The Imperial Legion vs. Caesar's Legion

Post » Sun Mar 06, 2011 10:05 am

It's a bit of a hard question, because while Ceasar's Legion tends to favor weapons that seem crude even by the standards of a psuedo-Medieval fantasy setting (Just look at those machetes they carry.) they do have access to some more advanced weapons, like say, guns. Yeah... I'm pretty sure that Imperial Legion soldiers would be in for a nasty surprise when their enemies pull guns on them. And at least some members of Ceasar's Legion seem to use power fists and displacer gloves at all. On the other hand, the Imperial Legion comes from a world of magic and lizard people, and with magic, one can do all the things that people from Fallout can do with technology, and more. Sure, guns can kill people, but so can destruction magic, and despite what the gameplay mechanics would indicate, I'm sure restoration is more effective at healing in reality than stimpaks, and the legion seems to be against that sort of thing anyway. Magic also has other uses like teleportation, levitation (Even though those two spells were removed in Oblivion.) walking on water, and so on. Of course, magic isn't exactly something that every Imperial Legionary uses, but if the Imperials have battlemages in their midst, it might give them an edge in battle. But there's a bit more to the question of who wins and who loses than just who has better technology. The number of troops either side has would also need to be considered, as well as the tactical positions each side has, and even then, we must still consider the fact that the Imperial Legion is the military force of a continent-wide Empire that has existed for centuries, while Ceasar's Legion is a collection of conquered post apocalyptic tribes that has, at the of New Vegas, only been around for a reletively short time, and its territory is probably much smaller than Tamriel. This would have an effect on the resources available to each faction, I'd imagine. Even though I like the Imperial Legion better, that's really not grounds enough to say they would win. Admitably "Who would win" type discussions often boil down to popularity contests between the two sides, but if you really want to reach an accurate conclusion as to which side would have the advantage, if, by some chance, they actually fought.

All things considered, I can't really say for certain who would win, and it's really not relevant, unless you plan on writing an Elder Scrolls/Fallout crossover. Both organizations exist in completely different worlds, with very different cultures and technology, and even different laws of nature. Comparing the two is like comparing tigers and squids. Or perhaps it would be more accurate to replace squids with an alien lifeform native to a distant planet tha has never even seen tigers from a science-fiction universe of your choice.
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FoReVeR_Me_N
 
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Post » Sun Mar 06, 2011 11:31 pm

It's a bit of a hard question, because while Ceasar's Legion tends to favor weapons that seem crude even by the standards of a psuedo-Medieval fantasy setting (Just look at those machetes they carry.) they do have access to some more advanced weapons, like say, guns. Yeah... I'm pretty sure that Imperial Legion soldiers would be in for a nasty surprise when their enemies pull guns on them. And at least some members of Ceasar's Legion seem to use power fists and displacer gloves at all. On the other hand, the Imperial Legion comes from a world of magic and lizard people, and with magic, one can do all the things that people from Fallout can do with technology, and more. Sure, guns can kill people, but so can destruction magic, and despite what the gameplay mechanics would indicate, I'm sure restoration is more effective at healing in reality than stimpaks, and the legion seems to be against that sort of thing anyway. Magic also has other uses like teleportation, levitation (Even though those two spells were removed in Oblivion.) walking on water, and so on. Of course, magic isn't exactly something that every Imperial Legionary uses, but if the Imperials have battlemages in their midst, it might give them an edge in battle. But there's a bit more to the question of who wins and who loses than just who has better technology. The number of troops either side has would also need to be considered, as well as the tactical positions each side has, and even then, we must still consider the fact that the Imperial Legion is the military force of a continent-wide Empire that has existed for centuries, while Ceasar's Legion is a collection of conquered post apocalyptic tribes that has, at the of New Vegas, only been around for a reletively short time, and its territory is probably much smaller than Tamriel. This would have an effect on the resources available to each faction, I'd imagine. Even though I like the Imperial Legion better, that's really not grounds enough to say they would win. Admitably "Who would win" type discussions often boil down to popularity contests between the two sides, but if you really want to reach an accurate conclusion as to which side would have the advantage, if, by some chance, they actually fought.

All things considered, I can't really say for certain who would win, and it's really not relevant, unless you plan on writing an Elder Scrolls/Fallout crossover. Both organizations exist in completely different worlds, with very different cultures and technology, and even different laws of nature. Comparing the two is like comparing tigers and squids. Or perhaps it would be more accurate to replace squids with an alien lifeform native to a distant planet tha has never even seen tigers from a science-fiction universe of your choice.


I'm still going with CL on this one. Lanius' mask alone could easily crush half of Tamriel under its sheer size.
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Portions
 
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Post » Sun Mar 06, 2011 10:53 am

I'm still going with CL on this one. Lanius' mask alone could easily crush half of Tamriel under its sheer size.

Would you fight Patrick Stewart's empire?
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Jani Eayon
 
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Post » Sun Mar 06, 2011 1:20 pm

But you all forget, the Dark Brotherhood has poisoned apples... delicious poisoned apples... How could Caesar refuse such a tasty apple?
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Del Arte
 
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Post » Sun Mar 06, 2011 1:39 pm

But you all forget, the Dark Brotherhood has poisoned apples... delicious poisoned apples... How could Caesar refuse such a tasty apple?

Because it's against imperial law to summon the brotherhood? So the brotherhood couldn't be used.

EDIT:
Actually if other guilds could be used that would be far more interesting.

But fallout would win though.

TES
Imperial Legion
Fighters Guild
Mages Guild
Dark Brotherhood
Thieves Guild :laugh:

Fallout
NCR
Legion
Mr. House and his robots
Brotherhood of Steel

Hell House and his robots would desimate them regardless of magic and sneakyness. NCR and the sorts wouldn't even have to show up.
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Steve Smith
 
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Post » Sun Mar 06, 2011 7:40 pm

Even when the IL uses magic just as scarcely as the wannabe romans use guns, Caesar's horde wouldn't stand a chance against a true army that is trained to actually use superior roman tactics. CL uses terror as a weapon, but their terror is in vain against an army that is used to fight snooty magelords, canibalistic tree-huggers and necromantic demon worshippers. Also, the IL can resort to troops that are actually born to live and fight in a desert, not just sturdy humans that barely manage to survive.

With magic it can not even be a question who will win, only how long it will take, and what means they deem to be reasonable. A mage can act as highly mobile artillery, he can act as reconnaissance, and as assassin, but he can also raise your own dead to fight against you, and you can be lucky when you face just a zombie and not some atrocity patched up out of several corpses. And that's just one mage - where the IL comes from, every single sapient being is magically talented.


Yeah it's going to be awesome watching those tightly packed roman testudos walking over a mine field. :hubbahubba:

Or when they use radiation bombs on them like they did to Searchlight. The IL doesn't even know what radiation is, they would have no defense against it.

Please tell me when a battlemage has done anything like what you mentioned in your second paragraph.
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Jeff Tingler
 
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Post » Sun Mar 06, 2011 2:12 pm

Because it's against imperial law to summon the brotherhood? So the brotherhood couldn't be used.


Awwww, so no tasty apples for Caesar? :sadvaultboy:
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Becky Cox
 
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Post » Sun Mar 06, 2011 9:43 pm

Awwww, so no tasty apples for Caesar? :sadvaultboy:

Nope. Unless they ignore their own laws.
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Angus Poole
 
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Post » Sun Mar 06, 2011 8:22 am

You know whats good about this fellas and ladies? Both games are on the gambreyo engine. Someone could totally take Caesar 's legion and the Imperial Guard and put them in a battle together. Unless taking something from one game and putting into another is illegal, then just forget my idea.
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sexy zara
 
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Post » Sun Mar 06, 2011 3:18 pm

You know whats good about this fellas and ladies? Both games are on the gambreyo engine. Someone could totally take Caesar 's legion and the Imperial Guard and put them in a battle together. Unless taking something from one game and putting into another is illegal, then just forget my idea.

Yep its illegal. Unless some one recreates the textures themselves I think. Im not really sure actually, someone who mods would be the person to ask.
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REVLUTIN
 
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Post » Sun Mar 06, 2011 8:40 am

Yep its illegal. Unless some one recreates the textures themselves I think. Im not really sure actually, someone who mods would be the person to ask.


it would be easy to do surely, i doubt there is any question of legality especially considering theyre both published by the same company, and they stand to gain and lose nothing from it.

however, i'm not so sure of caesar's victory anymore.. after having crushed half of Tamriel with the Legate's mask, he would surely want to partake in a victorious apple feast... and you know what happens, if you eat the apples.
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Amy Gibson
 
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Post » Sun Mar 06, 2011 12:55 pm

Yeah it's going to be awesome watching those tightly packed roman testudos walking over a mine field. :hubbahubba:

Or when they use radiation bombs on them like they did to Searchlight. The IL doesn't even know what radiation is, they would have no defense against it.


Well, that's what healing magic is for. What about CL how exactly would they defend against magi-genetical diseases?

Please tell me when a battlemage has done anything like what you mentioned in your second paragraph.


What? actually serving as battlemage or serving in recon forces or dabling in the darker arts?

In Oblivion? Never. But if we're talking about the almost invincible citywatch of Oblivion's Imperial City, then the very mortal members of CL will have no chance anyway.

If we're talking about the army of Cyrodill, that conquered a whole continent, then we also need to have a look at TES lore dating back all the way back to Arena, Daggefall, Battlespire and Redguard. The IL used magic as much as strategy and guile. If we're talking about the order of the Imperial Battlemages, then that's the very same order whose first and most prominent member was Zurin Arctus himself.

The Imperial Legion will have air souvereinity due to levitating battlemages and dragon steeds, they may even bring along one or two of Tiber Septim's flying dwemer fortresses, not all of them were destroyed in the conquest of Hammerfell. The IL's mage don't need to use the darker side of magic, but they can and in the past they had no qualms about using all their resources if they needed to.
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Oceavision
 
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Post » Sun Mar 06, 2011 10:54 am

Zimbabwe will own the US, I actually live in Africa(South Africa) and I've seen what the do to people. I've seen what they do to people with guns, they stand no chance. They come in hordes which will dominate the US army. Its like a Zombie Apocalypse except with Africans, no one will survive. They burn everything that tries even looks at them wrong!


Nuclear Bomb.

Where are your Gods now? :flame: :nuke: :nuke: :nuke: :nuke: :nuke: :nuke:

Anyways back on topic:

"Or when they use radiation bombs on them like they did to Searchlight. The IL doesn't even know what radiation is, they would have no defense against it."


Heal Spell, Cure Poison Spell, Cure Disease Spell

Dont need to know whats wrong, just start using restoration spells
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Toby Green
 
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Post » Sun Mar 06, 2011 10:25 am

it would be easy to do surely, i doubt there is any question of legality especially considering theyre both published by the same company, and they stand to gain and lose nothing from it.

I know you can't use assets from one bethesda game to another. Not sure if you were to recreate them yourself if thats against the rules.

Any way back on topic: how would the imperials respond to guns. We talked about the legion would be afraid of magic, but would the imperials fear guns?
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Anne marie
 
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Post » Sun Mar 06, 2011 10:56 am



"Or when they use radiation bombs on them like they did to Searchlight. The IL doesn't even know what radiation is, they would have no defense against it."


Heal Spell, Cure Poison Spell, Cure Disease Spell

Dont need to know whats wrong, just start using restoration spells

Im not sure what you'd call radiation but its not a disease I know that much. But how would they know they're infected until it's too late? They don't have geiger(?) counters like the people in fallout.
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Nikki Morse
 
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Post » Sun Mar 06, 2011 8:16 pm

I know you can't use assets from one bethesda game to another. Not sure if you were to recreate them yourself if thats against the rules.

Any way back on topic: how would the imperials respond to guns. We talked about the legion would be afraid of magic, but would the imperials fear guns?


Possibly a few, but Blunderbusses and such were present in Tameriel


"Im not sure what you'd call radiation but its not a disease I know that much. But how would they know they're infected until it's too late? They don't have geiger(?) counters like the people in fallout. "

Sickness, puking, ect
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josh evans
 
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Post » Sun Mar 06, 2011 9:15 pm

Possibly a few, but Blunderbusses and such were present in Tameriel


"Im not sure what you'd call radiation but its not a disease I know that much. But how would they know they're infected until it's too late? They don't have geiger(?) counters like the people in fallout. "

Sickness, puking, ect


They would cast cure disease/poison and it would do nothing. Healing spells might work temporarily but they would quickly be dying again.
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Ezekiel Macallister
 
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Post » Sun Mar 06, 2011 9:40 pm

Invisible Imperial Legion Battle Mages shooting fireballs, shock blasts, poisoned arrows at range and summoning Storm Atronachs = Caesar's Legion going down.

Nothing beats magic.

Great thread btw.
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Anna Watts
 
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Post » Sun Mar 06, 2011 9:01 pm

IL would accidently win, powerful. Invisibility, conjuration, healing, whatever. Send in your battle-mage battalion then it's over.


What battlemage battalion? Because in Oblivion, I didn't see a whole lot of battlemages running around, except during the mage's guild questline. And those guys were pretty inept and worthless.

For that matter, any battlemages they do have are not going to be the hyperoptimized murdermonsters that the player can turn into. They're going to be pretty weak, like all the other mages in Oblivion.

Now, I'd say that in terms of melee weaponry, the Imperial Legion has the advantage. They've got what looks like platemail armor and longswords. The plate is particularly relevant, given that the majority of Caesar's melee weapons are sharp cutting weapons like machetes, which are terrible for dealing with plate armor. Conversely, the IL longswords should easily pierce Caesar's converted football armor.

The equalizer here is the legion's technology. In particular, firearms. Guns of pretty much any sort make a mockery of platemail armor, and are a hell of a lot easier to produce and utilize on a large scale than mages. Ballistic fists will be pretty much unstoppable in melee, and legion vets tend to have upper tier weapons like chainsaws or 12.7mm SMGs.
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T. tacks Rims
 
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Post » Sun Mar 06, 2011 10:26 am

They would cast cure disease/poison and it would do nothing. Healing spells might work temporarily but they would quickly be dying again.


Says who? Cancer is known on Tamriel, and unless it's of the magical sort it's curable. But in the Fallout-world cancer isn't even a problem, radiation can be purged from your system and everything is fine. If we're talking technically here, then a simple "cure disease" spell will remove all forms of radiation poisoning.

And even if they couldn't manage to make a spell with the decrease radiation effect so that they don't get above 1000, they would quickly manage to steal all the CL's Radaway. But let's asume radiation is not counterable, wll once it has escalated that much, the tamrielic invaders will stop to restrain themselves, and then the fallouty humans wouldn't stand a chance against the nightmare that would be the tamrielic counter-strike.
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Brandon Wilson
 
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Post » Sun Mar 06, 2011 10:44 pm

A sturdy knight era shield can stop a point blank shotgun shell from a good ol' 12 gauge saw it on TV, it can be mangled by the ordeal but still...
. :gun: :deal:

if thats true...how many times can it stop it? cause noones just gonna shoot one bullet and be like.. oh im done you win lol
edit: also.... Deathclaws anyone? if CL somehow could find a way to duplicate the Enclaves mind control machines and put em on deathclaws that = INSTANT death for anyone no matter what... but im not saying they are im just saying if they could get deaethclaws to fight for them.
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Jaki Birch
 
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Post » Sun Mar 06, 2011 3:44 pm

Yeah, but CL doesn't have the ability to call on Divine Intervention :obliviongate:
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Enny Labinjo
 
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Post » Sun Mar 06, 2011 10:15 pm

What battlemage battalion? Because in Oblivion, I didn't see a whole lot of battlemages running around, except during the mage's guild questline. And those guys were pretty inept and worthless.


Oblivion is just one game out of a series of 6, and a written backstory that makes up for another 6 games, Battlespire alone had more IL magey-goodness than whole Oblivion. I didn't even know that there were Imperial Battlemages in Oblivion, and most of the Imperial Legion is just there for guard duty.

So when we're talking technical here, and lore doesn't count, did CL ever irradiate anyone ingame? Did they use firearms very often?


The equalizer here is the legion's technology. In particular, firearms. Guns of pretty much any sort make a mockery of platemail armor, and are a hell of a lot easier to produce and utilize on a large scale than mages. Ballistic fists will be pretty much unstoppable in melee, and legion vets tend to have upper tier weapons like chainsaws or 12.7mm SMGs.


1. Encounter
10000 Tamrielics vs. 10000 Falloutians ==> 6000 dead Tamrielics 2000 dead Falloutians.

2nd Encounter:
4000 Tamrielics + 8000 Zombies vs. 8000 Falloutians. ==> 1000 dead Tamrielics 8000 slain Zombies 2500 dead Falloutians.

3nd Encounter:
3500 Tamrielics + 11000 Zombies vs. 5500 Falloutians. ==> 500 dead Tamrielics 11000 slain Zombies 3000 dead Falloutians.

4th Encounter:
3000 Tamrielics + 14500 Zombies vs. 2500 Falloutians. ==> The end.


Or rather:

2nd Encounter:
1 Numidium vs. 8000 Falloutians ==> The end.
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Jade Payton
 
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Post » Sun Mar 06, 2011 4:45 pm

CL did in fact irradiate a whole NCR Camp (Search Light)...
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Juanita Hernandez
 
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Post » Sun Mar 06, 2011 3:22 pm

Oblivion is just one game out of a series of 6, and a written backstory that makes up for another 6 games, Battlespire alone had more IL magey-goodnes than whole Oblivion. I didn't even know that there were Imperial Battlemages in Oblivion, and most of the Imperial Legion is just there for guard duty.

So when we're talking technical here, and lore doesn't count, did CL ever irradiate anyone ingame? Did they use firearms very often?




1. Encounter
10000 Tamrielics vs. 10000 Falloutians ==> 6000 dead Tamrielics 2000 dead Falloutians.

2nd Encounter:
4000 Tamrielics + 8000 Zombies vs. 8000 Falloutians. ==> 1000 dead Tamrielics 8000 slain Zombies 2500 dead Falloutians.

3nd Encounter:
3500 Tamrielics + 11000 Zombies vs. 5500 Falloutians. ==> 500 dead Tamrielics 11000 slain Zombies 3000 dead Falloutians.

4th Encounter:
3000 Tamrielics + 14500 Zombies vs. 2500 Falloutians. ==> The end.


Or rather:

2nd Encounter:
1 Numidium vs. 8000 Falloutians ==> The end.


They irradiated searchlight, we KNOW it happened. You're talking about things that the IL MIGHT have done, or things you think they COULD do.

Got any examples of IL battlemages using zombies in battles?

Even if they did, you've just shown the CL wins at least the first few battles, after they see zombies the first time they start dismembering all corpses after every battle.

AFAIK they don't have access to a Numidium.
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Dalton Greynolds
 
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