Dragonborn the worst bethesda dlc ever

Post » Mon Feb 04, 2013 2:37 am

The topic title you chose said otherwise. However, you said that you want a mod to change it, so whatever. I really have no issue with other opinions, as along as they are genuine, and not hating on an entire DLC because of minor issues. There was very little hype for Dragonborn on Bethesda's end, they teased the trailer, showed said trailer, and released a little more info on it because so many fans wanted more. You can't blame Bethesda for the hype that was built up by the fanbase (and some incorrect assumptions as to it's content) leading up to the release of Dragonborn.

Yup, blame the speculation threads (but not Mardoxx of course) and all the wild assumptions of working spears, free roam flight with dragons, werebears, and all the other stuff people kept assuming would definitely be in for the hype.
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Lindsay Dunn
 
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Post » Sun Feb 03, 2013 9:13 pm

whiners, whiners eveywhereeeeee
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Milad Hajipour
 
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Post » Mon Feb 04, 2013 1:10 am

I think the TC is one of those who took fan ideas of what could in be in the DLC and put them together to create their perfect version of Dragonborn. When the DLC didn't match up, topics like this one get created. Yes, I'm guilty of doing this from time to time on any series I'm passionate about, but I try to put it aside when the actual product releases.
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Laura Simmonds
 
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Post » Mon Feb 04, 2013 10:19 am

Worst DLC ever you say?

Clearly you weren't around during the Horse Armour days.
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Mr. Ray
 
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Post » Sun Feb 03, 2013 10:27 pm

Horse armor was better than SI which is the worst dlc. Hell mothership zeta was more entertaining. DB has grown on me. I like all the content it works for me when it works lol.
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Franko AlVarado
 
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Post » Sun Feb 03, 2013 9:49 pm

Horse armor was better than SI which is the worst dlc. Hell mothership zeta was more entertaining. DB has grown on me. I like all the content it works for me when it works lol.

What did you dislike about SI so much to make you post a statement like that?
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Alessandra Botham
 
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Post » Mon Feb 04, 2013 7:03 am



What did you dislike about SI so much to make you post a statement like that?

Its a lot of things bro. Pretty much everything
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Marina Leigh
 
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Post » Sun Feb 03, 2013 8:44 pm

The sad part about the internet is when people say stuff like this you can't punch them.
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The Time Car
 
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Post » Mon Feb 04, 2013 2:59 am

The sad part about the internet is when people say stuff like this you can't punch them.

lol Maybe it's best that we can't. 90% of the human race would be going around with black eyes.
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Jenna Fields
 
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Post » Mon Feb 04, 2013 1:16 am

Horse armor was better than SI which is the worst dlc.

Nonsense.


The sad part about the internet is when people say stuff like this you can't punch them.

The pen is mightier than the sword :D
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Lucie H
 
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Post » Mon Feb 04, 2013 5:17 am

1,2,3,4,6 I agree with, but it doesn't make it the worst dlc. It was really good IMO. Sure it has bad points, but it's still an enormous improvement on Dawnguard.
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MISS KEEP UR
 
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Post » Sun Feb 03, 2013 11:33 pm



I'm hoping so... Though it would have been a way to expand the MQ somehow. The first day release and people were finishing it by lunch time. But now I'm just digging into 'high' expectations of a decently lengthy MQ like Dawnguard was... Hell, they could have had some back and forth play between Skyrim and Solstheim. They should've included Paarthurnax or the Blades in some lore about this 'first dragonborn.'

Basically, this is also my only real complaint about this GREAT dlc...I too had high expectations about Miraak and his story, he looks badass and you feel that he's badass, but the lore part is very thin and not so deep. I mean, before the Dragonborn trailer everyone knew that St. Alessia was the first dragonborn, then we learned about Miraak...a BIG new, but the DLC itself tells little to nothing about him, his story, his rebellion. Even in Vahlok's tomb you get only fragments, really tiny fragments about his story.

Expanding his lore and story would have been a great way to extend the main quest...
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Quick draw II
 
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Post » Mon Feb 04, 2013 2:47 am

Before I start tearing the dlc apart byte by byte, I just want to mention that this dlc had the most potential of any dlc ever released by bethesda. I will come up with reasons as to why the decisions made in this dlc were the single most [censored], lazy, stupidest decisions ever made by a game company with so much to work with. So lets begin shall we:
1. Dragon riding:
Dragon riding is the laziest thing in this dlc. It would be stupid to think that this would be like horse riding, but the dragons just fly pointlessy in circles from where you tame them and what's stupid is that they cover vast quantities of ingame land with thier circles so it's clear that you could at least make a custom marker on your map and have them fly to it with the technological limits at hand
2. Werebears:
Werebears while not a common new enemy are still prevalent in the lands of solstheim. Thier presence should mean one thing to a seasoned elder scrolls player: get bit by one and become one. But even without being a werewolf or a vampire if you get enough bites to become swiss cheese the disease will not be passed to you. This makes me believe that this was unfinished and rushed out the door.
3. Morang Tong:
The morang tong are indeed in this dlc and as you know they are the thieves guild, dark brotherhood, and forsworn on some very heavy steroids. Thier assasins are in this dlc and you will get hits put on you by people you did wrong against. They even have a headquarters for God's sake and you still can't be one. Not only that that thier armor is not even a different color, its just plain chitin armor with different stats.
4. Apocrypha:
Apocrypha's design is just plain genius, but some of you already know the nature of this realm: It's not free world. There is only the bits of apocrypha traveled to when opening a black books and all worlds are not interconnected. Once again the walls move on thier own and apocrypha is magnificiently designed, but that doesn't change the stupidity.
5. New unique armors
The new unique armors are not even reskins let alone unique designs. They share the exact same appearance as other armors from the dlc with different stats. The enchantments are still cool but in another [censored] move you can't disenchant them.
6. Spears:
This lower on the list because It doesn't add potential to the dlc in and of itself but the way they are implemented is so [censored] that it deserves a place on this list. Spears are used as arrows. You heard that right and they have the same strength as iron arrows to boot.
7. New armor useless:
As you know the dlc has massively harder enemies and quests than the main dlc and the quests are normally scaled at about level 50, but the new armor types are incredibly weak when compared to daedric despite the land and general quests being so much harder than normal skyrim, what makes this even more [censored] is that the game gives you massive money rewards for certain quests (10000 septims!) and acknowledges that the rewards should be more worth it.
if I missed anything let me know.

what the [censored] you' ve smoked ? we [censored] want it :tongue:

your points are all debatable, you can't transform into a fact a simple personal opinion
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Heather Stewart
 
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Post » Sun Feb 03, 2013 10:56 pm

snip
:violin:
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Solina971
 
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Post » Sun Feb 03, 2013 9:32 pm

huh i liked it, probably my number two favorite dlc, right behind the isles. Oh well guess everyone has a right to their own opinions
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Marilú
 
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Post » Mon Feb 04, 2013 3:18 am

Some of the TC's list is just plain nitpicky at best and other points are flat-out wrong:

7. New armor useless:
As you know the dlc has massively harder enemies and quests than the main dlc and the quests are normally scaled at about level 50, but the new armor types are incredibly weak when compared to daedric despite the land and general quests being so much harder than normal skyrim, what makes this even more [censored] is that the game gives you massive money rewards for certain quests (10000 septims!) and acknowledges that the rewards should be more worth it.


I defeated Karstaag in Carved Nordic. Also, any armor can exceed the damage resist cap, making all armors come down to aesthetics.

- Daedric armor is Ebony infused with the blood of a god. It should be the strongest.
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flora
 
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Post » Mon Feb 04, 2013 4:10 am

While not the worst dlc, DB does feel rather shallow to me. A lot of features but no depth to them
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Cheryl Rice
 
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Post » Mon Feb 04, 2013 2:18 am

I knew this thread would devolve into this mess.
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Jeffrey Lawson
 
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Post » Mon Feb 04, 2013 8:52 am

You know what, at this point Ive completely changed my mind about this dlc after learning about the whole target surfing thing while dragon riding and hearing other people's opinions. Besides dragon riding will probably be fixed in the pc version, and you will probably be able to become a werebear in that version (not that it means anything, it just fixes a troll move to not make them playable in the first place).
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Kayla Oatney
 
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Post » Mon Feb 04, 2013 1:10 am

You know what, at this point Ive completely changed my mind about this dlc after learning about the whole target surfing thing while dragon riding and hearing other people's opinions. Besides dragon riding will probably be fixed in the pc version, and you will probably be able to become a werebear in that version (not that it means anything, it just fixes a troll move to not make them playable in the first place).

Wouldn't count on either of those things.
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Kelly John
 
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Post » Mon Feb 04, 2013 4:44 am

How about: Its nice to see werebears and now they are an asset for modders, instead of 'troll move'?
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herrade
 
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Post » Mon Feb 04, 2013 3:07 am

You know what, at this point Ive completely changed my mind about this dlc after learning about the whole target surfing thing while dragon riding and hearing other people's opinions. Besides dragon riding will probably be fixed in the pc version, and you will probably be able to become a werebear in that version (not that it means anything, it just fixes a troll move to not make them playable in the first place).
I'd like to say that am sorry that I trolled you a little in this thread its just I had a lot of fun in this dlc and I didn't like how some people hated this dlc because thay didn't get what thay wonted and all that I just really wonted to get it off my chest
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kyle pinchen
 
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Post » Mon Feb 04, 2013 6:08 am

It certainly isn't the best but is most definitely not the worst. Have you heard of horse armor in Oblivion? Shivering Isles was better in my honest opinion. Think your just a whiner. :goodjob:
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Beast Attire
 
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Post » Sun Feb 03, 2013 10:52 pm

Dragonborn as the worst Bethesda DLC ever?

Those are some pretty strong words, friend. ;)

I haven't gotten to the dragon riding yet, so I really can't say anything about it, but to be perfectly honest ... dragon riding isn't the reason I was looking forward to this DLC.

We have an entirely new map that offers some 50+ locations for us to explore. That's where your money is. I am absalutely loving the game, and this is coming from someone who has never even played Morrowind. I'm very happy with the open exploration of the island. I'm enjoying all the side quests, which are a lot more hearty and thought out than the Dawnguard sidequests were. I love that the DLC is as challenging as it is. I'm playing a level 50+ character, and was finding the vanilla game quite easy. For me, things like armor are completely superficial, and yet I till managed to smith and improve chitin armor to make my character a little more hardy against the new enemies.

Honestly, I believe this DLC is exactly what you make of it. If you were highly anticipating dragon riding and the possibility of warebears (which I think we all understood going into the DLC we would only encounter and not be able to become) ... then yes, I guess you will be dissapointed.

I was looking forward to being able to explore 30+ hours of new content. I'm probably halfway through the main quest and I'm taking my time, stopping every now and then to smell the roses (or rather, the ash-laden landscape).

As for some of the other issues you brought up:

Morang Tong: we already have the option of joining the DB (which are in direct conflict of the MT to begin with) and the Thieves Guild ... I see no reason why we should join another similar faction. I have no issue with running into a rival clan that is more prevelant among the Dunmer people and Morrowind. It makes perfect sense to me lore wise.

Apocrypha: is absolutely amazing. I see no reason as to why we should be able to access the whole of a daedric realm. We may be dragon born, but we are not gods. You were not able to access all of the Soul Carin either. It made sense that the Soul Carin was more open for exploration too, whereas Apocrypha is only accessible through a number of books that provide forbidden knowledge from HM. He's not about to give us all his secrets. The Lovecraftian imagery is absolutely breathtaking and I thought Bethesda did an excellent job with this Daedric realm.

Spears: I could care less about spears. People were spoiled that "spears" would appear in game because they read into the game files, but they had no idea how the spears would appear as a game mechanic. That's what happens when you are given so little information to start out with. People had nothing better to do than to speculate and I guess some people got their hopes up a little too quickly.

New Armors: I will grant you that the new armors are visually underwhelming for the most part. I kind of felt that way about the vanilla armors too. The only light armor I've ever truely liked was the Nightingdale Armor, and I set that aside for Chitin for the sake of trying something new and "role playing" in the new environment. With that said ... this is a very superficial issue for me and so I've been able to look past it.

You take the good with the bad, and at least as far as my gaming experience has gone with this DLC, there is far more good than bad. I'm sorry your experience couldn't be th same OP.
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Aliish Sheldonn
 
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Post » Mon Feb 04, 2013 3:31 am

hmm. no challenge when you spend enough time on your character to make it godlike and level 81? ebony warrior, kick this person's [censored]. (i've never made a level 81 character before, but from what i hear ebony warrior is a right pain in the ass to kill)

This made my day. I am so going to tell my friends this.

Anyways. I really love the DLC. Got nothing bad to say about that made me upset... Except for NO PET SCRIBS. But oh well.
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ashleigh bryden
 
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