PCPS3 Release Date Thread part 13

Post » Sat Nov 17, 2012 2:43 am


Pretty much as I said a few posts earlier. Also, if there's going to be a Japanese translation, we may have to wait 30 days beyond that (and that's assuming that it'd be the last translation).

I think there's a sort of NDA (Non-Disclosure-Agreement)

In addition to the temporal exclusive, beth is prevented from saying "out first on xbox, but will be released in a month on PS and PC" because it would have devalued the agreement with the xbox. And reading the comments of users in this forum I can say: Mission Accomplished! (maybe too LOL)

dawnguard was released on July 10 for the xbox is not English, then that day probably the" xbox's exclusive" expires

PS, for pc players, go to statistics in skyrim, besides the already known factions exist this line "dawnguard missions completed". They will release dawnguard, but (very very very) obviously the problem is when...
Another winner!!
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Stacy Hope
 
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Post » Sat Nov 17, 2012 12:52 am

I am being patient but Jesus how long do they think we are going to set around waiting for this DLC?
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Caroline flitcroft
 
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Post » Sat Nov 17, 2012 4:32 am

I've been silent up until now but...

Geez, is anyone on this board over the age of 15?

Standard business practice... products in development from ANY company are permitted to be discussed ONLY be certain employees and ONLY certain information is allowable. This is nothing new, nor is it unique, it's business. Additionally, no developer is REQUIRED to make their (3rd party) product for any given platform, nor should they be expected to answer questions, ad naseum, on why they don't or haven't produced said product. Perfect example, an OEM manufacturer of automotive parts might make the best, most kick-butt fuel injectors for GM cars, but is in no way obligated to make or provide information about the use of those injectors in Ford vehicles. Again, pretty standard business that all you whiners will understand when you've reached a point where you're spoiling your own whiny kids. I think that covers every complaint, maon, whine, call to action, etc. I've read so far.

The fact that Dawnguard WILL be released for other platforms (PC/PS3) is pretty evident. When? When it's ready and no other obstacles exist to the release. Well, when will that be? Quite frankly, they may not know. You can all play at being hAx0rs all you want, it's a fair bet that the vast majority of you have absolutely no clue what isinvolved in coding and code production. Timelines are malleable and deadlines may change on a daily or even hourly basis based on code changes. Add to that the myriad software/hardware permutations on PC that can "cause" bugs to be displayed, and all of you SAME people who will whine about any and every minor glitch, and bug testing (and inevitable recoding) also becomes an issue.

Have a problem with what I've said? It's very simple. Pick up your own SDK, produce your own multi-platform game. Simple. There are enough trash talkers, whiners, and wannabes in this thread alone to form the bulk (and overflow) of a new company. Get to it, put your money where you mouth is and get into the business of MAKING games instead of sitting on your butt for hours on end simply playing them and whining about how nobody makes them right, nobody has respect for you, nobody will talk to you, yadda yadda yadda.
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Laura Simmonds
 
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Post » Sat Nov 17, 2012 3:27 am

Personally I'd like to hear more from the devs about what sort of challenges they face in developing the PC and PS3 versions that are delaying them vs the 360 version. Is the time due to trying to get bugfixes (found in the 360 version) in before release? If so, what are the bugs they're fixing?

They don't update their "what we're doing now" post nearly often enough, which bodes poorly for TES Online unless Zenimax is better at community relations than BGS is. No, they're not "required" to communicate with us, but then again, companies aren't 'required' to succeed either.
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Lovingly
 
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Post » Sat Nov 17, 2012 10:20 am

I've been silent up until now but...

Geez, is anyone on this board over the age of 15?

Standard business practice... products in development from ANY company are permitted to be discussed ONLY be certain employees and ONLY certain information is allowable. This is nothing new, nor is it unique, it's business. Additionally, no developer is REQUIRED to make their (3rd party) product for any given platform, nor should they be expected to answer questions, ad naseum, on why they don't or haven't produced said product. Perfect example, an OEM manufacturer of automotive parts might make the best, most kick-butt fuel injectors for GM cars, but is in no way obligated to make or provide information about the use of those injectors in Ford vehicles. Again, pretty standard business that all you whiners will understand when you've reached a point where you're spoiling your own whiny kids. I think that covers every complaint, maon, whine, call to action, etc. I've read so far.

The fact that Dawnguard WILL be released for other platforms (PC/PS3) is pretty evident. When? When it's ready and no other obstacles exist to the release. Well, when will that be? Quite frankly, they may not know. You can all play at being hAx0rs all you want, it's a fair bet that the vast majority of you have absolutely no clue what isinvolved in coding and code production. Timelines are malleable and deadlines may change on a daily or even hourly basis based on code changes. Add to that the myriad software/hardware permutations on PC that can "cause" bugs to be displayed, and all of you SAME people who will whine about any and every minor glitch, and bug testing (and inevitable recoding) also becomes an issue.

Have a problem with what I've said? It's very simple. Pick up your own SDK, produce your own multi-platform game. Simple. There are enough trash talkers, whiners, and wannabes in this thread alone to form the bulk (and overflow) of a new company. Get to it, put your money where you mouth is and get into the business of MAKING games instead of sitting on your butt for hours on end simply playing them and whining about how nobody makes them right, nobody has respect for you, nobody will talk to you, yadda yadda yadda.
Oh boy, a giant ball of insults from someone who has no idea what he's talking about. If anyone sounds like they're under 15, it's you.
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Vivien
 
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Post » Sat Nov 17, 2012 3:53 am

Personally I'd like to hear more from the devs about what sort of challenges they face in developing the PC and PS3 versions that are delaying them vs the 360 version. Is the time due to trying to get bugfixes (found in the 360 version) in before release? If so, what are the bugs they're fixing?

They don't update their "what we're doing now" post nearly often enough, which bodes poorly for TES Online unless Zenimax is better at community relations than BGS is. No, they're not "required" to communicate with us, but then again, companies aren't 'required' to succeed either.
It's very probably nothing to do with bugs, and very likely more to do with the exclusivity deal and Non-Disclosure Agreements. There shouldn't be any difference in file formats between PC, PS/3 and XBox360, and they've already compiled support for Dawnguard into versions 1.6 and above.
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Ash
 
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Post » Sat Nov 17, 2012 6:04 am

Personally I'd like to hear more from the devs about what sort of challenges they face in developing the PC and PS3 versions that are delaying them vs the 360 version. Is the time due to trying to get bugfixes (found in the 360 version) in before release? If so, what are the bugs they're fixing?

They don't update their "what we're doing now" post nearly often enough, which bodes poorly for TES Online unless Zenimax is better at community relations than BGS is. No, they're not "required" to communicate with us, but then again, companies aren't 'required' to succeed either.

Well, according to popular theory, Skyrim was developed on the PC, from that, I would think that dawnguard was as well. (seem reasonable?) So, if it was developed on PC, why would there be development issues delaying the release of the PC version? I don't quite get the logic there.

On another note.... When morrowind was in development, the Devs actually posted on the forums, and solicited opinions/input from the fans. When Oblivion was in development, you didn't hear a peep from anyone at the company.....
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Far'ed K.G.h.m
 
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Post » Sat Nov 17, 2012 3:15 pm

Well hopefully by that tweet it looks like they will announce something today.

Whether it be a DLC date, or an explanation as to why it's been pushed back.
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Jessie Rae Brouillette
 
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Post » Sat Nov 17, 2012 7:13 am

I just want it to come out before August 14. If it does, I'm happy.

Yeah me too, I'd really like that. Or maybe August 10th that'd be alot nicer. I've booked August off work >_> I don't want to waste it. And my boss actually ALLOWED ME that time off.

So I hope it doesn't come out like 20th of August or something stupid. Because if it's into the late August time I'm just going to save and buy the new transformers game.

Either way i'm sure when PS3 and PC get Dawnguard it may be in a bit better quality than Xbox got it since they've had time to work things over, I pray atleast.
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naana
 
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Post » Sat Nov 17, 2012 6:52 am

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BRAD MONTGOMERY
 
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Post » Sat Nov 17, 2012 7:48 am

Microsoft dogs...
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ezra
 
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Post » Sat Nov 17, 2012 1:54 pm

It does mean something. The game wasn't developed on the 360. It was developed on the PC and ported to the 360. Dawnguard information is in the menu as of 1.6. The new version of the CK had some Dawnguard info in it. It also isn't logical from a business standpoint for them to withhold the other versions of the DLC. If they made it on the PC, why would they hold on to it? It isn't going to make them any money sitting on their hard drives.

Well, according to popular theory, Skyrim was developed on the PC,


This is the first I've heard this. It's always been said that the game was developed for console and ported to PC.

Anyways, just throwing in here. I too am really disappointed with this. I don't hate Bethesda for it, but it does feel rather wrong.
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Chrissie Pillinger
 
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Post » Sat Nov 17, 2012 12:27 am

I've been silent up until now but... Geez, is anyone on this board over the age of 15? Standard business practice... products in development from ANY company are permitted to be discussed ONLY be certain employees and ONLY certain information is allowable. This is nothing new, nor is it unique, it's business. Additionally, no developer is REQUIRED to make their (3rd party) product for any given platform, nor should they be expected to answer questions, ad naseum, on why they don't or haven't produced said product. Perfect example, an OEM manufacturer of automotive parts might make the best, most kick-butt fuel injectors for GM cars, but is in no way obligated to make or provide information about the use of those injectors in Ford vehicles. Again, pretty standard business that all you whiners will understand when you've reached a point where you're spoiling your own whiny kids. I think that covers every complaint, maon, whine, call to action, etc. I've read so far. The fact that Dawnguard WILL be released for other platforms (PC/PS3) is pretty evident. When? When it's ready and no other obstacles exist to the release. Well, when will that be? Quite frankly, they may not know. You can all play at being hAx0rs all you want, it's a fair bet that the vast majority of you have absolutely no clue what isinvolved in coding and code production. Timelines are malleable and deadlines may change on a daily or even hourly basis based on code changes. Add to that the myriad software/hardware permutations on PC that can "cause" bugs to be displayed, and all of you SAME people who will whine about any and every minor glitch, and bug testing (and inevitable recoding) also becomes an issue. Have a problem with what I've said? It's very simple. Pick up your own SDK, produce your own multi-platform game. Simple. There are enough trash talkers, whiners, and wannabes in this thread alone to form the bulk (and overflow) of a new company. Get to it, put your money where you mouth is and get into the business of MAKING games instead of sitting on your butt for hours on end simply playing them and whining about how nobody makes them right, nobody has respect for you, nobody will talk to you, yadda yadda yadda.

Condescending much?
Oh, and by the way, just because something it's common practice, doesn't mean you have to accept it, or it's right.
Not so long time ago, it was "standard business practice" to put a "whites only" sign in front of your business...
But in essence, I do agree with you: Zenimax/Bethesda is just another cold, heartless, bottom line oriented, mega corporation (very much like Micro$oft, the favorite Bethesda business partner).
Peace!
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Jason Rice
 
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Post » Sat Nov 17, 2012 4:37 am

I doubt they will say much before 1.7 is out of beta
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Budgie
 
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Post » Sat Nov 17, 2012 2:28 pm

Oh boy, a giant ball of insults from someone who has no idea what he's talking about. If anyone sounds like they're under 15, it's you.

Actually he's got a great point. The amount of naivety, self entitlement, assertions and assumptions, conclusion jumping and ignorance on these forums is going to give me a brain tumour.
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Kaley X
 
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Post » Sat Nov 17, 2012 2:36 pm

Said it before, dawnguard is going to be released somewhere around December 2015
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Eddie Howe
 
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Post » Sat Nov 17, 2012 10:18 am

This is the first I've heard this. It's always been said that the game was developed for console and ported to PC.

Anyways, just throwing in here. I too am really disappointed with this. I don't hate Bethesda for it, but it does feel rather wrong.

Based on what I read on an earlier post, and not refuted in subsequent posts.... I always though the games were developed using the Xbox SDK as well.....
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mike
 
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Post » Sat Nov 17, 2012 12:11 am

I've been silent up until now but...

Perfect example, an OEM manufacturer of automotive parts might make the best, most kick-butt fuel injectors for GM cars, but is in no way obligated to make or provide information about the use of those injectors in Ford vehicles. Again, pretty standard business that all you whiners will understand when you've reached a point where you're spoiling your own whiny kids. I think that covers every complaint, maon, whine, call to action, etc. I've read so far.

Actually your example is far from perfect. Given the first, there are a number of automotive suppliers that do supply different auto makers. Secondly, it's just funny. On one hand we have a company building a product to be used on three different platforms. They have then modified said product but so far for only one platform. In your example there is a company building a product to be used on one particular platform...

I suppose you may need to further research the auto industry before you use them as an example. And may also need to keep to the instructions and not be so insulting to everyone.
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Rachael
 
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Post » Sat Nov 17, 2012 6:39 am

My problem does not lie in the wait time. Sure I'm a little impatient as I jumped the gun with the information and already started planning characters. But my problem lies in two aspects (I'm on PS3 btw):

1. PS3 still has yet to recieve patch 1.6. I can't think of any reason why we don't have it or why we shouldn't. They just announced 1.7 and we have yet to see 1.6. How fair is that?
2. No information on a release. This also really annoys me. The 30 days are up, and there is no exclusivity anymore. Anyone in any business would be more than willing to have a set release date. And don't bring up "Oh they are working on fixing bugs". Bullsh**. If they were that concerned, they wouldn't have released Skyrim as early as they did without fixing the bugs.
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Noely Ulloa
 
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Post » Sat Nov 17, 2012 5:16 am

This is the first I've heard this. It's always been said that the game was developed for console and ported to PC. Anyways, just throwing in here. I too am really disappointed with this. I don't hate Bethesda for it, but it does feel rather wrong.

Skyrim was indeed developed on the PC, but not as a native PC program.
It was made specifically for the Xbox 360 console (native Xbox 360 game).
The PC version is just a half baked console port from the Xbox 360 version.
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Heather M
 
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Post » Sat Nov 17, 2012 1:50 am

all i can say is that it boggles the mind that:

A) a company that got critical acclaim from this game can actually go do this and alienate their fan base by doing some type of stupid exclusivity deal.

- ) offer to not offer any communication at all on the subject.... a simple thing as a " we signed a NDA and we can't talk about it." would have done wonders instea of when we have news we will let you know.

C) i do hope that this stunt they pulled really comes back and bites them in the behind and teach them a lesson that fans are not gullible fools and that you can't offer something and run away with their money with having at least the decency to inform them of what is going on.
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Toby Green
 
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Post » Sat Nov 17, 2012 2:12 am

Skyrim was indeed developed on the PC, but not as a native PC program.
It was made specifically for the Xbox 360 console (native Xbox 360 game).
The PC version is just a half baked console port from the Xbox 360 version.


i am of the opinion that if you want to develop only with console in mind then you should not even offer a pc version if you are going to do exclusive console dlc's and leave the PC gamers rot in the dust on these offerings ....that's plain bad business and super idiotic to say the least...
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Silencio
 
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Post » Fri Nov 16, 2012 10:53 pm

I ampretty surewe will see dawnguard in agoust first or second week probably...

Then two weeks of no news then perhaps some hints on the next expansion...
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Solène We
 
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Post » Sat Nov 17, 2012 3:50 am

My problem does not lie in the wait time. Sure I'm a little impatient as I jumped the gun with the information and already started planning characters. But my problem lies in two aspects (I'm on PS3 btw):

1. PS3 still has yet to recieve patch 1.6. I can't think of any reason why we don't have it or why we shouldn't. They just announced 1.7 and we have yet to see 1.6. How fair is that?
2. No information on a release. This also really annoys me. The 30 days are up, and there is no exclusivity anymore. Anyone in any business would be more than willing to have a set release date. And don't bring up "Oh they are working on fixing bugs". Bullsh**. If they were that concerned, they wouldn't have released Skyrim as early as they did without fixing the bugs.
Sigh....the 30 days are NOT up yet.....I am 100% sure Microsoft paid for a 30 day exclusive for ALL their Xbox 360 versions....that would include the FIGS ones that were released on July 10....that's why Beth can't talk about release dates for other platforms yet
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Taylor Thompson
 
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Post » Sat Nov 17, 2012 5:32 am

My problem does not lie in the wait time. Sure I'm a little impatient as I jumped the gun with the information and already started planning characters. But my problem lies in two aspects (I'm on PS3 btw):

1. PS3 still has yet to recieve patch 1.6. I can't think of any reason why we don't have it or why we shouldn't. They just announced 1.7 and we have yet to see 1.6. How fair is that?
2. No information on a release. This also really annoys me. The 30 days are up, and there is no exclusivity anymore. Anyone in any business would be more than willing to have a set release date. And don't bring up "Oh they are working on fixing bugs". Bullsh**. If they were that concerned, they wouldn't have released Skyrim as early as they did without fixing the bugs.

If you follow the Pete Hines twitter link on the first page of this thread you can get to his full profile. There you'll see him tweet that the 1.6 patch for PS3 has been rolled into the 1.7 patch. So hopefully that will come out on time for PS3 users and you'll have 1.6 at that time. Still svcks PS3 users have to wait so long but at least it's coming.
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Prisca Lacour
 
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