I still want a light-only gamemode for console, it feels like playing with heavies will be more of a pain than against them because their mobility is aweful.
Supposedly, people are saying there is no light footage, but I have heard that only lights are capable of wall jumps, during which the player is moving fast, but not incredulously fast, we are talking about hyper-realistic warfare here, during which ideal parkour artists seem to run at 15kph with adrenaline pumping through their veins. Still, heavies move even slower, so I really don't want to wait around for my teammates to catch my back if I already feel like my travel speed is slow, especially with 20 second spawn waves (10 seconds average); with respect to the opposing team I could care less about heavies, seeing as slow moving players can rarely compete in fast-paced matches, esp. professional ones.
Light-only adds more OHK chances to snipers, quicker action for the frontlines, and takes out shotguns and grenade launchers (which may not please everyone, but hey it's preference). Knife only would be more effective. Camping would (most likely) be reduced, no offense heavies, but characters with close range damage bonuses tend to camp (If you don't believe me, look at the pyro in TF2, not only the heavy), heavies get powerful close-range/inaccurate long-range miniguns plus an auto shotgun, one of the few long range guns in the heavy set is the grenade launcher. There is a lot more camping potential with heavy weapons or even the shotguns in the medium weapons catagory, plus standing still as a heavy is less threatening because of increased health, whereas in the case of a light/agile, standing still will more often result in fatality.
It's not like a light-only gametype would steal an excessive amount of light players from the pools of regular match players, seeing as lights/agiles make up the largest proportion of potential players so far. You have to remember, the majority of players tend to play the gametype on the top of the list, regardless of what it actually is.
The only detriment to the play style will be that no one will use the regular routes, everyone will want the high ground or the back alleys in which heavies can't fit (because the alleys are too narrow), which may make the game more fun, because the routes no one will expect will be the ones you wouldn't think to use (primarily because they actually increase your travel time).
Effectively, what I am asking for is MLG Halo/CoD setups (CoD has never actually had an MLG setup, but it has been recommended numerous times), I think a lot of hardcoe Xbox fans would be happy because they would probably agree with the statement, "agiles require more movement skill," "It isn't fun to be killed by shotguns and noob tubes," and likely "Snipers should be able to get a OHK." The last statement might be a stretch for even professional Xbox (where snipers are UP (underpowered) in the case of CoD), but agiles are significantly harder to trace, so unless an agile isn't strafing, he will be significantly harder to hit.
Idk if they would want to spend the time adding this though *whine* :sadvaultboy:
At least do it for teh rushers, eh?
Supposedly, people are saying there is no light footage, but I have heard that only lights are capable of wall jumps, during which the player is moving fast, but not incredulously fast, we are talking about hyper-realistic warfare here, during which ideal parkour artists seem to run at 15kph with adrenaline pumping through their veins. Still, heavies move even slower, so I really don't want to wait around for my teammates to catch my back if I already feel like my travel speed is slow, especially with 20 second spawn waves (10 seconds average); with respect to the opposing team I could care less about heavies, seeing as slow moving players can rarely compete in fast-paced matches, esp. professional ones.
Light-only adds more OHK chances to snipers, quicker action for the frontlines, and takes out shotguns and grenade launchers (which may not please everyone, but hey it's preference). Knife only would be more effective. Camping would (most likely) be reduced, no offense heavies, but characters with close range damage bonuses tend to camp (If you don't believe me, look at the pyro in TF2, not only the heavy), heavies get powerful close-range/inaccurate long-range miniguns plus an auto shotgun, one of the few long range guns in the heavy set is the grenade launcher. There is a lot more camping potential with heavy weapons or even the shotguns in the medium weapons catagory, plus standing still as a heavy is less threatening because of increased health, whereas in the case of a light/agile, standing still will more often result in fatality.
It's not like a light-only gametype would steal an excessive amount of light players from the pools of regular match players, seeing as lights/agiles make up the largest proportion of potential players so far. You have to remember, the majority of players tend to play the gametype on the top of the list, regardless of what it actually is.
The only detriment to the play style will be that no one will use the regular routes, everyone will want the high ground or the back alleys in which heavies can't fit (because the alleys are too narrow), which may make the game more fun, because the routes no one will expect will be the ones you wouldn't think to use (primarily because they actually increase your travel time).
Effectively, what I am asking for is MLG Halo/CoD setups (CoD has never actually had an MLG setup, but it has been recommended numerous times), I think a lot of hardcoe Xbox fans would be happy because they would probably agree with the statement, "agiles require more movement skill," "It isn't fun to be killed by shotguns and noob tubes," and likely "Snipers should be able to get a OHK." The last statement might be a stretch for even professional Xbox (where snipers are UP (underpowered) in the case of CoD), but agiles are significantly harder to trace, so unless an agile isn't strafing, he will be significantly harder to hit.
Idk if they would want to spend the time adding this though *whine* :sadvaultboy:
At least do it for teh rushers, eh?
