Wasteland 2 Kickstarter (Now featuring Chris Avellone)

Post » Wed May 02, 2012 6:01 pm

I agree, but it's still a bit of a high gamble to throw your money at a game we know very little about. Is it a gamble as all video game production is? Sure. But I do believe the lack of real issuing of hard game evidence makes me suspect the game will be very unheard of or poorly recieved.

You do know it's not being aimed at the masses right? You do also know that at some point today I posted a link about the engine that is most likely being used? YOU know very little about the game. But those of us who have played the original and have actually been paying attention the the Kickstarter, inXile's forums and Brian's tweets have gotten quite a bit more information than two concept art pieces.
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Jodie Bardgett
 
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Post » Wed May 02, 2012 9:16 pm

You do know it's not being aimed at the masses right? You do also know that at some point today I posted a link about the engine that is most likely being used? YOU know very little about the game. But those of us who have played the original and have actually been paying attention the the Kickstarter, inXile's forums and Brian's tweets have gotten quite a bit more information than two concept art pieces.
You're right, my passing interest in Wasteland 2 is fleetily focused. I'm only so interested, but I'm not on any fence, I just want to see whether I'll buy it or not. The fact I'm still around shows I'm not this 'dumb fps shooter' you seem to paint me as. I'm just a very leary buyer. If I buy a game, my money goes to a company saying I have faith that a game will be interesting to me, same as you donating to a game you take at its word for what it is claiming it will deliver. Just because I'm not blindly willing to throw my money in hopes it will be a good game as they promise, it just means I'm very skeptical and want to be sure of what I'm getting before I buy it.
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cosmo valerga
 
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Post » Wed May 02, 2012 9:40 pm

I agree, but it's still a bit of a high gamble to throw your money at a game we know very little about. Is it a gamble as all video game production is? Sure. But I do believe the lack of real issuing of hard game evidence makes me suspect the game will be very unheard of or poorly recieved.
Sure it's a gamble, but it IS a Kickstarter project. It's not like they were tricking anyone into thinking they had demos and previews ready and waiting. You mentioned "wanting to be sure of it", but it hasn't even been officially funded yet, so what can you expect them to have other than general ideas of what they'd like to do? Maybe I'm misinterpreting, but it sounds like you're displeased with the Kickstarter process, as if you only found out what it was after donating.

Unheard of or poorly received, quite possibly, but that seems inherent to the core process again. Either they don't go oldschool and piss off the fans, or they do and alienate much of the modern audience, but that's why it's a Kickstarter in the first place. The idea was poorly received by publishers because they felt it would be poorly received by customers, so they went this route as kind of a "by/for" the people who do want to receive it. There isn't really anything ambiguous here.
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Krista Belle Davis
 
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Post » Wed May 02, 2012 10:03 pm

You do know it's not being aimed at the masses right? You do also know that at some point today I posted a link about the engine that is most likely being used? YOU know very little about the game. But those of us who have played the original and have actually been paying attention the the Kickstarter, inXile's forums and Brian's tweets have gotten quite a bit more information than two concept art pieces.
Can you post some links please? I know next to nothing about this game except that it involves robotic scorpions at some point, is probably isometric and is probably post apocalyptic. How similiar does it look to Fallout 1 and 2 because I know a little more about those games. I was toying with the idea of buying Fallout 1 but I might wait for this to be released instead. I'm only going to buy one of these games because I'm not even sure if I'd enjoy an isometric view.
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Margarita Diaz
 
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Post » Thu May 03, 2012 12:00 am

Sure it's a gamble, but it IS a Kickstarter project. It's not like they were tricking anyone into thinking they had demos and previews ready and waiting. You mentioned "wanting to be sure of it", but it hasn't even been officially funded yet, so what can you expect them to have other than general ideas of what they'd like to do? Maybe I'm misinterpreting, but it sounds like you're displeased with the Kickstarter process, as if you only found out what it was after donating.
Not really disliked. But from my perspective, I kind of question the reason a publisher didn't pick up this game. If a company will pick up a piss poor game, then surely a game such as Wasteland 2 would be a better seller for RPG fans no? It makes me wonder if the game won't be good, but, to be fair, just because someone doesnt seem interested in publishing a game doesnt mean it's a poor game. I just want to see a......demonstration model of something, give a vague idea of what they have in store. The concept arts are nice, but you can DRAW anything, but engines having limitations is the problem.

Unheard of or poorly received, quite possibly, but that seems inherent to the core process again. Either they don't go oldschool and piss off the fans, or they do and alienate much of the modern audience, but that's why it's a Kickstarter in the first place. The idea was poorly received by publishers because they felt it would be poorly received by customers, so they went this route as kind of a "by/for" the people who do want to receive it. There isn't really anything ambiguous here.
True, but if someone wants to buy the game, should their opinion not matter.
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ONLY ME!!!!
 
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Post » Thu May 03, 2012 2:08 am

Not really disliked. But from my perspective, I kind of question the reason a publisher didn't pick up this game.
Because a publisher wouldn't want to pick up an old school isometric turn based rpg? I mean, is it that hard to understan.
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Rinceoir
 
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Post » Thu May 03, 2012 3:12 am

Because a publisher wouldn't want to pick up an old school isometric turn based rpg? I mean, is it that hard to understan.
If that's the only reason someone donates to a game, is that any better?
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Ymani Hood
 
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Post » Thu May 03, 2012 2:30 am

I feel like the definition of turn based is too broad to really pin down to one game. FO3 was a version of turn based if you chose to use it. Just as those games you listed are also turn based.

What? In turnbased gameplay, you take turns. You execute an action, then the opponent executes his, rinse and repeat. That's it. Noones taking any turns in Fallout 3, none, ergo it is not turnbased by any stretch of the word. It has a pause-time powerup feature, but once again, there are no turns or versions of turnbased gameplay.
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OnlyDumazzapplyhere
 
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Post » Wed May 02, 2012 7:04 pm

Too bad Bethesda isn't joining the project, but it's not too late. A lot of good things will happen then, especially in the open world department.
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Andrew Tarango
 
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Post » Wed May 02, 2012 6:36 pm

What? In turnbased gameplay, you take turns. You execute an action, then the opponent executes his, rinse and repeat. That's it. Noones taking any turns in Fallout 3, none, ergo it is not turnbased by any stretch of the word. It has a pause-time powerup feature, but once again, there are no turns or versions of turnbased gameplay.

Your opinion of course, doesn't mean it's right.
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Euan
 
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Post » Wed May 02, 2012 9:11 pm

Your opinion of course, doesn't mean it's right.
Lolhttp://www.youtube.com/watch?v=xSfwDgFeIHU&feature=player_detailpage#t=22s

http://www.youtube.com/watch?feature=player_detailpage&v=dupngnAS6yk#t=177shttp://www.youtube.com/watch?v=U-JR8yuYVes&feature=player_detailpage#t=170s
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Rebekah Rebekah Nicole
 
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Post » Wed May 02, 2012 8:12 pm

This isn't real.... :laugh:
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Etta Hargrave
 
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Post » Wed May 02, 2012 11:34 pm

If that's the only reason someone donates to a game, is that any better?
You don't get it. People are donating because they want a modern turned based rpg with a great story. What's the big deal?
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Naughty not Nice
 
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Post » Wed May 02, 2012 11:02 pm

This isn't real.... :laugh:

I must still be asleep...
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Tamara Dost
 
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Post » Wed May 02, 2012 10:55 pm

Too bad Bethesda isn't joining the project, but it's not too late. A lot of good things will happen then, especially in the open world department.

Bethesda will never EVER have anything to do with Wasteland, please stop it.

And thank god they wont, it would end up being a shallow first person elder scrolls clone based on a universe they don't understand.
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Alan Whiston
 
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Post » Thu May 03, 2012 12:20 am

Too bad Bethesda isn't joining the project, but it's not too late. A lot of good things will happen then, especially in the open world department.

...

I wouldn't take anything this guy says seriously. He seems to be, well, you know.
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jaideep singh
 
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Post » Wed May 02, 2012 11:39 pm

Crazy?
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Dagan Wilkin
 
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Post » Wed May 02, 2012 2:38 pm

Anyway, I have full faith in Fargo and Avellone.

Also, if you go through the reddit Q&A, and some of his posts, he says that mentioning anything which is not graphics intensive in a meeting with the publishers will results in the publishers leaving the room. That's enough for me to realise that Fargo's direction is a good one.

Besides, if everything goes bad, I'll at least have a big game box to add to my collection!
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Ymani Hood
 
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Post » Wed May 02, 2012 1:44 pm

But from my perspective, I kind of question the reason a publisher didn't pick up this game. If a company will pick up a piss poor game, then surely a game such as Wasteland 2 would be a better seller for RPG fans no?
They're not really picking up a "poor game", though, but a concept. At that point they're presenting to the publisher exactly what Kickstarter is presenting to us; a description, some ideas, a plea. The idea being considered is the same too, "is this worth my investment." Nobody is presenting their game as terrible to the potential buyers, of course, nor are they going to do an intentionally bad job. I mean, look at Superman 64. It's widely considered one of the worst games ever made. They probably emphasized that with the capability for full 3D gameplay (rather new at the time), they could make a game where it "felt" like you were Superman, flying in any directions. It's a popular character, and the game was based on a popular show. The terrible quality of the finished result had nothing to do with whether it seemed like a sound idea to start, and didn't even stop it from selling decently.

"RPG fans" are considered a smaller part of the market. An RPG that sells great is mediocre at best by FPS sale standards. The vast majority of games released today that call themselves RPG's are action games with "RPG elements", in an attempt to rope in both audiences. Part of why Wasteland 2 was never accepted as a concept was because the creator wanted to emphasize on the RPG aspect, instead of watering it down into a different genre. Comparing again to Superman, Wasteland was old enough that most gamers today wouldn't have heard of it. An unpopular genre not based on an existing cash cow is difficult-to-impossible to get publisher backing on these days; the final quality isn't really relevant.

I just want to see a......demonstration model of something, give a vague idea of what they have in store. The concept arts are nice, but you can DRAW anything, but engines having limitations is the problem.
They don't really have that at the presented-to-publisher stage either, though. The option just isn't there. I actually remember another Kickstarter that was pretty much asking for exactly that, enough backing for him to be able to present to publishers. They still asked for $200,000. If you're not willing to take up the publisher role of investing in a vague concept, you'll have the option of paying later for a finished product that does have tangible materials, like any other game.
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Siobhan Wallis-McRobert
 
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Post » Thu May 03, 2012 12:14 am

I must still be asleep...

Must be. I haven't been it's just your opinion'ed about stating that in turnbased gameplay you take turns and that if there are no turns it isn't TB, ever before. First time for everything, I guess. :P
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Josh Trembly
 
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Post » Wed May 02, 2012 12:28 pm

I think you're all arguing over dumb things and that we should just rejoice by http://www.megacynics.com/2011/07/22/teen-idols/

Its perfectly reasonable for Matyr to be skeptical, especially at a point where we still just have a concept. Yes, it is a direct sequel to Wasteland and will be similar to it in almost every aspect and improved in many, but its still just a concept in its current stage. No need to get worked up about it. Its not like he came here and pulled a "Lulz I hate every game these guys have put out and am completely dismissing this based upon other projects alone, and knowing that I dislike this style of game. My comment has added nothing valuable to the discussion and you're all rabid [censored] by the wayz. Forizzle." which would be incredibly obnoxious. Go drink some lemonade guys. Go replay Planescape: Torment or Fargo's Bard's Tale. Go collect a lock of their hair and graft it onto your skull. Chilllllllll.........

Wasteland came out before my conception, so I've never played. However, it seems the game is about cause and effect, gray area, and blood sausages. This has me interested.
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Bereket Fekadu
 
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Post » Wed May 02, 2012 4:19 pm

Can you post some links please? I know next to nothing about this game except that it involves robotic scorpions at some point, is probably isometric and is probably post apocalyptic. How similiar does it look to Fallout 1 and 2 because I know a little more about those games. I was toying with the idea of buying Fallout 1 but I might wait for this to be released instead. I'm only going to buy one of these games because I'm not even sure if I'd enjoy an isometric view.

Yeah.

http://www.kickstarter.com/projects/inxile/wasteland-2

That right there has videos, lots of discussion, lots of information. That should get you started.
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Kayla Bee
 
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Post » Wed May 02, 2012 9:50 pm

so, kinda interested in this "project". I love the focus on story that videos show they have, although i hope that the combat is fun, i really want to like this game. Also don't know that the top down sounds that good, i was hoping for a camera more like in da:o. I can't wait for details for wasteland 2 to begin arriving
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saxon
 
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Post » Wed May 02, 2012 2:05 pm

Nearing $2.7m. Almost at $3m and mod tools.
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StunnaLiike FiiFii
 
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Post » Thu May 03, 2012 12:22 am

I'm glad they added more things to the $30 option. :thumbsup:
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DarkGypsy
 
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