10 things I dislike about Skyrim

Post » Wed Jun 13, 2012 4:38 pm

4. Hand holding meaning the GPS compass, fast travel and floating quest arrows and the fact that even if you turn these things off or choose not to fast travel it does not change the fact that the game was designed for you to use them.

Fast travel is the most counter intuative feature this game has with quest markers a close second.
Everything that's good about this game comes from NOT fast traveling and just exploring. The landscape, the random events, the details and quests you come across, seriously, some of the most interesting dungeons aren't even part of a quest you get from the cities/guilds.
User avatar
Guinevere Wood
 
Posts: 3368
Joined: Mon Dec 04, 2006 3:06 pm

Post » Wed Jun 13, 2012 12:03 pm

If you think the game is sooOOoo bad, why are you here wining about it? If it svcks sooOOOooo much why keep playing? Why not trade it in/ sell it for something you will like?

The off chance that my words or other people's words reach Beth so that they don't dumb down Fallout 4 even further, at least that's my reason.
User avatar
Joanne Crump
 
Posts: 3457
Joined: Sat Jul 22, 2006 9:44 am

Post » Wed Jun 13, 2012 1:50 pm

Fast travel is the most counter intuative feature this game has with quest markers a close second.
Everything that's good about this game comes from NOT fast traveling and just exploring. The landscape, the random events, the details and quests you come across, seriously, some of the most interesting dungeons aren't even part of a quest you get from the cities/guilds.
Fast travelling was in Oblivion and a version was in Morrowind - if you don't like it don't do it.
Travelling by foot is absolutely the way forward and always has been.
User avatar
Emily Martell
 
Posts: 3469
Joined: Sun Dec 03, 2006 7:41 am

Post » Wed Jun 13, 2012 3:44 pm

I dislike the lockpicking ability, I would like to see it like Fallouts system where you need a certain level to unlock level specific locks.
User avatar
Camden Unglesbee
 
Posts: 3467
Joined: Wed Aug 15, 2007 8:30 am

Post » Wed Jun 13, 2012 8:07 am

The off chance that my words or other people's words reach Beth so that they don't dumb down Fallout 4 even further, at least that's my reason.

Ding Ding Ding we have a winner.
User avatar
sarah taylor
 
Posts: 3490
Joined: Thu Nov 16, 2006 3:36 pm

Post » Wed Jun 13, 2012 3:16 am

1. The game is full of bugs, including the save killing type.
2. The Game is incredibly shallow and lack of depth.
3. No real Attributes, only red, green and blue.
4. Dialoge is atrious and the writing as well.
5. Respawn time for dungeons is way too high.
6. The game is way too easy at high levels. If you want the game to be harder you have to gimp your character.
7. No Weapon/Armor Degration.
8. Short Guild questlines.
9. No Skippable Tutorial.
10. No Custom Spellmaking.

Agree
User avatar
Melung Chan
 
Posts: 3340
Joined: Sun Jun 24, 2007 4:15 am

Post » Wed Jun 13, 2012 12:34 pm

The off chance that my words or other people's words reach Beth so that they don't dumb down Fallout 4 even further, at least that's my reason.

Well lets see, Skyrim is "dumb down" compared to the other elder scroll games but that is the way I think it was going anyway. Perhaps Beth. are trying to bring in new customers and to do this the game had to be open to any and all who pick it up, not just the "hard core" RPGer's out there. FO:3 is nothing like Fallout Tactics but many will say FO:3 was an awesome game but yet I found it "dumb down" compared to tactics, and I wasn't online whining/complaining about it, I played it and took it for what it was. Maybe some should try the same mind set for Skyrim and maybe then some might enjoy the game more. :biggrin:
User avatar
Angel Torres
 
Posts: 3553
Joined: Thu Oct 25, 2007 7:08 am

Post » Wed Jun 13, 2012 6:20 am

Well lets see, Skyrim is "dumb down" compared to the other elder scroll games but that is the way I think it was going anyway. Perhaps Beth. are trying to bring in new customers and to do this the game had to be open to any and all who pick it up, not just the "hard core" RPGer's out there. FO:3 is nothing like Fallout Tactics but many will say FO:3 was an awesome game but yet I found it "dumb down" compared to tactics, and I wasn't online whining/complaining about it, I played it and took it for what it was. Maybe some should try the same mind set for Skyrim and maybe then some might enjoy the game more. :biggrin:

I have no problem with having options that make the game more accessible for newcomers however give people who loved the series the option to play it the way it was meant to be played and making it more accessible does not mean you need to strip out so much content.
User avatar
Siidney
 
Posts: 3378
Joined: Fri Mar 23, 2007 11:54 pm

Post » Wed Jun 13, 2012 2:25 pm

Auto health regen and the red enemy blips on the compass.
User avatar
abi
 
Posts: 3405
Joined: Sat Nov 11, 2006 7:17 am

Post » Wed Jun 13, 2012 2:01 pm

Skyrim compared to Oblivion.... Oblivion won on that one. [I also love morrowind]. I hate...
10: Followers
9: Lockpicking
8: Quests
7: Stupid NPC
6: How bad the Dark Brother hood was compared to Oblivion
5: Dogs
4: Children
3: Enchanting Skill
2: Not having Acrobatics
1: Pretty unenjoyable guild questlines.

I completely love this game, and the combat the most. Just some things piss me off :/
User avatar
Robyn Lena
 
Posts: 3338
Joined: Mon Jan 01, 2007 6:17 am

Post » Wed Jun 13, 2012 3:41 am

If the game is so great why are you on this forum shouldn't you be playing it?
The off chance that my words or other people's words reach Beth so that they don't dumb down Fallout 4 even further, at least that's my reason.

The thing is, if you really can't even find a short list of things you "like" about a game, it's likely that there's no way the company would change the game enough that you would like it. It's not "well, I liked parts of it, but these other parts could be improved."

Not being able to list things you like about something strongly suggests that it's not something for you. That maybe, you should be looking for something you do like, not wasting your time talking about something you don't like at all.

:shrug:


edit: I mean, sure - I can list several things that I think are flawed or could be improved. But if I literally didn't like anything about a game? I wouldn't play it. Or even try to change it into something I would play. (ex: pretty much everything I've heard about the Souls games doesn't sound like something that I would enjoy. But that doesn't mean I'm going to start talking about all the changes they need to make so that I'll like it. I just don't play those games.)
User avatar
Chris Duncan
 
Posts: 3471
Joined: Sun Jun 24, 2007 2:31 am

Post » Wed Jun 13, 2012 5:58 am

edit: I mean, sure - I can list several things that I think are flawed or could be improved. But if I literally didn't like anything about a game? I wouldn't play it. Or even try to change it into something I would play. (ex: pretty much everything I've heard about the Souls games doesn't sound like something that I would enjoy. But that doesn't mean I'm going to start talking about all the changes they need to make so that I'll like it. I just don't play those games.)

You mean, if I don't like a game I shouldn't whinge about it and should just move on looking for a game I do like?
What is this nonsense you are talking!!
:sarc:

Seriously though, this day and age, if you don't like something, you can usually complain in some way.
Just the way the world is currently, oh, and it's only gonna get worse as time goes by.
Basing that on the fact that during my lifetime, things have only gone downhill.
Perhaps we humans are too smart now.
User avatar
cheryl wright
 
Posts: 3382
Joined: Sat Nov 25, 2006 4:43 am

Post » Wed Jun 13, 2012 12:17 pm

You mean, if I don't like a game I shouldn't whinge about it and should just move on looking for a game I do like?
What is this nonsense you are talking!!
:sarc:

Seriously though, this day and age, if you don't like something, you can usually complain in some way.
Just the way the world is currently, oh, and it's only gonna get worse as time goes by.
Basing that on the fact that during my lifetime, things have only gone downhill.
Perhaps we humans are too smart now.

whining? I'm not whining I'm pissed and trying to be somewhat civil about it. A game series that I counted as one of the best is taking a turn that I completely disagree with your damn right I'm going to voice my opinion.
User avatar
Sophie Morrell
 
Posts: 3364
Joined: Sat Aug 12, 2006 11:13 am

Post » Wed Jun 13, 2012 8:57 am

I don't know why so many people whine about the loss of the more 'traditional' attributes. The perk system more than makes up for them, and it's refreshing to play a game with new mechanics instead of the same old stuff.

Edit: very well said, Phon. People can complain all they like, and make assumptions about how terrible Bethesda is. But I'm sure they couldn't make a game better than Arena, much less Skyrim.

Also, if you REALLY can't think of 10 things you like about Skyrim, then perhaps you shouldn't play the game, and shouldn't be on its forums.
User avatar
Nienna garcia
 
Posts: 3407
Joined: Wed Apr 25, 2007 3:23 am

Post » Wed Jun 13, 2012 2:47 pm

I mean, sure - I can list several things that I think are flawed or could be improved. But if I literally didn't like anything about a game? I wouldn't play it. Or even try to change it into something I would play. (ex: pretty much everything I've heard about the Souls games doesn't sound like something that I would enjoy. But that doesn't mean I'm going to start talking about all the changes they need to make so that I'll like it. I just don't play those games.)

Said it a few times before, as have others. Guess I'll say it again- we (well, most of us I reckon) don't hate Skyrim. There are plenty of things most people like about it, and Beth is already fully aware of them and has been thoroughly back-patted for them. The beautiful open world, the (mostly) great looking and well animated NPC's and enemies, the adventure/exploration, etc. They get kudos from most everyone, for a lot of that kind of stuff- it's a big, beautiful open world game, no arguments there.

But when you like something and spend a lot of time with it, you inevitably notice all the warts and blemishes and things you wish it had, that it doesn't. And if you care about the future of the game and it's successors, you feel a duty to point out what you think is wrong, and how it could be made/done better. That's what we are doing. Well, at least it's what I am doing, can't speak for all.

So don't shout "HATER! Love it or LEAVE!" to people who post about what they think is wrong with the game. Chances are, they actually like Skyrim and just want to see TES get even better.
User avatar
suzan
 
Posts: 3329
Joined: Mon Jul 17, 2006 5:32 pm

Post » Wed Jun 13, 2012 9:52 am

I don't know why so many people whine about the loss of the more 'traditional' attributes. The perk system more than makes up for them, and it's refreshing to play a game with new mechanics instead of the same old stuff.

It should of had both i mean if your going to mimic fallout 3 do it right.
User avatar
lillian luna
 
Posts: 3432
Joined: Thu Aug 31, 2006 9:43 pm

Post » Wed Jun 13, 2012 7:57 am

a compass is one thing a compass with GPS is another (oh and it seems to be that thing from aliens that shows red dots for enemy locations)

Very true. I'll definately agree on that. You shouldn't know if there's just one bad guy around the corner or 5. I guess realistically you might be able to gauge via sound sometimes, but never an exact number. All you could know is that it sounds like there's just one or more than one. The lack of being surprised does detract from the fun of the game. Very rarely do you get surprised by enemies in this game. And when you do it's usually the most fun.
User avatar
NAtIVe GOddess
 
Posts: 3348
Joined: Tue Aug 15, 2006 6:46 am

Post » Wed Jun 13, 2012 12:31 am

There's only one thing really:
1. clearly Bethesda didn't employ the right people to make the game, because obviously all the people who could actually have Made It Great are here on this thread, and others liek it.
You guys must be really ticked off that your jobs - YOUR JOBS - were taken by a bunch of losers who Couldn't. Even. Make. A. Game. That. You. Liked.

That must svck, especially since you bought it and played it.
terrible.
really.

:biggrin:
:clap: Brilliant I tell you!
User avatar
Scott Clemmons
 
Posts: 3333
Joined: Sun Sep 16, 2007 5:35 pm

Post » Wed Jun 13, 2012 6:14 am

well you did say we can lists our likes so I'll try and balance things out a little here.



1) Visually appealing and interesting open world to explore. Dungeon variety is much improved from Oblivion.

2) New and varied crafting mechanics in the form of Smithing and cooking. Odd job tasks like wood chopping, crop harvesting, and mining add a small bit of flavor for the RPers out there.

3) Companions are much improved from Oblivion with the various world interaction commands. Marriage mechanic is shallow, but having an extra shop and money maker in your home is still an improvement over having nothing.

4) Necromancy has been added to the game in the form of raising dead enemies to fight as your minions. Highly requested feature that was implemented nicely and is enjoyable to play with.

5) Home improvements in the form of bookcases, dummies, and weapon holders is a big upgrade from the past ES games and makes decorating easier and more attractive.

6) I thought the theives guild was very well done aside from the standard challow dialouge and few choices that all the factions have. Questline is enjoyable, and there is a very noticeable sense of progression as shops move into the sewer, visual updates are made to the hideout, and the crime system influence is affected as the guild becomes stronger.

7) Archery is much more enjoyable than in past ES games. The perk tree for it is well done and makes archery a very viable primary damage dealer.

8) The perk system is a nice tool of progression. Yes, I like the perk system and don't miss the attribute system. I didn't mind the system Morrowind and Oblivion had, but I think the system was getting a bit old and needed to either be replaced or redone. Can the perk system be improved? yes, but I see perks as a strength of Skyrim that separates itself from the "Oh I gained a level. Let me pump all my lvl up points into intelligence and magic in order to cast spells better" mechanics that every other RPG does.

9) Dragons are well done. Yes, they appear too often and aren't strong enough, but I like the combat ai and their fight patterns. It adds an inovative and fresh combat situation that past ES games have never had.

10) Voice "shouts" are varied, useful, and enjoyable to use. Great addition.
User avatar
Makenna Nomad
 
Posts: 3391
Joined: Tue Aug 29, 2006 10:05 pm

Post » Wed Jun 13, 2012 1:20 pm

well you did say we can lists our likes so I'll try and balance things out a little here.



1) Visually appealing and interesting open world to explore. Dungeon variety is much improved from Oblivion.

2) New and varied crafting mechanics in the form of Smithing and cooking. Odd job tasks like wood chopping, crop harvesting, and mining add a small bit of flavor for the RPers out there.

3) Companions are much improved from Oblivion with the various world interaction commands. Marriage mechanic is shallow, but having an extra shop and money maker in your home is still an improvement over having nothing.

4) Necromancy has been added to the game in the form of raising dead enemies to fight as your minions. Highly requested feature that was implemented nicely and is enjoyable to play with.

5) Home improvements in the form of bookcases, dummies, and weapon holders is a big upgrade from the past ES games and makes decorating easier and more attractive.

6) I thought the theives guild was very well done aside from the standard challow dialouge and few choices that all the factions have. Questline is enjoyable, and there is a very noticeable sense of progression as shops move into the sewer, visual updates are made to the hideout, and the crime system influence is affected as the guild becomes stronger.

7) Archery is much more enjoyable than in past ES games. The perk tree for it is well done and makes archery a very viable primary damage dealer.

8) The perk system is a nice tool of progression. Yes, I like the perk system and don't miss the attribute system. I didn't mind the system Morrowind and Oblivion had, but I think the system was getting a bit old and needed to either be replaced or redone. Can the perk system be improved? yes, but I see perks as a strength of Skyrim that separates itself from the "Oh I gained a level. Let me pump all my lvl up points into intelligence and magic in order to cast spells better" mechanics that every other RPG does.

9) Dragons are well done. Yes, they appear too often and aren't strong enough, but I like the combat ai and their fight patterns. It adds an inovative and fresh combat situation that past ES games have never had.

10) Voice "shouts" are varied, useful, and enjoyable to use. Great addition.

Hey look someone who get's it! now I could sit here and pick apart all of this but that would be a waste of time because it is this persons OPINION.
User avatar
T. tacks Rims
 
Posts: 3447
Joined: Wed Oct 10, 2007 10:35 am

Post » Wed Jun 13, 2012 8:24 am

But I'm sure they couldn't make a game better than Arena, much less Skyrim.

If we're only allowed to criticize things we're better at than others then it means that not a lot of things will improve. For example, if I buy a car that doesn't start, should I complain to the dealer or should I just pay $400 a month to have thing rot in my driveway because after all, I couldn't even begin to know how to build a car in the first place--even if the car is a POS it's still better than anything I could ever build. So does that make it a good car? And does it only become a bad car when an individual who knows how to build a better car buys it? A little wordy but I hope the point is made.
User avatar
Prisca Lacour
 
Posts: 3375
Joined: Thu Mar 15, 2007 9:25 am

Post » Wed Jun 13, 2012 2:29 pm

whining? I'm not whining I'm pissed and trying to be somewhat civil about it. A game series that I counted as one of the best is taking a turn that I completely disagree with your damn right I'm going to voice my opinion.

I'm sorry, where did I say you was "whining"? I said you was "whinging", slight difference. I know it's splitting hairs, but then again, some of the things you "dislike" [about skyrim] are technically not much better.

Just seems to me that this forum is stuck in a rut. We are forever going to be arguing the same arguments, and it never matters who wins, cos tomorrow, well, there is a new argument about the same subject with a new winner.
User avatar
stacy hamilton
 
Posts: 3354
Joined: Fri Aug 25, 2006 10:03 am

Post » Wed Jun 13, 2012 12:53 am

Very true. I'll definately agree on that. You shouldn't know if there's just one bad guy around the corner or 5. I guess realistically you might be able to gauge via sound sometimes, but never an exact number. All you could know is that it sounds like there's just one or more than one. The lack of being surprised does detract from the fun of the game. Very rarely do you get surprised by enemies in this game. And when you do it's usually the most fun.

When I first started playin no HUD I had also turned the music all the way off and it was very late at night and my character was exploring the open world after dark along the edge of a dark cliff near a dark cave entrance and while I was peering in, trying to decide if I wanted to enter, a bandit got the jump on me, came out of nowhere and hit me. I about jumped out of my chair.
User avatar
Nicole Mark
 
Posts: 3384
Joined: Wed Apr 25, 2007 7:33 pm

Post » Wed Jun 13, 2012 10:59 am



If we're only allowed to criticize things we're better at than others then it means that not a lot of things will improve. For example, if I buy a car that doesn't start, should I complain to the dealer or should I just pay $400 a month to have thing rot in my driveway because after all, I couldn't even begin to know how to build a car in the first place--even if the car is a POS it's still better than anything I could ever build. So does that make it a good car? And does it only become a bad car when an individual who knows how to build a better car buys it? A little wordy but I hope the point is made.

Oh, by all means criticize. This is mostly aimed at those people who say 'The Devs don't know how to do anything, they had to stick to their precious release date and they have no vision'. Also at those who have nothing constructive to say, they simply whine about this and that without suggesting any possible improvements.

whining? I'm not whining I'm pissed and trying to be somewhat civil about it. A game series that I counted as one of the best is taking a turn that I completely disagree with your damn right I'm going to voice my opinion.


I'm sorry, but in my book you are. You're saying 'oh x is terrible!' instead of 'I don't like x, it could be improved by changing y and adding z'.
User avatar
FirDaus LOVe farhana
 
Posts: 3369
Joined: Thu Sep 13, 2007 3:42 am

Post » Wed Jun 13, 2012 1:06 pm

When I first started playin no HUD I had also turned the music all the way off and it was very late at night and my character was exploring the open world after dark along the edge of a dark cliff near a dark cave entrance and while I was peering in, trying to decide if I wanted to enter, a bandit got the jump on me, came out of nowhere and hit me. I about jumped out of my chair.

I love those moments, my heart, not so much.
I turn the music volume right down to nothing on pretty much every game I play. (Except modern time games where there is music for real, as in a radio or club)
Really adds to the game when you can hear everything before you lay eyes on it.
User avatar
Auguste Bartholdi
 
Posts: 3521
Joined: Tue Jun 13, 2006 11:20 am

PreviousNext

Return to V - Skyrim