PCPS3 Release Date Thread part 19

Post » Sat Nov 17, 2012 10:36 am

Seriously what do you think they made dawnguard with? A PC or an Xbox? Or has Microsoft somehow developed a developers console that companies can program games with.... No..

It doesn't matter what machine a program is written on. What matters is the code (and the compiler.)
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Kelvin
 
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Post » Sat Nov 17, 2012 3:46 pm

It doesn't matter what machine a program is written on. What matters is the code (and the compiler.)
The code haven't really changed though, besides adding some achievement, various minor stuff and bugfixes with the 1.6 patch (and soon more bugfixes with the 1.7 patch).

At heart Dawnguard was made by using the http://www.creationkit.com/ like any fanmade mod out there, and then 3DS MAX for new models and Photoshop for textures.

Unlike most games out there, the Bethesda games are pretty much only coded for general case. Basically, the Skyrim is sort of like Microsoft Word, and the master file is a document. The program has to handle the general case for everything -- terrain, buildings, statics, items, NPC's, etc. So the code remains the same. While other games have specific code to handle specific areas, they can pre-calculate lighting (even with weather & time of day changes), they can optimize paths and collision, etc.

So they been going with better and easier to develop content over render speed, which I think is a perfectly valid trade-off to make large handmade game worlds, and also proven to be a very GOOD thing for the Bethesda modding community.
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sam westover
 
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Post » Sat Nov 17, 2012 6:30 am

I can do that.

1. Prep-work: In order to release a DLC you have to do prep-work, you have to line up server space allocations, talk with your distributors and create advertising. This work may have not been legally possible under the terms of the exclusivity contract with Microsoft, so may only have just begun.

2. 1.7: While Dawnguard may seem good to go because it "seems fine on the Xbox", it very probably isn't, there is most definitely numerous undocumented Dawnguard related fixes in 1.7. We also have to remember that without 1.7 Dawnguard WILL NOT work on PS3, and if Bethesda has their hearts set on a PC + PS3 co-release (would save them some money) then that will be an issue too.

3. Certification: Also expect Sony to want to certify both Dawnguard and 1.7, this will cause delays too (unless the underlined of 2 isn't true, then it is just 1 that is important).

We are only in the first real week, and we've been told that information is coming this week.

There you go, now lets hope the news is a release date
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Miragel Ginza
 
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Post » Sat Nov 17, 2012 9:57 am

According to gamehos.com, a grey market game site, Dawnguard will be released on the 17th of August. They have it listed at $27 but I don't think it'll be that high. I don't have permission to post links but I mentioned the site and you can easily find the info on your own.

Yah I just whent to that website and looked up dawnguard on it, so I'm going to go ahead and do what Beth or anyone who works for em hasn't done and tenitivly announce the release date, for at least PC and it might be the same for PS3 as well, you can check your self go there and type into the search bar "Dawnguard" and its the only result. Echem so without further typing the release for PC is 8/17/12. So there you all go!!
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Emmie Cate
 
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Post » Sat Nov 17, 2012 11:56 am

Yah I just whent to that website and looked up dawnguard on it, so I'm going to go ahead and do what Beth or anyone who works for em has done and tenitivly announce the release date, for at least PC and it might be the same for PS3 as well, you can check your self go there and type into the search bar "Dawnguard" and its the only result. Echem so without further typing the release for PC is 8/17/12. So there you all go!!
is the website reliable I mean y didn't Bethesda say that then?
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Flash
 
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Post » Sat Nov 17, 2012 2:50 am

Wouldn't it be fun if Bethesda released a DLC with vampires? I think that fad is just about over now, so It would be nice to play one while it's still interesting.
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leni
 
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Post » Sat Nov 17, 2012 7:41 am

To further make PC users think about if and when Dawnguard is being released for PC and PS3. In patch 1.6 a Dawnguard Quests Completed appeared in the quest log now in 1.7 it is gone. Just makes you wonder!

That is bug that was in patch 1.6...1.7 has just corrected it. I know this cause when 1.6 hit 360 it said the same thing, and I didn't have dawnguard at the time.
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Tracey Duncan
 
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Post » Sat Nov 17, 2012 7:58 am

is the website reliable I mean y didn't Bethesda say that then?

No idea why not but I cant imagine it isn't reliable because it has a release date for a Pre-order so....... I'm not sure your allowed to have a pre-order date for someone to buy it and then they not get it on that date? Also they have a copyright for there website/business and are with Paypal, and I know Paypals legit, but honestly you decide for yourself, I believe its legit.
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Cathrine Jack
 
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Post » Sat Nov 17, 2012 4:12 am

No idea why not but I cant imagine it isn't reliable because it has a release date for a Pre-order so....... I'm not sure your allowed to have a pre-order date for someone to buy it and then they not get it on that date? Also they have a copyright for there website/business and are with Paypal, and I know Paypals legit, but honestly you decide for yourself, I believe its legit.
yhu think this is what they r announcing this week,
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jess hughes
 
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Post » Sat Nov 17, 2012 6:48 am

The code haven't really changed though, besides adding some achievement, various minor stuff and bugfixes with the 1.6 patch (and soon more bugfixes with the 1.7 patch).

At heart Dawnguard was made by using the http://www.creationkit.com/ like any fanmade mod out there, and then 3DS MAX for new models and Photoshop for textures.

I know that. Most mods don't really require any porting at all.

But I thought it was important to point out that programs are not in any way dependent upon the system they are written on.
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Eilidh Brian
 
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Post » Sat Nov 17, 2012 5:22 am

maybe they didn't give PC release date until they knew PS3 release date just guessing, but how did gamehos.com find out and y does it cost 27 bucks
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Skrapp Stephens
 
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Post » Sat Nov 17, 2012 4:41 pm

i don't think i am interested anymore in buying any dlc s after this PR disaster
besides of what i read in these forums i have a feeling that alot of the mods that are out for skyrim do a much better job improving the game then this DG

The idea that beth is turning their backs to their biggest fans , the pc users is frankly very upsetting
They only will shoot their on foot if they continue

And to all those who bought a xbox just to plau DG , just shove that thing somewhere unspeakable you are a disgrace

and to the moderators stop locking threads that critizise beth , if you can't stand it bad luck you brought this on to yourself , deal with it
besides there are plenty of other forums with a bigger audience where disgrunteled customers can complain
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alicia hillier
 
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Post » Sat Nov 17, 2012 6:51 am

I forsee a pinned thread
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Leanne Molloy
 
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Post » Sat Nov 17, 2012 3:43 pm

I'm patiently waiting for the DLC, all the ranting and speculation isn't going to get it to you any faster.

When it comes, it comes, I'll happily pop on to the PSN store to collect.
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SUck MYdIck
 
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Post » Sat Nov 17, 2012 3:56 am

only thing Im still upset about is the missleading ads I will still buy Dawnguard but I will request tht Bethesda gurantee it won't happen again, that is all
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Matthew Warren
 
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Post » Sat Nov 17, 2012 4:23 pm

No idea why not but I cant imagine it isn't reliable because it has a release date for a Pre-order so....... I'm not sure your allowed to have a pre-order date for someone to buy it and then they not get it on that date? Also they have a copyright for there website/business and are with Paypal, and I know Paypals legit, but honestly you decide for yourself, I believe its legit.

As for being legit, that depends on your definition. lol These kinds of digital retailers get their games and keys from countries/regions where games are purchased for much less and then they turn around and sell them to the rest of the world. They can price most of their games much lower than Steam or other official digital retailers. And because they are unofficial, publishers cannot dictate prices. But I think their price for Dawnguard is too high. I can't see Bethesda charging PC customers more.

Retailers and distributors generally get information on release dates before the general public so I wouldn't be surprised at all if the date is true. But we'll find out from Bethesda pretty soon... maybe even tomorrow.
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Cassie Boyle
 
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Post » Sat Nov 17, 2012 9:40 am

As for being legit, that depends on your definition. lol These kinds of digital retailers get their games and keys from countries/regions where games are purchased for much less and then they turn around and sell them to the rest of the world. They can price most of their games much lower than Steam or other official digital retailers. And because they are unofficial, publishers cannot dictate prices. But I think their price for Dawnguard is too high. I can't see Bethesda charging PC customers more.

Retailers and distributors generally get information on release dates before the general public so I wouldn't be surprised at all if the date is true. But we'll find out from Bethesda pretty soon... maybe even tomorrow.
check gamespot too
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Mason Nevitt
 
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Post » Sat Nov 17, 2012 3:57 pm

Here's a tip: "sarcasm" doesn't translate well on the internet, and frequently sounds more clever in your head than it is. If you have nothing really to add but snarky off-topic remarks to this thread, toddle off to another thread instead.

back to your regularly scheduled speculation.
Ok I'll bite - which post?
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Darren Chandler
 
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Post » Sat Nov 17, 2012 4:31 am

i have stayed clear of the forums for a while, its mostly moaning and i dont care for that.

when the game went from beta to live on 360 alot of the things beta testers reported were not fixed, in fact i dont think a single thing changed, my asumption?

-DG was launched on 360 with no fixes.

-Patch 1.7 will fix alot of the problems with DG, and is still being worked on.

-PC and PS3 version of DG will launch with patch 1.7, so less bugs then 360 had.

so i think once the patch is done it will be released. I also think that for once the idea of "they get the bugs so ours will be smoother" is actaully true.

be patient, stop yelling, calm down. -Law

No they not xorking on fixes they are working on theuir MMO that will be Xbox exclusive for one year
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NO suckers In Here
 
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Post » Sat Nov 17, 2012 5:07 am

I noticed all the Dawnguard issues @ the 360 Subforums! Now I see another reason why Bethesda didn't release the DLC to all platforms @ the same time, and one of the reasons they made this 30 day DLC exclusive deal with Microsoft is that Bethesda probably expected that many people would run into issues/bugs, so they didn't want to disappoint the whole fanbase....
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Darlene DIllow
 
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Post » Sat Nov 17, 2012 1:31 am



No they not xorking on fixes they are working on theuir MMO that will be Xbox exclusive for one year
Actually I'm surprised they were allowed to keep the MMO PC exclusive even thought Microsoft is clearly in charge of things nowadays.
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Melanie
 
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Post » Sat Nov 17, 2012 9:34 am

No they not xorking on fixes they are working on theuir MMO that will be Xbox exclusive for one year

Wow really constructive post. So constructive that it managed to build a device that somehow magically makes two different Game Studios that do not share a Dev Team (or a single dev for that matter) one. You are not an ostrich, you don't get to bury your head in the sand.
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Brentleah Jeffs
 
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Post » Sat Nov 17, 2012 1:26 pm

The reason it wasn't released yesterday on PC is because they don't want to make PS3 feel even more left out. Its probably already ready on PC. At least, that's my opinion. And if you didn't know, for PS3 1.6 is rolled into 1.7. Dunno about PC though. Did you even get 1.6. I'm a PS3 player :) I don't mind waiting. I knew about the 30 day exclusive so I had to deal with that. I dont see why you guys are b**ching about having to wait another 5 days so far...
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Killer McCracken
 
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Post » Sat Nov 17, 2012 12:16 pm

I noticed all the Dawnguard issues @ the 360 Subforums! Now I see another reason why Bethesda didn't release the DLC to all platforms @ the same time, and one of the reasons they made this 30 day DLC exclusive deal with Microsoft is that Bethesda probably expected that many people would run into issues/bugs, so they didn't want to disappoint the whole fanbase....

Probably not. They released it early on 360 because they got paid to do so. Simple as that. Dawnguard will still have problems and bugs when it releases on PC and ps3. Who knows what Dawnguard will do on the ps3, since the game is still unstable for some players.
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FABIAN RUIZ
 
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Post » Sat Nov 17, 2012 11:27 am

... Gstaff? Still no info?

(please, don't use this word.... soon, it brings bad luck)
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Music Show
 
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