Unofficial DLC Discussion [spoilers] - Thread #3

Post » Sun Jun 10, 2012 1:53 pm

Personally I will probibly end up buying whatever DLC they release I would just like to see 2 things I hintful trailor and a release date so we can have something to look forward to....but if it had to do with the DB or Sithis that would be even better.
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joseluis perez
 
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Post » Sat Jun 09, 2012 11:14 pm

Probably been said before.
I want a Thalmor Invasion, full scale war all centered around Dovahkiin and the Empires/Imperial refusal to give him/her up to the Thalmor.

Skyrims engine can handle quite large fights (30+). I would want to see the entire north of the map to spawn Thalmor camps, raiding parties, and huge skirmishes. With intermittent raids on towns/cities.

The plot should call for Dovahkiin to lead a small team on a precision strike against the Thalmor, perhaps capturing a leader, and therefore bartering a truce.

EDIT: Some more ideas.
The plot could have different options for different types of characters to resolve the war in ways they see fit.

Examples,
An assasin char could choose to take a contract to assasinate a thalmor leader in order to help the war effort.

A mage could work with the college to create a magical barrier to keep the thalmor out, lore wise it would work, as there is magic to counter oblivion, vampires etc, why not thalmor?

A pure warrior would have big bloody battles for much skullbashing.

A thief could choose to take a much more clendestine approach. For example, working with alchemists to create a powerful poison and distibute it in a thalmor city....

This kind of choice... would be amazing. Could all be done with a single landmass addon too.
All of these could include some or all of the various groups within skyrim, eg Mages College or Companions.
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Sophie Louise Edge
 
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Post » Sun Jun 10, 2012 1:37 am

I think a bandit questline would be cool. I mean, a guy in the theives guild used to be in a bandit gang and he seemed to enjoy it! Just think, you could raid cities or other bandit camps, you could rob caravans and loot dungeons with a small army of fellow bandits to help you etc.
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Micah Judaeah
 
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Post » Sun Jun 10, 2012 6:23 am

Probably been said before.
I want a Thalmor Invasion, full scale war all centered around Dovahkiin and the Empires/Imperial refusal to give him/her up to the Thalmor.

Skyrims engine can handle quite large fights (30+). I would want to see the entire north of the map to spawn Thalmor camps, raiding parties, and huge skirmishes. With intermittent raids on towns/cities.

This. I really, really want to destroy the Thalmor once and for all, and let's face it; the Empire isn't going to have a better chance than when they have the Dovahkiin on their side.
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Steven Nicholson
 
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Post » Sat Jun 09, 2012 10:40 pm

I only have one problem with the lets have the empire go to war with the thalmor idea.....What if like me you chose to help the SC
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Stu Clarke
 
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Post » Sun Jun 10, 2012 12:44 am

I would love if we could soon get a hint of some sort about when the DLC is expected to arrive. Getting more and more impatient for every day that goes by :-(
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Horse gal smithe
 
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Post » Sat Jun 09, 2012 10:42 pm

I would love to be able to go to Cyrodiil and Morrowind on the support the khajiits I 100% agree I like to see khajiit stronghold around Skyrim,maybe put more NPC to marry like wood elf and khajiits we got to support the khajiits.

I'm with this o.o

all i really want is Cyrodiil and Marriageable Khajiit.
and Bosmer as well to make it fair ._.

If Cyrodiil is apart of the DLC i would kind of expect Spell making and the Arena to make a return. but mostly i just wanna go down memory lane in awesome Graphics :D
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Kelly Upshall
 
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Post » Sun Jun 10, 2012 12:03 am

i think adding the ability to make your own thums would be bad *ss and making a new weapon(s) for dragon bones and scales would be cool and being able to go back to cyrodil for a couple of quests and if you played the oblivion elder scroll you could meet your old character ghost would be even cooler who thinks that would be cool
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Sun of Sammy
 
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Post » Sun Jun 10, 2012 12:13 pm

Canine race
Under water cities

That wouldn't work considering there are no canine races in the lore
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Smokey
 
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Post » Sun Jun 10, 2012 8:39 am

I know this has nothing to do w/ the story or past stories but I'd really like a DLC that takes you to a hidden (or isolated) city or an enormous and populated underground world (a place that has a source of light also, so it's not very dark like Blackreach) . Something mysterious like Point Lookout from Fallout 3.
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Rik Douglas
 
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Post » Sun Jun 10, 2012 7:18 am

I hope they make expanded guild questlines. Would give being a leader a purpose. What would be really badass is if they added mounted combat (along with a perk tree for it) and if they added polearms and crossbows with perk branches off of existing skills. Bringing back spell making would be pretty nice too, would definitely be fun for mages again.
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Marie Maillos
 
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Post » Sun Jun 10, 2012 12:27 pm

Barbers!

There is a barber: showracemenu
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Ana
 
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Post » Sun Jun 10, 2012 12:59 am

There is a barber: showracemenu
I play on console...
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Kari Depp
 
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Post » Sun Jun 10, 2012 12:32 pm

Thieves guild mage/barber which can transform your face, clears your bounties and is obviously a way to change your char.
F03 had it! :)
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candice keenan
 
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Post » Sun Jun 10, 2012 7:32 am

Thieves guild mage/barber which can transform your face, clears your bounties and is obviously a way to change your char.
F03 had it! :smile:
yes this please <3 :'D I have been saying this all over again x)... PC players can use showracemenu + its not the same.And console players would like that.Also Great for roleplay like pretend your character gets old "change hair colour and change beard etc :P
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Marnesia Steele
 
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Post » Sun Jun 10, 2012 9:15 am

I'd like a city that houses more than 4 people and a chicken. Cheers Bethesda...
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Joey Avelar
 
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Post » Sun Jun 10, 2012 2:35 pm

Expansion Content
Story
  • Quest chain to prove/disprove Talos as 9th Divine
  • Quest chain to expand on the Red Mountain explosion. This could include a reborn Lorkhan/Shor.
  • Quest chain involving the Aedra becoming more active in opposition to the Daedra's continued corruption of Mundus.
Magicka
  • More conjuration summon options, at least to include those made available in previous Elder Scrolls titles
  • More spells. In general, Skyrim is very lacking in spell variety.
  • Changes in magicka (particularly illusion) to allow for more scaled play at maximum level (81).
Factions
  • Psijic Order: the story seemed so incomplete.
  • Bard College: this quest line needs to be finished.
Housing
  • Story-driven rural property ownership
  • Extensive rural property upgrade options from a shack on rock to a Stronghold, Manor, or Tower (and many steps between)
  • Other things available to be purchased for your land: mines, fields, walls, watchtowers, workers, farmers, etc.
  • After you have completed your land upgrades, radiant quests could involve organized attacks against your property, political plotting, or just some little things like problems with thieves.
DLC Content
Visuals
  • Official high resolution textures available for all or nearly all of the game.
  • More texture variations for the over-used clothes/fine clothes.
  • Optional setting for more vivid coloring/lighting
  • Optional setting to turn down/off ambient light (such as the strangely lit up caverns that have no torches, lanterns, or other light sources)
Items
  • Daedric light armor
  • Multiple versions of dragon armor: light could have different versions per dragon color, heavy could combine bone with different metal types
  • Multiple models available for each type of armor/weapon to add variety
Mounts
  • Ability to tame/ride dragons
  • Ability to tame/ride chaurus
Crafting
  • Ability to craft more advanced or combination armors/weapons to allow them the same base as the highest available. For example, Ebony-Glass Armor or Dwemer Steel Sword
Housing
  • Ability to add more upgrades: forges, smelters, work benches, anvils, etc.
Patch Content
AI
  • The follower AI could use some work in pretty much every aspect. They get in the way a lot, they push you over cliffs, they get stuck a lot, etc.
  • The dragon AI needs a lot of work, particularly in the way of not following the same patterns every time (throw in some randomly selected tactics perhaps). It would also be nice if each dragon would remember things during combat and use that to its advantage, such as "using my breath didn't hurt the enemy at all, so I'll use my claws instead" or "this idiot only attacks me when I land, so I'll just stay in the air".
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Joanne
 
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Post » Sun Jun 10, 2012 12:37 pm

I'd like to go through some kind of time portal in a Dwemer ruin to see the place when it actually had Dwemer living in it


Also on an unrelated note, I'd really like a 'summon beartrap' spell :D
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Gill Mackin
 
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Post » Sun Jun 10, 2012 6:16 am

I keep hearing alot about bringing back the Dwaves in same way or another but the odd thing is they've had the ruins in the game since morrowind and they still havent done anything with them so I kinda think if they were going to bring them back in some way they would have done it by now.
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Victoria Vasileva
 
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Post » Sun Jun 10, 2012 1:45 am

I keep hearing alot about bringing back the Dwaves in same way or another but the odd thing is they've had the ruins in the game since morrowind and they still havent done anything with them so I kinda think if they were going to bring them back in some way they would have done it by now.

Dwemer won't be coming back. Not until at least Numidium comes back. And that's not something I see happening in TES5. Instead, I'd like to see more focus on the Reach....there's a lot of room for expansion when it comes to the Forsworn and the Reachmen.
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Marie
 
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Post » Sun Jun 10, 2012 10:54 am

that is what I was saying I really dont see much happing with the dwaves anytime soon....that being said I kinda hate the forsworn....but I would love see them add more to the guild quests
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leigh stewart
 
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Post » Sun Jun 10, 2012 12:25 pm

IDK Bro all of that sounds good to me other than the new races thing but I would shut you down with a solid "NO"
If they ever added a new Race it would prob be the Dwemer/Dwarven . In my mind any way .
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Lexy Dick
 
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Post » Sat Jun 09, 2012 11:13 pm

ok im going to a panic attack and i need to know if there is any other dlc exiting skyrim in 5 to 5 mins. i just want to know if the dlc pack has a 1 and 2 part and if we put both affects because if i put both instatly the game will exiting
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Ross Thomas
 
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Post » Sun Jun 10, 2012 5:37 am

the DLC is not out yet if thats what your asking lol it wont come out till like late this month or early march
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Amie Mccubbing
 
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Post » Sun Jun 10, 2012 5:00 am

I would love to go to a Deadric realm or something cool like that. I think it would be very fun and entertaining like maybe Akatosh and Mehrunes Dagon fight for the player to help them in sort of like a new Aedra VS Deadra
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Milagros Osorio
 
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