched for the others. Thats just the way the money leads it. We simply cant afford the qc time needed and the programming time needed to cater every sensativeity.

Except there are far more problems than just framerate issues in Skyrim.
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Spooky Angel
 
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Post » Sat Jun 09, 2012 6:38 pm

The game is very fun I will admit, but with me not being able to finish my game on PS3, I had to sell it since I couldn't really play it. However once those issues are fixed, I plan to pick it up again. I just feel that with more time it could have been better.
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Margarita Diaz
 
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Post » Sat Jun 09, 2012 12:34 pm


Relevancy?

Well you mentioned it..
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Dan Scott
 
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Post » Sat Jun 09, 2012 7:52 pm

stop bashing the bashers
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Ashley Campos
 
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Post » Sun Jun 10, 2012 12:10 am

Well you mentioned it..

I did mention it, yes.

I still fail to see the relevance of sharing my resume. I'm a game designer, that's all that needs to be said.
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Tessa Mullins
 
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Post » Sat Jun 09, 2012 3:22 pm

All games have bugs nobody can say they dont quit [censored]n'
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anna ley
 
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Post » Sat Jun 09, 2012 10:55 pm

I did mention it, yes.

I still fail to see the relevance of sharing my resume. I'm a game designer, that's all that needs to be said.

Right on.. I'm a game designer as well..
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Rhysa Hughes
 
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Post » Sat Jun 09, 2012 10:34 am

All games have bugs nobody can say they dont quit [censored]n'

Yes, all games have bugs.

How many games have bugs on them as bad as the PS3 version however?
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Pete Schmitzer
 
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Post » Sat Jun 09, 2012 8:21 pm

Yes, all games have bugs.

How many games have bugs on them as bad as the PS3 version however?

ever play two worlds....nough said
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SaVino GοΜ
 
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Post » Sat Jun 09, 2012 2:56 pm

I'm also a game designer, hmm, small world!
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ShOrty
 
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Post » Sat Jun 09, 2012 5:56 pm

ever play two worlds....nough said

so...just one?
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louise tagg
 
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