Ok I'll say it... Skyrim is not that great of a game...

Post » Thu Jun 07, 2012 12:52 pm

For me the big killer in this game which i was hoping they would fix from oblivion is immersion.

Skyrim is one of the most immersive atmospheric games I've ever played, by some margin.

- Cave lighting - why is ever cave lit like the sun. it is a cave. i want to walk into one and see only torches lighting it so i can sa to myself "hey there must be something going on in here" or see pitch blackness and say "eh i will come back later" only to find out from an npc in a city far far away that there may be a peice of epic loot down there. also i dont ever remember saying "ah crap i need to go get a torch before i go there". enough with the glowing luminous mushrooms!

This has to be a joke, or the brightness on your monitor is set WAY too high. I'm constantly using the candlelight spell to see around caves cause they're soo dark and dingy. Even in castles sometimes, but thats to be expected as actual candles dont give off particuarly strong light. To me it sounds more like a brightness monitor issue or some other wierd graphical issue you're experiencing.



- Dialogue Dialogue and Dialogue. - why when i become the leader of a guild do i have npc disrespecting me by asking me to fetch soul gems that they are alreading selling, npc disrespecting me when i walk by spouting the same line they said to me when i first walked into the guild. and no, nobody stole my sweet roll asshat.

- after saving the world everyone acts like nothing happened.... they see me fighting dragons and are only amazed after the bones laying on the ground never mind that i just absorbed its soul. but in there defense watching a npc bare knuckle fight a dragon or watching a horse take one down is pry far more impressive to them.

After absorbing a soul NPC's will react by saying they've never seen anything like this before, sometimes a bit more dialogue depending on location. Really there is an absolute TON of dialogue in the game and reactive dialogue too depending on missions come before. No it doesn't react to every single iteration, but thats a monumental task in of itself. To be fair they've done pretty good job considering.

i dont know maybe i am expecting way to much out this game type. i think that if they cut the map in half and concentrated on quality over quantity this would have been a much better game.

I feel thats what they have already done with Skyrim. There are games with far larger more dense city areas, like Assassins Creed. But Skyrim feels more personal and real, cause its not all respawning people on very basic scripted walking paths, but actual mini lives being lived out, every single person in the city. I like that, i like it a lot.
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Alkira rose Nankivell
 
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Post » Thu Jun 07, 2012 4:25 pm

Beth has yet to perfect this trade, but give them time :down:

well considering i was able to walk 10 feet from side to side from the get go, beth has alot of work to do to catch up to the FF Francise... :biggrin:
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remi lasisi
 
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Post » Thu Jun 07, 2012 3:24 pm

Next tutorial quest, you won't be able to choose who you go with lol
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Anna Krzyzanowska
 
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Post » Thu Jun 07, 2012 1:44 pm

Cut down on the books even to produce more lines of dialogue for charactes we regularly meet, i.e. the city guards.

You stay away from my books, evil man.
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Elisha KIng
 
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Post » Thu Jun 07, 2012 11:30 am

Skyrim has its problems for sure, but when you compare it to other open world RPG's that are out there then Skyrim is a great game in my opinion. There is room for improvement, but I never expected Skyrim to be the greatest game ever made, so I'm not going to get mad when it turns out not to be.
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OnlyDumazzapplyhere
 
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Post » Thu Jun 07, 2012 9:31 am

I just would like someone to explain the point of these posts.
This is a forum about a game called 'Skyrim'. Therefore people will post stuff about Skyrim. In this particular case, the OP adresses some complaints he has with the game. The point of these posts is to start a discussion. Don't forget that a forum is a discussion site (http://en.wikipedia.org/wiki/Internet_forum). I hope this answered your question.
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Christina Trayler
 
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Post » Fri Jun 08, 2012 12:52 am

I thought that was a pretty nifty feature, reminding me of how this works in reality. When you go outside of your moderately lightened house and look up at the sky you go semi-blind for a few secons until your eyes can adjust. Same if suddenly looking down from the sun to the ground.

I actually noticed this too and noticed how they were trying to copy real life effects of lighting.

However, and I don`t want to sound like I`m whining, this is one of those gimmicks that looks good on paper and looks good if maybe watching a movie, but is seriously annoying for the Player`s eyes.

Y`see, the Human eyes have already adapted to the lighting condition of the ROOM he`s playing in. When you faff about with the lighting in the game this way it actually confuses the pupils and the brain a bit. I actually find myself thinking, "What the?" and then my eyes have to auto-refocus to the room lighting, NOT the game lighting.

I wouldn`t be surprised if this sort of thing sets off seizures in vulnerable people and is found bad for people`s eyes if an Optometrist ever spent time to study this.
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Charles Mckinna
 
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Post » Thu Jun 07, 2012 8:38 am

I never play "boring" games for 120+ hours. This is more of a case of having expectations too high.
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Joe Bonney
 
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Post » Thu Jun 07, 2012 1:08 pm

This is just your opinion, others think Skyrim is pretty fantastic, myself included.

Of course that's his/her's opinion otherwise s/he wouldn't have written it. Do people nowadays really need an 'IMO' to realise that when certain subjects are being discussed, it's the authors opinion and their opinion only? it's not as if he's hiding behind another person's user name.
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stevie trent
 
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Post » Thu Jun 07, 2012 11:24 am

Skyrim is one of the most immersive atmospheric games I've ever played, by some margin.



This has to be a joke, or the brightness on your monitor is set WAY too high. I'm constantly using the candlelight spell to see around caves cause they're soo dark and dingy. Even in castles sometimes, but thats to be expected as actual candles dont give off particuarly strong light. To me it sounds more like a brightness monitor issue or some other wierd graphical issue you're experiencing.

im on the ps3 with the brightness turned all teh way down jsut about, the lighting is just way to bright for me....




After absorbing a soul NPC's will react by saying they've never seen anything like this before, sometimes a bit more dialogue depending on location. Really there is an absolute TON of dialogue in the game and reactive dialogue too depending on missions come before. No it doesn't react to every single iteration, but thats a monumental task in of itself. To be fair they've done pretty good job considering.

but after the same group seeing it for the 5th time and saying the same thing....



I feel thats what they have already done with Skyrim. There are games with far larger more dense city areas, like Assassins Creed. But Skyrim feels more personal and real, cause its not all respawning people on scripted walking paths, but actual mini lives being lived out, every single person in the city. I like that, i like it a lot.

good point and i like it too but its oblivion 2.0 not a vast improvement. when i sneak into a house after lockpicking a door at 3 am to find an old women eating a sweet roll that i wanted to steal when she is not a vampire she should be sleeping. and there lives are a bit too shallow and pre determined. how fun would it be to walk into white run one day to find and npc shopkeeper has randomly disappeard and you whould have to ask around for clues to go find them, in other words to make it seem like they had more going on under the surface?
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Jesus Lopez
 
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Post » Thu Jun 07, 2012 8:00 pm

Skyrim has its problems for sure, but when you compare it to other open world RPG's that are out there then Skyrim is a great game in my opinion. There is room for improvement, but I never expected Skyrim to be the greatest game ever made, so I'm not going to get mad when it turns out not to be.

im not mad exactly just disappointed in some of the item i have seen. just trying to be objective.
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matt white
 
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Post » Thu Jun 07, 2012 9:34 pm

Skyrim looks stunning, like an interactive painting.
Its a fun and impressive when its your first rpg, but if you played some rpgs in the past. Its just an hack and slash with an talent tree.
The rpg part is scary shallow. No immersion what so ever.


Guy in the openingspost is totally right on all points.
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Micah Judaeah
 
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Post » Fri Jun 08, 2012 12:17 am

I never play "boring" games for 120+ hours. This is more of a case of having expectations too high.

at least half the time was spent walking around as i only use carrages for travel, i will admit after all the storys and gameplay videos my expectations were higher than normal, but i still think skyrim could have been more... its still a good game though

Skyrim looks stunning, like an interactive painting. Its a fun and impressive when its your first rpg, but if you played some rpgs in the past. Its just an hack and slash, deep in some areas, scary shallow in others. Guy in the openingspost is totally right on all points.

exactly. i know some 2d nes snes games that have gotten way more into than skyrim. not to say skyrim is a bad game, i have played better and worse

Except that each successive game feels like it has a lot less content than the previous one. One would think that the logical step would be to take all the things you've already got, and add more. Not to cut major game features, and then replace them with something that looks flashy, but isn't much fun. That seems to be the case -- with each game they add a lot of flash, but cut a lot of substance.

i tempted to blame hd graphics only because it seems they spend more and more time and money on that than actual game substance. not to go off topic but take Zelda : Wind Waker for example, i loved this game not for teh graphics but for the story, at first the cartoony graphics bothered me but after a few hour i didnt even see them anymore and all i saw was teh fantastic story. graphics can be a double edged sword if not backed up properly.
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Flash
 
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Post » Thu Jun 07, 2012 11:54 pm

OP, I have a higher opinion of skyrim than you do, and I think 100+ hours of gameplay deserves a certain amount of respect, but I agree with all of your points.

If you play on PC, there are already great and highly configurable lighting mods. If you look at any of the scenic threads or on nexus, you'll see that lighting and the various shaders are extremely tweakable.

Dialogue, quests, NPC interaction, and story can and has been done better in a sandbox game, like FONV (even with voice acting limitations). But BGS is more interested in setting and exploration (which they're excellent at) than story-related immersion. It would be nice if they put a more effort into the story side of things.
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Britney Lopez
 
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Post » Thu Jun 07, 2012 2:53 pm

OP, I have a higher opinion of skyrim than you do, and I think 100+ hours of gameplay deserves a certain amount of respect, but I agree with all of your points. If you play on PC, there are already great and highly configurable lighting mods. If you look at any of the scenic threads or on nexus, you'll see that lighting and the various shaders are extremely tweakable. Dialogue, quests, NPC interaction, and story can and has been done better in a sandbox game, like FONV (even with voice acting limitations). But BGS is more interested in setting and exploration (which they're excellent at) than story-related immersion. It would be nice if they put a more effort into the story side of things.

nope, i made the mistake of getting it for ps3... i agree with you 100+ game play comment, but after 100 hours of seeing the same thing over and over, hearing the same sentences over and over it just gets to the point where i realized I'm not going to see anything new and i had that at 50 hours and kept going...
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Marina Leigh
 
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Post » Thu Jun 07, 2012 8:29 pm

If the Cave's too bright for you, turn down the Gamma, a quick fix that you can do on even Consoles.
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Alyce Argabright
 
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Post » Thu Jun 07, 2012 6:56 pm

If the Cave's too bright for you, turn down the Gamma, a quick fix that you can do on even Consoles.

but it is easier to come on here and complain... just kidding. i am afraid if i fidget with the game lighing settings i may miss things, i play on ps3 on a 42in 1080p tv and sometimes have trouble decipering between backgrounds and oblects i can take such as when my sword gets blow across the room by a duager, so if i turn all lighting down with would affect the brightness of a spell or torch i would be totally out of luck findinging things. rather than an origionally dark cave and a bright spell or torch.
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lydia nekongo
 
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Post » Thu Jun 07, 2012 2:42 pm


As far as the compliments to Bethesda that's all well and good, sans the sycophantic really devoted fan worship which serves absolutely no purpose, We're all fans of the series or else we would not be here and constructive feedback whether good or bad should be treated with respect and not the "Yawn" not this again" replies.
I must say it gets hard not to say 'not this again' when the general discussion board is cluttered with them day in and out.
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herrade
 
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Post » Thu Jun 07, 2012 12:30 pm

Am I alone? Does anyone else sigh out loud when they read the subject line and think, "here we go again?" :dry:
You're not alone.
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Zosia Cetnar
 
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Post » Thu Jun 07, 2012 9:14 am

I must say it gets hard not to say 'not this again' when the general discussion board is cluttered with them day in and out.

by all means dont open it up then.
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Krystina Proietti
 
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Post » Thu Jun 07, 2012 9:57 pm

-Torch:

Yes i agree, it already bright inside the dungeon, and the funny thing is, whenever my follower use the torch, it doesnt make any different

- Dialogue: Yes, to much repetitive, "arrow in the knee", "bit of this, bit of that", "Im sworn to carry your burdens"

Why always sworn sworn sworn, i just need a simple answer like "OK"

example:
me: Lydia, bring these dragon bone
Lydia: Ok

and the most annoying thing happen in Skyrim, the BUG

arrow, snow bug on the body that doesn't dissapear, Flying horse, etc

Score this game? 95
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Cagla Cali
 
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Post » Thu Jun 07, 2012 10:30 am



What if you enjoy it but find it lacking in many regards?

I won't even bother writing about games I don't like, won't waste my time. But there hasn't ever been a game (even my favorites of favorites) that I haven't had some criticisms about.

There are a lot of details in Skyrim that need to be pointed out by fans because it seems like BGS and the gaming press had blinders on. There are always improvements to be made and more often than not criticism at the very least draws attention to an aspect of the game.

Just and FYI, the OP stated he liked the game, he never said he didn't like.

Skyrim is NOT your girlfriend you don't have to champion her honor at every turn.
Again, I don't understand why people don't post this in another thread that is already complaining. It shouldn't be hard to find. :)
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Lily Something
 
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Post » Thu Jun 07, 2012 3:23 pm



by all means dont open it up then.
Perhaps you are right. :)

Sorry for double post.
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joseluis perez
 
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Post » Thu Jun 07, 2012 11:32 pm

Again, I don't understand why people don't post this in another thread that is already complaining. It shouldn't be hard to find. :smile:

its easlier to have a conversation on a new thread than one thats dead, 10 page in.
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Keeley Stevens
 
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Post » Fri Jun 08, 2012 12:24 am

Your OPINION is ill-formed, uninformed, and lacking common sense. Sounds like you got your moneys worth for 120 hours of gameplay, but you don't realize nor appreciate what these many developers have done for you.

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Oscar Vazquez
 
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