So I think I'm done playing this game

Post » Tue Jun 05, 2012 7:40 pm

"Least buggiest"? Really? You've got to be kidding! Oblivion didn't crash me to the desktop at regular and unexpected times... in the middle of a heated battle, turning to go downstairs, interacting with Lydia, entering a random shop, opening a container, selling a large group of items, on and on. Skyrim is full of bugs, from placed items that won't stay put, to enchanters where you get stuck, to quests you don't want that are forced on you nonetheless, to quests that are outright bugged to the point there's no way you can complete them because the interactions don't work properly, to filled soul gems that go back to unfilled when you put them in a container. The Skyrim bug list, large and small, seems endless.
You have obviously played a late-version of Oblivion. If you played back when It came out, You'd realise Skyrim is "not that bad". And NV was on a whole different level.
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Hazel Sian ogden
 
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Post » Tue Jun 05, 2012 2:07 pm

Then something went wrong with my game because I sure in thee hell didn't get that, but yet It must be my fault because thee game is bug free!

You need to do the Radiant AI side quests until you have done a special mission in each city. Don't blame the game just because you don't know how to actually complete the guild.
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Batricia Alele
 
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Post » Tue Jun 05, 2012 8:57 am

Good points
But that makes the game funny dont you think?
And there are many good moments in the game aswell
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Sammygirl500
 
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Post » Tue Jun 05, 2012 7:51 pm



Think about Skyrim as a patchwork quilt. The whole thing is prefabricated and assembled at a late stage. There is probably a homogenization process before testing but ultimately it can't really work as an immersive experience without polish and there is never any time for that sort of nonsense in modern game design. Even if they wanted to, how long would it take and who is the 'man with the vision' that can and will go through the entire game with a fine comb and add the 'magic'.

I think of Skyrim like a banquet of cardboard dipped in sugar and laced with msg. After the first dozen or so dishes you're going to get the creeping feeling something is missing ..

There is a flagging system in the game anyway - the way people react to vampirism for example - which could and should have been utilized more extensively.

I believe you to be quite correct and it's sad.
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vicki kitterman
 
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Post » Tue Jun 05, 2012 9:50 pm



You need to do the Radiant AI side quests until you have done a special mission in each city. Don't blame the game just because you don't know how to actually complete the guild.

I have. I did a lot if them after my experience with the companions line. I made sure to do tons of them to Rp the lowly thief working their way up the guild ladder.
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Pixie
 
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Post » Tue Jun 05, 2012 11:05 am

Not at all, they aren't just quirks to me. They are the things that I love most about games like these. I want to feel like I accomplished things when I complete quests. I want the NPCs to recognize my character. I play this game for immersion and everything I listed just crushes the immersion. This is not to mention that there isn't a single quest in this game that I have played that really made me go "wow". In every other Bethesda game I've played, atleast a few quests were just so damn good I wanted to play them over and over. And while there are great things about this game those gripes just take away from those things.

Okay then, to each his own, then this game probably didnt meet your personal expectations. And yes, i found what you listed in the original post to be quite annoying, especially the part where i cannot decline or forfeit a quest.
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Soraya Davy
 
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Post » Tue Jun 05, 2012 3:45 pm

You have obviously played a late-version of Oblivion. If you played back when It came out, You'd realise Skyrim is "not that bad". And NV was on a whole different level.

No, I bought Oblivion right after it came out. Of course it updated regularly, and every expansion contained updates, but I never experienced game-crashing bugs often in Oblivion, though there were a couple. Also, I never had a single quest in Oblivion that was so bugged I was unable to complete it, and Skyrim has more than one.

If Oblivion had been as half-done and buggy as Skyrim is, I'd never have bought Skyrim.
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Dean
 
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Post » Tue Jun 05, 2012 6:19 am

Actually, it's far worse in Skyrim. NPC's in Oblivion at least acknowledged the Oblivion Crisis was over, and some even recognised the PC as the Champion. In Skyrim, we have 2 major questlines which supposedly impact the gameworld, and barely any notice is taken when either is resolved. It's absolutely unforgiveable when you have members of the faction you supported during the Civil War still speaking as though the war is still on.

Exactly! It destroys the whole feeling of accomplishment from completing a major quest, and that's just wrong! With monumental accomplishments monumental acknowledgements should result but, in Skyrim, saving the world and everyone in it is, apparently, no big deal, and worthy of hardly any recognition. That's a world not worth saving.
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Daramis McGee
 
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Post » Tue Jun 05, 2012 9:36 am

While those are legitimate complaints, the game is so much more than that. I find it hard to believe you'd want to trade the game in for a few NPC quirks. Seems to me you're just seeking attention.

Yep, and this describes 90% of the people complaining, useless, poorly thought out whines that seem to have nothing do with actually reporting problems or critiquing the game, just with throwing tantrums.

I'm also curious, how exactly was Oblivion more immersive in the sense of having NPC's react to you after accomplishing stuff?

All I remember is stuff like people saying "My you look like a smart one" (why, do I have a big heard or what?), and I distinctly remember similar issues with Oblivion. I wish Beth would have done more in this department, but I hardly think Oblivion is a shining example.
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Ray
 
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Post » Tue Jun 05, 2012 10:38 am

I think the fact Skyrim is getting consistently high ratings and has won multiple GOTY Awards means it isn't a recipe no one likes. It's more like a chef making a new dish that the vast majority of people like, and you taking it upon yourself to tell the chef that it isn't good and he needs to change it.

You know I have been trying to put my finger on it, and this seems to the prevalent reason. TES has been changing for a while now; removing choice, skills, attributes, items.

This seems to be what the new generation of gamers want. Not too sophisticated, just let me blow something up (chop someones head off). It seems Skyrim has a plentiful BREADTH with spawning vistas and immense environments, but lacks DEPTH.

After 116 hours and being half-way through the MQ and halfway through Civil War, I think I too will also wait for the CK and see if some depth can be brought into this beautiful world.
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Skivs
 
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Post » Tue Jun 05, 2012 12:16 pm

Skyrim is like a giant pool made with solid gold, but it's only 1 inch deep.

Which is why I'm going to create a sophisticated NPC/companion mod for the game.
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sarah taylor
 
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Post » Tue Jun 05, 2012 7:53 pm

You know I have been trying to put my finger on it, and this seems to the prevalent reason. TES has been changing for a while now; removing choice, skills, attributes, items.

This seems to be what the new generation of gamers want. Not too sophisticated, just let me blow something up (chop someones head off). It seems Skyrim has a plentiful BREADTH with spawning vistas and immense environments, but lacks DEPTH.

After 116 hours and being half-way through the MQ and halfway through Civil War, I think I too will also wait for the CK and see if some depth can be brought into this beautiful world.

This. It makes me sad and angry.
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Brooke Turner
 
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Post » Tue Jun 05, 2012 8:06 pm

For me, I started Skyrim with high hopes, and enjoyed it at first.
Im only fourty hours in and I feel like I've been playing for 1,000 hours. One-thousand, long, dreadful, hours.

For the first ten hours, I enjoyed exploring, doing the random dungeon, questing, the the likes.
Twnty hours in I just wanted to finish the main quest already. Least compelling MQ of any Elder Scrolls game, in my opinion.
Thirty hours in I just stuck around to get daedric gear.
31-40 I played for absolutely no reason other then to play, and my brain practically shuts down during this stage.
Now, its at the point where putting the game in my Xbox 360 is nothing short of mashochism.

This is just my opinion, take it with a grain of salt, but from someone who has loved the series since Daggerfall, this is my last Elder Scrolls game.
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Jonathan Braz
 
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Post » Tue Jun 05, 2012 6:19 am

Hehe... I'm almost 300 hours in and I have not even started Diplomatic Immunity yet.

Some people just play this game way too fast, imo.

I agree about the lack of responses to your deeds, though, but I'm afraid that Bethesda just don't know how to make it any better.

Exactly.....
TES was meant to take your time and build your story and character. Do some exploring and a few quests here and there. Not to run and gun through all the main and faction quests as fast as possible. Too many new gamers to TES with a Call of Duty FPS mindset. What frustrates me is I have loved both for years. I started on the PC with DooM and IDSoftware FPS games and also stuff like Zelda. I rarely find anyone like myself that is into both genres. I did 167 hours on my first character and I am at about 120 on my second one.
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Alyna
 
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Post » Tue Jun 05, 2012 10:58 am

You know I have been trying to put my finger on it, and this seems to the prevalent reason. TES has been changing for a while now; removing choice, skills, attributes, items.

This seems to be what the new generation of gamers want. Not too sophisticated, just let me blow something up (chop someones head off). It seems Skyrim has a plentiful BREADTH with spawning vistas and immense environments, but lacks DEPTH.

After 116 hours and being half-way through the MQ and halfway through Civil War, I think I too will also wait for the CK and see if some depth can be brought into this beautiful world.

You wasted )(&^ing 116 hours before figuring out your opinion of the game was that low? You deserve what you got then!
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Charles Weber
 
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Post » Tue Jun 05, 2012 1:47 pm

I gave up on Skyrim a couple weeks ago. Couldn't even continue on my second character after 30 hours (first was a little over 90). The games is boring. Nothing you do matters at all and nothing ever changes. There are so few ways to tackle a quest that once you've done it once there is no reason to ever do it again. I returned to NV and am 45 hours into my eighth character and loving it. Not as pretty but the world responds to you, choices matter, writing is superb and the DLCs are awesome and really flesh out the world. It really svcks that guys from Obsidian are likely not going to have a hand in FO4. I fear it's going to be just like Skyrim: all sheen and no substance.
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Céline Rémy
 
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Post » Tue Jun 05, 2012 9:51 am

I gave up on Skyrim a couple weeks ago. Couldn't even continue on my second character after 30 hours (first was a little over 90). The games is boring. Nothing you do matters at all and nothing ever changes. There are so few ways to tackle a quest that once you've done it once there is no reason to ever do it again. I returned to NV and am 45 hours into my eighth character and loving it. Not as pretty but the world responds to you, choices matter, writing is superb and the DLCs are awesome and really flesh out the world. It really svcks that guys from Obsidian are likely not going to have a hand in FO4. I fear it's going to be just like Skyrim: all sheen and no substance.

Yeah, I've been playing Skyrim for about 150 hours now and I really miss NV and FO3, even Oblivion.
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Dominic Vaughan
 
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Post » Tue Jun 05, 2012 6:55 am

I don't understand why it's so hard for people to admit Skyrim was rushed out. In many cases the game is hollow, it's like they spent 2 years creating the world and 6 months creating the content. Examples, the thieves guild quest line is long and interesting, then all of a sudden it's over and they couldn't even bother to have someone tell you you're the guild master. You just have to assume you are because they possibility was discussed during the beginning of the last quest but never confirmed. Then the companions quest line is ridiculous in how short and disjointed the story is. You head off to do the next step towards some goal, show back up and realize oh something I didn't see happened and now we have one thing more to do then it's over and I'm thee boss, wait really I thought we were building towards something interesting there for a minute!

The examples could go on and include many technical issues as well. I like Skyrim, I've played it a lot but I feel like I'm playing the beta test for the greatest game ever. When I'm in my windhelm house seeing how none of it works as intended I feel like I should be getting paid by Beth to QA. The game was rushed and it's sad how obvious it is.


First it may seem that you didnt finish the Thieves guild quest line or it was a bug in progress. But I actually dont know because I havent started it myself.
Anyway, I think its interesting that you want others to ADMIT that the game was rushed. Its one thing to say that YOU FEEL the game was rushed. You are in title to express that opinion of course. But it seems that you are annoyed that more people doesnt think this is a very big deal. I do also have concerns about the game, but most of my energy is used to play the game and not think about all the bugs, issues, story and gameplay that are negative. I honestly cant enjoy a game if Im going to think about all the bad things in a game. Maybe I will later, but I havent really done a big quest line yet either. There are bugs yes, glitches yes. But I really cant get so worked up about it.

My personality is like this, and you may have another personality, and thats ok. We have all different views on this game.
This is called empathy my friend. To try to accept that others may not have the same feelings about one thing as you do.

Anyway you are in good company. There are a lot of disappointed Elder Scrolls fans on this forum. Thats ok, (even if think it sometimes can be too much of it).
But I dont need to agree with you or spend so much time thinking about it.
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Zosia Cetnar
 
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Post » Tue Jun 05, 2012 8:01 pm

Yeah, I've been playing Skyrim for about 150 hours now and I really miss NV and FO3, even Oblivion.

Have you played all the DLC for NV? If you haven't I highly recommend making the investment. It's worth it.
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Taylrea Teodor
 
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Post » Tue Jun 05, 2012 6:54 pm

Oh you're done playing this game? Okay. Well I don't know what I am suppose to do about that but I guess I could say tra... wait never mind you're going to do that.
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Carlos Rojas
 
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Post » Tue Jun 05, 2012 8:04 am

Back to Morrowind, much more of a challenge and actually required thinking to play

Skyrim is for FPS players = shiny, fast-paced, action-packed, not made to think, but to pretend you're in another place doing stuff you don't do IRL (i.e. killing - because everything else you do feels like it could be much better, but is just never worth it).

Races? Don't matter.
Shouts? Insta-wins.
Skills? The eternal useful vs useless dilemma.
Guilds? Mere relics, shadows of their former selves.
Crafting? Game-breaking.

Graphics may have been a stepforward, but gameplay did a triple backwards somersault.
The world may be open, wide, wild, beautiful, but it's crap when its inhabitants try by all and any means to destroy the slightest bit of immersion I may develop.
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Carlos Vazquez
 
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Post » Tue Jun 05, 2012 1:31 pm

The topic creator created his account today just to tell us he stopped playing Skyrim. Thank you lord almighty for dropping this soul onto us. We really dont give any [censored] about you or your disgruntled opinions of the game. Get over yourself.
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Jason Wolf
 
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Post » Tue Jun 05, 2012 10:20 am

Congratulations -- You don't like the game and are trading it in. Nobody cares. You are just making this post to seem dramatic about you quitting Skyrim. Again, nobody gives a damn, and you shouldn't have wasted your time.

You want to make the post to tell Bethesda bout what you don't like about the game. Great, but after a dozen people post these SAME complaints, I think it is recognized as an issue almost 2 months into release. There is no need to come in here and complain about what has already been established as a problem. Maybe this stuff will be fixed, maybe not until TESVI, but regardless, you shouldn't mope about the game and make a dramatic exit. Try sticking in the forums and constructively critisizing.

P.S. When a game crashes every 10 minutes or so (New Vegas), that doesn't strike me as immersive

LoL you care enough to post, and post showing that you didnt read and remove all doubt about your lack of intellect.

I consumer should always let the provider of thier goods know how they feel. If enough people say the same thing then perhaps said provider will offer changes. The op didnt do a herp derp thread but stated his concerns with the game. The part about going back to another title, while abit immature in delivery, did express the point in showing the provider the type of gameplay he does enjoy.

Also if you are having problems such as crashing every 10min in new vegas, of which I believe you are outright lying, is obviously a problem afflicting a very low minority and you should use the forums to seek help as something in your configuriation is causing the issues. Altho I am sure this was nothing more than attempt at, "you like new vegas you baddie skyrim roxxors vegas suxxors" but at the odd chance its legit I gave you the advice needed to fix.

Sometimes saying nothing, especially in your case, would have been the wiser action.
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Kaley X
 
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Post » Tue Jun 05, 2012 2:05 pm

I wonder how long will it take to people who only bought the game based on hype to go away and this forum to be populated only by the players who can really enjoy the great RPG this is.
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Ross Zombie
 
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Post » Tue Jun 05, 2012 10:33 am

I look forward to modders fixing all these issues, until then I'm just ganna keep using Skyrim as a way to pass the time. Saving my RP for later.
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helen buchan
 
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