Dead is Dead - First Playthrough

Post » Tue May 08, 2012 12:13 am

I've never did DiD before, this is gonna be my first try and I'm really excited about it. Just the notion of it is enough to get me addicted.

It's quite the rush. You'll quickly understand what it's all about, haha. Man, looking forward to it. :celebration:
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Grace Francis
 
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Post » Mon May 07, 2012 11:54 pm

I didn't realize so many others had become addicted to playing this way. I started doing it to make replays of Oblivion & Fallout more interesting and now I can't do it any other way; the rush I always get knowing I can't just reload is too satisfying. Still, for a first playthrough, I probably won't end up doing it... just depends on if my time invested so far will outweigh the guilt of continuing a dead character.

Beware, this can be a curse. I've quit 40+ hour playthroughs on death that really, really hurt to do but I just couldn't make myself keep playing the dead character. The 'thrill' was gone. Yea I know, I'm :bonk:
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Stephanie I
 
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Post » Mon May 07, 2012 2:00 pm

Seeing as there was a giant camera over my head indicated some great destiny, I decided to kill myself before going into the Skyrim border as I was having none of it. Eat it destiny!
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Sophie Morrell
 
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Post » Mon May 07, 2012 5:12 pm

I didn't realize so many others had become addicted to playing this way. I started doing it to make replays of Oblivion & Fallout more interesting and now I can't do it any other way; the rush I always get knowing I can't just reload is too satisfying. Still, for a first playthrough, I probably won't end up doing it... just depends on if my time invested so far will outweigh the guilt of continuing a dead character.

Beware, this can be a curse. I've quit 40+ hour playthroughs on death that really, really hurt to do but I just couldn't make myself keep playing the dead character. The 'thrill' was gone. Yea I know, I'm :bonk:

This.

It's a marvellous feeling.
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yessenia hermosillo
 
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Post » Mon May 07, 2012 10:02 pm

I had enough stress about dying from playing Diablo 2 on hardcoe mode... I don't do it anymore. :P


Damn oblivion knights in act 4...
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Gavin Roberts
 
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Post » Mon May 07, 2012 3:04 pm

maybe later after i finished the game, at least one time. Because i wouldn't like to be kill by a trap... seriously... But i'll try it later it would be very fun i think. But first time i want to explore that world and all it have to tell me with my assassin Warrior. Maybe i'll try with a battle mage, always been dreaming to do a battle mage, with an axe and a spell in the other hand. In oblivion and Morrowind, it don't have that thing that Skyrim have and make me want to do a battle mage! :D
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Sara Johanna Scenariste
 
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Post » Tue May 08, 2012 6:05 am

Unlike many others in this thread, I won't criticize those who wish to play Skyrim with a Dead is Dead flare (I know there's three of you who are the prominent figures in this thread; Sten, Calavera, and Senior [something]).

Personally, I've never played any games with a Dead is Dead style to them. I won't lie, reading the wiki link and all the comments in this thread has drawn my to the idea. However, after some thought I don't see why I should
force my character to be realistic while it takes 50 hits from my axe to take down a road-side bandit; or 20 arrows to fell a bear. I'd be more forthcoming to the idea if the world around me was also fair.

I welcome a rebuttal to this from one - or more - of the three names I mentioned above (Sten the Ugly, Calavera, and Senior [apologies, I can't remember your name]) or anyone else who would like to voice their opinion to my musing.
Since you three, excluding Calavera from what I've heard, have experience dealing with this Dead is Dead style in past games, I'm curious as your opinions to this.
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Harinder Ghag
 
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Post » Mon May 07, 2012 9:28 pm

I'm old roguelike fan so dead is dead is the way I prefer my RPGs.
If my character is immortal I never really experience the same excitement and intensity as when playing DiD. (nor the frustration!)

Not sure If I try it from very beginning though. I'm intimidated by them dragons.
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Lindsay Dunn
 
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Post » Mon May 07, 2012 2:10 pm

Unlike many others in this thread, I won't criticize those who wish to play Skyrim with a Dead is Dead flare (I know there's three of you who are the prominent figures in this thread; Sten, Calavera, and Senior [something]).

Personally, I've never played any games with a Dead is Dead style to them. I won't lie, reading the wiki link and all the comments in this thread has drawn my to the idea. However, after some thought I don't see why I should
force my character to be realistic while it takes 50 hits from my axe to take down a road-side bandit; or 20 arrows to fell a bear. I'd be more forthcoming to the idea if the world around me was also fair.

I welcome a rebuttal to this from one - or more - of the three names I mentioned above (Sten the Ugly, Calavera, and Senior [apologies, I can't remember your name]) or anyone else who would like to voice their opinion to my musing.
Since you three, excluding Calavera from what I've heard, have experience dealing with this Dead is Dead style in past games, I'm curious as your opinions to this.


I wish i could answer this in norwegian, haha. It's a wall of text. And i like it! :)

I do understand what you mean about the world surrounding us being unrealistic, is drawing you towards it aswell. And i don't know as of now if DiD is even going to be possible in the long run, seing as how there is a new Leveling system, range combat is improved etc, etc. But that's also something you have to decide for yourself, i find it very 'entoxicating' if you will, it makes fights harder (for me) and i love it, it makes me think twice about decisions im about to make, be it dialogue or in combat. But if it shows that the game is impossible to defeat in such a manner, i might steer clear of it, because in the end its all about the fun-factor. But in previous BGS titles i've been very satisfied going with this approach, be it in Mutant land, or Deadra. I don't know if this is a viable 'answer' to your post, but i gave it a shot. :spotted owl:
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Chris Duncan
 
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Post » Mon May 07, 2012 9:59 pm

DiD is never fun.. so no..
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Nicholas
 
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Post » Tue May 08, 2012 12:12 am

However, after some thought I don't see why I should force my character to be realistic while it takes 50 hits from my axe to take down a road-side bandit; or 20 arrows to fell a bear. I'd be more forthcoming to the idea if the world around me was also fair.
If I understand your concern correctly, it implies you are referencing difficulty level. A Boss type enemy should take a numerous amount of hits to take down. Some normal enemies are more than easy, as well. But the general surrounding world, should reflect the difficulty setting you are comfortable with. I play in the center, with a normal setting. I played FONV on very hard. That's just because it offered the comfortable level, I was happy with.

Oblivion was normal, because of the scaling issue. I don't know how the new system will address this. I want it to be challenging but not unrealistically hard. On the other end, I don't want to feel like a God either. There is a balance there.

I want to be forced to use poisons, where they actually make a difference and not become a mere novelty. I want to be forced to be more alert and pay closer attention to recognize traps. I want to be forced to strategically access a situation and respond accordingly. These parameters are influenced and heightened by DID. To achieve this, there has to be balance. Even if that means for a player to turn it down to the lowest setting, to achieve the right balance for their playstyle.
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Emily Martell
 
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Post » Mon May 07, 2012 5:09 pm

Unlike many others in this thread, I won't criticize those who wish to play Skyrim with a Dead is Dead flare (I know there's three of you who are the prominent figures in this thread; Sten, Calavera, and Senior [something]).

Personally, I've never played any games with a Dead is Dead style to them. I won't lie, reading the wiki link and all the comments in this thread has drawn my to the idea. However, after some thought I don't see why I should
force my character to be realistic while it takes 50 hits from my axe to take down a road-side bandit; or 20 arrows to fell a bear. I'd be more forthcoming to the idea if the world around me was also fair.

I welcome a rebuttal to this from one - or more - of the three names I mentioned above (Sten the Ugly, Calavera, and Senior [apologies, I can't remember your name]) or anyone else who would like to voice their opinion to my musing.
Since you three, excluding Calavera from what I've heard, have experience dealing with this Dead is Dead style in past games, I'm curious as your opinions to this.

As for the world not being fair, keep in mind that you also need to take a fair amount of punishment before your character dies, so I think it's kind of leveled. I suggest you give it a go and see what it's like but I think when you go DiD you never go back.

As you pointed out I've never played like this before, this is all an assumption so I'll find out in 2 days :celebration:
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Trevi
 
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Post » Mon May 07, 2012 8:13 pm

isnt this the same as hardcoe mode? In any case nah lol I am prone to dying quite often
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Jack Bryan
 
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Post » Mon May 07, 2012 7:53 pm

I like to roll a DID once in a while, but even in Fallout 3/New Vegas I still end up dying in the most pathetic ways. Even when I know well in advance what dangers lie ahead.

But DID on a first ever playthrough? On any difficulty that is some commitment, and takes some guts. However, I think the first ever playthrough is the most loved. Experiencing the quests, locations for the first time ever is not something you will ever get back. So to have to replay a five, ten, fifteen plus hour playthrough just because you fell down a hole might svck some fun out of it. I don't know. :confused:
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Devils Cheek
 
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Post » Mon May 07, 2012 2:28 pm

I REALLY cannot wait to read the DiD thread when the game comes out. I read the ones people did for Fallout 3 and New Vegas, some of them are hilarious. I myself will try one on my second playthrough.
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Enny Labinjo
 
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Post » Mon May 07, 2012 11:24 pm

Hello!
Who else, other than me are planning to play Dead is Dead exclusively from the start? I think it's a great rule of thumbs and adds alot to the experience.



http://graveyard.wikia.com/wiki/Dead_is_Dead:_A_gaming_playstyle_choice



Never in my first playthrough. I need to understand the game mechanics before I can appreciate the DiD gameplay style. For me, nearly all deaths happen because of interface, not reckless stupidity. I already play cautiously as it is.
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Laura Simmonds
 
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Post » Mon May 07, 2012 2:10 pm

I agree. We should make a official DiD thread once we're up and running. :wink_smile:
Yeah, the other day i found it, was a good read. It's almost heart-breaking. But it gives the community a feeling of sharing, and you actually look forward to tell how you managed to survive that Dragon attack etc, unlike posting how you reloaded 10 times to do it correctly, or even to stay alive. No offence, of course.
I just wanted to pop in for a second and thank everyone who's looked at the new site. I'm the stupid bastard :wink_smile: that started the DID threads in the New Vegas forum. I had no idea just how much this kind of thing would excite people, better their enjoyment of the game and most importantly, bring a lot of folks together. Senior Cinco (as well as a long list of other fellow forumites whose contributions have been immeasurable) has started a sucessful thread in the TESIV forum and there's another one in Morrowind. One of the most liked features of these threads, and one that I believe helps the most in bringing the community of gamers together is the Honor Rolls or Graveyards. Here you get to see your characters memorialized and immortalized. When gamers like us put 1000s of hours into a game, it's a nice touch to see some rewards come to those characters. It makes them more real to all.

It was this idea, at the prompting of Cinco, Stormbird and others, that made me decide to start the new site. It's rough now, but I've got a pretty good vison of where I want it to go. I would love to see those of us playing Skyrim start a DID thread here, complete with a prominent roll of the dead in the OP, when the game launches. I know I'll be playing a DID. Gotta put my character where my mouth is, right? And since it seems like there's gonna be some support for this, I'll add a Skyrim section to the Graveyard site.

So, thanks to Sten, Senior Cinco, as well as Longknife (he's the guy who inspired me to start the first thread) and all the other supporters of DID. I hope everyone has a blast playing Skyrim, and once I make 3 or 4 clones of myself, I might actually get the time to start playing it myself.

Edit: I would like to nominate Sten as the caretaker of the Skyrim Dead is Dead thread. I've got New Vegas and Cinco's got Oblivion, so someone's got to do it, and I think, if Sten has the time to devote to it, that he's the man.

-Gunny
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Channing
 
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Post » Mon May 07, 2012 6:11 pm

@ Sten the Ugly, Cpt. Calavera, and Senior Cinco (got you name this time around!)

I'll limit myself this time as to save these boards another wall of text.

I appreciate you all taking the time to answer my comment in each your own way. As before, you three make interesting and compelling points. All in all,
I'll look into this Dead is Dead style of gameplay with Skyrim; gauging whether the environment this time around is more suitable to it.

If I'm not required to hack away at a Marauder 30+ times, perhaps Skyrim will be my first Dead is Dead style game. I'm never against trying new things to
spice up my gameplay.
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Haley Cooper
 
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Post » Tue May 08, 2012 5:56 am

I might eventually but def not first playthrough.
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Blackdrak
 
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Post » Tue May 08, 2012 1:18 am

I'll play the game as it was designed to be played. Why screw up a good thing.
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Breanna Van Dijk
 
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Post » Mon May 07, 2012 2:56 pm

Maybe next time.
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Farrah Lee
 
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Post » Tue May 08, 2012 12:34 am

Definately not for the first playthrough or two.

I will add it to my list of interesting ways to play though, those being no dragon shouts, RP (sleeping, eating, etc.), and now dead is dead.
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Francesca
 
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Post » Mon May 07, 2012 6:26 pm

Yes.

Blind (first playthrough, no guides).

Normal difficulty.

May allow reload only in case of glitches/bugs or very questionable circumstances.

I'm very excited for it!

I got into the idea reading the New Vegas threads. I want to go back and do it for New Vegas but I am going to wait since they just announced the Ultimate Edition (I hadn't bought the DLCs) and Skyrim is almoooooost here.
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Alister Scott
 
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Post » Mon May 07, 2012 9:33 pm

The problem is, the first time you get backstabbed by a dragon (imagine one flying up behind you while you talk to a vendor), you'll panic and not know what to do, and die.
Granted, that could add ALOT of entertaining panic sensations if you do play it as DiD, but you'll still die..

So no, not the first playthrough. I will however only save manually in towns, and rely on the zone-change autosave beyond that.
If i die at the last room of a dungeon, so be it. If i die after finding tons of awesome look on the way back to town from a dungeon exit, so be it.
This adds sufficient excitement and panic for my taste, but still lets me progress in the game without having to see the first part 104208 times.
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An Lor
 
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Post » Tue May 08, 2012 12:12 am

I will be doing it, but in the [censored] way lol. I will save my game only when I stop playing, so if i die, I have to restart only that days load. I don't want to replay the intro of the game too often and ruin the first quests/appearances/such
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Mandy Muir
 
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