Yes, a new topic is needed and YES it's much more important that you think.
I find the reasoning for leaving out Spell Making so full of BS it isn't funny.
It was just another thing they didn't feel like doing so instead of taking the time to do it they just cut it out.
Spell Making is VERY IMPORTANT for mages and the fact that this is supposed to be an RPG that allows you to be what you want do what you want for them to remove spell making is a slap in the face of those who like Role Playing mages.
You can be what you want and do what you want, except for making spells.
BS.
Skyrim isn't an Rpg,indeed
is an action/adventure game with some Rpg elements; this is what has become the whole Tes series after Morrowind.
You must accept it,or play something else (or simply don't play the game)
I sincerely feel that all that you want is "Morrowind 2012 edition" but it's not possible, sorry.

Well, this is what i can tell you from my perspective:
Todd Howard is an executive producer; so you must consider that economic gain is the priority for him
and the trend in terms of sales says this= Morrowind < Oblivion < Skyrim
and -surprise surprise - this is due to the action/adventure shift
and with TesVi we will very probably see even less and less Rpg elements,so yours and other complaints are meaningless,sorry.
Maybe Spell Making is "very important" for you (and even for me and a lot of other people) but i repeat: Skyrim isn't an Rpg despite some claims; and you can speak only for yourself as i said earlier in another thread instead of dictate yours "absolute truths"
Maybe after all Mr. Howard is right,the Rpg players are a minority and have to accept some compromise if they want to play Tes; and i think that even a lot of Rpg "purist" have played and enjoyed Skyrim,despite all the flaws/bug/glitch.But no; you want "the perfect Rpg" in an action based game and that's impossible - which says a lot about your continued negative suppositions about Bethesda and Todd Howard.
Surely they had to sacrifice something in terms of gameplay,but these are difficult choices to make and the improvements are more than the flaws in my opinion in Skyrim,and you must bear in mind that with Dlcs there's a lot of room for improvement,at least in the moral choices/consequences and other essential things (for me) already been mentioned (mounted combat etc.)
Oh and don't forget that in Skyrim you can hear the beautiful "exploration" music theme from Morrowind,which is something at least
