So I think I'm done playing this game

Post » Tue Jun 05, 2012 4:35 pm

I loved Oblivion, Fallout 3 and New Vegas. I liked Skyrim at first but now at about 50 hours in I just don't even want to play it any more. I've conquered Alduin, saved the world and almost single handedly won the civil war for the Imperials. I still get treated like crap by almost every NPC. So then I try to kill them, but half the named people in the game are unkillable. I instead retreat to my house in Solitude. None of my mannequins work, half my weapon racks don't work. My wife charges me money to get some items from her, so I punch her one time. I yield but she refuses to accept so I kill her. I am the ARCH MAGE OF THE COLLEGE but I am expelled for killing her like I am just an apprentice. Also kind of crazy that they even knew I killed her since I did it in my own house which is on the other side of Skyrim from the college.

Walk outside and guards tell me I fetch mead for the companions even though I'm the damn boss. Some thug wants me to help him steal money, and I can't refuse. I am forced by the game to be a common criminal or have a quest stuck in my log forever. Go out into the wild and single handedly take down an Ancient Dragon, and a thief who witnessed the entire event walks up right after and demands my money as if I'm some kind of pushover.

Yeah, gonna trade this in tomorrow and problably get New Vegas again. Definitely not even close to as immersive as Oblivion was.

Have fun, then. If you were expecting Bethesda to actually read this forum, then I'm sorry to say that you're deluding yourself. Todd Howard hasn't come on here since the release of Oblivion (back when I was still a lurker... Ahh, the good ol' days), and I doubt he's going to come here now with the buckets of money he's getting for Skyrim. I agree with all your complaints, but that last line is completely pointless. Bethesda does not care that you are returning their game - you are one among many, many other satisfied gamers.

Oh, and if you're going to get New Vegas again, may I suggest some of the wonderful mods on New Vegas Nexus? They've helped a ton with smoothing things out for me, as well as adding some new content.
User avatar
James Potter
 
Posts: 3418
Joined: Sat Jul 07, 2007 11:40 am

Post » Tue Jun 05, 2012 7:32 am

Considering you have one of the best albums as an avatar I would think you would know better. I'm not even going to point out why the first sentence of your argument isn't true, you should figure that out by yourself if you've even been to another forum.

Secondly...an appreciation thread is far different then a complaint thread. The only reason they are even posted is because of the stupor of complaints that are made IN A NEW THREAD. They don't even bother stating it in the threads that already pointed it out. That's the problem.
How is that really a problem when the old threads will just die and get lost in the pages of the forum? It would only be really a problem if there were multiple threads like these on the front page at the same time, and I don't usually see that happening.
User avatar
Jonathan Egan
 
Posts: 3432
Joined: Fri Jun 22, 2007 3:27 pm

Post » Tue Jun 05, 2012 7:29 am

How is that really a problem when the old threads will just die and get lost in the pages of the forum? It would only be really a problem if there were multiple threads like these on the front page at the same time, and I don't usually see that happening.

Are you serious? Look at the front page ... Then comeback in 2 hours you'll see two knew ones. I've been lurking these forums for the past two days.
User avatar
Sylvia Luciani
 
Posts: 3380
Joined: Sun Feb 11, 2007 2:31 am

Post » Tue Jun 05, 2012 11:13 am

How is that really a problem when the old threads will just die and get lost in the pages of the forum? It would only be really a problem if there were multiple threads like these on the front page at the same time, and I don't usually see that happening.
We must beat our points into Bethesdas head so they listen to what we have to say.

Then hopefully they fix what we want fixed.
User avatar
Johnny
 
Posts: 3390
Joined: Fri Jul 06, 2007 11:32 am

Post » Tue Jun 05, 2012 8:37 pm

We must beat our points into Bethesdas head so they listen to what we have to say.

Then hopefully they fix what we want fixed.

The only thing I've EVER seen Bethesda take notice of that changed the way they made the game was mods.
User avatar
Rebekah Rebekah Nicole
 
Posts: 3477
Joined: Fri Oct 13, 2006 8:47 pm

Post » Tue Jun 05, 2012 7:54 pm

We must beat our points into Bethesdas head so they listen to what we have to say.

Then hopefully they fix what we want fixed.

Yeah... Bethesda has a ton of money, I doubt they care about the people posting on their forum...

I... I miss being loved. ;-;
User avatar
Samantha Jane Adams
 
Posts: 3433
Joined: Mon Dec 04, 2006 4:00 pm

Post » Tue Jun 05, 2012 2:17 pm

The only thing I've EVER seen Bethesda take notice of that changed the way they made the game was mods.
Yes its a vein hope.

I just hope they listen and add some content threw their expansion packs.

The other thing I want fixed is the idiotic bugs that plague this game.
User avatar
Brooke Turner
 
Posts: 3319
Joined: Wed Nov 01, 2006 11:13 am

Post » Tue Jun 05, 2012 9:40 pm

Yeah... Bethesda has a ton of money, I doubt they care about the people posting on their forum...

I... I miss being loved. ;-;
No company cares about anybody as long as they get richer.

:slap: Its ok.
User avatar
alyssa ALYSSA
 
Posts: 3382
Joined: Mon Sep 25, 2006 8:36 pm

Post » Tue Jun 05, 2012 5:44 am

Beat it in 50 hours eh? hmm...
User avatar
megan gleeson
 
Posts: 3493
Joined: Wed Feb 07, 2007 2:01 pm

Post » Tue Jun 05, 2012 2:20 pm

This I agree with completely. I feel like people are complaining just for the sake of complaining. But that happens with every new game that comes out.. I think advertising techniques get people so excited about new games that after the first few weeks of "this is the best game ever!" the only thing people look for are the flaws. Everyone who is still enjoying Skyrim, their voices go unheard, well because they are too immersed in playing the game.

Agreed. The only reason why I'm not playing more is because I accidentally wiped my 95 hours deep character (along with every other X-Box 360 save I had :(), and I really loved the character and build, so I don't really feel like playing another character build at the moment, but I also don't know if I feel like replaying 95 hours of content to get back to where I was, hehe.
User avatar
Raymond J. Ramirez
 
Posts: 3390
Joined: Sun Oct 14, 2007 8:28 am

Post » Tue Jun 05, 2012 9:48 am

Yes its a vein hope.

I just hope they listen and add some content threw their expansion packs.

The other thing I want fixed is the idiotic bugs that plague this game.

The bugs never get perfectly fixed as we all are players of at least one or more of the other elder scrolls games. In terms of expansions, I think they have a good very good idea of what to throw at us...it's like they already made subtle hints in the game what those expansions will be in a way. Guess only time will tell
User avatar
Ysabelle
 
Posts: 3413
Joined: Sat Jul 08, 2006 5:58 pm

Post » Tue Jun 05, 2012 9:29 pm

The bugs never get perfectly fixed as we all are players of at least one or more of the other elder scrolls games. In terms of expansions, I think they have a good very good idea of what to throw at us...it's like they already made subtle hints in the game what those expansions will be in a way. Guess only time will tell
I know all bugs never get fixed but this game has major glaring bugs, I never encountered huge bugs in either Morrowind and Oblivion.
This game is in some ways worse than NV with its bugs. After Morrowind and Oblivion was fully patched I barely ran into a bug and even then the bugs was inconsequential.
I am just crossing my fingers they stick to their promise about huge expansion packs loaded with content.
User avatar
Your Mum
 
Posts: 3434
Joined: Sun Jun 25, 2006 6:23 pm

Post » Tue Jun 05, 2012 1:00 pm

Start a new character with a diferrent playstile should work,buy a hose,explore more,hear some music while playing....
User avatar
Tinkerbells
 
Posts: 3432
Joined: Sat Jun 24, 2006 10:22 pm

Post » Tue Jun 05, 2012 8:27 am

ppl should realise that the commond ppl dont really know about Alduin and the nearless end of the world on the main quest, and Dragon dont stop comming after the main quest so ppl still dealing wiht that only the leaders know about Alduin plans, so i dont care much about the reactions about the MQ, but is true nothing change after you complate the Civil war, still that is a really small part of the game bc they game still is huge and alot of ppl tell you stuff when you beacome a leader of a guild or things like that
User avatar
Astargoth Rockin' Design
 
Posts: 3450
Joined: Mon Apr 02, 2007 2:51 pm

Post » Tue Jun 05, 2012 1:21 pm

Maybe I should clarify consequences in my view. A consequence is a whole slew of quests insta-failing due to a decision. A consequence is an NPC turning against you. A consequence is a town or city turning against you. A consequence is losing the ability to travel certain places safely. A consequence is a faction or city being truly destroyed and losing the benefits they bestowed. Those are the types of things I'm talking about.

You mean the way if you kill Paarthurnax, you can no longer get quests from the Greybeards, and they no longer like you and will no longer aid you? Or the way that the Blades will cease aiding you and giving you quests as long as Paarthunax is alive?

That sounds like it fits your definition PERFECTLY to me.

And I guess the death of an innocent NPC based on your actions isn't a consequence.

Same goes for a potentially innocent woman (nobody knows for sure though) being hauled off by a group of shady warriors isn't a consequence of your actions, I suppose.

I think you're way too nit picky if you don't think those are consequences and shaping the world.
User avatar
Emma Parkinson
 
Posts: 3401
Joined: Wed Jul 26, 2006 5:53 pm

Post » Tue Jun 05, 2012 7:43 pm

Given that the Fallout series has been able to do it for two decades I think it's well within our current tech level. Clearly, I am not talking about Skynet level AI here.

Until Fallout 3 and New Vegas, Fallout wasn't a completely open world sandbox RPG that allows for virtually infinite levels of possibilities like Elder Scrolls. Far easier to script more significant consequence when there are less possibilities for choice.
User avatar
Maria Leon
 
Posts: 3413
Joined: Tue Aug 14, 2007 12:39 am

Post » Tue Jun 05, 2012 8:29 am

GOTY. I've started over because of a 154 hr long glitch involving Farkas having the Reach Guard + Companion faction on the 360 version and I can't get rid of him. I hadn't started Diplomatic Immunity yet. I did upload the previous save game to the Cloud -- thank you Microsoft for providing that service -- and started another game. This time I know more of what I'm doing. I went through Morrowind twice. Oblivion twice. Fallout 3 twice. New Vegas twice. I have to say that no matter how much I've silently b**ched about some of the glitches in Bethesda's games I've gotten my moneys worth out of them. 600 hrs in Oblivion. Hey, there were pixels left to see. I know what goes into designing these things. I want to see all of it.

So I wait for the bugs to be fixed and do the quests I know aren't broken, and wait for DLC. I find it relaxing just to wander through the forest after a two hr session of MW3. Bethesda is going to have to revisit ES I & II as well as finishing up the series. The problem I see is in the finishing up. I don't want it to end.
User avatar
Pete Schmitzer
 
Posts: 3387
Joined: Fri Sep 14, 2007 8:20 am

Post » Tue Jun 05, 2012 12:53 pm


What game are you playing?

Because 95 hours in, and I didn't have to play pretend to make my actions matter, because my actions were reflected in the game...

What game are -you- playing, hmm?
You become archmage in 4-ish quests. What is your authority? Non existant. What respect do you really get? None. What effect does the most powerful mage in the region have on politics? Zero. Where are the people who would be =asking= for aid? Non existant. Winterhold is a magical place; dragons are magical. Where is the requests for assistance? Non existant. That same pattern applies to the civil war quest structure; about the only difference the end makes is what kind of uniforms guards wear. No change in NPC behavior. No consequences whatsoever for siding with one power and showing your face in a stronghold of the other. This is supposed to be a =civil war=. The bloodiest, most divisive kind of warfare in history. You kill dragons. Doesn't make a difference. You start the main quest. The world does not end if you sit on your butt and do nothing but watch. No cities are destroyed. No one in the gameworld really knows or cares what you do. You can plant you ebony clad tush on a boulder and watch dragons till Sovvengarde freezes over, and Alduin will stay there and eat and not end the world.

As I said. What goes on in your head is irrelevant, because the gameworld doesn't react to it. Building a massive campaign in your imagination is not roleplaying. Its playing lets pretend. If it doesn't happen in the gamespace, it doesn't affect the game whatsoever. And if something happens in the gameworld, and doesn't leave a reaction or consequence on said world, that is the fault of the writers and designers....if for no other reason than not warning the bosses that their decisions will, unlike their gamespace, have consequences that they might not like.
User avatar
jaideep singh
 
Posts: 3357
Joined: Sun Jul 08, 2007 8:45 pm

Post » Tue Jun 05, 2012 8:57 pm

I like how people complain about being bored of the game after playing for 100-200 hours. How many games offer you that much to do? You played your main character for 50 hours, played the game for around 100, and now you are done. Great, sounds like you got your money's worth. Feeling bored? Well, 150 hours of one game over 46 days can do that to you.

I can see that happening. It hasn't happend to me yet, because I keep switching things up. I do some faction quests, I do some main quests, some civil war quests, some quests for Jarls, do some random exploration, do some hunting/crafting. Whenever I get tired of one thing, I start something else. No end to the fun yet.
User avatar
Britta Gronkowski
 
Posts: 3475
Joined: Mon Apr 09, 2007 3:14 pm

Post » Tue Jun 05, 2012 6:51 pm

lol dude you are asking for the imposible bc if you want a game that evolve that much while you are playing or not that thosen exite outside of MMO and you paid for it evryone month, you need to learn to enjoy the game as it is bc is a really good good game
User avatar
Vickey Martinez
 
Posts: 3455
Joined: Thu Apr 19, 2007 5:58 am

Post » Tue Jun 05, 2012 8:39 pm

What game are -you- playing, hmm?
You become archmage in 4-ish quests. What is your authority? Non existant. What respect do you really get? None. What effect does the most powerful mage in the region have on politics? Zero. Where are the people who would be =asking= for aid? Non existant. Winterhold is a magical place; dragons are magical. Where is the requests for assistance? Non existant. That same pattern applies to the civil war quest structure; about the only difference the end makes is what kind of uniforms guards wear. No change in NPC behavior. No consequences whatsoever for siding with one power and showing your face in a stronghold of the other. This is supposed to be a =civil war=. The bloodiest, most divisive kind of warfare in history. You kill dragons. Doesn't make a difference. You start the main quest. The world does not end if you sit on your butt and do nothing but watch. No cities are destroyed. No one in the gameworld really knows or cares what you do. You can plant you ebony clad tush on a boulder and watch dragons till Sovvengarde freezes over, and Alduin will stay there and eat and not end the world.

As I said. What goes on in your head is irrelevant, because the gameworld doesn't react to it. Building a massive campaign in your imagination is not roleplaying. Its playing lets pretend. If it doesn't happen in the gamespace, it doesn't affect the game whatsoever. And if something happens in the gameworld, and doesn't leave a reaction or consequence on said world, that is the fault of the writers and designers....if for no other reason than not warning the bosses that their decisions will, unlike their gamespace, have consequences that they might not like.

I'm sorry that in order to roleplay, you need the game to hold your hand and tell you that you are roleplaying.

I, do not.

And why exactly would people come to the College of Winterhold for help? The people don't trust the college.

And for what it's worth, there is an entire quest from the College that revolves around rushing into Winterhold and aid it from a magical threat. So yea... if you actually playing the College main quest, your concerns are addressed.

If the world did end for not doing the main quest, people would [censored] about the game putting you on rails and forcing you to do the main quest.

A little gear recognition if you're wearing Imperial gear in Stormcloak territory would be nice, but outside of that, why should the Stormcloaks know you are with the Imperial Legion? That would not be realistic for an NPC to look at you in neutral gear and determine that you are of the opposing faction. It makes absolutely no sense, what so ever.

Same goes for any and every NPC in the land responding to and acknowledging any and every accomplishment you've ever made. How would they know? They wouldn't. It's unrealistic to demand that.

If I encountered you on the street, I would know nothing of what you've accomplished in your life. I don't know if you're a college graduate, a high school drop out, or if you saved a set of triplet infants from a burning house. So why would you expect a random NPC in Markarth to know that you're the new College Arch-Mage in Winterhold? Tamriel doesn't exactly have CNN to spread the news.
User avatar
Paula Rose
 
Posts: 3305
Joined: Fri Feb 16, 2007 8:12 am

Post » Tue Jun 05, 2012 9:55 pm

If I encountered you on the street, I would know nothing of what you've accomplished in your life. I don't know if you're a college graduate, a high school drop out, or if you saved a set of triplet infants from a burning house. So why would you expect a random NPC in Markarth to know that you're the new College Arch-Mage in Winterhold? Tamriel doesn't exactly have CNN to spread the news.

Well, it seems like every guard in Skyrim knows that I wiped out Dark Brootherhood, or I'm a member of DB in general. Even though, they will hunt me like a dog for stealing a pot.
User avatar
Cash n Class
 
Posts: 3430
Joined: Wed Jun 28, 2006 10:01 am

Post » Tue Jun 05, 2012 6:25 am

The only thing I've EVER seen Bethesda take notice of that changed the way they made the game was mods.

Yup. Everybody playing on PC: download an UI mod atleast ten times, 100 to be safe :P

I still stand by my earlier assessment; some parts of the game are embarassinly half-assed. The bugs, poor balance and poor writing are a given when speaking of Bethesda's games, but now they've expanded their poorness in brand new areas. However, the world is better than ever, and as such it makes for an excellent dungeon crawler/offline MMORPG until modders fill the holes.
User avatar
Andres Lechuga
 
Posts: 3406
Joined: Sun Aug 12, 2007 8:47 pm

Post » Tue Jun 05, 2012 3:57 pm


McDonald's isn't constantly winning awards.

Game awards are meaningless. Its just another form of hype, and marketing. (for both the game companies, and the game rags that do them.)
User avatar
Bigze Stacks
 
Posts: 3309
Joined: Sun May 20, 2007 5:07 pm

Post » Tue Jun 05, 2012 6:24 pm

What game are -you- playing, hmm?
You become archmage in 4-ish quests. What is your authority? Non existant.

Don't you know people in Skyrim don't like magic nor magic users ? Of course they don't give a crap about the archmage.
But generally I agree, I think guard teasing their Thane and calling him a thief for no reason is annoying. I don't want people to know even more as

I'd rather have people just shut up instead of telling their life to (everyone) just me, or kids telling the Orc with his heavier-than-a-child axe he doesnt look taught or asking to play tag. It's all because of the voicing. With only text, we could have a lot more choices, depth and all, for the same price. Also, it could be a lot easier for mods to change some npc, quests and the like. But would it sell as well ? I'm not sure, and they sure think it wouldn't, they were even proud to announce how many actors they had.
User avatar
Matt Fletcher
 
Posts: 3355
Joined: Mon Sep 24, 2007 3:48 am

PreviousNext

Return to V - Skyrim