Skyrim: New Vegas

Post » Wed Jun 13, 2012 3:58 am

Ok... because this thread had me in nostalgia mode, I decided to continue my New Vegas run tonight. I can't believe that anyone would say that it's a better game than Skyrim.
People say it's a better RPG, because of the hardcoe mode, stats and more impact on the world in the final outcome. The problem with the latter is that the Mojave Wasteland is an enclosed world where we will never have another game (*sniff*). Skyrim is connected to Tamriel in an ongoing series. You sacrifice some player influence on the story in order to get an ongoing epic of the continent. As for hardcoe mode and stats, I don't mind them, but they're not what make an RPG to me. Skyrim has a lot of freedom and a very intuitive leveling and skill system IMO.
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clelia vega
 
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Post » Wed Jun 13, 2012 9:18 am

How about the talented people at Obsidian, if they love the TES series so much, use the ck for free and make a big mod or a total conversion like Nehrim to please their 'classic rpg' fans in these forums. I prefer the flagship series to stay Bethesda exclusive.
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Lyd
 
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Post » Wed Jun 13, 2012 12:06 am

How about the talented people at Obsidian, if they love the TES series so much, use the ck for free and make a big mod or a total conversion like Nehrim to please their 'classic rpg' fans in these forums. I prefer the flagship series to stay Bethesda exclusive.
They probably lack the resources and time as individual people. Not to mention some companies (God knows why) don't allow employee's to mod or developer for other games in any way, shape, or form. Not sure if this applies to Obsidian or not.
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Rob Davidson
 
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Post » Wed Jun 13, 2012 2:38 am

Screw New Vegas, if they could get the guys that wrote Mask of the Betrayer to write the expansion/next elderscrolls game i could die happy.
Best rpg nobody played.

Hey what do you know your asking for the same thing, Obsidian Entertainment wrote them both (NV and MoTB)

They probably lack the resources and time as individual people. Not to mention some companies (God knows why) don't allow employee's to mod or developer for other games in any way, shape, or form. Not sure if this applies to Obsidian or not.

Josh sawyer released his personal FONV mod not to long ago.
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kitten maciver
 
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Post » Wed Jun 13, 2012 1:52 pm

FO3/Skyrim > New vegas for me.
The different approaches to quests was great in new vegas but the sheer plethora of bug/freezes and the world feeling dead stopped it from been a masterpiece to me, I dont remember there been any random encounters at all and those damn invisible walls are inexcusable.
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Melanie
 
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Post » Wed Jun 13, 2012 6:02 am

Josh sawyer released his personal FONV mod not to long ago.

Really? What is it?
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Hearts
 
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Post » Wed Jun 13, 2012 4:26 am

People should enjoy these games for what they are. TES is Bethesda, if you prefer more character determined RPG why not play the plethora of games that fall in that category, old and new. Let Obsidian make what they are good at in their own IP's, why should they necessarily be a [insert franchise]leech when they can do so much better on their own.
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Flesh Tunnel
 
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Post » Wed Jun 13, 2012 1:53 pm

I enjoyed FO3 more than FONV because of the world and atmosphere, but yes, obsidian are better writers, yes, New Vegas has quests and rpg elements than skyrim and FO3. so instead of obsidian making the game. Beth will develop and obsidian will write the quests and stories helping each other overcome there weaknesses. this of course will probably never happen.
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Rudy Paint fingers
 
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Post » Wed Jun 13, 2012 3:51 pm

Make it more like NV? So halve the map and put invisible walls on the top of every other surface?
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Facebook me
 
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Post » Wed Jun 13, 2012 2:57 am

....why should they necessarily be a [insert franchise]leech when they can do so much better on their own.
Apparently they can't, their best works are in others franchises, it seems :biggrin:
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Kate Schofield
 
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Post » Wed Jun 13, 2012 12:07 pm

Make it more like NV? So halve the map and put invisible walls on the top of every other surface?

Agreed- I can absolutely see why people loved the more structured RPG elements in NV, and I give Obsidian tremendous credit for what they did. However, I would hate to see Obsidian responsible for world design in a TES game, because nothing about NV convinced me this was a strength. Going back to NV it remains a great game but it lacks stand out locations and actually channels the player down certain routes. You pretty much have to head south from Goodsprings when you start otherwise you'll be mauled by deathclaws or come up against massive impassable barriers.

Although the RPG elements of NV were clearly superior to F3- I still infinitely prefer the Captial Wasteland as an area to explore.
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Richard
 
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Post » Wed Jun 13, 2012 3:42 pm

Hmmm well ive seen this discussion a million and one times before.

"Obsidian would make a better TES than Beth! RPG mechanics FTW!"

"Keep them away from TES, it has always been Beths series and they make better open worlds"

"Ah! but why then have they brought the fallout series and made fallout 3! They ruined the series!"

"But the fallout series would be dead if they haven’t continued it. Maybe the next one will be better for you? This still has nothing to do with the el.."

"... But I would prefer the fallout series to stay dead than have this crap sequel!!!"

"Well..... good for you..... Obsidian should still stay away from the elder scrolls"

"Obsidian proved they were better at making these types of games! Just look at new vagas, its the best thing since sliced bread! More choices, better story..... similar with game bugs but thats besides the point..."

"The game world did not feel right though. Only beth creates games that give total freedom within the world. Sure I would have preferred more choices in Skyrim but they had stated, and improved on, nearly all complaints about oblivion. and they are selling millions!!!!! I'm a long time elder scroll fan and I like Skyrim, and I am glad casuals enjoy it too! Cuz i'm not a casual racist!!!!

"What? What has this to do with racism?!?! And Obsidian would still make the better game. I mean Skyrim is like an open world sims game which only mindless zombies play. New vagas has substance! I am also someone who has stopped playing skyrim completely to wait till I can mod it to death. . So my opinion is right and yours is wrong!!"

"But.... thats not an argument!"

"Yes it is!"

"no its not!!! Beths the best!"

"No Obsidian"

Bla blah blllllllaaaaaaaaarrrrrrrrghhhhhhhhh!!!!

You know what I wish? I wish that Beth made their own IP instead of making a Fallout sequel. It would have saved so many of these ***** arguments lol. and no, dont use that in your argument.... dont you dare!!!!! :tongue:
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Shianne Donato
 
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Post » Wed Jun 13, 2012 11:56 am

I think it might be a little too assume an Obsidian developed TES game would be as good as some people seem to believe. I am not saying they coudn't do it, but they had experience with the Fallout franchise, and they don't with TES. It may not mean anything, but it gives me a slight "ehh, you sure this is a good idea?" feeling.
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MARLON JOHNSON
 
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Post » Wed Jun 13, 2012 1:24 pm

Granted, NV is far from perfection and bug/crash-free -- that one quest (admittedly not good, by your own opinion) is about as deep as 75% of any Skyrim quests. "Go Here, Kill X" ad naseum with pretty graphics certainly does not exemplify superior gameplay.

You're right. My rant was my opinion (and I was emotional as the events described had just taken place). I think Skyrim is better than New Vegas, someone else may not. However, I, peronally, would rather do fetch quests where I have an opportunity to discover new locations on the way and/or find additional loot than to walk through several loading portals (doors) to talk to several people (using rather clunky dialogue system) several times... and in some cases a bug ends up causing it to fail anyway.

That said, the writing is much more lively in New Vegas but the voice acting that goes with it isn't terrible but it's adequate. The questlines seem a bit more interesting, but that because of the post-apocolyptic future. Whether you like it or not, Skyrim is set in a world that has certain rules so it would be misplaced to have some of the wacky questlines in NV in Skyrim. Also, part of the reason why the writing seemed so lively in NV is the volume and placement of cursewords. Yes, I found them entertaining and it made me laugh, but I don't think that type of writing is congruent with the world of Tamriel.
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Lily
 
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Post » Wed Jun 13, 2012 3:41 am

Ewwww.... No, I'd pass on that.
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He got the
 
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Post » Wed Jun 13, 2012 2:53 am

If Bethesda put as much time and effort into story writing/character building as they do making the open world, they would have a truly spectacular game. It's a shame that a game with a 5 year development cycle has factions questlines that feel rushed.
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Darrell Fawcett
 
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Post » Wed Jun 13, 2012 7:06 am

Ok... because this thread had me in nostalgia mode, I decided to continue my New Vegas run tonight. I can't believe that anyone would say that it's a better game than Skyrim. Granted, I like New Vegas, but damn is it buggy, the graphics are pretty outdated, the character movements are terrible, the voice acting isn't great, the dialogue menus are a pain in the butt (having to forward through dialogue then find/click "Goodbye"), etc. I just got through "trying" to do that quest where you save that rancher's kid from the White Glove Society and I had to reload saves 5 times because it was so bugged. Finally, I got it to work they way I wanted to. I had the replacement meal cooked, released him from the freezer, brought him out to the meal, humiliated Mortimer, walking through what seemed like hundreds of load portals on the way, then went out to bring kiddo to his daddy. So, I finally bring him to dad and dad doesn't recognize him. I don't get my reward. I'm walking around him, jumping up and down on the bar, nothing, same dialogue options... I was pissed. I wasted about an hour and half on a buggy mission when I could have been looting in Skyrim.

Honestly, it was a good experiment for me. Skyrim is way better and I, unfornately, don't think I'll be heading back to New Vegas anytime soon... if at all. Deus Ex is in the mail anyway.

Edit: I vented my frustration by killing each and every person at the Lux Casino, by the way... including that stupid rancher's son who kept crouching around like an idiot instead of recoginzing that I just saved his butt from becoming steak and led him to his father... who didn't recognize him either!

I've had 1 freeze in my last 80 hours with New Vegas and aside from typical Gamebryo stuff occuring, I've had no issues with New Vegas. I can't say the same thing about Skyrim where I would have 4-5 freezes within that same time period. Maybe Skyrim will be better after it's patched but I still hear that people can't play their characters on consoles above +200 hours due to memory issues.
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JUan Martinez
 
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Post » Wed Jun 13, 2012 5:32 am

Bethesda releases skyrim with game breaking bugs and patches them = Whoo! Bethesda is the greatest!
Obsidian releases FO:NV with game breaking pugs and patches them = YOU svck. THIS IS A BUGGY PIECE OF CRAP
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Jerry Cox
 
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Post » Wed Jun 13, 2012 11:10 am

Bethesda releases skyrim with game breaking bugs and patches them = Whoo! Bethesda is the greatest!
Obsidian releases FO:NV with game breaking pugs and patches them = YOU svck. THIS IS A BUGGY PIECE OF CRAP

I have come across two bugs playing Skyrim in 200 hours. 1) a freeze, 2) a quest bug
I experienced too many bugs to quantify in New Vegas. Does that mean I hated it? No. It was frustrating, but I liked the game for what it was.

Besides, that wasn't the brunt of the point I was making. People glorify the quests in New Vegas and conveniently ignore how tedious some of them were (especially the hundreds of loading screens one has to stomach during one quest).
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Claire Jackson
 
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Post » Wed Jun 13, 2012 3:20 pm



That would be the best of all worlds, yes. But it would annoy the folks who just want an empty, mindless nature sim where they can wander around and play with their sock puppets. And after all, the game has to stay the way it is to keep them happy, ya know.
some of us have lives to live in the real world and the limited time we have to play in a day doesnt want to be spent feeding and resting...those are things i have to do in real life so its not fun for me to do in a game, thats why i'm not a sims fan. I play games to escape reality for a short while, why would i want to work, eat, clean, etc. in a game when i have to do all those things in real life?

If you're a hardcoe gamer with time to spend, good for you, but don't punish or criticize us part time gamers for not having time to waste on menial tasks and wanting to skip the appetizers to go right for the meat and potatoes
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Amy Smith
 
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Post » Wed Jun 13, 2012 2:22 pm

I have come across two bugs playing Skyrim in 200 hours. 1) a freeze, 2) a quest bug
I experienced too many bugs to quantify in New Vegas. Does that mean I hated it? No. It was frustrating, but I liked the game for what it was.

Besides, that wasn't the brunt of the point I was making. People glorify the quests in New Vegas and conveniently ignore how tedious some of them were (especially the hundreds of loading screens one has to stomach during one quest).
That post was directed in general, not at you.

That being said, I would never play any beth engine game on a console. It's a recipe for annoyance or problems. They never run well. I also had the opposite experience from you. I've had one crash in my entirety of playing FO:NV, whereas I've had quite a few in Skyrim, main quests completely break, etc.
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Mandi Norton
 
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Post » Wed Jun 13, 2012 1:48 pm

Why on Nirn would Bethesda do that, allow some amateurs messing with their favorite toy. I doubt the New Vegas experience was pleasant for Bethesda as a publisher, the game sold well enough, but basically on the popularity of Bethesda, Bethesda marketing apparatus, Fallout 3 by Bethesda Game Studios and perhaps a little bit due to Obsidian and their fanbase. Bethesda gave them the tools to upgrade on Fallout 3 and they "upgraded" from a 90/91/93 metacritic product to a 82/84 one. If I were in charge at Bethesda I would never let those guys and girls anywhere near The Elder Scrolls. They may be good at classic rpg components, but they kinda svck at other components that make a game an overall high quality product.
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Damien Mulvenna
 
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Post » Wed Jun 13, 2012 7:51 am

Why on Nirn would Bethesda do that, allow some amateurs messing with their favorite toy. I doubt the New Vegas experience was pleasant for Bethesda as a publisher, the game sold well enough, but basically on the popularity of Bethesda, Bethesda marketing apparatus, Fallout 3 by Bethesda Game Studios and perhaps a little bit due to Obsidian and their fanbase. Bethesda gave them the tools to upgrade on Fallout 3 and they "upgraded" from a 90/91/93 metacritic product to a 82/84 one. If I were in charge at Bethesda I would never let those guys and girls anywhere near The Elder Scrolls. They may be good at classic rpg components, but they kinda svck at other components that make a game an overall high quality product.

This of course had nothing to do with the highly limited timeframe beth gave Obsidian to do it.
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Reanan-Marie Olsen
 
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Post » Wed Jun 13, 2012 11:32 am

That's where you're wrong.
I think that you're missing the point, and it's not something that can be explained if you fundamentally don't get it.

I think we get it, you don't need anything but a few pixels to feel like you're getting a great experience. Some of us like a bit more depth than that, something that actually defines the character within the parameters of the game environment so all the ideas and images you have in your head are actually displayed and reflected in the game. You might as well be playing Mario Bros if you're satisfied with the level of depth Skyrim brings you.
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Sian Ennis
 
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Post » Wed Jun 13, 2012 10:06 am

If anyone got to play in Tamriel, I'd rather see CD Projekt Red than Obsidian.
New Vegas was OK, but it didn't click as well as Fallout 3.

That said, HeavyMetalArchmage likes Eastern European themes. Metro 2033 had a chapter that blew me away. The Witcher had moments where I could really make some heavy choices. STALKER has this whole atmosphere and culture going on that is something else. Of the respective develoeprs, CD Projekt Red is the only one doing RPGs...
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Leah
 
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