New Vegas and Replayability

Post » Wed Dec 01, 2010 10:50 pm

I have nothing against epic quests really, it's good to have some that stand out, the problem I see with FO3 is that it "only" have these quests.
Sure there are small crappy ones like making Angela and some dude marry or preventing the suicide jumper from killing himself but those are too few and too short.

Huh so you wish fo3 was more mundane?
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Pawel Platek
 
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Post » Wed Dec 01, 2010 8:03 pm

Huh so you wish fo3 was more mundane?

Sort of, I wish that FO3 had more mundane quests and a less hostile environment.
Not empty.
Not boring.
Just something to fill out the space "between" the epic quests.
And to make the gameworld more coherent.
Hell, with less enemies they could've had that farm land west of Canterbury Commons actually work, have two big water purifiers there, a couple of people that farm crap like plants, brahmind and molerats.
With just that we could've solved the agriculture issue in FO3, CC trades their supplies with others.
Rivet City in charge of medicinal supplies and mirelurk meat that they trade with that old lady by the docks.
Megaton could be in charge of general water supply, if expanded upon Moriarty we could have him be in charge of the alcohol production in the wastes.
One place that is a lost cause on the other hand is Tenpenny Tower.

FO3 "could" have worked, yet due to Bethesda's writing of "everyones scavenges stuff!" we're left with a place that makes no sense and is filled with more raiders than places there is to raid. :facepalm:
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Megan Stabler
 
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Post » Wed Dec 01, 2010 9:00 pm

Well, the replayability is good for me, four different playthroughs already seem like an improvement compared to FO3's one... :whistling:

The OP must be rubbing off on me, I'm feeling a sudden urge to go to the FO3 forum and post numerous comments about how much I dislike stuff in that game. But I think I'll resist :B


I'm with you. I just don't get the complaint. Four different paths is not enough?
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Nikki Lawrence
 
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Post » Thu Dec 02, 2010 3:15 am

In terms of mq fonv decimates fo3 but in everything else (sq .epxloring hidden quests schematics) fo3 tears up fonv like a deathclaw eating grandma sparkle.


Good thing I don't play RPG's to be Dora the Explorer. Give me quality and content all day.
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Kerri Lee
 
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Post » Thu Dec 02, 2010 8:03 am

Good thing I don't play RPG's to be Dora the Explorer. Give me quality and content all day.

Come out and play don't be so claustrophobic.@ gabriel yes they could have and i wish they did not so THAT I GET A TASTY CARROT BUT SO PEOPLE WOULD SHUT UP ABOUT IT.OMG do these people even farm. This is about fonv not if people are handy with spuds in fo3.
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cheryl wright
 
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Post » Wed Dec 01, 2010 8:16 pm

1. I agree with that some form of dynamic gameworld should be implemented.

2. That's not really fair, cause it's the same in FO3 really, when you go east of Super Duper Mart you encounter 3 raiders across the river, when you swim over there two super mutants come on the other side and a fight engage. So specific areas were still very very static in FO3 too, BUT it did have some random encounters, that place across the river where the three raiders are there is a random encounter spawn, so it can be random, thing is, it's always a random encounter there, and then it's not so random after all, it's a list of spawns that can and will happen for each random spawn and once those are through it does it off the top again. And the rest of the enemies are leveled, so... Let me see... There is an abandoned village somewhere west of Arefu where yao guais can spawn, when you're at low level though something less threatening spawns there, point is; it's not random, it's just a leveled spawn.

So while FO3 might seem more randomish all it had was leveled enemies and fixed random spawns where the "random" were just a random pick of a list of chosen spawns for that specific area.

I want true random encounters, I don't want that like when I go to super duper mart I find a random encounter, that's not random, that's a fixed static spawn.
I want to not know what the hell I might encounter out in the wastes, I want that when a random encounter happens it can be from 1 vicious dog to 12 vicious dogs and a kid with a minigun.
Specific areas should still be static until you clear them out though, if there is a super mutant outpost then there should be super mutants there, if I kill them on the other hand then the place becomes deserted and something else might move in.

But yes, westoftherockies, I agree that the gameworld needs to be more dynamic, I disagree on more dungeons, I disagree about the world feeling empty, but on that point I do agree fully. (But FO3 didn't exactly hit the spot either.)

i agree, even fallout 3 had that this problem to a large degree, i don't think quite as bad, but it true, i think all future fallout games need this adressed, cause both of the games did have areas that were just too predictable and i got tired of going by the same radiers every single time in FO3 just like the same powdergangers in new vegas. i think randomness affects replayability a lot, and for the story driven people its prob the same thing with the story, i think both story and ennvironment including factions and enemies, patrols, spawns etc, need a large degree of randomness to keep the games from getting old too fast, i know every game is gonna get old eventually, but at least if its fun for a year you feel a lot more satisfied.
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Averielle Garcia
 
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Post » Wed Dec 01, 2010 6:29 pm

i agree, even fallout 3 had that this problem to a large degree, i don't think quite as bad, but it true, i think all future fallout games need this adressed, cause both of the games did have areas that were just too predictable and i got tired of going by the same radiers every single time in FO3 just like the same powdergangers in new vegas. i think randomness affects replayability a lot, and for the story driven people its prob the same thing with the story, i think both story and ennvironment including factions and enemies, patrols, spawns etc, need a large degree of randomness to keep the games from getting old too fast, i know every game is gonna get old eventually, but at least if its fun for a year you feel a lot more satisfied.


Holy f***, did we reach a consensus?!

So can we all please admit both games have replayability - each for people interested in their respective aspects - kiss and make up?
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Alyna
 
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Post » Thu Dec 02, 2010 4:15 am

No, but your Karma would effect how good a job your faction do at keeping order.

Why is this thread not locked? it started by a troll to troll.

Umm why are you calling people names?? Thats not nice. Also its not nice to make rude comments.
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Rachel Briere
 
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Post » Thu Dec 02, 2010 2:09 am

Holy f***, did we reach a consensus?!

So can we all please admit both games have replayability - each for people interested in their respective aspects - kiss and make up?

No.
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Sheila Reyes
 
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Post » Thu Dec 02, 2010 6:23 am

Umm why are you calling people names?? Thats not nice. Also its not nice to make rude comments.


I don't know how long you've been watching these forums, but West is always insulting Fallout: New Vegas and has been for quite some time.
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Marion Geneste
 
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Post » Wed Dec 01, 2010 5:32 pm

Umm why are you calling people names?? Thats not nice. Also its not nice to make rude comments.

It's also against the rules.

I happen to agree with westoftherockies regarding New Vegas and it's replayability, so much so that it's scary.

I've already gone over multiple times in various threads my feelings on New Vegas, so I won't repeat them here. OP should probably know how I feel about it, and what could've been done to make it better than it is. Suffice it to say, it doesn't have the same kind of replayability as FO3.
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luke trodden
 
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Post » Wed Dec 01, 2010 10:29 pm

I don't know how long you've been watching these forums, but West is always insulting Fallout: New Vegas and has been for quite some time.

No hes not hes just stating his opinion and some facts. I was talking about that guy that is making fun of the OP.
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Alexandra Louise Taylor
 
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Post » Wed Dec 01, 2010 9:49 pm

No hes not hes just stating his opinion and some facts. I was talking about that guy that is making fun of the OP.


No, every time he posts it's always the same thing, he states his opinion over and over like fact and thinks he speaks for everyone.

Look through his older posts, and you'll see what I mean.

EDIT: Not to say that I don't do that sometimes, but the people I can mostly speak for are the Dinosaurs.
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NEGRO
 
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Post » Thu Dec 02, 2010 9:44 am

Look through his older posts, and you'll see what I mean.

I can are helpful? http://www.gamesas.com/index.php?/topic/1174444-where-the-hell-is-the-next-dlc/page__p__17351626#entry17351626
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Darlene Delk
 
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Post » Wed Dec 01, 2010 6:09 pm

the guy calling people trolls isn't a nice individual nut uh liberty prime attack "Attacking troll hater mission failure 0%".
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Angela
 
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Post » Thu Dec 02, 2010 2:37 am

I can are helpful? http://www.gamesas.com/index.php?/topic/1174444-where-the-hell-is-the-next-dlc/page__p__17351626#entry17351626


I salute you, Dinosaur Ancestor to Goldfish.
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Mr. Ray
 
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Post » Wed Dec 01, 2010 7:02 pm

No, every time he posts it's always the same thing, he states his opinion over and over like fact and thinks he speaks for everyone.

Look through his older posts, and you'll see what I mean.

EDIT: Not to say that I don't do that sometimes, but the people I can mostly speak for are the Dinosaurs.

Seen the ones he made many times. But he also just states the facts.
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CHANONE
 
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Post » Thu Dec 02, 2010 6:18 am

Saying "People are bored of New Vegas because there is no exploration" isn't a fact.

That's an opinion being presented as a fact. He shows no evidence pointing to that conclusion, he just assumes and assuming is always bad in debates.
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emma sweeney
 
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Post » Wed Dec 01, 2010 8:19 pm

I can are helpful? http://www.gamesas.com/index.php?/topic/1174444-where-the-hell-is-the-next-dlc/page__p__17351626#entry17351626

Ok i rofld.
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Dezzeh
 
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Post » Wed Dec 01, 2010 11:58 pm

Saying "People are bored of New Vegas because there is no exploration" isn't a fact.

That's an opinion being presented as a fact. He shows no evidence pointing to that conclusion, he just assumes and assuming is always bad in debates.

But most people are bored of New vegas if you would like to go through all the posts made so far you can do so. Because there are many that say so.
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Kari Depp
 
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Post » Wed Dec 01, 2010 5:49 pm

Yes, people may be bored of Vegas, but the reason's why are his opinion, and he states it as if they are fact.
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Dorian Cozens
 
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Post » Wed Dec 01, 2010 8:06 pm

Saying "People are bored of New Vegas because there is no exploration" isn't a fact.

That's an opinion being presented as a fact. He shows no evidence pointing to that conclusion, he just assumes and assuming is always bad in debates.

For people like us, who are bored of New Vegas, because there isn't enough exploration It is fact. it would be appreciated if you wouldn't so blatently dismiss our opinions like that.
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Louise Andrew
 
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Post » Thu Dec 02, 2010 12:03 am

There are some of you that are bored because of that which is a fact. However, there are others who are bored of the game for other reasons.

It is not a fact to say that every single person that is bored is because there isn't alot of exploration.
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Jessica White
 
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Post » Thu Dec 02, 2010 7:13 am

But most people are bored of New vegas if you would like to go through all the posts made so far you can do so. Because there are many that say so.


You realize how ridiculous that sounds right? Using a forum as a basis for an argument.
No one is dismissing people who are indeed bored, but it kinda baffles me how some of those guys sometimes think like they speak for the whole fanbase, that's the issue.

It's like with Mass Effect where the forum is swarmed with very vocal Female Shepard players, stating that more people play as her... and then Bioware shows the real statistics with Male Shepard leading with whoopin' 80%.

Forums usually don't represent the majority of the fanbase, that is a pretty indisputable fact right there.

BTW: Not pointing the blamin' finger at anyone.
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Emily Shackleton
 
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Post » Wed Dec 01, 2010 6:10 pm

There are some of you that are bored because of that which is a fact. However, there are others who are bored of the game for other reasons.

It is not a fact to say that every single person that is bored is because there isn't alot of exploration.

There are alot of people out there that are bored with New Vegas for a multitude of reasons, one of which is a lack of meaningful exploration, another being a lack of real enemies to fight, That is a fact. Those might be our personal opinions, but to us, those are facts, just the same as the hardcoe Morrowind fans like it more than Oblivion; to them that is a fact, to me that is an opinion, but I do not openly and blatently dismiss their opinions because I disagree with them.
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Marie
 
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