This Is NOT An RPG

Post » Sun Jun 03, 2012 5:08 am


Seriously, this is why I don't like the Oblivion community.

Well, where and how did that comment come from?
I sure don't remember seeing your avatar or hearing too much of you on the Oblivion boards.

Mind you, spammers and trolls don't last there very long, especially on the mod forum.
Probably got chased away......
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Suzie Dalziel
 
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Post » Sat Jun 02, 2012 7:08 pm

Fixed!
Ehh... I agree on the TES part, but it's very clear when a person has no idea what they're talking about and you, sir/madam, do not have the faintest idea of what RPGs "console players" are used to. "Console players" aren't even familiar with those RPGs. To assume it is console players that defend the game, exclusively, and not PC players is ridiculous. I'll have you know that the traditional "console RPG" is a very rich game with storytelling and characterization that dwarves what Skyrim offers in the same category. The "console RPG" has suffered in past years as much as the "PC RPG" has and it has nothing to do with the platforms. This entire console generation moved from the golden age of JRPG gaming that were the SNES, PS1, and PS2 games in favor of streamlined shooter and action game preferences on the console side of things. Console RPG masterpieces like FF IX and Dragon Quest VIII are rare, these days. JRPGs, especially the great ones, in general are rare, these days, much to my disappointment. This is not a platform-specific issue. The "RPG" genre, in general, has suffered.
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Breanna Van Dijk
 
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Post » Sat Jun 02, 2012 5:44 pm

Feels like an RPG to me bro.
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Eduardo Rosas
 
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Post » Sun Jun 03, 2012 9:23 am

"A role-playing game (RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development"

http://en.wikipedia.org/wiki/Role-playing_game

We do that in Skyrim, therefore its a roleplaying game.
Your argument has more to do with Skyrim being less like its predecessors.
Firstly, that's more of a loose definition for all roleplaying games, not specifically roleplaying video games.

Secondly, the parts i've bolded are incredibly lacking in Skyrim.

Once again, Skyrim is an RPG. It's just a very poor one.
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Courtney Foren
 
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Post » Sun Jun 03, 2012 6:19 am

Firstly, that's more of a loose definition for all roleplaying games, not specifically roleplaying video games.

Secondly, the parts i've bolded are incredibly lacking in Skyrim.

Once again, Skyrim is an RPG. It's just a very poor one.

In your opinion.

In MY opinion, it's the best game in the TES series, and just as much of an RPG as Morrowind or Oblivion, if not more of an RPG.
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Bellismydesi
 
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Post » Sat Jun 02, 2012 8:09 pm

your create and develop your own character take part in an extensive series of quests having to do with the return of an ancient and feared foe that threatens the worlds very existence with its presence. yep sounds like an RPG to me nothing to see here people.
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Rudi Carter
 
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Post » Sat Jun 02, 2012 6:17 pm

Go play COD then! Complain to your mother!
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Dalton Greynolds
 
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Post » Sun Jun 03, 2012 7:31 am

lol

u svck at gaming
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Claudz
 
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Post » Sat Jun 02, 2012 7:41 pm

In your opinion.

In MY opinion, it's the best game in the TES series,
I'm not disputing whether it's a good game or not. It could be an action-adventure game and still be good... and i'm sure many people would regard it as being the best in the series. :shrug:

and just as much of an RPG as Morrowind or Oblivion, if not more of an RPG.
...:confused: Please, explain how it's more of an RPG.
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neen
 
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Post » Sat Jun 02, 2012 6:56 pm

Do I feel they removed things they shouldn't? Yes, but that doesn't mean this isn't an RPG.
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Nuno Castro
 
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Post » Sat Jun 02, 2012 7:15 pm

Ehh... I agree on the TES part, but it's very clear when a person has no idea what they're talking about and you, sir/madam, do not have the faintest idea of what RPGs "console players" are used to. "Console players" aren't even familiar with those RPGs. To assume it is console players that defend the game, exclusively, and not PC players is ridiculous. I'll have you know that the traditional "console RPG" is a very rich game with storytelling and characterization that dwarves what Skyrim offers in the same category. The "console RPG" has suffered in past years as much as the "PC RPG" has and it has nothing to do with the platforms. This entire console generation moved from the golden age of JRPG gaming that were the SNES, PS1, and PS2 games in favor of streamlined shooter and action game preferences on the console side of things. Console RPG masterpieces like FF IX and Dragon Quest VIII are rare, these days. JRPGs, especially the great ones, in general are rare, these days, much to my disappointment. This is not a platform-specific issue. The "RPG" genre, in general, has suffered.

No i actually agree with you it was very unfair and inconsiderate of me and when i "fixed" that post i had BG dark alliance and fable 3 in mind at the time :)
As you say both console and pc games have suffered loss of quality over the years. A very good example is the FF series (FFXI etc).
I was a console user myself and NES was my favorite. Played all the jrpgs you can imagine. Terranigma is my favorite ;p
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J.P loves
 
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Post » Sun Jun 03, 2012 4:10 am

I'm not disputing whether it's a good game or not. It could be an action-adventure game and still be good... and i'm sure many people would regard it as being the best in the series. :shrug:


...:confused: Please, explain how it's more of an RPG.

Well, I find the perk system more complex and meaningful than few attributes, as well as being more personal. It's also more limited, so my character can't become god-king of every skill, filling EVERY role. He only fills a single role, which his perks define.

Not to mention that there are many things that RPGs generally use that have been added in Skyrim (duel-wielding, marriage, radiant quests, long-ass dungeons, more difficult encounters, less enemy-scaling, less armor-scaling, etc.). Now, you ARE encouraged to go artifact or armor hunting, because every item with an enchant isn't scaled, unlike Oblivion. So, if you have the urge to deal with some punishment and get yourself Rahgot's mask and staff, you can do it, and be stronger for your accomplishment.

It just strikes me as more complex, difficult, and more RPG-ish.
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Jeff Turner
 
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Post » Sun Jun 03, 2012 3:18 am

you all want things back to the way they were? okay

BETHESDA PLEASE UPDATE THE GAME AND TURN ALL DRAGONS INTO CLIFF RACERS.
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Jynx Anthropic
 
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Post » Sat Jun 02, 2012 7:32 pm

Well, I find the perk system more complex and meaningful than few attributes, as well as being more personal.
I like the idea of perks, but hate how they've been implemented in Skyrim. It just feels like they're there to simplify the skill system and speed up progression rather than add complexity to the game. Also, I don't understand why people keep comparing them to attributes like they're some kind of substitute. They're not. Perks are skill related and don't have much involvement in defining who your character is physically and mentally (which is what attributes should be there to do).

It's also more limited, so my character can't become god-king of every skill, filling EVERY role. He only fills a single role, which his perks define.
I wouldn't call it limited really. :confused: We get around 80 perk points, which isn't enough to pick everything... but it's still more than enough to become godlike in a lot of skills. In fact, on my first character (melee) I was able to max out all of the perk trees for all of the skills I was interested in by level 40. If I made another melee character, i'd most likely end up completing the same trees in no time at all.

Not to mention that there are many things that RPGs generally use that have been added in Skyrim (duel-wielding, marriage, radiant quests, long-ass dungeons, more difficult encounters, less enemy-scaling, less armor-scaling, etc.). Now, you ARE encouraged to go artifact or armor hunting, because every item with an enchant isn't scaled, unlike Oblivion. So, if you have the urge to deal with some punishment and get yourself Rahgot's mask and staff, you can do it, and be stronger for your accomplishment.
- Dual wielding is good, but in a combat system that relies a lot on player skill and not just the character's abilities, I wouldn't consider this something that makes the game "more of an RPG"
- Marriage feels like a shallow feature tacked onto the game last minute
- "Radiant" aka generic fetch/kill quests don't make the game a better RPG, or even a better game. In fact, most of Skyrim's questlines seem incredibly lacking and rushed... and no amount of radiant quests can excuse this
- "Long-ass dungeons" ... what? Most of the dungeons seem very short and incredibly linear to me.
- Level-scaling - ok, i'll give you this one. Level-scaling is definitely improved over Oblivion... but it's still present. Shop inventories are still scaled to the player-character's level, and a lot of the loot is still scaled also
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Ashley Clifft
 
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Post » Sat Jun 02, 2012 8:02 pm

Agree with Sheogorath on everything except the dungeons. They are simply amazing.
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Skivs
 
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Post » Sat Jun 02, 2012 11:53 pm

Action game cop out at its finest. GUTTED so much from Daggerfall and onward.

Go back to the drawing board next time and stop gutting features and dumbing down.

Very sad.

It most certainly is an RPG.

/end thread.
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Channing
 
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Post » Sat Jun 02, 2012 11:02 pm

Should I just laugh at this guy?
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Eric Hayes
 
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Post » Sun Jun 03, 2012 2:57 am

Laugh at him because you're an apologist and this game is gutted?
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john page
 
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Post » Sun Jun 03, 2012 9:04 am

You fool!

Don't you realize that Skyrim is an evolution of the new direction that Oblivion went?

One where we don't flail our arms at point blank hoping for a hit.



Morrowind was dumbed down. It's only saving grace was its alien feeling.

Daggerfall was the apex of that era, Morrowind was its death throes.



-Opinion 2
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Cagla Cali
 
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Post » Sun Jun 03, 2012 6:57 am

And yet, the Giants manage it with just a boulder, large tree branch, and (un)lucky volunteer. :P





I lol'd
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Cagla Cali
 
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Post » Sun Jun 03, 2012 1:56 am

I can raise skills, levels, and progress to higher tiers of weaponry to fight increasingly difficult enemies, while running quests for powerful loot and money, so I can improve my character to do more quests that hold more challenge. Depending on my playstyle, I can be a master swordsman or mage, given time. Likewise, the race I choose affects my abilities and stats. Furthermore, the quests that I mentioned generally send me into dungeons, fighting enemies in an individual cell filled with loot better than what's found outside.

This is an RPG, probably moreso than it's predecessors. Just because they removed a few features, and steamlined it, doesn't change the genre it obviously fits into. They also added MANY features that are staples of the RPG genre (more non-scaling loot, meaningful crafting, marriage, more followers, etc.)

Try harder next time. Or don't try at all. Either way works for me.

This
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Tiffany Carter
 
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Post » Sat Jun 02, 2012 11:02 pm

Laugh at him because you're an apologist and this game is gutted?

No? Laugh at him cause his statement is false. There is no other side to this arguement, therefore TES are all RPGs and this game is most certainly not gutted.
Love it when we have people like you in forums though you obviously do not support the game.
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Celestine Stardust
 
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Post » Sun Jun 03, 2012 3:00 am

hahahaha....(reads again) why you trollin? the game has skills, perks, and quests...thats what most people consider a role playing game. Also perks make your character in skyrim. Attribues in past games maxed out did what perks do, or they upped damage by maybe 1/5. Well actually in morrowind all you needed was 100 strength and agility and you would never be hit. Intelligence was there only to increase magicka...low intelligence characters were just as eloquent and smart as 100 intelligence characters. Tes has always been about skills instead of attributes
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Add Me
 
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Post » Sat Jun 02, 2012 11:01 pm

Not gutted? Read the OP before you post.
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Maria Garcia
 
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Post » Sat Jun 02, 2012 9:54 pm

Not gutted? Read the OP before you post.

Oh man...Yet another troll.
Nom' nom' nom' goes the troll.
Im not going to feed you dumby, believe whatever the hell you want to believe.
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Julie Serebrekoff
 
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