The people who won't pay more than $60 for a game are the people who don't understand money. Even most mediocre games are far cheaper per hour than almost any form of entertainment you can buy. Try it. Go to a movie with your girlfriend, go to a bar for an evening or go paintballing. The bill will add up fast and if you're really lucky you get 8 hours of fun.
I will happily pay over $100 for a game I know I will really like. For a TES game I don't even have to think about it. I like TES games. The same has been true for dozens of other games in the past, but often they're more of a gamble. I really liked Total Annihilation, so it was easily worth $40 in 1997. Supreme Commander wasn't nearly as fun, but I still got enough hours out of it to make it far cheaper than going to the movies (which lots of people still insist on doing).
This crap about it being just bytes is garbage. It's the sum of the labour of dozens of people over a period of years. Sure, maybe it should cost a little less than if you get a box and discs, but not much. Shipping software in volume is far cheaper than designing it in the first place.
The funny thing with me is I've long since stopped appreciating collectibles. I will never pay for a CE anymore because I don't want a pile of stuff sitting around. I own too much stuff already. If both versions cost the same I'd get a Steam-only version anyway. If the one with a pile of stuff included cost less obviously I'd get that just because it's cheaper.
