Dawnguard PS3 & PC Release Date [merged topics] 2

Post » Sat Nov 17, 2012 5:46 am

I understand Bethesda and EA, but just out of curiosity, what did Rockstar do to earn your ire? And I can't even remember what IW is, so mind filling me in on them too?

COD is probably why they listed Infinity Ward.
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Veronica Flores
 
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Post » Fri Nov 16, 2012 8:45 pm

Possible dates when the DLC will drop for PC... After the 30 day exclusive deal, which is done in 6 days If memory serves.

July 31st <- I wish.
August 7th
August 14th
August 21st
August 28th

Why these dates? Because Steam realeases DLC on tuesdays, always. Unless Dawnguard is some freak exception to that trend. Any longer than that and Dawnguard can go die in a fire.


"Boycotting" two DLC's for a game you enjoy is short-sighted. You accomplish nothing but making yourself feel better. The only way something like that would work is if an overwhelming majority of PC/PS3 users followed suit... Even then it would probably be considered a finantial success from 360 sales numbers alone. Anyways... back to topic.
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Cameron Wood
 
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Post » Fri Nov 16, 2012 10:51 pm

Tired of waiting for this dlc. Skyrim got boring half a year ago and I've done about everything. Oh and [censored] your radiant ai bethesda, why even have unlimited quests if every unlimited quest is exactly the same? And then make us wait even more because bethesda is svcking microsoft's dike when the game is already STALE and BORING. Oblivion held my attention 100x longer than skyrim did. Where is my shivering isles like expansion?
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Krystina Proietti
 
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Post » Sat Nov 17, 2012 3:19 am

If bethesda marketing was smart they will try and get dawnguard out for other platforms asap before games start coming out and people start spending there money in other places.
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David John Hunter
 
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Post » Sat Nov 17, 2012 7:22 am

If bethesda marketing was smart they will try and get dawnguard out for other platforms asap before games start coming out and people start spending there money in other places.

Pretty much this.

Sleeping Dogs, Darksiders 2 and Borderlands 2 as well, if i'm not mistaken. Not to mention November (Which i hope it won't actually be delayed to, lol.").

Although i'll still personally buy it whenever it comes out; i think releasing Dawnguard on the PC as soon as possible and letting the resourcefulness of the modding community get past any game-breaking bugs is the way to go. That way Bethesda could perhaps focus on the PS3 version entirely, for some time at least.

I know I'm slobbering way too much over the capabilities of modders here, but have you seen the stuff the Skyrim Nexus has? The Steam workshop as well.
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Tom
 
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Post » Fri Nov 16, 2012 9:02 pm

Pretty much this.

Sleeping Dogs, Darksiders 2 and Borderlands 2 as well, if i'm not mistaken. Not to mention November (Which i hope it won't actually be delayed to, lol.").

Although i'll still personally buy it whenever it comes out; i think releasing Dawnguard on the PC as soon as possible and letting the resourcefulness of the modding community get past any game-breaking bugs is the way to go. That way Bethesda could perhaps focus on the PS3 version entirely, for some time at least.

I know I'm slobbering way too much over the capabilities of modders here, but have you seen the stuff the Skyrim Nexus has? The Steam workshop as well.

Dudez... When Darksiders 2 hits, Skyrim gets a 2 week break. At least. :banana:

Actually, come to think of it, I haven't actually been playing Skyrim for a few months now, just scouring the Nexus for mods so that when I do start playing it, I can actually ignore that place and PLAY THE GAME... Seriously.. Once you start, you spend more time browsing and trying out mods than you do playing the damn game.

Steam Workshop is meh.. Only mod there I've chosen to use is Faster Vanilla Horses.
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Alisha Clarke
 
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Post » Sat Nov 17, 2012 8:11 am

Dudez... When Darksiders 2 hits, Skyrim gets a 2 week break. At least. :banana:

Actually, come to think of it, I haven't actually been playing Skyrim for a few months now, just scouring the Nexus for mods so that when I do start playing it, I can actually ignore that place and PLAY THE GAME... Seriously.. Once you start, you spend more time browsing and trying out mods than you do playing the damn game.

Steam Workshop is meh.. Only mod there I've chosen to use is Faster Vanilla Horses.

Well yes, not really complimenting the Workshop for any of the interesting mods, more of pointing out that there is a massive modding community that can and will get past any possible "game-breaking" bugs. Assuming there even are any.

Hell, the console commands alone can fix even the worst of things. TCL tends to solve almost every possible problem, game world navigation wise.
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Charlotte Henderson
 
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Post » Sat Nov 17, 2012 10:15 am

Well yes, not really complimenting the Workshop for any of the interesting mods, more of pointing out that there is a massive modding community that can and will get past any possible "game-breaking" bugs. Assuming there even are any.

Hell, the console commands alone can fix even the worst of things. TCL tends to solve almost every possible problem, game world navigation wise.

Ah, I understand. Yeah, there is a lot of great stuff out there. The best ones I've found are just certain mods that focus on one aspect of the game, and fix/overhaul them well.. The big overhauls are not my cup of tea, they conflict with to many other things... Also, if you do enough research on your textures, Skyrim looks gorgeous on PC, providing you have the hardware for it... I'm not talking about those obnoxious ENB mods, but between the right texture mods and lighting mods, the game will look miles better than what it does originally.

I'm just waiting for the Unnoficial Skyrim Patch to get back up to speed, as the current 1.6.89 patch borked a significant portion of it (NPC dialouge edits). Console commands do come in handy when you do experience a quest bug.. I remember forcibly giving myself the Dragon Infusion perk because the quest wasn't working out.
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CSar L
 
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Post » Fri Nov 16, 2012 11:24 pm

Yeah, i've tried a couple of graphic mods. But some of my armors and weapons didn't really look that well with the adjustments. I prefer to keep the vanilla graphics for the sake of seeing the graphics the way they're meant to be seen.

But in the end, that's what's great about it; every PC player's game is gonna look different because of their mods and personal tweaks. Whether it be via console (i.e FOV, scale of character etc...) or actual mods/retextures/other.
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matt white
 
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Post » Sat Nov 17, 2012 9:32 am

Yeah, i've tried a couple of graphic mods. But some of my armors and weapons didn't really look that well with the adjustments. I prefer to keep the vanilla graphics for the sake of seeing the graphics the way they're meant to be seen.

But in the end, that's what's great about it; every PC player's game is gonna look different because of their mods and personal tweaks. Whether it be via console (i.e FOV, scale of character etc...) or actual mods/retextures/other.

Well, that depends on what you're trying to do. With the HD DLC package (and fixes for it from the modding community), you can pile on a ton of texture mods without them looking out of place, as they look WAY better than the original textures. I have a list of mods that will probably suit your taste, which seems to be about the same as mine. If you're interested I'll send you some links in a PM.
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Penny Wills
 
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Post » Fri Nov 16, 2012 8:55 pm

Well, that depends on what you're trying to do. With the HD DLC package (and fixes for it from the modding community), you can pile on a ton of texture mods without them looking out of place, as they look WAY better than the original textures. I have a list of mods that will probably suit your taste, which seems to be about the same as mine. If you're interested I'll send you some links in a PM.

Actually, yeah. I remember the original DLC high res texture pack made my game have abnormally long and painful lag spikes. Go ahead and send me those.
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James Wilson
 
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Post » Fri Nov 16, 2012 7:09 pm

Actually, yeah. I remember the original DLC high res texture pack made my game have abnormally long and painful lag spikes. Go ahead and send me those.
Haha, it was a bit of a "Lets throw every random texture file in that we can find, some 1024, some 2048 and some 4096 in size. Lets also put some normal maps instead of texture files so users get bright blue logs too, and lets still not fix that almost 6 months later." effort :laugh:
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Anna S
 
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Post » Sat Nov 17, 2012 2:02 am

Snipes, PM sent. I actually use more retextures than that, but not everyone is using a 4gb GTX 680... Though I ran the same mods fine on my old 5870 as well, so don't fret.

Haha, it was a bit of a "Lets throw every random texture file in that we can find, some 1024, some 2048 and some 4096 in size. Lets also put some normal maps instead of texture files so users get bright blue logs too, and lets still not fix that almost 6 months later." effort :laugh:

Yeah, the fact that they could quite easily fix the HD DLC and still haven't is a bit bothersome.. There are two mods that are decently well known and fix every error within the HD DLC.. Also, the highest res textures in the HD DLC are 2k x 2k if I'm not mistaken. Just being nit picky I suppose.
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Kate Schofield
 
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Post » Fri Nov 16, 2012 7:50 pm

Yeah, the fact that they could quite easily fix the HD DLC and still haven't is a bit bothersome.. There are two mods that are decently well known and fix every error within the HD DLC

I think there's a lot of stuff Bethesda could quite easily fix and still haven't in the base game, let alone in their texture update. I seriously doubt letting me improve my Skyforge Steel Dagger is somehow going to break the game further.
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Krista Belle Davis
 
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Post » Sat Nov 17, 2012 8:52 am

I think there's a lot of stuff Bethesda could quite easily fix and still haven't in the base game, let alone in their texture update. I seriously doubt letting me improve my Skyforge Steel Dagger is somehow going to break the game further.

LOL I remember that, used a crafting overhaul/fix until recently, when I found out it was made with TESSNIP, which causes problems with mods in the long run and results in possible save game corruption. Use google/search for more info, I can't explain properly.. Something about compression/decompression and records & subrecords.

I think it all boils down to the fact that the retail product is out, and the initial surge of sales is over, and continuously patching the game isn't making them any money, but DLC will. So that is where there focus is... Which is both good and bad, as Skyrim desperately needs some DLC at this point... But it also needs a few very big patches. That's before adding in buggy DLC's.
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Joey Bel
 
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Post » Fri Nov 16, 2012 11:36 pm

I think it all boils down to the fact that the retail product is out, and the initial surge of sales is over, and continuously patching the game isn't making them any money...

It doesn't make them any money directly, but it provides good word of mouth (rather than me adamantly telling people NOT to buy their products because they are poorly coded games held together with chewing gum and the company is happy to let their PC fans fix their games for them while those who get them on the consoles will have enormous bugs forever because Bethesda doesn't bother fixing problems) and gives customers who feel burned by them a reason to return to do more business with them.

Sell a good product to someone? They might tell people they liked it. Sell them a bad product? They'll tell everyone that they hated it and to avoid doing business with the seller.
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Ashley Hill
 
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Post » Sat Nov 17, 2012 4:24 am

It doesn't make them any money directly, but it provides good word of mouth (rather than me adamantly telling people NOT to buy their products because they are poorly coded games held together with chewing gum and the company is happy to let their PC fans fix their games for them while those who get them on the consoles will have enormous bugs forever because Bethesda doesn't bother fixing problems) and gives customers who feel burned by them a reason to return to do more business with them.

Sell a good product to someone? They might tell people they liked it. Sell them a bad product? They'll tell everyone that they hated it and to avoid doing business with the seller.

Very true, I wish the rest of the gaming industry would take a few notes from CDProject... Oh wiat who am I kidding, a few pages? Copy/paste the whole damn book.

EDIT: That's one hell of a "( )" lol.
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aisha jamil
 
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Post » Sat Nov 17, 2012 2:49 am

That is just business and that is how everything functions, it is simple capitalism.
It isn't great, but is just how the world works.

Besides that, Bethesda still put effort into Dawnguard and was a great DLC.

PC gets mods, so it is at least slightly even. (PS3 gets nothing, which is kind of sad)

Not really, no. You can make tons of money without bribery, and most people do. Bethesda and Microsoft chose the other route. And meh, mods and the performance + visual differences are better than DG for sure, but it still doesn't justify Bethesda's actions.
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Ron
 
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Post » Fri Nov 16, 2012 10:52 pm

Snipes, PM sent. I actually use more retextures than that, but not everyone is using a 4gb GTX 680... Though I ran the same mods fine on my old 5870 as well, so don't fret.



Yeah, the fact that they could quite easily fix the HD DLC and still haven't is a bit bothersome.. There are two mods that are decently well known and fix every error within the HD DLC.. Also, the highest res textures in the HD DLC are 2k x 2k if I'm not mistaken. Just being nit picky I suppose.
Some of the armor files in the DLC are 4096 in size. That's why some people with 1GB of vRAM have trouble with it.
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Kayla Keizer
 
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Post » Sat Nov 17, 2012 3:22 am

Very true, I wish the rest of the gaming industry would take a few notes from CDProject... Oh wiat who am I kidding, a few pages? Copy/paste the whole damn book.

EDIT: That's one hell of a "( )" lol.

Yeah, it kinda got away from me. In case it wasn't clear before, I'm a little annoyed with Bethesda's workmanship, especially being on the PS3. We still haven't received patch 1.6, and every time Gstaff pokes his head into the support forum he just says "I have nothing to tell you."

Gets old after a month and a half of waiting.
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Kayleigh Williams
 
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Post » Sat Nov 17, 2012 1:51 am

Not really, no. You can make tons of money without bribery, and most people do. Bethesda and Microsoft chose the other route. And meh, mods and the performance + visual differences are better than DG for sure, but it still doesn't justify Bethesda's actions.

Can we move on from this please? It was more likely Bethesdas owning studio, Zenimax, and not Bethesda themselves. So go talk to them.
Some of the armor files in the DLC are 4096 in size. That's why some people with 1GB of vRAM have trouble with it.

Oh really? I wasn't aware, do you know which armor sets in particular?

Yeah, it kinda got away from me. In case it wasn't clear before, I'm a little annoyed with Bethesda's workmanship, especially being on the PS3. We still haven't received patch 1.6, and every time Gstaff pokes his head into the support forum he just says "I have nothing to tell you."

Gets old after a month and a half of waiting.

Oh, you're on the PS3... I won't say I understand your frustration, but I am sorry you've had to deal with it. I read quite a bit into the PS3's issues.. The game never should have shipped in the state it did... On any platform really, but the PS3 especially.

Also, you really aren't missing anything with the 1.6 update, sure there are a few fixes and supposed optimizations... But the novelty of horse combat literally wears off in about 10-15 minutes. Honestly.
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Melissa De Thomasis
 
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Post » Fri Nov 16, 2012 7:09 pm

Doesn't mean you have to lie back and take it.

Beth are close to being on my never buying from again publisher list which includes EA, Rockstar (can't believe my fellow Scotsmen sold out the dikes) , IW and a few others.
Now they probably don't give a [censored] about losing one persons money, but once a few thousand people have the balls to say [censored] em' then things will get interesting.
I don't blame the game developers themselves, they are pretty much hands tied by their greedy publishing houses who are the real problem these days.

Exclusivity for one particular platform isn't too bad as maybe a dev prefers the platform or have been coerced into sticking to that one particular platform. But having to wait 30 days over someone else because no other reason than some [censored] in a suit decided that you are inferior thanks to your choice in hardware (discrimination BTW, look it up) is not on.

So Beth, in accepting M$ money you are actively supporting a form of discrimination.


@ the guy buying the laptop for gaming:
Do you really need a laptop or are just buying one because you think gaming laptops are cool?
If your situation requires one fair enough, but if not the same money will get you a desktop with 2 to 3 times the power for the same money.
Choose wisely.

30 days isn't bad though. Sure it can be annoying being forced to wait to get something you want, but it isn't a year or even 6 months, just 30 days. Most likely, the DLC will be released on July 31 and remember that the Xbox 360 people are basically bug testing the DLC, I have come across about 5 bugs that are actually consistent (none of them game breaking).

Also, I was the one who said were going to get a gaming laptop.
I am thinking in terms of portability and power. I don't want to buy two computers, which could then go past how much I will be paying, as the current laptop I am already looking to get is a Sager NP9130 / Clevo P151EM1 that is priced at $1300. I have already planned out all the pricing, and figured it all out. Now if I wanted to buy a gaming laptop just to I would by an Alienware as those are the best laptops ever, j/k
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LuCY sCoTT
 
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Post » Fri Nov 16, 2012 11:20 pm

I'm on PS3 and am one of those folks for whom the game mostly works... and I'm still 2 trophies away from my Platinum. Master Criminal and Oblivion Walker. Today, I took out One With the Shadows and tomorrow I'll work on busting out Master Criminal. I'll have to start a new character to get Oblivion Walker because I fell just short of getting it with this one. That means I'll have plenty of time to kill in the game until Dawnguard comes out. It's a good thing, too... because I don't think it will drop once Microsoft's 30 days are up.
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CHANONE
 
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Post » Sat Nov 17, 2012 2:41 am

Well, it's this week that we should logically expect a statement from Beth regarding the PC release of DG. Specifically, this coming thursday.

Let's see what happens.
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Tyrel
 
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Post » Sat Nov 17, 2012 9:54 am

^Out of interest Liquid, what happened with Rockstar?

I was heavily into creating mods for SanAndreas and with the release of GTAIV they turned their back on the modders and made it difficult, again the dirty mitts of Microshaft were involved as well.
Never really forgave them for that.
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Andrew Perry
 
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