You are comparing stats and inventory management to excel and tetris?
Double facepalm
Whatever Gandalf. And yes, I want to play the game and experience the (hopefully) awesome story in a RPG, not waste time tossing away useless crap or increase Arbitrary Stat with +1 when the game thinks I've grown more powerful.
Yes, that "more exciting" is what we call "action" or "action/adventure" games.
Diablo. Action RPG. Stats and tetris inventory.
Skyrim. Borderline action RPG. Uninspired perks, horrible inventory that lessens the gaming experience.
There's kind of a reason most, if not all, RPGs share game mechanics with each other... it's kind of why it's defined as an RPG.
There's also a reason why RPGs have stagnated (at least the AAA titles) the last few years, with titles such as DA2 and yes, Skyrim.
It's about time to move past the constraints that was imposed with the Gold Box games in 1991.