There is a logical fallacy in your own argument.
Err, continue?
edit: Yay, you actually did. Hold on.
This idea of having a ton of options doesn't always make the game better. Yes it allows you to now accessorize your character in more ways, but it all ends up being the same. I thought people we arguing for Quality over quantity".
I do want quality over quantity. I want them to fix what they had, increase the quality of it. Spears, crossbows, medium armor etc filled logical game balance niches like a kiting melee weapon, swapping up damage and ROF for ranged, and (before weightless armor nonsense) not significantly trading armor for mobility. No wait, I think only Spears and crossbows were brought up so far? Bah I still miss medium.
Fan mods proved they didnt have to axe everything they did. But they did anyway. So I have to ask: Why were all those things necessary to axe, when modders already had shown this wasn't the case?
Money is what they're making the games for.
Thank you! Yes! Gram > Zyghart & FailedToOpen!
1) How isn't Bethesda catering to its older fans?
2) Why do some of them have a feeling of entitlement?
3) Why shouldn't Bethesda change anything?
4) Why shouldn't Bethesda draw in new players?
1)They're changing the spirit of the game. As I stated in my original post.
2)Why not? Why do you feel entitiled to a completely new game unrelated to previous TES titles?
3)They should. TES II and III were broken as hell. Instead of fixing them like fans did, they gutted things outright. Lazy.
4)They should. I actually have nothing against TES VI: Electric Bogaloo
existing, just that they're focusing on it exclusively instead of a TES III: V2 side project. The more players they get, the more money they have laying around, the less the financial argument against them doing side projects holds sway.