10 things I dislike about Skyrim

Post » Wed Jun 13, 2012 12:15 am

Oh, by all means criticize. This is mostly aimed at those people who say 'The Devs don't know how to do anything, they had to stick to their precious release date and they have no vision'. Also at those who have nothing constructive to say, they simply whine about this and that without suggesting any possible improvements.

Just because you don't have a degree in gamemaking and experience in the field, and don't know exactly HOW to fix some particular problem with a game, doesn't mean you can't recognize it's a problem, and complain about it. Realizing something is bad/deficient/broken/etc (after enough diligent and vocal customers have pointed it out to them) and figuring out how to fix it, is Bethesda's job.
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Craig Martin
 
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Post » Wed Jun 13, 2012 3:25 am



Just because you don't have a degree in gamemaking and experience in the field, and don't know exactly HOW to fix some particular problem with a game, doesn't mean you can't recognize it's a problem, and complain about it. Realizing something is bad/deficient/broken/etc (after enough diligent and vocal customers have pointed it out to them) and figuring out how to fix it, is Bethesda's job.

Bethesda know A LOT more about how to make an Elder Scrolls game than us. Criticizing them isn't helping anything - you never know what they're planning to release, and they sure as heck know what direction their game needs to go in.

Anyway, we're getting off topic.
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maddison
 
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Post » Wed Jun 13, 2012 12:44 am

Oh, by all means criticize. This is mostly aimed at those people who say 'The Devs don't know how to do anything, they had to stick to their precious release date and they have no vision'. Also at those who have nothing constructive to say, they simply whine about this and that without suggesting any possible improvements.



I'm sorry, but in my book you are. You're saying 'oh x is terrible!' instead of 'I don't like x, it could be improved by changing y and adding z'.

To the first part I don't think there are any people in this thread that fall under the 'The Devs don't know how to do anything, they had to stick to their precious release date and they have no vision'

to the second part are you out of your mind the title of this thread is things I dislike not the things that are terrible and if bethesda couldn't read between the line of what I typed and tell what I want improved it truly is a hopeless cause.
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Emma Parkinson
 
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Post » Wed Jun 13, 2012 4:26 am

Bethesda know A LOT more about how to make an Elder Scrolls game than us. Criticizing them isn't helping anything - you never know what they're planning to release, and they sure as heck know what direction their game needs to go in.

Anyway, we're getting off topic.

But that's wrong.

There is no benefit in blindly defending games and kissing up to developers by saying that there is nothing wrong. This behavior is actually the cause of games getting worse. When the devs think they have nothing to improve because people say the game is perfect, nothing will ever be improved.

What happened to wanting more out of your game?

Criticism is the only way for the developers to see what is wrong with their game and improve on it, making it better for everyone.
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Kellymarie Heppell
 
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Post » Wed Jun 13, 2012 2:14 am

Bethesda know A LOT more about how to make an Elder Scrolls game than us. Criticizing them isn't helping anything - you never know what they're planning to release, and they sure as heck know what direction their game needs to go in.

Of course they know more about the game than any of us, having made it. Doesn't mean they didn't screw anything up, though. And forums are for both back-slapping and criticism, and if they don't want to hear any criticism, then I'm sure they wouldn't maintain any forums like this. Or they'd boot anybody who complained. But that wouldn't make for much of a forum when all you hear is the lovey dovey stuff, now would it? So, we'll criticize if we feel like it, as opposed to blindly and silently swallowing down all the bugs and bad game design decisions like good little troopers.
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katsomaya Sanchez
 
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Post » Wed Jun 13, 2012 11:13 am

Guess I'll say it again- we (well, most of us I reckon) don't hate Skyrim.

You have to admit that there are a few "negative" posters who come across that way.


And it's hard to interpret this exchange:

What are 10 things you love about "Skyrim"?


Such a list could not be made by me

In any other way than profoundly negative. They can't list 10 positive things? And later, after mentions of other negatives, ups it to "I should have made a list of 50 dislikes"?

That doesn't sound like someone who likes a game/series and would like to see it improve. That sounds like someone playing the wrong game. To me at least. :shrug:

But this is a distraction from the main topic, so I'll go.
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Danny Blight
 
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Post » Wed Jun 13, 2012 2:44 pm

horrible companions.
Boring questlines
Too many Kill X Get Y Go to Z
bugs and glitches
1.5 patch screws up archery
Removing quest markers can lead to finishing a quest deemed IMpossible(e.g. talk to X, but if you turn off quest marker, you dont even know where he is)
Quest details are crap.(Talk to Degaine. Ok, if you leave this quest for 2 weeks and you come back to do it, you are thinking ... what the hell is this quest for?)
Lockpicking has no meaning. If run out of lockpicks there should be a bashlock option.
Food system is useless
No point in smithing.
Game gets BORING after lv 40+, you 1hko most enemies basically, unless you choose to make yourself normal.
Horrible physics and animations.

Most of these are solved by mods, but dont forget the console players.
I dont want to see gamesas following EA's footstep but i think they are already halfway there, which means no hope.

the MOST annoying issue is the bugs/glitches. True there will be numerous bugs upon release, but the fact bethesda did not bother to fix some, that is a bad company.
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kyle pinchen
 
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Post » Wed Jun 13, 2012 8:11 am

I can basically sum this thread up with "tl;dr it isn't Morrowind with better graphics"

As far as bugs - how many open world games don't have them out the wazoo? How many RPGs? Guess what happens when you combine the two. Why are people constantly so surprised about this?
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Thomas LEON
 
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Post » Wed Jun 13, 2012 5:27 am

I can basically sum this thread up with "tl;dr it isn't Morrowind with better graphics"

As far as bugs - how many open world games don't have them out the wazoo? How many RPGs? Guess what happens when you combine the two. Why are people constantly so surprised about this?

I like daggerfall more then morrowind. and for the record morrowind or daggerfall with or without skyrims graphics are better RPGs by a huge margin.
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JLG
 
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Post » Wed Jun 13, 2012 5:35 am

You have to admit that there are a few "negative" posters who come across that way.


And it's hard to interpret this exchange:






In any other way than profoundly negative. They can't list 10 positive things? And later, after mentions of other negatives, ups it to "I should have made a list of 50 dislikes"?

That doesn't sound like someone who likes a game/series and would like to see it improve. That sounds like someone playing the wrong game. To me at least. :shrug:

But this is a distraction from the main topic, so I'll go.

:facepalm: Let me interpret it for you note that I did not use the word Hate in my topic I also would not put love in such a topic title does that clear things up? probably not :shrug:

Profoundly negative? you mean the truth?
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Shae Munro
 
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Post » Wed Jun 13, 2012 12:06 am


I like daggerfall more then morrowind. and for the record morrowind or daggerfall with or without skyrims graphics are better RPGs by a huge margin.

In your opinion. Other may have a different opinion. Does that make them wrong?


Profoundly negative? you mean the truth?


Again, this is all opinion. Just because you're negative about Skyrim doesn't mean that everyone should be. If anything, there's more proof that Skyrim is the greatest TES yet - rave reviews, record sales and a huge jump in the number of new players.
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Shannon Lockwood
 
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Post » Wed Jun 13, 2012 8:58 am

In your opinion. Other may have a different opinion. Does that make them wrong?



Again, this is all opinion. Just because you're negative about Skyrim doesn't mean that everyone should be. If anything, there's more proof that Skyrim is the greatest TES yet - rave reviews, record sales and a huge jump in the number of new players.

You speak of opinions but apparently mine is void.

again you say it's all opinion and your right it is all opinion in my opinion it is the truth, I think you have some strange idea that just because I dislike this game that everything i say is fact and everyone must share my opinion you would be wrong i have no problem with the fact that people like it but please in the future respect my right to dislike it just as you like it.
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Sweets Sweets
 
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Post » Wed Jun 13, 2012 11:24 am



You speak of opinions but apparently mine is void.

again you say it's all opinion and your right it is all opinion in my opinion it is the truth, I think you have some strange idea that just because I dislike this game that everything i say is fact and everyone must share my opinion you would be wrong i have no problem with the fact that people like it but please in the future respect my right to dislike it just as you like it.

I understand if you dislike it (although I'd rather you weren't so negative ...), but you stated that you 'weren't being profoundly negative, you were stating the truth' and 'Morrowind and Daggerfall would be better RPGs if they had Skyrim's graphics'. You've said that, because you think something, it has to be true.

And yes, in my mind your opinions are void, because they clash with my opinions. That doesn't mean you shouldn't have them at all, it just means that I don't agree with them.

Anyway, we're getting way off topic. Plus I don't particularly want to argue over this.
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Teghan Harris
 
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Post » Wed Jun 13, 2012 1:47 pm

Everyone is entitled to their own opinion about Skyrim.
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Kat Lehmann
 
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Post » Wed Jun 13, 2012 1:52 pm

I don't know if I have 10 complaints worth putting up.... 1. Ease of the game after level 45 or so. By level 50 you're god-like. By the time my highest character reached level 61 there were few things he couldn't simply roll right over with a multiple variety of melee or magick. The thing should be challenging all the way to 81. You should need super-high armor ratings and weapons to be able to survive. I hope this is fixed one day.

2. Screen freezes. No further comment necessary

3. Stupid bad guys. Look, even the dimmest among us wouldn't see their buddy dead on the ground with an arrow sticking out of his forehead and say "Huh, I guess I just have just been hearing things".

4. Going through doorways. On Xbox this can take up to minute sometimes. I don't know what the technological reasons are for it; I'm sure Beth didn't just do it for the helluva it. But it really svcks. Especially when you leave somewhere and then remember as soon as you walk out that you forgot to grab something.

5. DESTRUCTION: this should have been complaint #2. My current character is trying so hard to make a go of it with Destruction and it's just pathetic. I always end up using the bow because it actually causes significant damage. The Destruction tree should have had the 50% stagger perk like the Archery tree does. I'm well aware that you can stagger when dual casting if you have the perk but often times the controller doesn't respond correctly and you end up with a mace in the face. A series of perks that gave a 15%, then 25%, and then 50% chance of stagger with a one handed cast would have made a huge difference. Destruction also seems to level up slowly. I don't know if that's true, but it does seem like it. And you can't use area Destruction spells with followers. Lame, lame, lame.

Oh, and no sneak bonus with Destruction. What's up with that? Why should someone be extra vulnerable to a sneak attack with a sword or bow but not an ice spike in the back?

If ease of game is my #1 complaint, Destruction is 1A.

That's really all there is that I want to bother to complain about. And with the exception of #4, they're all fixes that could possibly be integrated into the game. Other than that, greatest game I've ever played.
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Ash
 
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Post » Wed Jun 13, 2012 9:03 am

I don't know if I have 10 complaints worth putting up.... 1. Ease of the game after level 45 or so. By level 50 you're god-like. By the time my highest character reached level 61 there were few things he couldn't simply roll right over with a multiple variety of melee or magick. The thing should be challenging all the way to 81. You should need super-high armor ratings and weapons to be able to survive. I hope this is fixed one day.

2. Screen freezes. No further comment necessary

3. Stupid bad guys. Look, even the dimmest among us wouldn't see their buddy dead on the ground with an arrow sticking out of his forehead and say "Huh, I guess I just have just been hearing things".

4. Going through doorways. On Xbox this can take up to minute sometimes. I don't know what the technological reasons are for it; I'm sure Beth didn't just do it for the helluva it. But it really svcks. Especially when you leave somewhere and then remember as soon as you walk out that you forgot to grab something.

5. DESTRUCTION: this should have been complaint #2. My current character is trying so hard to make a go of it with Destruction and it's just pathetic. I always end up using the bow because it actually causes significant damage. The Destruction tree should have had the 50% stagger perk like the Archery tree does. I'm well aware that you can stagger when dual casting if you have the perk but often times the controller doesn't respond correctly and you end up with a mace in the face. A series of perks that gave a 15%, then 25%, and then 50% chance of stagger with a one handed cast would have made a huge difference. Destruction also seems to level up slowly. I don't know if that's true, but it does seem like it. And you can't use area Destruction spells with followers. Lame, lame, lame.

Oh, and no sneak bonus with Destruction. What's up with that? Why should someone be extra vulnerable to a sneak attack with a sword or bow but not an ice spike in the back?

If ease of game is my #1 complaint, Destruction is 1A.

That's really all there is that I want to bother to complain about. And with the exception of #4, they're all fixes that could possibly be integrated into the game. Other than that, greatest game I've ever played.

i agree, destruction is weak.
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Ross Zombie
 
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Post » Wed Jun 13, 2012 3:00 am

10(or more) things I dislike about Skyrim

1. Repetitive dialog and terrible writing (a lot of the books are ok)

Subjective, and no worse than Morrowind or Oblivion's writing and dialogue.

2. Lack of magic options, here is a list of magic from other TES games that are no longer in.

Open Lock - not needed
Lock - really not needed
Burden - not needed (essentially ineffective in past games)
Water Walking - not needed; no areas which you are required to go across water
Levitation - not compatible with current game design
Slow Fall - see above
Feather - might be nice, but not missed.
Bound Armour's - Agreed, missed.
a lot of Bound Weapons - Agreed, missed.
Summon : Ghost,Scamp,Clannfear,Spider Daedra,Wraith,Lich,Xivila,Skeleton,Zombie,Bonelord,Golden Saint,Bonewalker,Hunger,Winged Twilight. - Agreed, missed.
Jump - Meh, not missed.
Weakness to Fire,Frost,Shock,Poison,Magicka - Could definitely serve a purpose. I don't miss it, but I was never big with Destruction.
Silence - Not missed
Sound - Not missed
Chameleon - kinda missed
Blind - Not missed
Reflect - would be nice
Fortify : health,magicka, attribute,fatigue,skill - Yes, would be nice
Mark - Agreed, I would like these
Recall - Same as above
Sleep - Not missed
Sanctuary - Not missed
Elemental Poison - Sure, I suppose
Swift Swim - Not missed
Detect Enchantments - Not really needed
Detect Key - Not really needed
Divine and Almsivi Interventions - Would definitely be nice

My responses to each spell effect within the quotes. Most of these that were removed were filler effects that aren't needed.

3. Lack of weapon options spear,melee staff,crossbow,throwing weapons,short swords and clubs all of which have been in TES games before.

In the order that you listed them: Not missed but would be nice, would be nice, not missed, definitely missed, are essentially now One Handed swords, would be nice.

4. Hand holding meaning the GPS compass, fast travel and floating quest arrows and the fact that even if you turn these things off or choose not to fast travel it does not change the fact that the game was designed for you to use them.

You can disregard fast travel just fine. These are not "hand holding" features. They remove needless tedium from past games.

5. Worlds interaction with you seems non existant except for the occasional guard who will randomly mention something you have done or something you are good at, unfortunately these are souless reactions a couple of examples are a guard will ask you to enchant his sword you cant(I would love to enchant stuff for them) or if you are a werewolf and kajht they will still mention the fur in your ears.

You are actually wrong, there is plenty of interaction that is acknowledged.

6. Easy EASY game the only time I can die is if i crank the difficulty all the way up and I start getting careless.

No.

7. Lack of attributes makes characters feel less unique and the perks are often usless.

Attributes added nothing that perks don't. Literally everything that attributes covered in past games is currently covered by perks. Characters are far more unique now than they ever were before.

8. No real inovation in the series, all they seem to do was make it prettiure, other then that they brought back randomised quests(daggerfall)

Sure, there is plenty of innovation.

9. Not being able to walk through a town without starting conversations that lead to quests
(I just want to walk to the store) and if you don't sit there and listen to the converstion then and there it is gone forever.

A quest is never "gone forever".

10. The journal or should I say the lack thereof

Special mentions : Short guild quests and gender specific clothes

Feel free to make your own list of Dislike or Likes about TES Skyrim

There is nothing wrong with the journal system.

I do agree that the guild questlines (at least the College of Winterhold, I haven't played the others) could stand to be longer.
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Heather beauchamp
 
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Post » Wed Jun 13, 2012 1:45 am

Said it a few times before, as have others. Guess I'll say it again- we (well, most of us I reckon) don't hate Skyrim. There are plenty of things most people like about it, and Beth is already fully aware of them and has been thoroughly back-patted for them. The beautiful open world, the (mostly) great looking and well animated NPC's and enemies, the adventure/exploration, etc. They get kudos from most everyone, for a lot of that kind of stuff- it's a big, beautiful open world game, no arguments there.

But when you like something and spend a lot of time with it, you inevitably notice all the warts and blemishes and things you wish it had, that it doesn't. And if you care about the future of the game and it's successors, you feel a duty to point out what you think is wrong, and how it could be made/done better. That's what we are doing. Well, at least it's what I am doing, can't speak for all.

So don't shout "HATER! Love it or LEAVE!" to people who post about what they think is wrong with the game. Chances are, they actually like Skyrim and just want to see TES get even better.

Except this doesn't apply to people who state that they can't list what they like about the game. Thus, they are not just pointing our areas where the game can be better - they are whining for the sake of whining. They are acting like spoiled children throwing a temper tantrum because they didn't get their way.

But on the flip side - those of us who do like it have the same right to express what we do like, because we don't want Bethesda to implement your ideas, because we like the direction that Bethesda took, and feel that your ideas would be taking the franchise backwards.

*"you" general, not "you" specific

I am a fan of TES since Morrowind, and if the series returned to attributes, dice rolls, and many of the other things people complain about, I would consider that a huge step backwards. I want Bethesda to continue on the path they are - the current direction is a clear improvement over the past in my eyes.

Nope - that's not to say it's perfect, there are definitely improvements that can be made.

But those improvements aren't attributes, acrobatics, or mindless tedium that only serve to punish the player.
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Pumpkin
 
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Post » Wed Jun 13, 2012 12:53 am

Subjective, and no worse than Morrowind or Oblivion's writing and dialogue.



My responses to each spell effect within the quotes. Most of these that were removed were filler effects that aren't needed.



In the order that you listed them: Not missed but would be nice, would be nice, not missed, definitely missed, are essentially now One Handed swords, would be nice.



You can disregard fast travel just fine. These are not "hand holding" features. They remove needless tedium from past games.



You are actually wrong, there is plenty of interaction that is acknowledged.



No.



Attributes added nothing that perks don't. Literally everything that attributes covered in past games is currently covered by perks. Characters are far more unique now than they ever were before.



Sure, there is plenty of innovation.



A quest is never "gone forever".



There is nothing wrong with the journal system.

I do agree that the guild questlines (at least the College of Winterhold, I haven't played the others) could stand to be longer.

Open lock not needed? Are you freaking kidding me?
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Etta Hargrave
 
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Post » Wed Jun 13, 2012 9:25 am

Of course they know more about the game than any of us, having made it. Doesn't mean they didn't screw anything up, though. And forums are for both back-slapping and criticism, and if they don't want to hear any criticism, then I'm sure they wouldn't maintain any forums like this. Or they'd boot anybody who complained. But that wouldn't make for much of a forum when all you hear is the lovey dovey stuff, now would it? So, we'll criticize if we feel like it, as opposed to blindly and silently swallowing down all the bugs and bad game design decisions like good little troopers.

The problem isn't complaining about things you don't like...

The problem is:

1.) stating your complaints as though they are global issues. The removal of attributes is not a global concern. Many people, myself included, like the removal of attributes, and prefer the new system to the old. State that you don't prefer the newer system. That's fine. Don't state, as though it is an irrefutable global fact, that the new system is broken. Kind of like what you did by claiming "bad game design decisions"... what "bad game design decisions"? I don't see any. Or like you did by stating "good little troopers" - what, so if we like the current game design decisions, then we are just mindless sheep who have no free thought of our own, only what Bethesda tells us to think? That transitions perfectly into my next point:

2.) using insults and emotional sensationalism to make your point. Terms like "hand holding", "dumbing down", "marketed towards casuals", this is not criticism, it's insulting - towards the devs, towards people who like the current product and vision. These are insulting terms that are based in nothing more than irrational emotional sensationalism. This is not criticism.

3.) also - blatantly lying and ignoring of the facts. While one may prefer the attribute system over the perks system (a valid opinion - one I disagree with greatly, but valid), it is a blatant lie and ignoring of the factual state of the game when people say things like perks don't cover what attributes cover. Yes - they do. Everything that attributes covered from the past 2 games is covered - in some way - through the current attributes and perks. The only thing not covered is Speed, but even that has a related (but certainly not the same, no) feature in the sprint feature. Don't like the implementation? Valid argument. Claiming the new system offers less? Invalid statement - everything in the past game is in the current game. The implementation is simply different.
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jennie xhx
 
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Post » Wed Jun 13, 2012 8:46 am

Open lock not needed? Are you freaking kidding me?

Nope, I'm not kidding, and it's not needed.

There is an entire skill dedicated to opening locks.
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Toby Green
 
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Post » Wed Jun 13, 2012 8:52 am

Auto health regen and the red enemy blips on the compass.

I turned the HUD completely off and it has made my game so much better. Health obviously still auto-regens, but it's more interesting when you can't see it. It makes the game more challenging when you have to go off of the sounds or just generally guessing when it's the best time to pop a health potion.
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Laura Tempel
 
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Post » Wed Jun 13, 2012 12:58 am

The problem isn't complaining about things you don't like...

The problem is:

1.) stating your complaints as though they are global issues. The removal of attributes is not a global concern. Many people, myself included, like the removal of attributes, and prefer the new system to the old. State that you don't prefer the newer system. That's fine. Don't state, as though it is an irrefutable global fact, that the new system is broken. Kind of like what you did by claiming "bad game design decisions"... what "bad game design decisions"? I don't see any. Or like you did by stating "good little troopers" - what, so if we like the current game design decisions, then we are just mindless sheep who have no free thought of our own, only what Bethesda tells us to think? That transitions perfectly into my next point:

2.) using insults and emotional sensationalism to make your point. Terms like "hand holding", "dumbing down", "marketed towards casuals", this is not criticism, it's insulting - towards the devs, towards people who like the current product and vision. These are insulting terms that are based in nothing more than irrational emotional sensationalism. This is not criticism.

3.) also - blatantly lying and ignoring of the facts. While one may prefer the attribute system over the perks system (a valid opinion - one I disagree with greatly, but valid), it is a blatant lie and ignoring of the factual state of the game when people say things like perks don't cover what attributes cover. Yes - they do. Everything that attributes covered from the past 2 games is covered - in some way - through the current attributes and perks. The only thing not covered is Speed, but even that has a related (but certainly not the same, no) feature in the sprint feature. Don't like the implementation? Valid argument. Claiming the new system offers less? Invalid statement - everything in the past game is in the current game. The implementation is simply different.

Don't get your nickers in a twist over that guy. All he does is hurl insults at anyone who likes the game. One would almost think he's a disgruntled ex-Bethesda employee that got fired for being terrible at his job. Anyway, the ignore feature works wonders on this forum. I highly recommend it.
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Kaley X
 
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Post » Wed Jun 13, 2012 2:18 am

whining? I'm not whining I'm pissed and trying to be somewhat civil about it. A game series that I counted as one of the best is taking a turn that I completely disagree with your damn right I'm going to voice my opinion.

Dude... Star Wars episode 4 rocked (yeah, I'm old). Empire Strikes Back was even better. Then came Return of the Jedi. The introduction of the Ewoks hurt the "series" a bit, but it was still reparable. Then came Jar Jar Binks. You know what I did? I stopped taking the series seriously. I never went to the theater to watch another episode; instead I waited until they came out on DVD (not even going to spring for Blu Ray). It was over for me after Jar Jar. You know what I didn't do? Find the nearest Star Wars forum and piss in everyone's soup. If they liked it, fine (and there were lots of people who did). I didn't. Seriously, bro. You have issues. If Skyrim is your Jar Jar, forget about it. Go find something more interesting instead of obsessing over it.

The other interesting thing is the position of the so-called Purists. As if the TES series hasn't changed at all with every successive release. Cha... give me a break.
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Melly Angelic
 
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Post » Wed Jun 13, 2012 2:25 am

Don't get your nickers in a twist over that guy. All he does is hurl insults at anyone who likes the game. One would almost think he's a disgruntled ex-Bethesda employee that got fired for being terrible at his job. Anyway, the ignore feature works wonders on this forum. I highly recommend it.

Ah, Plebie. It's humorous to see that you got so hot and bothered about my opinions that you feel the need to insult me personally in a conversation that has nothing to do with you. I'm flattered! Oh, I love you too. :tops:
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Carolyne Bolt
 
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