Huh so you wish fo3 was more mundane?
Sort of, I wish that FO3 had more mundane quests and a less hostile environment.
Not empty.
Not boring.
Just something to fill out the space "between" the epic quests.
And to make the gameworld more coherent.
Hell, with less enemies they could've had that farm land west of Canterbury Commons actually work, have two big water purifiers there, a couple of people that farm crap like plants, brahmind and molerats.
With just that we could've solved the agriculture issue in FO3, CC trades their supplies with others.
Rivet City in charge of medicinal supplies and mirelurk meat that they trade with that old lady by the docks.
Megaton could be in charge of general water supply, if expanded upon Moriarty we could have him be in charge of the alcohol production in the wastes.
One place that is a lost cause on the other hand is Tenpenny Tower.
FO3 "could" have worked, yet due to Bethesda's writing of "everyones scavenges stuff!" we're left with a place that makes no sense and is filled with more raiders than places there is to raid. :facepalm: