What weapons should be in New Vegas?

Post » Fri May 27, 2011 4:03 pm

That's fine, I want my enemies to know they're about to die anyway...


Then they can spin in their graves about how they should have heard that coming.


*Dies laughing* :celebration:
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Epul Kedah
 
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Post » Fri May 27, 2011 6:05 am

An M4 would probably be hard to completely silence since 5.56mm NATO/.223 Win rounds tend to be (very) supersonic.

I'm really a dream killer in this thread, aren't I?




LOL, no JE you are one of my heroes because you know facts like that! What is the average gun that is registered in LV today? What is the average gun that the cops confiscate in LV today? Should those two guns be in FNV, whatever guns they are?
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Jynx Anthropic
 
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Post » Fri May 27, 2011 2:06 am

TOMMY GUN!!!!!
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Kim Bradley
 
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Post » Fri May 27, 2011 10:26 am

A tommy gun? Pretty please? :sad:
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TWITTER.COM
 
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Post » Fri May 27, 2011 2:17 pm

Absolutely no real-world weapons, especially WWII weapons (except for unique items, such as a trophy Luger passed down through generations or a highly customized Tommy gun adapted for 10mm ammunition passed as the Family heirloom).
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Gwen
 
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Post » Fri May 27, 2011 2:52 am

Dear, Mr. J.E.Sawyer,

I still don't get it why the "M4" in the PC Gamer article has to look like a real life M4.

Of course it makes sence that weapon design did evolve in Fallout's timeline from the 1950s-2070s but couldn't you modifiy those guns like the M4-lookalike a little bit more so we have at least the illusion that they were built in an alternative timeline?

For example: Slightly different silhouette, magazine shape different, different cartridges than the 5.56 --> example: http://en.wikipedia.org/wiki/.280_British
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Jennifer Munroe
 
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Post » Fri May 27, 2011 10:14 am

Dear developers, all I want is (in order of badness)..

Throwing knife
Spear
Knife
Club
Ax
Chainsaw
Proton ax
TNT
Grenade
Plastic explosives
Mangler
Sabot rocket
LAW rocket
RPG-7
Flamethrower
M1911A1 45 pistol
VP91Z 9mm pistol
M17 carbine
M19 rifle
Red Ryder
Mac 17 SMG
Uzi SMG Mark 27
AK 97 assault rifle
M1989A1 Nato assault rifle
Laser pistol
Laser carbine
Laser rifle
Ion beamer
Meson cannon

Feel free to add your own contemporary weapons, but those on this list would make pretty solid base to start from. Right? RIGHT?!
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AnDres MeZa
 
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Post » Fri May 27, 2011 12:05 pm

Wasteland is not in the Fallout universe (although I'd love to rock out with an AK-97 rifle).
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REVLUTIN
 
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Post » Fri May 27, 2011 3:15 am

LOL, no JE you are one of my heroes because you know facts like that! What is the average gun that is registered in LV today? What is the average gun that the cops confiscate in LV today? Should those two guns be in FNV, whatever guns they are?


AFAIK, LV doesn't have gun registration... But the most commonly owned guns are likely the same as everywhere else in the US...

9x19mm (9mm Parabellum), .40 S&W, .45 ACP, and 9x17mm (.380 ACP) Semi-Auto Pistols, and .357 Magnum / .38 Special Revolvers. Semi-Auto AR-15's in 5.56x45 (.223), Semi-Auto AK-47/AK-74 clones in 7.62x39, 5.45x39, and 5.56x45 (.223), Semi-Auto M1A's, FAL's, AR-10's, and G3's in 7.62x51 (.308).

As for the type of guns that the police confiscate... In real life, criminals use cheap junky guns, or whatever they can steal... With the possible exception of drug cartels.
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le GraiN
 
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Post » Fri May 27, 2011 3:47 am

A plasma lobbing Big Gun would be nice. A useful Minigun would be nice. Useful Big Guns would be nice!

And ofcourse not such a skewed ratio Energy Weapons versus Small Guns.
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Rebekah Rebekah Nicole
 
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Post » Thu May 26, 2011 11:58 pm

Meson cannon


We already have a portable super weapon. The Fat Man
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James Baldwin
 
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Post » Fri May 27, 2011 1:28 am

I would like to see some modern day weapons that are rusted away and are really hard to repair or to find extra parts, a nice addition would be an armored vehicle that you have to find late in the game and you have to find parts to make it run again since it was ravaged of parts during the war. You would have to find X number of motorcycle or car engines to run it and you would have to power it by using ammo of some sort since gasoline wouldn't be the easiest thing to find in the wasteland. Maybe flamer fuel, electron charge packs, microfusion cells, or energy cells. Plus and AK-47 would be plausible because it was developed in the mid 50's
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lisa nuttall
 
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Post » Fri May 27, 2011 4:18 am

Ranged Weapons

AR10 Marksman Rifle (Semi Automatic)
http://www.sparhawk.net/Gun%20Collection/Armalite%20AR10-T%20Left%20Side%20(with%20bipod).jpg

AK74 Assault Rifle (Fully Automatic)
http://warandgame.files.wordpress.com/2007/08/ak-74_ntw_12_92.jpg

L129A1 Marksman Rifle (Semi Automatic)
http://img22.imageshack.us/img22/4594/2009shotshow01162009018.jpg

M16A1 Assault Rifle (Three Round Burst)
http://www.paladinarmory.com/Photos%20for%20PA%20website/m16a1.jpg

FN Minimi Light Machine Gun (Fully Automatic)
http://www.imfdb.org/images/thumb/b/be/M249_FN_MINIMI_DA-SC-85-11586_c1.jpg/800px-M249_FN_MINIMI_DA-SC-85-11586_c1.jpg

L96 AWM Sniper Rifle (Bolt Action)
http://world.guns.ru/sniper/ai-awm300f.jpg

M1A1 Thompson Sub Machine Gun (Fully Automatic)
http://img124.imageshack.us/img124/1465/thompson192717og.jpg

M79 Grenade Launcher
http://www.vietnamwar-guns.com/shop/images/cawm79wood_0602_8d6.jpg

Mossberg 500 Tactical Shotgun (Pump Action)
http://www.machinegun.pl/sklep/images/marushin_mossberg500_8mm.jpg

RPG-7 Rocket Propelled Grenade Launcher
http://xbradtc.files.wordpress.com/2009/12/rpg7a6dm.jpg

M21 Sniper Rifle (Semi Automatic)
http://www.lcompanyranger.com/usweapons/sniperM21DK2.jpg

Uzi Sub Machine Gun (Fully Automatic)
http://www.granitegrok.com/pix/uzi.jpg



Melee Weapons

Machete
http://www.sknvibes.com/News/Gfxz/machete.jpg

Fire Axe
http://www.idms.es/images/fire%20axe.jpg
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Lily
 
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Post » Fri May 27, 2011 7:17 am

Ranged Weapons

AR10 Marksman Rifle (Semi Automatic)
http://www.sparhawk.net/Gun%20Collection/Armalite%20AR10-T%20Left%20Side%20(with%20bipod).jpg

AK74 Assault Rifle (Fully Automatic)
http://warandgame.files.wordpress.com/2007/08/ak-74_ntw_12_92.jpg

L129A1 Marksman Rifle (Semi Automatic)
http://img22.imageshack.us/img22/4594/2009shotshow01162009018.jpg

M16A1 Assault Rifle (Three Round Burst)
http://www.paladinarmory.com/Photos%20for%20PA%20website/m16a1.jpg

FN Minimi Light Machine Gun (Fully Automatic)
http://www.imfdb.org/images/thumb/b/be/M249_FN_MINIMI_DA-SC-85-11586_c1.jpg/800px-M249_FN_MINIMI_DA-SC-85-11586_c1.jpg

L96 AWM Sniper Rifle (Bolt Action)
http://world.guns.ru/sniper/ai-awm300f.jpg

M1A1 Thompson Sub Machine Gun (Fully Automatic)
http://img124.imageshack.us/img124/1465/thompson192717og.jpg

M79 Grenade Launcher
http://www.vietnamwar-guns.com/shop/images/cawm79wood_0602_8d6.jpg

Mossberg 500 Tactical Shotgun (Pump Action)
http://www.machinegun.pl/sklep/images/marushin_mossberg500_8mm.jpg

RPG-7 Rocket Propelled Grenade Launcher
http://xbradtc.files.wordpress.com/2009/12/rpg7a6dm.jpg

M21 Sniper Rifle (Semi Automatic)
http://www.lcompanyranger.com/usweapons/sniperM21DK2.jpg

Uzi Sub Machine Gun (Fully Automatic)
http://www.granitegrok.com/pix/uzi.jpg



Melee Weapons

Machete
http://www.sknvibes.com/News/Gfxz/machete.jpg

Fire Axe
http://www.idms.es/images/fire%20axe.jpg


That would be cool. I would like most of the FO3 weapons to return (not the special ones, but the standard ones).

Like the:

Minigun
Gatling Laser
Assault Rifle
Chinese Assault Rifle
Hunting Rifle
Combat Shotgun
ect.
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Bedford White
 
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Post » Fri May 27, 2011 5:09 am

Ranged Weapons


AR10 Marksman Rifle (Semi Automatic)
Meh

AK74 Assault Rifle (Fully Automatic)
Sure

L129A1 Marksman Rifle (Semi Automatic)
Naa

M16A1 Assault Rifle (Three Round Burst)
Okay

FN Minimi Light Machine Gun (Fully Automatic)
YES!

L96 AWM Sniper Rifle (Bolt Action)
No

M1A1 Thompson Sub Machine Gun (Fully Automatic)
HELL YES!

M79 Grenade Launcher
Oh YES

Mossberg 500 Tactical Shotgun (Pump Action)
Yes

RPG-7 Rocket Propelled Grenade Launcher
Wouldn't miss it but it would be neat

M21 Sniper Rifle (Semi Automatic)
No

Uzi Sub Machine Gun (Fully Automatic)
Meh



Melee Weapons

Machete
Yes

Fire Axe
Yes
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James Rhead
 
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Post » Fri May 27, 2011 6:11 am

You guys do realize that Fallout is set in an alternate universe, which diverged from ours in the 1950s, right?
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Alada Vaginah
 
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Post » Fri May 27, 2011 1:47 pm

I really enjoyed fallout 3 but the thing that got on my nerves the worse was the weapons( this does not include the energy weapons) First of all they weren't really realistic( pistol is suppose to look like a cigarette box). the pistol was absolutely terrible and there wasn't much to choose from. Second was weapons that you could make by using blue prints, that was just the biggest let down for me. I was expecting to be able to put a scope on my hunting rifle or something in common with that. And finally the third thing is the aiming part. if this was going to be a first person shooter RPG then the player should be able to look straight down the sight of the gun instead of a zoom in. All i want to expect to come out of Fallout New Vegas is the ability to add on to your gun and to customize it, more guns that look more realistic, and the ability to look straight down the sights instead of just a zoom in.

I agree I would also like to customize my weapons, at least be able to hold your breath will using a scoped weapon, and have some more real weapon variaties for instance a M249 SAW (less rounds per minute, more damage) but seeing more fallout unique weapons and weapon add-on's would also be a big plus.
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LuCY sCoTT
 
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Post » Fri May 27, 2011 3:27 am

I would like to see some modern day weapons that are rusted away and are really hard to repair or to find extra parts, a nice addition would be an armored vehicle that you have to find late in the game and you have to find parts to make it run again since it was ravaged of parts during the war. You would have to find X number of motorcycle or car engines to run it and you would have to power it by using ammo of some sort since gasoline wouldn't be the easiest thing to find in the wasteland. Maybe flamer fuel, electron charge packs, microfusion cells, or energy cells. Plus and AK-47 would be plausible because it was developed in the mid 50's

The AK-47.... was developed in 1947.... so true, it could be in the Fallout universe.
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Kitana Lucas
 
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Post » Fri May 27, 2011 1:20 am

The AK-47.... was developed in 1947.... so true, it could be in the Fallout universe.


And it was held top secret for a long time. Therefore it was not really dominant in American pop culture in the 1950s.
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josh evans
 
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Post » Fri May 27, 2011 12:10 pm

AR10 Marksman Rifle (Semi Automatic)
Meh

L129A1 Marksman Rifle (Semi Automatic)
Naa



L96 AWM Sniper Rifle (Bolt Action)
No



M21 Sniper Rifle (Semi Automatic)
No


Not too keen on sniper rifles eh? lol
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Judy Lynch
 
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Post » Fri May 27, 2011 3:02 am

Not too keen on sniper rifles eh? lol


Probably because those rifles are way to modern, why not implement sniper rifles that don't exist in our reallity? Whats wron with "fantasy" SR's like this one: http://fallout.wikia.com/wiki/Sniper_Rifle_%28Fallout%29 ?
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James Rhead
 
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Post » Fri May 27, 2011 7:24 am

Not too keen on sniper rifles eh? lol


I'm a big sniper fan (A.K.A. I like to snipe stuff and I was a successful camper in CS until I stated getting banned for being me but that was YEARS ago) but I just don't like those models
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courtnay
 
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Post » Fri May 27, 2011 5:41 am

Probably because those rifles are way to modern, why not implement sniper rifles that don't exist in our reallity? Whats wron with "fantasy" SR's like this one: http://fallout.wikia.com/wiki/Sniper_Rifle_%28Fallout%29 ?


Whilst I completely agree that the L129A1 and the L96 AWM are too modern; the AR10 was developed in 1955, and despite being first introduced in 1969, the M21 looks like it's from 1930 lol! But anyways, to each their own and all that... :)
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Eibe Novy
 
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Post » Fri May 27, 2011 1:41 pm

http://www.gunandgame.com/forums/attachments/mosin-nagant/12912d1218592001-post-your-scoped-mosin-nagant-sniper_rifle_mosin_1891_30.jpg
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Auguste Bartholdi
 
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Post » Fri May 27, 2011 1:46 am

I've seen someone mention it but I will again..Throwing knifes! Please! And make it so you can see them sticking out of your target when you hit them!
Also you should be able to pick them back up off the ground and off the targets body after he dies.
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Mr.Broom30
 
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