Ok I'll say it... Skyrim is not that great of a game...

Post » Thu Jun 07, 2012 8:58 am

I have a case of Deja Vu! I've said the same things as the OP before and I've read them many times on this forum. I also don't think it's voice acting that's wrong here, it's definitely a programming issue.

And yes, I'll say it again... Your actions in Skyrim have no consequences! I kill for one faction, steal for the other and oh the honorable Companions can't wait to make me their Harbinger... right! *rolls eyes*

I love TES games, I love Skyrim, but I want to rip off the next guard's head who knows that I serve Sithis! LOL

i watch a friend literally kill two entire citys and paid an officer at the end 44 gold and went on his merry way. i guess havent come across what you have said.
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Chantelle Walker
 
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Post » Thu Jun 07, 2012 9:38 am

Has anyone really even used Torches? or even Candle light (beyond making that derpy Altmer think you're a mage even though you walk up to her in Full fur with a greatsword on your back) I've never needed to use additional lightsources for anything

NO DO NOT REMOVE THEM BETHESDA


you know I think why you were met with hostility (barring the usualy curbstomping poster slike you get :lmao:) your title says its not that great of a game, I think its a great game however, -LACKING- yes but a great game none the less, for all its faults theres kinda one indesputable fact. you can't go out their now and find an Open world game with the Facets equal to or greater than Skyrim released currently.
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Stephanie Nieves
 
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Post » Thu Jun 07, 2012 10:52 am

Has anyone really even used Torches? or even Candle light (beyond making that derpy Altmer think you're a mage even though you walk up to her in Full fur with a greatsword on your back) I've never needed to use additional lightsources for anything

NO DO NOT REMOVE THEM BETHESDA
No, and I even play in the dark. I have an idea, that I think the hardcoe and casuals will like. For the next TES, they should make two games, one for casuals and one for hardcoe fans.The casual friendly one, will have a lot of the depth taken out, features will be taken out, and the quests and story will be subpar, but will have fluff and be pretty to keep them entertained. While the hardcoe game, will have a lot of depth, a lot of good content, and thrilling quests and story to keep them entertained. It would be easy to do, since its the same game, but modifed slightly.
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Amiee Kent
 
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Post » Thu Jun 07, 2012 2:53 pm

Return to text and no VA?


My god, I wish.

Me too. I am so tired of hearing NPC's babble every time I walk by. They don't need to run their mouths when I want to shop either.

I think BGII had it right. Very important conversations had voice acing but the game was mainly text. So much better. Kids these days can't read though so that wouldn't work out so well.
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Kaylee Campbell
 
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Post » Fri Jun 08, 2012 1:08 am

Well on that point of taking suggestions Lazy, here's my Opinion


I have 0 faith, 0. 5 years since Oblivion came out there has been this lovely expansive thread called future TES discussion/suggestion thread.

now sure a fraction of 200,000(since not everyone participated, BUT ENOUGH DID) forumers isn't exactly the holy grail of order and commonality but its decent size to draw general concenus from people who -stick- with the series. please tell me why they addressed things like the level scaling (from Morrowind to oblivon POORLY, but from Fallout to Skyrim...eh so so) and directions (GPS) but not so much of freedom, customization, diversity, and choice in terms of general gameplay? of which in my humble opinion I feel are one of the major pedestals to the longevity and continued play (WITHOUT MODS)

because it fits in nicley with the same game engine they have been using for the past 4 games they put out.
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Catherine Harte
 
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Post » Fri Jun 08, 2012 12:30 am

- Cave lighting - why is ever cave lit like the sun. it is a cave. i want to walk into one and see only torches lighting it so i can sa to myself "hey there must be something going on in here" or see pitch blackness and say "eh i will come back later" only to find out from an npc in a city far far away that there may be a peice of epic loot down there. also i dont ever remember saying "ah crap i need to go get a torch before i go there". enough with the glowing luminous mushrooms!

I do have to agree with this statement, though I don't mind the mushrooms. It's just another ingredient for me to get. but yes, the caves are a little too lit for me, which is something that has been a problem since oblivion. They have dimmed them down quite a bit, and the lighting is much better, however, and I do find my self casting candlelight or packing torches around to light up the dark corners of caves. Oblivion, I collected torches just to see how many I could find and because they weighed nothing. More of a joke to me than anything. This time around they are helpful, but still not neccisary.
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Solina971
 
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Post » Thu Jun 07, 2012 4:44 pm

You had folk defending you, then you go and spoil it by taking the bait and return insults, beating the haters is best done with decorum, respond to them with politness, it screws them up, there is no flexing muscle and threatening postures on a forum, here we are all of equal strength, it's the mind that counts here.

good point and i apologize. after gaming for 20 years i should know better..
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james reed
 
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Post » Thu Jun 07, 2012 8:57 pm

I've said it once, I'll keep saying it. Skyrim is as good as the player behind the screen. Bad player, bad game.
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Adam Kriner
 
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Post » Thu Jun 07, 2012 7:42 pm

I've said it once, I'll keep saying it. Skyrim is as good as the player behind the screen. Bad player, bad game.

Try telling that to the epic little girl who chopped a woodelf with an axe SHOUTED him with Yol, and didn't want to be Sworded.
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Jodie Bardgett
 
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Post » Thu Jun 07, 2012 3:06 pm

Has anyone really even used Torches? or even Candle light (beyond making that derpy Altmer think you're a mage even though you walk up to her in Full fur with a greatsword on your back) I've never needed to use additional lightsources for anything

NO DO NOT REMOVE THEM BETHESDA


you know I think why you were met with hostility (barring the usualy curbstomping poster slike you get :lmao:) your title says its not that great of a game, I think its a great game however, -LACKING- yes but a great game none the less, for all its faults theres kinda one indesputable fact. you can't go out their now and find an Open world game with the Facets equal to or greater than Skyrim released currently.

I do not think i have used a torch once in this game, which seems a bit sad to me as i always made sure i had one on me in previous games.

I do think they could have mixed it up a bit by having a few pitch black dungeons, to heighten the fear factor at least.

Still i am sure some decent chap will come up with a mod that does just this.
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Heather Kush
 
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Post » Thu Jun 07, 2012 8:08 pm

No, and I even play in the dark. I have an idea, that I think the hardcoe and casuals will like. For the next TES, they should make two games, one for casuals and one for hardcoe fans.The casual friendly one, will have a lot of the depth taken out, features will be taken out, and the quests and story will be subpar, but will have fluff and be pretty to keep them entertained. While the hardcoe game, will have a lot of depth, a lot of good content, and thrilling quests and story to keep them entertained. It would be easy to do, since its the same game, but modifed slightly.

They wouldn't even have to make too games, just make the combat difficulty scale everything in the game, like the lighting in caves. Master makes caves pitch black, Novice has a friendly Gnome at the entrance of each cave that takes you by the hand and walks you to each room and says, "now you play nice with these bad men, you hear?".
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Oscar Vazquez
 
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Post » Thu Jun 07, 2012 1:00 pm

I've said it once, I'll keep saying it. Skyrim is as good as the player behind the screen. Bad player, bad game.

never said i was a bad player. i was a mage that made it to level 68 and after seeing swordsman that poured all there perks into gettign armor ratings over 1000 and also one shoting dragons apparently i took the harder path. all im saying is i didnt think the depth was where they promised it would be.
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Pumpkin
 
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Post » Thu Jun 07, 2012 1:18 pm

Also agree. Torches were my best friend in Oblivion. Haven't used one in Skyrim. The whole game it too bright, and this point can't be more obvious than when you look at the sky (not even remotely close to the sun) and the game has to adjust to the brightness before you can see anything clearly. Not as bad as Battlefield 3's flashlights of Helios, but pretty annoying.

Thats crap - I have used torches in ruins/caves. Whenever I approached one of those ring puzzles that you have to use a claw to open...I had no idea how to solve the puzzle, I thought perhaps I should read the heiroglyphics (sp?) on the walls approaching the puzzle. I thought maybe I was missing some pattern. The engravings were too dark so I whipped out a torch like Indiana Jones and inspected the drawings.

Of course that was before I realized they put the damn answer on the claw itself...
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Brandon Bernardi
 
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Post » Thu Jun 07, 2012 10:04 pm

I've said it once, I'll keep saying it. Skyrim is as good as the player behind the screen. Bad player, bad game.

That makes no sense whatsoever.
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Jordyn Youngman
 
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Post » Thu Jun 07, 2012 8:59 am

I do not think i have used a torch once in this game, which seems a bit sad to me as i always made sure i had one on me in previous games.

I do think they could have mixed it up a bit by having a few pitch black dungeons, to heighten the fear factor at least.

Still i am sure some decent chap will come up with a mod that does just this.

exactly, theres always future DLC too.
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Sara Lee
 
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Post » Thu Jun 07, 2012 6:23 pm

"Okay, I'll say it... Skyrim is not that great of a game..."

That is fine for you, but for me? Well, might be my favorite game to date.
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Georgia Fullalove
 
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Post » Thu Jun 07, 2012 3:44 pm

I've said it once, I'll keep saying it. Skyrim is as good as the player behind the screen. Bad player, bad game.

I agree .. somewhat. I understand that TES also require imaginative feedback from the player to be fully realised but the game still has some issues with at least providing a feasible framework for that.

There are some pretty glaring oversights in reactivity of the game to the player. Just one small one is that Khajiit merchants don't recognise your Khajiit as being a Khajiit. This small inconsisitencie is an immersion breaker and it has hundreds of cousins that appear in other ways throughout the game.

For the best experience both the player and the game have a responsibilty to contribute in positive ways.
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Milagros Osorio
 
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Post » Thu Jun 07, 2012 12:07 pm

They wouldn't even have to make too games, just make the combat difficulty scale everything in the game, like the lighting in caves. Master makes caves pitch black, Novice has a friendly Gnome at the entrance of each cave that takes you by the hand and walks you to each room and says, "now you play nice with these bad men, you hear?".
But from what I see from Skyrim, casuals don't like a lot of content or depth.
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Yung Prince
 
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Post » Thu Jun 07, 2012 2:42 pm

Skyrim, is a pretty interactive fantasy movie and that is all.

side not final fantasy 13 takes the cake for this one...
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Riky Carrasco
 
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Post » Thu Jun 07, 2012 2:38 pm

because it fits in nicley with the same game engine they have been using for the past 4 games they put out.

Except that each successive game feels like it has a lot less content than the previous one. One would think that the logical step would be to take all the things you've already got, and add more. Not to cut major game features, and then replace them with something that looks flashy, but isn't much fun. That seems to be the case -- with each game they add a lot of flash, but cut a lot of substance.
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Beast Attire
 
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Post » Thu Jun 07, 2012 12:14 pm

side not final fantasy 13 takes the cake for this one...
Beth has yet to perfect this trade, but give them time :down:
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Jack
 
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Post » Thu Jun 07, 2012 1:27 pm

Someone quote my post here if answering....I haven't figured out what TES means.
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Jerry Jr. Ortiz
 
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Post » Thu Jun 07, 2012 10:56 am

Don't like it? Don't play it. Don't come and [censored] to us about it.

thats not productive, how will they know what to do for the next game if they dont get opinions. i wil say if in 5 years they release skyrim version 2.0 i wont be buying it. i dont like spending money on a graphical improvments over a previous title with no major improvments or changes. the big thing for skyrim over oblivion was dragons, they were going to be epic they said, but currently they are more interested in chasing down dandelions they figthing someone whos shooting fire at them.
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Sammygirl
 
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Post » Thu Jun 07, 2012 7:34 pm

Someone quote my post here if answering....I haven't figured out what TES means.

the elder scrolls lol...(laugh out loud)
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Penny Wills
 
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Post » Thu Jun 07, 2012 11:57 pm

Someone quote my post here if answering....I haven't figured out what TES means.
The Elder Scrolls or The Elder Series.
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Josh Trembly
 
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