Ok I'll say it... Skyrim is not that great of a game...

Post » Fri Jun 08, 2012 12:05 am

Have to agree with the cave lighting point. Every single cave,ruin is way too bright in my opinion. There is no need for light spells or torches what so ever.

I keep seeing this complaint. Is everyone playing with their contrast maxed out?

While I agree that having caves heavily lit throughout (uneven lighting would be nice) sometimes seems artificial; I have needed to use candlelight/mage light.

Most of the uses is for searching and looting and not pathway navigation. I have discovered things with the use of light spells and torches that I wouldn't have otherwise.

Turn down your contrast.
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Antony Holdsworth
 
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Post » Thu Jun 07, 2012 9:37 am

I happen to think Skyrim is one the best games I have ever played.
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Danel
 
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Post » Thu Jun 07, 2012 7:14 pm

You're free to love or hate Skyrim or anywhere inbetween.

But it is a little insulting, objectively, to say the game is "ok" while only stating three faults that only break immersion when you're not exploring, and one that can be fixed by lowering your gamma.

I agree with all your points, but do they ruin Skyrim for me? Not in the slightest as there's quite a lot the game does well. Sure you can say it's "ok;" but if you feel the need to post about it, I'd like to see a lot more thought put into the thread's original post. Otherwise your sentiments can be presented within responses to other threads.

/end rant
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Schel[Anne]FTL
 
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Post » Thu Jun 07, 2012 9:58 pm

A budget. They are one of the biggest franchises in the gaming industry, and they can't employ more voice actors/write more lines of dialogue? GTA never has this problem, neither should TES. Cut down on the books even to produce more lines of dialogue for charactes we regularly meet, i.e. the city guards. I could write more guard dialogue in half an hour than what is currently in the game. Bethesda simply need to re-evaluate where their focus lies. I'd even take 50 less dungeons if character interactivity was improved.

you are aware that this is an Action adventure rpg so finding voice actors for every character is near impossible right? games like GTA cant be compared to this being that there are only a few characters that need there own voice there for they don't need to hire a lot of people. Bethesda making Skyrim they hired more voice actors then any Grand theft auto game ever needed
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Scarlet Devil
 
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Post » Thu Jun 07, 2012 12:12 pm

I just would like someone to explain the point of these posts. Do you expect things to be changed? Because otherwise it just seems like a waste of time when theres 100s of other ones like it. Now a compliment to Bethesda on the other hand are much appreciated and always welcome imo.

There are four reasons people post on forums:

1. To acquire relevant information.

2. To dispense relevant information.

3. To validate their opinion.

4. To harass others (troll).

Which category do you think the OP falls into?
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Sophie Louise Edge
 
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Post » Thu Jun 07, 2012 9:58 pm

I keep seeing this complaint. Is everyone playing with their contrast maxed out?

While I agree that having caves heavily lit throughout (uneven lighting would be nice) sometimes seems artificial; I have needed to use candlelight/mage light.

Most of the uses is for searching and looting and not pathway navigation. I have discovered things with the use of light spells and torches that I wouldn't have otherwise.

Turn down your contrast.

If you keep seeing this complaint then what does that tell you? perhaps your monitor is set too low? my contrast is at 50, same as it's always been. Same as with Oblivion and same as with Morrowind. In Morrowind i have to use torches to see in certain caves, There are no such caves in Skyrim. They are all too well lit. As is the actual world at night.
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Cathrin Hummel
 
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Post » Thu Jun 07, 2012 10:14 pm

i dont know maybe i am expecting way to much out this game type. i think that if they cut the map in half and concentrated on quality over quantity this would have been a much better game.

I totally agree with you, but what almost nobody knows on the forums here are the publisher and developerpart of the company are two diffrent things, the publishers ordered a release on 11/11/11 while the developers said "GOD NO! the game isnt ready! its filled with bugs [censored]heads!"

"WE DONT CARE! PATCH IT WHEN RELEASED!!!"

We were promised Creation kit and DX11 support at launch or just a few weeks after launch, they are not here 2 months later.
Dont be mad at the developersection of Skyrim, they did the best they could in the tight limit of time they had, be pissed on the publishers who forced them to release a 'beta' game.
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electro_fantics
 
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Post » Thu Jun 07, 2012 8:53 pm

I totally agree with you, but what almost nobody knows on the forums here are the publisher and developerpart of the company are two diffrent things, the publishers ordered a release on 11/11/11 while the developers said "GOD NO! the game isnt ready! its filled with bugs [censored]heads!"

"WE DONT CARE! PATCH IT WHEN RELEASED!!!"

We were promised Creation kit and DX11 support at launch or just a few weeks after launch, they are not here 2 months later.
Dont be mad at the developersection of Skyrim, they did the best they could in the tight limit of time they had, be pissed on the publishers who forced them to release a 'beta' game.
The Creation Kit was promised to be released. It was never stated that it would be available on launch.
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Katy Hogben
 
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Post » Fri Jun 08, 2012 12:46 am

The Creation Kit was promised to be released. It was never stated that it would be available on launch.

It was more or less, if you look at some interviews from early 2011 you can read that they really wanted to have CK on release on launch to get more PC players.
I cannot give you a link or anything, but take my words for it please, its been a year.. I just cant find it.
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Amiee Kent
 
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Post » Thu Jun 07, 2012 10:22 pm

Don't like it? Don't play it. Don't come and [censored] to us about it.
How dare people have opinions on forums!
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Marlo Stanfield
 
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Post » Thu Jun 07, 2012 4:39 pm

I do not agree with the title of this thread.
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Kelvin Diaz
 
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Post » Fri Jun 08, 2012 1:14 am

I never play "boring" games for 120+ hours.
That's because Skyrim is actually a good game despite what OP says.

It does have its problems - most notably the immersion breaking stuff like hearing the same comment over and over again, and more importantly guild quests which are set up as epic but then end deflated, and of little consequence towards the world or other factions. And I don't understand what you can craft everything and the kitchen sink yet there is no spellmaking. Or that you can't hire NPCs to do some crafting for you if you can't be bothered.

I still rate Baldur's Gate as much better then anything Bethesda has ever produced but I do admire what they're trying to do. Skyrim is absolutely huge (compare it to the tsunami of 10 hours SP games released these days) and does have a lot of content. But it could've been better on a lot of fronts.
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Sheeva
 
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Post » Thu Jun 07, 2012 2:25 pm

Like it? Play it. Don't come and [censored] to us about it.

You see, that works both ways :wink:

Except - this is a forum for people who like the game to come and talk about it.

-Also, I have no problem with people who don't like the game, but I'm tired of the constant whining repeating the same [censored], day after day after day.

Seriously, if you don't like it, why -are- you here? I don't like WoW. In fact, I pretty much despise that game. I don't go onto the WoW forums to talk about how much I hate it. I leave it alone, I don't play WoW, and I leave the people who do like WoW to play it and talk about it on their forums.

Cuz here's the thing - what one person may see as a "suggestion" to "improve" the game is something that the fans of the game don't find to be an issue, or want to be addressed.

People complain about Attributes. Guess what? I don't -want- Attributes. Skyrim's methods are better than Attributes as far as I'm concerned.

This thread talks about cave lighting. I think that cave lighting is just fine. I don't want pitch black dungeons that you can't see where you're going, and have to gimp yourself by giving up a hand that can be used for offense or defense just so I can see.
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kevin ball
 
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Post » Thu Jun 07, 2012 5:38 pm

Skyrim is a superb game. However, it could have been something amazing. All the components are there.

The sad thing is, it still could be. There is nothing wrong with the game that couldn't be fixed with updates and DLC. But the kind of things that would need to be added are the kinds of things that couldn't be added without tacitly admitting that the initial release was incomplete.
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Isabella X
 
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Post » Thu Jun 07, 2012 10:46 pm

I must admit, torches and light spells do seem a bit pointless in this game. Caves are either already occupied by people, hence the torches and laterns, or have cracks in the ceiling that open up to let in sunlight. Then again, if you're playing a character who sneaks alot, or not and just find sneaking to be useful, why would I want to use a torch?

A cave doesn't have to be pitch-black though. Oblivion's caves and ruins are good examples. I used torches all the time in Oblivion.
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Laura Shipley
 
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Post » Thu Jun 07, 2012 4:01 pm

Skyrim, is a pretty interactive fantasy movie and that is all.

if said movie was made in a hollywood studio and written by a 3 year old (with no revisios) yes I would have to agree with you.
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Jessie
 
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Post » Thu Jun 07, 2012 8:49 am

All I can say on this is I bought it on PC, knowing it would NOT live up to the hype. When I played it I was not impressed, Its not that I didn't like it, its just it was exactly what I thought it would be. Then when i got on the skyrim nexus 2 weeks after release... it set in, I was impressed so hard I have OMG lines. Now when I think about what modders will do with the CK. http://www.youtube.com/watch?v=C_S5cXbXe-4

So if the game bores you I would have to say its because you picked it up for the wrong system. I know not everyone can afford a high spec pc, but as a rule of thumb, pc = immense game longevity.
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Lexy Corpsey
 
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Post » Thu Jun 07, 2012 2:11 pm

Bethesda plans on releasing a DLC that improves the current game mechanics. Fixing things that can't be fixed with a patch.
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Racheal Robertson
 
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Post » Thu Jun 07, 2012 2:28 pm

After reading all this, I have one thing to say. I like turtles. I mean, they really don't rush through life.

Oh, wait, Skyrim was up for discussion. I find it to be an amusing game, considering all the console commands and how fun you can have with it.
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Talitha Kukk
 
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Post » Fri Jun 08, 2012 1:03 am



If you keep seeing this complaint then what does that tell you?

That people like to complain.

perhaps your monitor is set too low

It seems perfectly fine for every other game, film, web page I use it for.
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Angela Woods
 
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Post » Thu Jun 07, 2012 6:53 pm

Yup, it's a crime to have an OPINION!

I agree with most of what you say OP, it's general inconsitancy that ruins the depth for me, I cannot knock the art and world, they are superbly done in my opinion, but the story seriously lacks delivery.

I agree with the op 100% ON HIS POINTS, however this game is an example of something being more than the sum of its parts. The thing that really struck me in the beginning of this game is that everything really felt organic. Like getting quest is more than randomly talking to strangers till i find something. Also they did a good job on animations and stuff. This game IS epic even though it fails in MANY different ways. I like the way random quest happen (DAGGERFALL FEATURES ARE COMMING BACK) but they ARE all alike. Personally i can't wait till modders get their hands on the ck. It has already been stated that the ck will be able to do random quest stuff.
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Bigze Stacks
 
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Post » Fri Jun 08, 2012 12:35 am

You're free to love or hate Skyrim or anywhere inbetween.

But it is a little insulting, objectively, to say the game is "ok" while only stating three faults that only break immersion when you're not exploring, and one that can be fixed by lowering your gamma.

I agree with all your points, but do they ruin Skyrim for me? Not in the slightest as there's quite a lot the game does well. Sure you can say it's "ok;" but if you feel the need to post about it, I'd like to see a lot more thought put into the thread's original post. Otherwise your sentiments can be presented within responses to other threads.

/end rant

This, this, 1000 times this.
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Max Van Morrison
 
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Post » Thu Jun 07, 2012 7:11 pm

Skyrim has its faults, that's for sure. No game is perfect. But I still think it is immensely fun and thoroughly enjoyable.

Yes, the caves are a bit too bright, but it doesn't bother me. It would be nice if some of them were darker just to make it more varied; I remember in Fallout 3 there was this building - Dunwich building - and it was particularly terrifying because the deeper you went, the darker it would be.

Yes, the dialogue can get repetitive the more you play the game, but I cannot expect to hear new lines of dialogue after 120 hours of play, no game does this.

I honestly think that Skyrim is one of the best games in the series.
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Quick Draw III
 
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Post » Thu Jun 07, 2012 8:49 am

Skyrim is still way, way better than Morrowind.
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James Baldwin
 
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Post » Thu Jun 07, 2012 2:05 pm

They sold out to the casuals at an alarming rate. Skyrim is dumbed down.
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alyssa ALYSSA
 
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