PS3 Release for Dawnguard - Thread #12

Post » Sun Nov 18, 2012 12:45 am

This isn't the first multiplatform game that's had problems on the PS3. The PS3 has memory issues. Everybody knows it. But every time it comes up, people act suprised about it. I truly am sorry for the PS3 only people out there. My brother is one of those who doesn't look like is going to get a chance to play Skyrim DLC. But people need to shift some of that anger and blame towards Sony. When the PS3 dropped they boasted a ten year lifespan. They didn't build the hardware to support the lifespan.

The PS3 is equal if not more powerful than the 360 in every way. The problem here is Bethesda is trying to run 360 altered code on a PS3 and is failing at it. When you see games like Uncharted 3, Beyond: Two Souls and even MGS4 (which was out 4 years ago). Come back and then say the PS3 isn't good for 10 years. The 360 and PS3 are both able to run Skyrim, Bethesda just has a history of not really giving a toss about the PS3.

I always bring up the funny "bug" in fallout 3, when a status message on the PS3 would appear, such as a friend coming online. The game would pause for the duration of the message. This is basic proof they hardly tested the PS3 version because how you miss something like that is simply not explainable.
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Darlene DIllow
 
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Post » Sun Nov 18, 2012 8:03 am


did you come up with that on your own because that was pretty good :thumbsup:
Yeah I did, thanks :smile:
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Connor Wing
 
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Post » Sat Nov 17, 2012 6:03 pm

This isn't the first multiplatform game that's had problems on the PS3. The PS3 has memory issues. Everybody knows it. But every time it comes up, people act suprised about it. I truly am sorry for the PS3 only people out there. My brother is one of those who doesn't look like is going to get a chance to play Skyrim DLC. But people need to shift some of that anger and blame towards Sony. When the PS3 dropped they boasted a ten year lifespan. They didn't build the hardware to support the lifespan.
i would to go into a console arguement with you, could bring up atleast ps3 was made to work unlike the xbox that as problems up the whaa zoo with there system breaking down. but this isn't the time or place. many companys don't have a problem with making games for ps3, & all kinds of games at that, rpgs, jrpgs, shooters, wrestilng, sports, etc. so yeah, its not sony's fault its bethesdas, they spilled the milk & now they can't clean it up so they asked sony for help. plain & simple.
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Sun of Sammy
 
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Post » Sun Nov 18, 2012 7:30 am

The PS3 is equal if not more powerful than the 360 in every way. The problem here is Bethesda is trying to run 360 altered code on a PS3 and is failing at it. When you see games like Uncharted 3, Beyond: Two Souls and even MGS4 (which was out 4 years ago). Come back and then say the PS3 isn't good for 10 years. The 360 and PS3 are both able to run Skyrim, Bethesda just has a history of not really giving a toss about the PS3.

I always bring up the funny "bug" in fallout 3, when a status message on the PS3 would appear, such as a friend coming online. The game would pause for the duration of the message. This is basic proof they hardly tested the PS3 version because how you miss something like that is simply not explainable.
I own two out of the three games you mentiond. Since the third is unreleased as of yet, I can't own that. I'm still telling you the PS3 has memory issues. The processing power of the PS3 is great. But the memory doesn't quite cut it. I'm far from the first to say this.
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Rachie Stout
 
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Post » Sat Nov 17, 2012 8:19 pm

I don't trust Bethesda on this. I have no reason to trust Bethesda on this, and in fact, I have reason to DISTRUST Bethesda on this.

The FACT is that Bethesda took money from Microsoft to delay the release of DLC in favor of XBox--something Bethesda does without apology. They brazenly tell PS3 players every game they release that our money is not worth as much as Microsoft's month. EVERY. SINGLE. TIME.

And it's never one month, is it? No. It's always longer. But then, DG DOES come out for PC... Microsoft's OTHER platform. Uhuh.

So, how am I supposed to believe that it's technical issues, when frankly, this is business as usual for Bethesda?

I won't believe they are working with Sony on this until SONY says that they are. Until then, there is no evidence to support this, and I have to go with the evidence that we have--that Bethesda is giving great customer service to the people whose money we ALREADY KNOW they took-Microsoft.

Why is Microsoft's money worth more than ours?
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Marine x
 
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Post » Sun Nov 18, 2012 12:52 am

i would to go into a console arguement with you, could bring up atleast ps3 was made to work unlike the xbox that as problems up the whaa zoo with there system breaking down. but this isn't the time or place. many companys don't have a problem with making games for ps3, & all kinds of games at that, rpgs, jrpgs, shooters, wrestilng, sports, etc. so yeah, its not sony's fault its bethesdas, they spilled the milk & now they can't clean it up so they asked sony for help. plain & simple.
I think you misunderstand me here. I'm not looking for a console argument. I've repaired my 360 three times since I've owned it. I've repaired my old PS3 once and recently replaced it with a new one. I think by now I'm familiar with how well each console works.
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Tracey Duncan
 
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Post » Sat Nov 17, 2012 6:23 pm

I own two out of the three games you mentiond. Since the third is unreleased as of yet, I can't own that. I'm still telling you the PS3 has memory issues. The processing power of the PS3 is great. But the memory doesn't quite cut it. I'm far from the first to say this.

MMOs seem to work just fine on the PS3 and those are pretty memory-intensive games.

I really don't think the memory issue is a problem if you know how to program for it. And Bethesda clearly doesn't.

And it's never one month, is it? No. It's always longer. But then, DG DOES come out for PC... Microsoft's OTHER platform. Uhuh.

Again...Microsoft doesn't own the PC platform. They only own Windows. You can buy a PC and put Linux on it and Microsoft won't see a dime from you.
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Ilona Neumann
 
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Post » Sun Nov 18, 2012 3:01 am

The PS3 is equal if not more powerful than the 360 in every way. The problem here is Bethesda is trying to run 360 altered code on a PS3 and is failing at it. When you see games like Uncharted 3, Beyond: Two Souls and even MGS4 (which was out 4 years ago). Come back and then say the PS3 isn't good for 10 years. The 360 and PS3 are both able to run Skyrim, Bethesda just has a history of not really giving a toss about the PS3.

I always bring up the funny "bug" in fallout 3, when a status message on the PS3 would appear, such as a friend coming online. The game would pause for the duration of the message. This is basic proof they hardly tested the PS3 version because how you miss something like that is simply not explainable.
The graphic chip on the PS3 is a bit faster than the Xbox360 version it also have faster memory for the graphic.
However the faster graphic memory of the PS3 is part of the problem, as the main memory on PS3 is only 256MB, on Xbox360 its 512MB shared.
As the memory is shared the Xbox has the ability to use less for graphic memory if it need more main memory so I guess Skyrim want to use more than 256MB sometimes.
This causes problems.

Yes if they had made the game with this limitation in mind it should work well however 256MB is very little memory in an so huge and interconnected game as Skyrim. Its not like you can drop everything except inventory then you are done with an quest.
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Arnold Wet
 
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Post » Sun Nov 18, 2012 6:24 am

Its humours reading posts in here debating which console is superior when both consoles are pretty much equal. The main difference between these consoles is that beth has put in more effort on one console over the other. At launch PS3 Skyrim ran poorly for me. With 1.7 the game runs better that I only had one lock up in 45 hours of play. It wasn't like that at launch. We all know Skyrim was rushed on all platforms. Who do you think got the worst of it, least attention? If beth doesn't release any DLC for ps3 it is because they dont want to spend time and money. Nothing to do with hardware. If this were true my Skyrim wouldn't have improved when patches were released.
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SamanthaLove
 
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Post » Sat Nov 17, 2012 8:20 pm

The graphic chip on the PS3 is a bit faster than the Xbox360 version it also have faster memory for the graphic.
However the faster graphic memory of the PS3 is part of the problem, as the main memory on PS3 is only 256MB, on Xbox360 its 512MB shared.
As the memory is shared the Xbox has the ability to use less for graphic memory if it need more main memory so I guess Skyrim want to use more than 256MB sometimes.
This causes problems.

Yes if they had made the game with this limitation in mind it should work well however 256MB is very little memory in an so huge and interconnected game as Skyrim. Its not like you can drop everything except inventory then you are done with an quest.
in yet xbox as frame reat issuses, with most games when too much is on the screen. so overall, this is just a poor mans verison of the bit war of the 90's. & this isn't the place for that gentlemen.
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sam smith
 
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Post » Sat Nov 17, 2012 7:40 pm


The FACT is that Bethesda took money from Microsoft to delay the release of DLC in favor of XBox--something Bethesda does without apology. They brazenly tell PS3 players every game they release that our money is not worth as much as Microsoft's month. EVERY. SINGLE. TIME.


Well they did sign a deal that Xbox will get DLC one month before anyone else. Just as Rockstar did with GTA IV (Lost and Damned).
They just don't know how to use their 'new and improved' game engine, which is a pile of crap.
And frankly, DG won't come out on PS3. They still didn't fix lag issues for FO3 and NV.
They have no incentive to do it. As long as Xbox gets it, they see no problem.
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Leticia Hernandez
 
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Post » Sun Nov 18, 2012 7:17 am

The PS3 doesn't have memory issues any more than the 360 has. The Gamebryo engine is simply not optimized at all for the PS3 split RAM architecture (and I'm not even sure it takes any advantage of the SPUs either). What's sad is that it took five years for Bethesda to realize they finally needed technical input from Sony. Other big publishers like Ubi and R have overcome those "issues" for quite some time (Assassin's Creed Revelations and LA Noire perform even better on the PS3), but it's like Beth learned nothing since Oblivion.

Admitted, it's likely that Sony expertise for third parties doesn't come cheap -- but why are some companies willing to shell out and not Zenimax? The answer is probably in the exclusivity deal with Microsoft. MS money alone has been sufficient in making Dawnguard profitable on the 360, but the amount of work required for a PS3 port wouldn't be much worth the financial reward -- especially considering how the reputation of Skyrim PS3 has been so tarnished by now.

Dawnguard has poor gameplay and filler quests which don't justify the ridiculous price tag, but at least the Falmer questline was really interesting. All in all, Bethesda's failure is the consumer's loss.
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matt
 
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Post » Sun Nov 18, 2012 5:19 am

Well they did sign a deal that Xbox will get DLC one month before anyone else. Just as Rockstar did with GTA IV (Lost and Damned).
They just don't know how to use their 'new and improved' game engine, which is a pile of crap.
And frankly, DG won't come out on PS3. They still didn't fix lag issues for FO3 and NV.
They have no incentive to do it. As long as Xbox gets it, they see no problem.

And that's my point. When someone's paid you to delay something, and the checks don't bounce... you're not likely to have ANY motivation to really try to get the delayed product out quickly, because the next game you come out with, you might be able to get a bigger check.

So why should we believe Bethesda on this? There is NO evidence they're even trying--they still haven't fixed the water issue in Skyrim that was broken by one of the patches.
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Sheeva
 
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Post » Sun Nov 18, 2012 6:34 am

I think you misunderstand me here. I'm not looking for a console argument. I've repaired my 360 three times since I've owned it. I've repaired my old PS3 once and recently replaced it with a new one. I think by now I'm familiar with how well each console works.
well not looking for it or not, to some it would look like it. my point is sony isn't to blame for this dlc delay. & shouldn't be pointed at. i'm the first to say, sony isn't perfect by no means, but sony isn't at fault its bethesda. for 2 or 3 years no one as had any real big problems working around the ps3's issues expect for bethesda who is still having problems. & that would fall on bethesda. but maybe now with sonys help maybe ps3 owners won't have to deal with this with the rest of the dlcs.
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Minako
 
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Post » Sat Nov 17, 2012 11:18 pm

So why should we believe Bethesda on this? There is NO evidence they're even trying--they still haven't fixed the water issue in Skyrim that was broken by one of the patches.

Ever since they forgot about Fallout I stopped believing in them. They are more busy in their PR for the upcoming Hearthfire release than working on DG for PS3.
Is this acceptable? To cut deals for early releases, then blame the console for keeping them back? Ps3 is 6 years old, no one can tell me that outdated technology is keeping them back.
They just don't know how to use gamebryo. Its even more unstable after their 'improvement'.
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benjamin corsini
 
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Post » Sun Nov 18, 2012 9:14 am

Said i was done with this thread when Bethesda partially owned up, but i can't leave yet it seems.

First though

I guess I hadn't played this for about 6 weeks or so, maybe longer. Busy irl, but had managed to play other games in that time and had come to the point of largely forgetting and moving on - severing the link I had for so long with this game. Then after reading our special update today, I put the disk back in. For some reason I'd left my girl standing high up on Shriekwind Overlook, at night, amidst an all-encompassing snowstorm; frozen in some rapture of quiet intensity. I just stared and listened and stared and listened as the scene became darker, louder, gradually giving way to immense, drenching colour as the sky lit up, awe writ large. I'd run through this world in my mind a million times and kept running. What is so brutally sad about today is this beautiful thing, this moving art needs to be seen by people, now. Beth: why did you not back your artists, the thinkers and creators to get this to as many people as possible? How did it get to this point? Try and sleep at night wondering how this moment and this opportunity was allowed to fall so terribly by the wayside.

Some thanks out for the bloggers and contributors on this thread; Xharon for keeping it top of mind when everyone else gave up, regular posters Spiritreaver, Pacifisticrage, Xurts, REL, Ryu, Stormwatcher, dmel, fupark, Againstallodds, Yeknom, Kain, juvenlast, Giulianosse, Zpred, and countless others over many months and thousands and thousands of words.

And of course to the PS3 'alphas' holding up the walls on bleak house over at our sub forums: Murt, Dar', Prowler, Ed, Thunder, Mick, an incredibly knowledgeable group always at the vanguard arguing for this platforms rightful place.

Feels like an ending but Beth, try making it the beginning.

Thanks for the honorable mention Roth and the post in general. And i totally get where you are coming from.


@ all the hardware talk that has seemed to pop up after the update later yesterday; we all seriously just need to stow that. Which system is better, which system has bettter games, shoot-any of the million other schoolyard comparisons are a side issue in this thread and really have no place here. Bethesda is mucking up and they admitted it, finally. There is no reason to start shopping blame anywhere else.

--------------------------------------------

That said, i'd really like if somehow we could get someone from Bethesda other than Gstaff and the mods to take notice of an idea i had and has been echoed by a few others recently. Item pack dlc.

Dawnguard seems beyond saluaging almost if Bethesda is having to enlist Sony's aid. Personally while a couple of new questlines would be nifty, i'm not too broken up about missing out on them. What i really want is what i think should have been in the game from the start; arrow making, dragon bone items, crossbows, etc. A $5 or so item pack that adds stuff like this to the game is what Beth. might want to look into if they can't fix DG up enough for a PS3 release.

Price point is low and i honestly think that even they should be able to just drop a few items into the game. No quests, no scripting, just a few items with a few base stats on them. Would go along way toward showing us PS3 customers that Beth. is somewhat sorry for this whole mess and they make a little jink as well.

Just a thought anyways.
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Riky Carrasco
 
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Post » Sat Nov 17, 2012 7:53 pm

If the issue with this DLC is relating to the lag previously seen by some PS3 players I would rather Dawnguard be made available and sold with a pay your money and there is a chance it may not run at 100% for everyone warning.

I'm happy to pay my money and take my chance rather than never see it on the pS3.
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Eibe Novy
 
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Post » Sat Nov 17, 2012 9:39 pm


Price point is low and i honestly think that even they should be able to just drop a few items into the game. No quests, no scripting, just a few items with a few base stats on them. Would go along way toward showing us PS3 customers that Beth. is somewhat sorry for this whole mess and they make a little jink as well.

Just a thought anyways.

To me it sounds like a carrot-on-a-stick idea. To follow their incompetence with up-most loyalty. It's too late for Beth, they made a mistake from the beginning, and now they are ashamed to see that they cannot fix the problem half way through the product life.
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abi
 
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Post » Sun Nov 18, 2012 4:10 am

If the issue with this DLC is relating to the lag previously seen by some PS3 players I would rather Dawnguard be made available and sold with a pay your money and there is a chance it may not run at 100% for everyone warning.

I'm happy to pay my money and take my chance rather than never see it on the pS3.
And then they'll get more hate and people saying "I want my money back".
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Amiee Kent
 
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Post » Sun Nov 18, 2012 12:30 am

As far as the issue of PS3 being weak and inferior, I have both PS3 and 360, and Skyrim on both. To me, it runs better on PS3. Granted, the xbox freezes could be solved by just pressing the button to go to the dashboard, where the ps3 freezes could not, but it was much slower and laggier on the 360 for me. And this was when my ps3 save files were 12mb compared to a new xbox game.

So call the ps3 weak, inferior, a lesser machine, whatever, but don't compare the 2 until you play the same game under the same circumstances on both.
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Nick Tyler
 
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Post » Sat Nov 17, 2012 11:43 pm

Dawnguard is obviously not the only DLC we’ve been working on either,
Really i mean doesn't this kind of like contradict what you guys announced earlier this week. What was it oh right hearthfire did not affect dawnguard ps3 development. Well you sir have just in no uncertain terms said that you guys just kinda stopped on dawnguard for us ps3 users. But i mean if you guys dont release this content to us you should really rethink about releasing any game on the ps3 if we would continue to have this problem. I mean this really is anything to get overly pissed about ps3 has blown the xbox out of the water on so many things, so i mean this really doesn't bother me too much. I honestly think you guys f'd up when you gave it to xbox early and didn't have all systems ready. At the end of the day doesn't matter. What i see is this turning in too another Swtor people saying its a great game when it plays and finally just F it this isn't worth my time or money. Well peace Beth until you drop this DLC for us better gamers you have officially lost a customer i'm guessing not the first or the last. Honestly what makes us think this will be the end of your problems with games on ps3 word of advice go hard or go home that's the gamer code and you boys should just go home. FAIL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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NO suckers In Here
 
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Post » Sat Nov 17, 2012 6:01 pm

The fact of the matter is, when you read between the lines, Bethesda really wants to blame their woes on the PS3, but they simply can't. Their problem is that the engine they designed to operate fallout and elder scrolls was built on and for the Xbox/PC code. They are unwilling or unable to produce an engine that is specifically designed for the PS3 so, instead, they slap enough digital duct tape on the current engine to "fix" it so it will work on the PS3. The problem of course, is that when your engine is mostly duct tape with no real structure, when you try to add a 50 lbs child on top of it (a child named Dawnguard) it all comes crashing down.

Why don't they know if they can fix it or not? It is because the best way to fix it, is to wait until a GOTY version of the game where they have the opportunity to change the code of the vanilla game to be more specialized for the PS3. And there is their dilemma. Would they do this? Would they spend the money to do this? I highly doubt it.

Never buying another Beth game on PS3. Just not gonna do it. Until they prove to me that they can actually code for it competently like many other companies can.
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^~LIL B0NE5~^
 
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Post » Sat Nov 17, 2012 11:43 pm

I actually view this as great news and feel reassured we will get this DLC cause they are bringing in Sony to help, i am confident in the skill the engineers at sony have and feel with their help we will see this DLC soon and maybe an update that fixes some of the problems on PS3 version of Skyrim that still exist.


Hopefully sony teaches thema thing or two for future games.
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Mel E
 
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Post » Sun Nov 18, 2012 8:49 am

The only ones who are inferior are bethesda and their coders/programmers not the console.

They are lazy and money infatuated. If sony splashed out on the exclusive for this dlc I guarntee we wouldn't be speaking about this.
Their coders are very unexperienced for coding/programming for the ps3.

They have had the time to learn but obviously have choosen not to or they a must have learning difficulties.
Its their fault their problem they should fix it. If not then don't bother making games for the ps3 in the future full stop.
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Taylrea Teodor
 
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Post » Sun Nov 18, 2012 5:03 am

I actually view this as great news and feel reassured we will get this DLC cause they are bringing in Sony to help, i am confident in the skill the engineers at sony have and feelo with their help we will see this DLC soon and maybe an update that fixes some of the problems on PS3 version of Skyrim that still exist.


Hopefully sony teaches thema thing or two for future games.

I was thinking this too, but I'm afraid the Sony guys are going to walk in, look at their coding, and say... throw it away and start over... cause what you got, is terrible.
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Mariana
 
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