would you agree: It requires a mature and seasoned RPG playe

Post » Sun Jun 10, 2012 9:45 pm

I think a six year old could have fun with this game.

I think an anol experienced rpg player would have to create new and interesting ways to enjoy it because they've been playing these types of games for so long that they get bored with them very quickly.
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Dagan Wilkin
 
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Post » Sun Jun 10, 2012 7:35 pm

lol. no i was just commenting.

not specifically to you.

i was in a rant, lol.

not against you.

Oh. Took it the wrong way because you quoted me and then used my name in the next post.

NP. No harm.
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Marine Arrègle
 
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Post » Mon Jun 11, 2012 1:23 am

That's an awful lot of facts telling me that the game has very different elements to it. It doesn't make the opinion that seasoned vets enjoy Skyrim more or less.

Saying that Skyrim is an inferior game is an opinion. It is better in many respects so it depends on how you value the additions and how important are the subtractions to YOU. With but a handful of mods I am mostly satisfied/content. For those for whom the subtractions were very important, won’t be satisfied/content.

Skyrim is an inferior RPG is a FACT, it lacks an astonishing quantity of the RPG elements. We don’t need to even go back in time and compare it to Morrowind we can just compare it FONV where it was evident that a serious attempt was made to increase RPG elements as much as possible instead of just give out the bare minimum.
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Celestine Stardust
 
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Post » Mon Jun 11, 2012 1:35 am

I think a six year old could have fun with this game.

I think an anol experienced rpg player would have to create new and interesting ways to enjoy it because they've been playing these types of games for so long that they get bored with them very quickly.
Agree, Skyrim is a very simple process that doesn't require a lot of thinking, you could almost make the levelup choices blindfolded if you wanted too.
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nath
 
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Post » Sun Jun 10, 2012 2:55 pm

Some people are in denial, apologist mode, or just started the series with Skyrim. TES is NOT what it used to be. I just started a new playthrough in Daggerfall and the character creation puts Skyrim to shame. That is a true RPG. So many more skills, more stats, more ways to define your character, plus the world is much, much bigger and the NPC's have so much more to say.
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Dan Scott
 
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Post » Sun Jun 10, 2012 11:32 pm

ah, the roleplaying rationale again. lol.

amazon queen- i should NOT have to use my mind to enjoy skyrim. gameplay mechanics should be the force.

a true rpg game has implemented elements as part of the game. using my own creative mind has NOTHING to do with the argument.

Correct.

My favorite RPG is Battlefield 3. I'm a veteran soldier who only uses Pistols because his left hand was wounded badly in desert storm.

Saying that you can imagine a game isn't ridiculously shallow and poorly designed doesn't make anything better. They are unrelated; a better game would be enhanced all the more by roleplaying.

Skyrim was poorly designed from the ground up. The lack of consequences or even basic choices, factions and disposition means you're left with an easter egg of a world. It may have a lot on the surface, but is ultimately an empty shell.
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Jordan Moreno
 
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Post » Sun Jun 10, 2012 2:55 pm

Correct.

My favorite RPG is Battlefield 3. I'm a veteran soldier who only uses Pistols because his left hand was wounded badly in desert storm.

Saying that you can imagine a game isn't ridiculously shallow and poorly designed doesn't make anything better. They are unrelated; a better game would be enhanced all the more by roleplaying.

Skyrim was poorly designed from the ground up. The lack of consequences or even basic choices, factions and disposition means you're left with an easter egg of a world. It may have a lot on the surface, but is ultimately an empty shell.

I think there are plenty of choices it’s just that they are pointless choices with no consequences.
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Susan
 
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Post » Sun Jun 10, 2012 7:41 pm

Are you suggesting meta-gaming to get the most out of an RPG ? Now I've heard it all!

Meta-gaming can go both ways, if you are using information about game mechanics to influence how you progress and play your character then it's still meta-gaming be it if you are using that knowledge to make your character stronger or weaker. And that kind of a mindset goes against anything a good roleplayer believes in when it comes to roleplaying in games.

In both Morrowind and Oblivion I was able to play my characters based on the desires and interests of my own characters and not based on the knowledge of me as a player sitting behind my PC, without breaking the game so easily. In Skyrim it just takes a few levels and you no longer need any upgrades and nothing is a challenge. Not even if you up the difficulty.

And the way of playing you are suggesting seriously limits your options. Like that way no one should be going for a knight or anything that wears any sort of heavy armor.
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Kelvin
 
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Post » Sun Jun 10, 2012 7:23 pm

I think a six year old could have fun with this game.

I think an anol experienced rpg player would have to create new and interesting ways to enjoy it because they've been playing these types of games for so long that they get bored with them very quickly.


or this.
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Loane
 
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Post » Sun Jun 10, 2012 5:59 pm

I am actually a little surprised how many of you believe that role playing is all about a physical/magical/stealth aspects of your character. I always thought it was more about participating in a vibrant story and having the ability to reshape the story with your actions in a nonlinear way. When you looked past the bug filled mess of Gothic3 I think it did that flawlessly.

I could start the game and go straight for kings stronghold and kill him and the game will adapt to my actions. There was no OMFG he is essential and you just ruined 50 quests. You could choose to conquer towns or destroy rebel strongholds or just ignore the whole situation. The main quest could be completed like 5 diffrent ways and it wasn’t a simple decision towards the end of the game, you had to go on a different quest branch that could span hours.
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ONLY ME!!!!
 
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Post » Mon Jun 11, 2012 4:08 am

I am actually a little surprised how many of you believe that role playing is all about a physical/magical/stealth aspects of your character. I always thought it was more about participating in a vibrant story and having the ability to reshape the story with your actions in a nonlinear way. When you looked past the bug filled mess of Gothic3 I think it did that flawlessly.

I could start the game and go straight for kings stronghold and kill him and the game will adapt to my actions. There was no OMFG he is essential and you just ruined 50 quests. You could choose to conquer towns or destroy rebel strongholds or just ignore the whole situation. The main quest could be completed like 5 diffrent ways and it wasn’t a simple decision towards the end of the game, you had to go on a different quest branch that could span hours.

disregarding simple math and lack of choices. im unsure of your point.
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Jonny
 
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Post » Sun Jun 10, 2012 8:43 pm



I think there are plenty of choices it’s just that they are pointless choices with no consequences.

There are many situations where there are obvious choices that just aren't given. Essential NPCs take care of a lot of that; I was extremely upset that I couldn't march up to Ulfric and make him choke on my mace. Same goes for rooting out the corruption within the Companions, destroying the Thieves' Guild with Mjoll, etc.

I agree the main issue is consequences, but the lack of interactivity and choice is close behind.
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Guinevere Wood
 
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Post » Mon Jun 11, 2012 2:59 am

No idea...maybe they figure people will be forgiving and overlook certain aspects as long as the game can deliver in other ways. It works on me, I am well aware that a lot of the content isn't very high standard in terms of writing and storytelling, but I get a fun and functional character build system, great atmosphere, some moments of creative and innovative story elements (like the individual dungeon-stories) and those strengths carry the game past the weaknesses for me.

Just to clarify to some people who seem to believe that I don't admit to any of the flaws in Skyrim...

An rpg-world needs to rely on both imagination and creativity of the player and the design and construction by the designer.

You can't simply state "it's up to your imagination" as well as you can't simply demand that "everything my character wants to experience must be represented in the design".

And to clarify what my position is on the whole "just roleplay it" debate...
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Jose ordaz
 
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Post » Sun Jun 10, 2012 5:55 pm

Just to clarify to some people who seem to believe that I don't admit to any of the flaws in Skyrim...



And to clarify what my position is on the whole "just roleplay it" debate...

i get banned because i love tru rpg's and people that love them, themselves.
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Jaki Birch
 
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Post » Sun Jun 10, 2012 4:21 pm



disregarding simple math and lack of choices. im unsure of your point.

The point is that the game, if properly designed, would adapt to player actions. Any experienced RPG player will tell you it's a basic step to plan for the most obvious choices. It's obvious that players will try to kill Ulfric/Tullius. It's obvious that players will want to shut down Maven Blackbriar. There should have been contingencies and alternate quest paths in place.
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James Shaw
 
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Post » Mon Jun 11, 2012 2:45 am

i get banned because i love tru rpg's and people that love them, themselves.

I like Moon Sugar too??
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Juan Suarez
 
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Post » Mon Jun 11, 2012 3:56 am

The point is that the game, if properly designed, would adapt to player actions. Any experienced RPG player will tell you it's a basic step to plan for the most obvious choices. It's obvious that players will try to kill Ulfric/Tullius. It's obvious that players will want to shut down Maven Blackbriar. There should have been contingencies and alternate quest paths in place.

:foodndrink:
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k a t e
 
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Post » Mon Jun 11, 2012 2:30 am

dumn my fault.
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Invasion's
 
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Post » Sun Jun 10, 2012 7:24 pm

It's funny you dissagre with my main point, while in fact, you practice what i'm preaching. I guess my point can be stated in another way by rasing a question: How would you expect the average game to self-impose anything on the game to make it better? You practice many of the self-imposed rules i do as a matter of fact. However, do you think the average gamer who is used to a game on rails, will understand that Skyrim is a game where you can get out of it what you want to? This game is leaps and bounds or even light years away from other games because it excells at this very point. However, an average gamer that is brain washed into being control by the game will not understand this freedom. Only a seasoned RPGer will. How can you disagree with that? :smile:

EDIT: one more thing, you say at level 25 you stop playing cause of the quality of loot around. Well, i'm level 17 and i get smashed in certain areas so i can't even get that loot. You say that you don't use scrolls, poitions, etc, but i have to use everything to get through areas by the skin of my teeth. You see, i'm getting more out of the game cause my character is so weak that i have to depended on every featrue it offers to survive which means i have found the wicked epic balance in the game that many people claim that doesnt exist

Well, yes on master I can imagine you're having quite a difficult time (being one-shotted by bandits and so forth), but like I said, I find my balance by playing on adept and relying only on my armor, weapons and melee skills. I prefer to leave anything out that deals with magic (unless I'm playing a mage). And BTW, once you hit Lv 20 and up, you'll find steel plate on common bandits and glass weapons at the end of medium-sized dungeons, fortunately, NPCs still have their realistic-quality armor even at higher levels so you won't find common vagrants loafting around in dragon plate. This way, an interesting situation occurs, where even at high levels everyone (including me) is still rocking armor from the beginning of the game. This helps me retain both my sanity and a medieval-yet-slightly-fantasy-like-aka-Tolkienesque view of Skyrim. What I meant by my last comment was that some people won't be able to enjoy Skyrim for the action RPG it is, but maybe they don't want to. One thing however that DOES piss me off about Skyrim is how it really comes through as a game meant for those of us who play CoD...exclusively...and expect a CoD experience even if they aren't playing CoD (or not even a first-person-shooter for that matter). Therefore there are no rules of what you can and can't join. There's no exclusivity. In other words, your muscle-brained, illiterate Nord berserk-er will be accepted as easily into the College of Winterhold as the Companions. Na mean?

PS; I'm not a seasoned RPG player. In fact, Skyrim is my first "pure" RPG (though I've played action-RPGs before) and I'm loving it! :biggrin:
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Soku Nyorah
 
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Post » Sun Jun 10, 2012 7:17 pm

It only takes a casual to get the most out of the shallowest TES ever. The vets know better.

I see the elitists have arrived. *Takes a long, deep breath* Ahhhhhhh you can smell the snob-ism on the wind! Well, nice having you here, now go back to Daggerfall/Morrowind/Arena or wherever you came from.
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evelina c
 
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Post » Sun Jun 10, 2012 3:06 pm

it doesn't take an elitist to see skyrim's faults.

some, will defend skyrinm forever.

where are you?
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helliehexx
 
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Post » Sun Jun 10, 2012 9:26 pm

I see the elitists have arrived. *Takes a long, deep breath* Ahhhhhhh you can smell the snob-ism on the wind! Well, nice having you here, now go back to Daggerfall/Morrowind/Arena or wherever you came from.
+1 for yougivingmelipboy? that made me laugh
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Schel[Anne]FTL
 
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Post » Sun Jun 10, 2012 6:22 pm

Well, yes on master I can imagine you're having quite a difficult time (being one-shotted by bandits and so forth), but like I said, I find my balance by playing on adept and relying only on my armor, weapons and melee skills. I prefer to leave anything out that deals with magic (unless I'm playing a mage). And BTW, once you hit Lv 20 and up, you'll find steel plate on common bandits and glass weapons at the end of medium-sized dungeons, fortunately, NPCs still have their realistic-quality armor even at higher levels so you won't find common vagrants loafting around in dragon plate. This way, an interesting situation occurs, where even at high levels everyone (including me) is still rocking armor from the beginning of the game. This helps me retain both my sanity and a medieval-yet-slightly-fantasy-like-aka-Tolkienesque view of Skyrim. What I meant by my last comment was that some people won't be able to enjoy Skyrim for the action RPG it is, but maybe they don't want to. One thing however that DOES piss me off about Skyrim is how it really comes through as a game meant for those of us who play CoD...exclusively...and expect a CoD experience even if they aren't playing CoD (or not even a first-person-shooter for that matter). Therefore there are no rules of what you can and can't join. There's no exclusivity. In other words, your muscle-brained, illiterate Nord berserk-er will be accepted as easily into the College of Winterhold as the Companions. Na mean?

PS; I'm not a seasoned RPG player. In fact, Skyrim is my first "pure" RPG (though I've played action-RPGs before) and I'm loving it! :biggrin:

And still your observations show that you understand role-playing very well, echoing what people mentioned before, fresh rpg-gamers can understand the idea behind role-playing just as well as old-timers (because role-playing is essentially very easy, it's what you did when you were five and played make-belief with pinecones).
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Sammykins
 
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Post » Mon Jun 11, 2012 2:06 am

I see the elitists have arrived. *Takes a long, deep breath* Ahhhhhhh you can smell the snob-ism on the wind! Well, nice having you here, now go back to Daggerfall/Morrowind/Arena or wherever you came from.

Erhhh Who the hell let the arrogant fanboiz out???
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Stephanie I
 
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Post » Sun Jun 10, 2012 9:37 pm

I like Moon Sugar too??

moon sugar:
i thought would have been somewhere an innovation.
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Riky Carrasco
 
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