Why are console players getting less than the PC players?

Post » Tue Jun 05, 2012 12:12 am

Don't feel the slightest embarrassment about my posts in this thread.

That's alright. I can feel embarrassed for you. ;)
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Christina Trayler
 
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Post » Tue Jun 05, 2012 9:01 am

People, Consoles can "Handle" the consolse, the reason you cannot use it is because the console changes files. Console hardware is not as far behind PCs as everyone is trying to make out, sure they are older but no big advancements have come out in computing technology in the time they have been out.
I can think of a few largest one being DX11

Not to mention the hardware in the current generation wasn't top of the line when it released let alone now.
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Portions
 
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Post » Tue Jun 05, 2012 12:28 am

That's alright. I can feel embarrassed for you. :wink:
Don't be. I don't have a habit of repeating the obvious to people who should have learned this if they had read the most important posts.
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cosmo valerga
 
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Post » Tue Jun 05, 2012 4:26 pm

You get what you pay for.

While I don't have any issues with consoles not having access to the aforementioned features, this doesn't make sense.
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SaVino GοΜ
 
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Post » Tue Jun 05, 2012 10:11 am

While I don't have any issues with consoles not having access to the aforementioned features, this doesn't make sense.
Simple, a $200 system should be able to do what a much more expensive system can do?

Uldred
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R.I.p MOmmy
 
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Post » Tue Jun 05, 2012 3:11 am

While I don't have any issues with consoles not having access to the aforementioned features, this doesn't make sense.

Well, I'm no rocket scientist but I guess he means that consoles are cheaper than a gaming PC. Therefore you can't expect them to be equal.
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Miragel Ginza
 
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Post » Tue Jun 05, 2012 6:39 am

I am a little curious, to the OP what would you use the console commands to do?
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koumba
 
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Post » Tue Jun 05, 2012 1:54 pm

It is the same game on consoles and PC. Because many PC players use lots of mods doesn't mean the mods are good. Let alone all the issues caused by mods and pseudo patches.

Heh, pseudo patches are usually better than official ones...
And mods are not good? Right. Many of them are even more professional than the vanilla content, not to mention that there are thousands to choose from = your desired gameplay.
Problems caused by mods and pseudopatches are only because people don't know how to install them. If they do (which is ridiculously easy) they never cause problems.

And well, personally, mods have offered me 5x playtime (yes 5 times more playtime, maybe more) for all Bethesda games, a much more enjoyable gaming experience and a world of possibilities.

Console people are like amish people. Except those who don't have the money for a pc (which is not that much more expensive comparatively to consoles if you know what you are buying), the rest just refuse to use electricity and just like to stick with their oil lamps :tongue:
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Marnesia Steele
 
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Post » Tue Jun 05, 2012 11:02 am

I wonder if the console is more powerful than the majority or minority of the pc players PC's. I would guess only a small part would have "super computers" and the rest have medium to crappy computers.

Some pc players have crappy computers and still play with mods. The more powerful console could not handle them according to some people :/ (Console = better than crappy pc)

Though I understand why console doesn't have mods. Im just trowing my thoughts out there. :)
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Kathryn Medows
 
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Post » Tue Jun 05, 2012 12:53 pm

Heh, pseudo patches are usually better than official ones...
And mods are not good? Right. Many of them are even more professional than the vanilla content, not to mention that there are thousands to choose from = your desired gameplay.
Problems caused by mods and pseudopatches are only because people don't know how to install them. If they do (which is ridiculously easy) they never cause problems.

The main problem with mods is that they may work poorly together if you have 20 or more. Not the installment. MOST mods are crap. but there is alot of really great ones too!
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Claudz
 
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Post » Tue Jun 05, 2012 1:49 am

This game looks like crap, has a xbox UI, bad animations, and content was limited to what could fit on a crappy DVD. Thanks to consoles, our game is dumbed down to appeal to the millions of drones.

Stop complaining, this game was made for you, you don't like it time to return it.

I hate consoles.
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Reven Lord
 
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Post » Tue Jun 05, 2012 1:14 pm

The main problem with mods is that they may work poorly together if you have 20 or more. Not the installment. MOST mods are crap. but there is alot of really great ones too!
It all depends on the mods. Recently I had over 120 mods installed in Oblivion, and 90% of those were just for "beautification" purposes. I hadn't reached the point of adding other mods (armor, weapons, gameplay, etc. type.). I've read numerous times where people had well over 200 installed.
Yes, some are incompatible. However, some have patches to make them compatible with mods that they aren't friendly with.
At times, you do have to pick and choose, and that's mostly with the bigger overhaul type mods, or the massive landscape/city changing mods. There are still times when even small mods (new houses, castles, etc) use the same cell, and you can't use them both.

Uldred
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Sammi Jones
 
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Post » Tue Jun 05, 2012 12:16 pm

I wonder if the console is more powerful than the majority or minority of the pc players PC's. I would guess only a small part would have "super computers" and the rest have medium to crappy computers.

Some pc players have crappy computers and still play with mods. The more powerful console could not handle them according to some people :/ (Console = better than crappy pc)

Though I understand why console doesn't have mods. Im just trowing my thoughts out there. :smile:

If it is your not PC gaming, my current i guess is in the super computer area because even next gen won't be equivalent to it. But my old rig had a 9600 in it and 4GB of RAM CPU was crap which is the only decent thing in current generation consoles. 512mb ram and a video card equivalent to a 7900 is below par for even the low end gaming machines.
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Charlie Ramsden
 
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Post » Tue Jun 05, 2012 9:36 am

The main problem with mods is that they may work poorly together if you have 20 or more. Not the installment. MOST mods are crap. but there is alot of really great ones too!

"Most mods are crap" - well many people can mod and there are thousands of mods out there. Most are for fun or made by people with no real modding skills or sense of game balance or immersion.

I had 185 mods installed in Fallout 3... Every single one added a lot to the game. Enhanced it in a way true to vanilla. Made the game more enjoyable, role playing friendly and challenging. It was like vanilla Fallout x3 Once i got the hang of it and learned how to make them compatible i never experienced crashes or any other problems.

My pc was also 3 years old at the time. Now it's 4-5 years old and i can play Skyrim in max settings with great fps and will install a bunch of mods when a lot of good ones are released. Already installed some graphic/texture enhancing mods and some gameplay mods which add like 10 times the items you can craft in a balanced way.
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Laura Shipley
 
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Post » Tue Jun 05, 2012 1:29 pm

It all depends on the mods. Recently I had over 120 mods installed in Oblivion, and 90% of those were just for "beautification" purposes. I hadn't reached the point of adding other mods (armor, weapons, gameplay, etc. type.). I've read numerous times where people had well over 200 installed.
Yes, some are incompatible. However, some have patches to make them compatible with mods that they aren't friendly with.
At times, you do have to pick and choose, and that's mostly with the bigger overhaul type mods, or the massive landscape/city changing mods. There are still times when even small mods (new houses, castles, etc) use the same cell, and you can't use them both.

Uldred

Yep. Overhaul mods have been the ones causing most trouble for me. Installment have never been a problem though. I have had mods not working at times and have them re-installed but thats it :)
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Ysabelle
 
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Post » Tue Jun 05, 2012 3:39 am

Well the game is a console port on the PC. Mods are the best reason to buy the PC version even if that is the case

And mods will cause crashes. This is why with SKyrim I'm being very careful which mods I add and how many.

:biggrin:
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Maria Leon
 
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Post » Tue Jun 05, 2012 12:51 pm

PC > consoles.

[_] This post was useful to me.
[_] This post was useless to me.
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Andrew Tarango
 
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Post » Tue Jun 05, 2012 12:14 pm

Mods are the best reason to buy the PC version
its becouse all console players cry about not having keyboard + mouse controls

And mods will cause crashes
Running 6 mods never had 1 crash, only players who cant read gets crashes.

Why are console players getting less than the PC players
Becouse a console is way less then a PC.
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Tiffany Holmes
 
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Post » Tue Jun 05, 2012 1:29 am

This game looks like crap, has a xbox UI, bad animations, and content was limited to what could fit on a crappy DVD. Thanks to consoles, our game is dumbed down to appeal to the millions of drones.

Stop complaining, this game was made for you, you don't like it time to return it.
Oh grow up, please. The content of the game has nothing to do with what can fit on a DVD. Textures take up a lot of space, so do meshes and sounds. But the actual content in the game is literally kilobytes in size.
The game looks absolutely stunning. It has an interface geared for a controller true. The animations aren't perfect but are fine.

The game's not been dumbed down. And you can't blame consoles even if it was. I'm getting [censored] tired of the "CONSOLES ARE THE SCUM OF TES" argument. It's utter [censored].
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Red Bevinz
 
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Post » Tue Jun 05, 2012 5:25 am

Wait until holiday of 2014, that's when Microsoft's, Sony's etc.... next gen consoles are coming out.
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Nathan Barker
 
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Post » Tue Jun 05, 2012 4:09 pm

I'm failing to see why the console players can't handle the console feature. Other RPG games like Two Worlds (if you really consider it as an RPG, lol) have a console too. I have it on the 360.
microsofts anti=piracy, anti-hacking,anti-modding and etc that they utilise to make it a better place means if they had consoles they would have to disable achievement's and there anti systems which would let hackers access the *hush hush* information they keed
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Charlotte Buckley
 
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Post » Tue Jun 05, 2012 5:29 am

Wait until holiday of 2014, that's when Microsoft's, Sony's etc.... next gen consoles are coming out.
and when it arrives be sure to buy a PC, becouse even then consoles are worthless.
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Racheal Robertson
 
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Post » Tue Jun 05, 2012 12:18 am

The PC players have mods, more patch support from Bethesda and the awesome console. And we? Our game feels dumbed down. I've been following the franchise since Morrowind. They even took our console afterwards! I accept the patch and the mods thing as Micro$oft and $ony are to blame but at least the [censored] console should have been left for us.
Because TES is actually PC-game series. Morrowind was the first one they even converted to consoles. They are not taking the things off PC players only because they can't bring all the same for consoles. They give PC players best they can and they are doing same for console players. It just the truth that all the features can't be offered to consoles.
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I love YOu
 
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Post » Tue Jun 05, 2012 5:34 am

Switch to PC for the good of everyone. :thumbsup: :tongue: :shifty:
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Misty lt
 
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Post » Tue Jun 05, 2012 7:22 am

It's christmass damn it! And we PC users should do a good deed and open some console user eyes so that they see that consoles vs PC is

like bike vs motorcyle...
like peeping vs six
like broccoli vs ice cream
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Darrell Fawcett
 
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