PS3 Release for Dawnguard - Thread #12

Post » Sun Nov 18, 2012 1:36 am

If you look at development cycles and game releases this generation you are seeing these types of situations all across the board in all genres and platforms. From diablo 3 and it's constant bugs and updates from launch, to battlefield 3 across all platforms, the old republic, the list goes on. The ability to release a product and then patch it after release due to high speed networks and Internet connectivity has lead to a change in how the games are developed. We are all, in effect playtesters. The product reaches it's perfected state a couple years after it's release. There was a good point made about games being coded natively for the ps3 being much more suited for the hardware, and I think that's a huge factor here. It's akin to languages. English speakers have hell learning Asian languages and vice versa because the syntax and grammar are so radically different. The programming codes are similar to this. It can be done, but you have one development team attempting many different tasks. The technology for pc and the 360 are both owned and created by Microsoft, thus their attention being focused on those is understandable due to their similarities and being under the same umbrella. That isn't to say Bethesda didn't make a mistake by claiming the ps3 would receive equal attention, being that they were aware of the task before them and the difficulty of it. I've wondered myself why they have not handed the project over to another studio, enabling them to continue as they were. Everyone wins. But again, as well as the myriad hardware, software and PR problems facing this matter, we are seeing business practices affecting this as well. As another poster stated, the resources already spent on this project would be wasted should they abandon it, as well as the future losses in the lack of confidence this sort of thing entails concerning future products. However there is a breaking point where they have to say enough is enough. I believe it isn't so much whether or not they can solve it, given enough time I believe they will. I think it's more a question of at what point does the solution become too expensive or draining concerning future dlc. I wouldn't be surprised to see that the issue is abandoned until all planned dlc is out for the 360 and pc, and then a small dedicated team returns to fix the issue for ps3 users.
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marina
 
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Post » Sun Nov 18, 2012 6:18 am

I wouldn't be surprised to see that the issue is abandoned until all planned dlc is out for the 360 and pc, and then a small dedicated team returns to fix the issue for ps3 users.

I just thought about that myself after I made my last post. That could very well be the way this turns out.
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Dan Wright
 
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Post » Sun Nov 18, 2012 12:15 am

Ok so they should just stop making TES and Fallout for the PS3 althoghter then with that attitude. It's not the end of the world who knows maybe they will figure it out and everyone will be happy.

You say this as a joke but I would be quite serious with the statement. If you can't do it, don't half ass your way through it. If you can do it but it takes more time, release it later on the other platform at the same price of the original platforms game at that moment.

If you can't do it, don't say you can and piss people off by pushing the crap in their face.



It's like a parent saying I'll get you a car for your birthday and what you end up getting is one straight from the dump and it's all broken pieces. They'd say I could've given you nothing at all and I got you a car, I didn't say it would run perfect. And you'd come back and say, I would have much rathered nothing at all.

They wouldn't have all these angry people here complaining if the game didn't exist for them bugged like hell. If you can't get it working then don't push it further. It's been almost a year and it still doesn't run well for everyone.

You can't deny dawnguard was rushed for the other systems either, it had a good amount of bugs. Some people had a horrible amount of bugs. Some people cant even make it to the point where they'd choose their side because of bugs.

Lucky PC users have console commands, otherwise I wouldn't have been able to complete dawnguard.



If all they're going to do is rush half assed products to the PS3 community, then magically be unable to get the product up to half assed standards and sell it upsetting them more, they just shouldn't. They shouldn't bother. They should get it working or admit that they fail at it and give up, unlike all the other smooth running games from other companies on the PS3.

I don't sit there and think HOW DARE YOU YOU SOB'S FOR NOT RELEASING THAT GAME ON MY SYSTEM!!!
I've seen it happen and get a bit disappointed and move on. Bethesda has no right to back out of skyrim on the PS3 at this point now though because they took it on themselves to do it, they accepted the challenge, it is their responsibility to finish it.

It's too late to make that backing out decision because they already released their half assed game with backwards flying dragons.

The idea was great, the play style was great, the execution on the coding was sloppy, the fixes are sloppy to the point of causing as many problems as their fixing, they can't even manage to get ahead.
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Emily Shackleton
 
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Post » Sat Nov 17, 2012 8:34 pm

have you guys been reading the articles about the update that say that dawnguard will probably not come to ps3? i swear there's alot of angry people swearing off bethesda games in the comments.

Bethesda is going to have to learn that they can't treat people like they have and keep their fanbase sooner or later. Of course there will always be people who buy their games regardless, but between the PS3 users sick of being treated like an after-thought cash-grab and the PC/Xbox users who have principles and won't support a company who does these things, Bethesda definitely took a serious hit. It's a shame that they'll probably think it's all about Dawnguard and miss the bigger picture. This was just the straw that broke the horse's back.
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rebecca moody
 
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Post » Sun Nov 18, 2012 6:24 am

People say this won't affect the sales of dawnguard on PS3.

But the ones not here, how would most of them know? I remember I was laying down about to play BF3, and I wondered if I didn't check online how would I know the release date?

I wouldn't be looking on their official site, I wouldn't be looking on the forums, I wouldn't be googling it, and I never go into the PSN store unless I have something specific I know I want and know is out.

So if everyone here feels betrayed, what's left to buy?

I've sworn off any future beth games on PS3, and a good amount of people have stated they'll do the same after dawnguard.
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Mistress trades Melissa
 
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Post » Sun Nov 18, 2012 8:22 am

I personally don't believe that Bethesda would have admitted the possibility of DLC not coming to the PS3 unless they had already decided that it was a lost cause. In my view this announcement is being made to let people vent out for awhile and 'soften the blow' for the moment a month or so from now that they do announce that DG and future DLC plans for the PS3 are canceled.
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CArla HOlbert
 
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Post » Sun Nov 18, 2012 3:13 am

Before you assume, do a little research http://www.ign.com/articles/2010/08/26/xbox-360-vs-playstation-3-the-hardware-throwdown This is pretty easy to understand. The PS3 has Superior hardware in all forms, except Backwards compatibility and Networking. The reason Skyrim doesn't run well has to do with it's architecture and split memory pool, which wouldn't be an issue if it were coded properly.

Also I much prefer PC to Xbox or PS3, I'm just stating the facts about the Hardware. This isn't a whose console is best etc. I enjoy all Consoles (Not really nintendo since the N64)
"In the end, what matters is how developers and publishers choose to take advantage of each console."

As I've asked before, why did they even release Skyrim for PS3 in the first place? Mutil-platform games exist all over the place. Why does this particular company continue to fail so miserably each & every time? It took the mass attention of just about every relevant gaming site on the Internet for Bethesda to even acknowledge that Skyrim for PS3 was in need of severe & dire help.

4J Studios did an amazing job with Oblivion for PS3. Why doesn't Bethesda acquire their crafts & services to port their games to PS3? And Pete Hines? That character right there has absolutely no concept of what it means to "relate to the public". He's just another highly overpaid suit that's calling the shots, when he doesn't even own a pistol.

Bethesda just can't get it right. Such an incompetent company with an obvious bias towards the Microsoft name.
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Jason White
 
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Post » Sat Nov 17, 2012 10:00 pm

So will I have to exchange my ps3 version to a xbox version, and you bethesda help me with that?

Because you owe me some real vampires.
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Nikki Lawrence
 
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Post » Sat Nov 17, 2012 9:54 pm

Im just going to say this if They dont reslese it for PS3 there PS3 Sale will drop and then they will try to get us back by resleseing it by then its to late
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Ysabelle
 
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Post » Sat Nov 17, 2012 6:31 pm

Dawnguard will not be coming to the PS3. The message from today was just a way to ease into the final announcement, because just coming out abruptly and saying "LOL NO DLC 4 U" would enrage everybody. Today's message is designed to get people used to the idea, so that when they finally announce that it was cancelled, people won't be as surprised.
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kristy dunn
 
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Post » Sun Nov 18, 2012 3:28 am

That really lifted my spirits. Thanks for the info. It lets ne know you are really trying to get it. Right and thanks sony for trying too.
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Rachel Briere
 
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Post » Sat Nov 17, 2012 11:13 pm

Meh... After the Fallout New Vegas fiasco, a part of me is glad they won't mess up my game file with new DLCs while the other one is disappointed. Though honestly, I'm upset.
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Julie Serebrekoff
 
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Post » Sun Nov 18, 2012 7:23 am

Dawnguard will not be coming to the PS3. The message from today was just a way to ease into the final announcement, because just coming out abruptly and saying "LOL NO DLC 4 U" would enrage everybody. Today's message is designed to get people used to the idea, so that when they finally announce that it was cancelled, people won't be as surprised.

Agreed. Bethesda continue to display/use obvious tactics/lies (whatever you choose). It's well known, or should be by now, how they conduct themselves.
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john page
 
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Post » Sat Nov 17, 2012 11:30 pm

I honestly don't know what to think, i'm not getting my hopes up, but i have to ask
Am i the ONLY ONE here that had no lag problems in both oblivion and fallout 3 ?!
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JLG
 
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Post » Sun Nov 18, 2012 12:07 am

They should bring in 4J Studios to help out too since they were the ones who ported Oblivion to PS3 and it worked great. *shrug*

Interesting that the one Bethesda game that works fine on PS3 is the one that Bethesda didn't port over themselves.
^^ THIS !!!
DO IT BETHESDA !!!
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Marguerite Dabrin
 
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Post » Sun Nov 18, 2012 8:36 am

I'm pissed because it looks to come out of dawnguard ps3 gah :ermm: :ermm: :ermm: :ermm: :ermm:
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SEXY QUEEN
 
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Post » Sun Nov 18, 2012 4:39 am


It doesn't help that their main PR guy is terrible, openly complaining about the annoyed fans, stating that since Xbox came out a year earlier we shouldn't complain about this, and telling us that he wants PS3 version out too so they can get our money (not kidding, he gave the reason of "we want the money" as to why they want us to get Dawnguard). This company doesn't actually care about it's costumers.

He was replying to someone arguing that Bethesda were giving preferential treatment to Microsoft by releasing the PlayStation version of Oblivion a lot later when in fact the console was released about a year later. He never said that people shouldn't complain... don't know where you're getting that I'm afraid.

And yes he did say He wants money when replying to a conspiracy theorist who thought they were intentionally delaying it, "The truth is i'd be happier to get it out so then the fans are happy and we make money. Win win." Big surprise, A company wants money from its consumers... What heartless cretins, they really should be giving away their products for free...

Fair enough you're angry but your just making falsehoods to fuel to your anger.
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Tiff Clark
 
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Post » Sun Nov 18, 2012 6:09 am

The good news is, the next generation of consoles will have a lot more RAM. So hopefully, no one will be dealing with these kinds of tech limitations in the future. The bad news is, even if Bethesda do get Dawnguard to work, there is a good chance any other big DLC won't make it to PS3. I do think, that because they've already spent a good amount of time and money working on DG for PS3, that it will release eventually. I just don't expect the DLCs after DG to even be technically possible on PS3.
How much ram is enough in 2013 and how much is needed in 2020? Skyrim on PC benefit greatly from the 4GB patch, this is just the default texture pack and some new bodies with better textures. on an game who can run on 256MB
Say they get 4GB shared something who sounds plausible, however its less increase than from PS2 to PS3 32 to 512 to 4096 4+2GB would be an similar increase. Possible as memory was the limiting factor on this generation more than GPU add that extra memory can be used to hold more content in memory to reduce load times.
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Nikki Morse
 
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Post » Sun Nov 18, 2012 7:56 am

Pete said dawnguard is playable as it is on the ps3 but some would have issues and some wouldn't.... What's the difference? That just sounds like the vanilla skyrim anyway let alone the dlc.

He then said everyones save file is different so I'm assuming he talking about about the over large save files maybe?
As much as it would be a pain not to use my main (14-15mb) character I'd be happy to start a new fresh character and save game file for dawnguard until they find a more permanent and stable fix.
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Andrew Perry
 
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Post » Sat Nov 17, 2012 11:53 pm

People should lay blame in the correct place. Hardware specs should not be a discussion point in respect of Dawnguard. Beth knew the PS3 specs in advance of Skyrim development and CHOSE TO IGNORE THEM. That was their choice and they assumed they could 'squeeze' their code on to the machine, as they attempted in FO3. They were wrong and have now been called on it.

This whole debacle is Beths fault, nothing else can be blamed. Future hardware specs are a pointless discussion point, now and at the time of any future TES game. Developers should always build to the device which the content is to be sold on. Anything else is lazy, ignorant and idiotic.
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Emmanuel Morales
 
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Post » Sun Nov 18, 2012 6:55 am

Pete said dawnguard is playable as it is on the ps3 but some would have issues and some wouldn't.... What's the difference? That just sounds like the vanilla skyrim anyway let alone the dlc.

He then said everyones save file is different so I'm assuming he talking about about the over large save files maybe?
As much as it would be a pain not to use my main (14-15mb) character I'd be happy to start a new fresh character and save game file for dawnguard until they find a more permanent and stable fix.
Actually him sying that it works at least in some scenarios gives me some hope
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i grind hard
 
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Post » Sat Nov 17, 2012 9:10 pm

That's it, I'm DONE with Bethesda. If the 360 can run it, so can the PS3. Poor excuses for an issue no developer has admitted before in the 6 YEARS the PS3 has been out. And after this amount of time if Beth STILL can't learn to program on a major console then they are not getting my money again.
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Laura Tempel
 
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Post » Sun Nov 18, 2012 8:12 am

Dawnguard will not be coming to the PS3. The message from today was just a way to ease into the final announcement, because just coming out abruptly and saying "LOL NO DLC 4 U" would enrage everybody. Today's message is designed to get people used to the idea, so that when they finally announce that it was cancelled, people won't be as surprised.

I hope this is not the case, but sadly I'm starting to believe this is true..!
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ruCkii
 
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Post » Sun Nov 18, 2012 7:21 am

How about we ask Sony if any of the post is true because they said there working with Sony.(This will catch the lairs out)
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Rachell Katherine
 
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Post » Sat Nov 17, 2012 11:50 pm

How about we ask Sony if any of the post is true because they said there working with Sony.(This will catch the lairs out)

You may ask but technicly the fact that they are making (or at least try) means that Bethesda is working with sony.
I really starting to belive that Bethesda way to port it was staring at it and hoping that Consol will surrender and start playing xbox games
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Luna Lovegood
 
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