something i realised about rpg games nowdays

Post » Tue Jun 12, 2012 4:56 pm

You're kidding me right? The only way you CAN explore something is to find it first.

If you blew through all the main quests, relying on your compass, you would find maybe 20+ areas in the game involved with those quests. Now.. that being said.. what about the rest of the world?

It doesn't hold your hand ALL the time, they basically give you a whole 1/8th of the map, and then tell you to explore the rest.

I never said explore, I said discovery. You never really discover anywhere yourself, they're all shown for you on the compass. Maybe learn to read a little better?
User avatar
Lakyn Ellery
 
Posts: 3447
Joined: Sat Jan 27, 2007 1:02 pm

Post » Tue Jun 12, 2012 11:15 pm

Modern games cost much more to produce than older games, which means they need to make more money than their predecessors, which means they need to appeal to a wider audience, which means the games are starting to svck...
All that moolah but no heart and soul. Its like radio music or when you see someone just sing a song instead of "SING" the song. Maybe I'm being overdramatic but it's really all downhill from here. I just got FO3 and I'm loving it. Where is that love?
User avatar
Kevin Jay
 
Posts: 3431
Joined: Sun Apr 29, 2007 4:29 am

Post » Wed Jun 13, 2012 7:21 am

I agree.. the idea of fast-paced parkour while running from dudes with guns is horrible. If they shoot you once or twice, you basically die.

On top of that, in some scenes where you combat other dudes, it's almost like a quicktime event, just without the buttons.

Not a very good game. I have to agree. :L
I think you might've misread my post. I was saying that Mirror's Edge is extremely fun, and a very innovative game.
User avatar
YO MAma
 
Posts: 3321
Joined: Thu Dec 21, 2006 8:24 am

Post » Wed Jun 13, 2012 6:58 am

I can testify that hand-holding in game's part is less prevalent in Skyrim. Although hand-holding in the game world itself, particularly "a door that needs a magic spell and there is a spell book or staff just next to it" Wat???


Pfft.. that isn't hand-holding, it's just a really badly designed puzzle. Also maybe a bit of common sense.
User avatar
Trevor Bostwick
 
Posts: 3393
Joined: Tue Sep 25, 2007 10:51 am

Post » Tue Jun 12, 2012 5:12 pm

I think you might've misread my post. I was saying that Mirror's Edge is extremely fun, and a very innovative game.


Woops.. that was a bit of a mistake, hahah. XD.

Nontheless, it's still my opinion of it :3
User avatar
Evaa
 
Posts: 3502
Joined: Mon Dec 18, 2006 9:11 am

Post » Tue Jun 12, 2012 11:36 pm

That answers all these threads around the world.

actually, it is an incorrect answer that is more akin to the "talking points" of the political parties.

it is a quick response to a deep problem. it is without thought or truth and is, in fact, pure speculation.

it is used in a way that expects obligatory agreement without actually providing the rationale behind it. it's like making up a word, providing the definition for it and then expecting others to accept both the word and definition when you debate them.

"better in the old days" is, at times, undeniably true. to off-handedly mock it is for fools.

besides, games can be objectively compared. opinions can be laid out so everyone can see, backed up with facts and proven to be true or false.

in this case, his and yours assertions can be proven false with objective data.
User avatar
Lalla Vu
 
Posts: 3411
Joined: Wed Jul 19, 2006 9:40 am

Post » Wed Jun 13, 2012 9:12 am

Pfft.. that isn't hand-holding, it's just a really badly designed puzzle. Also maybe a bit of common sense.
Hmm. You may be right. In my perspective it is unlocking a door with a key, not a puzzle. But it is possible that it can be seen as this:
http://i.imgur.com/ELNrG.jpg

It is a puzzle, I guess.
User avatar
Chenae Butler
 
Posts: 3485
Joined: Sat Feb 17, 2007 3:54 pm

Post » Wed Jun 13, 2012 4:55 am

This thread is pointless.
User avatar
Smokey
 
Posts: 3378
Joined: Mon May 07, 2007 11:35 pm

Post » Tue Jun 12, 2012 7:12 pm

^ That post is pointless.
User avatar
Emily Shackleton
 
Posts: 3535
Joined: Sun Feb 11, 2007 12:36 am

Post » Tue Jun 12, 2012 9:30 pm

This post is pointless as well.
User avatar
Chris Guerin
 
Posts: 3395
Joined: Thu May 10, 2007 2:44 pm

Post » Wed Jun 13, 2012 5:17 am

Seriously what happened to the good old rpgs?



Take a look:
-dragon age origins, one of my favourite games, the character personalities(e.g. decisions) and story is something skyrim should learn. But what happened to dragon age 2...

-And not to mention what happened in mass effect 3....



This post self answers.

Mass Effect got dumber and dumber, it lost RPG features and eventually became a casual Action Cover Shooter with a lame story straight out of PG-13 hollywood.

And it made more money as it got dumber.

People buy Chris Brown on iTunes. The world is overflowing with stupid people who have terrible taste in music/art/gaming.
User avatar
Reven Lord
 
Posts: 3452
Joined: Mon May 21, 2007 9:56 pm

Post » Tue Jun 12, 2012 10:47 pm

Hmm. You may be right. In my perspective it is unlocking a door with a key, not a puzzle. But it is possible that it can be seen as this:
http://i.imgur.com/ELNrG.jpg

It is a puzzle, I guess.


I can't tell if that's supposed to be sarcastic or not :l


My only point is showing everyone that there is more to meet the eye. Bethesda stops holding your hand after the events of High Hrothgar. At that point, it's a 'do whatever you want' type thing.
User avatar
Antonio Gigliotta
 
Posts: 3439
Joined: Fri Jul 06, 2007 1:39 pm

Post » Wed Jun 13, 2012 5:37 am

This post self answers. Mass Effect got dumber and dumber, it lost RPG features and eventually became a casual Action Cover Shooter with a lame story straight out of PG-13 hollywood. And it made more money as it got dumber. People buy Chris Brown on iTunes. The world is overflowing with stupid people who have terrible taste in music/art/gaming.

While I probably would have said it nicer, I agree. In no place can you see this better than in today's cinema. Last summer I watched Lawrence of Arabia with Peter O'Toole for the first time and I was blown away by the sheer quality and thought put into the movie, vs. today's 'big explosion, cleavage-heavy, eyegasm' blockbusters.

Of course some people would argue this for music too - a lot of pop music and rap have little musical talent compared to some of the sheer beauty of the old 'classics' and the choirs. But nowadays virtually everyone has enough disposable income to buy (or pirate >_>) a great deal of music and entertainment, so they vote with their pocket books.
User avatar
Britney Lopez
 
Posts: 3469
Joined: Fri Feb 09, 2007 5:22 pm

Post » Wed Jun 13, 2012 3:07 am

I can't tell if that's supposed to be sarcastic or not :l


My only point is showing everyone that there is more to meet the eye. Bethesda stops holding your hand after the events of High Hrothgar. At that point, it's a 'do whatever you want' type thing.

I think people are confusing "Hand Holding" With "Railroading" a lot. Both are problems, but Railroading is more damning in an RPG like Skyrim/Oblivion/Morrowind in my opinion.
User avatar
Ella Loapaga
 
Posts: 3376
Joined: Fri Mar 09, 2007 2:45 pm

Post » Tue Jun 12, 2012 5:11 pm

People like to blame EA for Dragon Age II. But the actual facts are Bioware/EA (as they are known now) were responsible for DA2. Bioware.

A primary Dragon Age Origins lead quit Bioware when he saw what was happening with Dragon Age 2. He has a blog about the whole story. It's easy to say "it is EA's fault". But Bioware owns the blame here.

BioWare dumbed down Dragon Age 2, just like they dumbed down Mass Effect. The odd part is most people actually liked Mass Effect 2 more than Mass Effect 1, while DA2 is usually hated by most.

I think the reason there is that Mass Effect 2 at least has decent gameplay mechanics and while the main story is super lame (BRO, GO MEET MORE BROS AND GET ALL BROSEPH ON THE BIG BAD! While taking orders from the Smoking Man from X-Files) It had some really cool side stories and people like Miranda's ass

Someone wrote a pretty cool article about how Mass Effect 2 is basically laid out like a TV show with episodes and a big bad, and like something akin to Buff the Vamp Slayer, the episodes flesh out the characters and that's what you come to love about it. Very good point.

The overall story in ME2 is paper thin and boring. But Tali is so cute I want to eat her up so I keep playing. I didn't care about that Jacob dude, but his side story was cool. In fact the best missions in ME2 are the side stories.

ME1 was actually a fantastic open world Space RPG. Which is what I really wanted to play with ME2 but they kind of removed the RPG part. Frustratingly, they improved the galactic map interface in ME2, but removed the point of exploration (gameplay) and turned it into resource mining.

Even worse in ME3 they turned it into "Galactic Readiness" and force multiplayer on you. Shameful
User avatar
Quick Draw III
 
Posts: 3372
Joined: Sat Oct 20, 2007 6:27 am

Post » Tue Jun 12, 2012 7:22 pm

TC,

RPG are getting shallower, but not only in the way you describe it.

You're mentioning about the amount of content. This gets less and less, true, but that isn't my biggest concern. Skyrim is still a huge game, and even ME3 is lengthy enough. I'm not getting younger and I have less time for games so its okay by me that 150+ hours for a playthrough is now 30+ hours.

However I'm not okay with dumbing down RPG. Less complex stories, less complex leveling systems, less/no loot, less freedom, etc. Skyrim could have featured more guild content, but in general there was enough gameplay. Storylines could have been MUCH better though. Bethesda is wealthy enough to hire some good writters, me thinks. Just get a bunch of them and have each of them work out a guild storyline.
User avatar
Tracy Byworth
 
Posts: 3403
Joined: Sun Jul 02, 2006 10:09 pm

Post » Wed Jun 13, 2012 3:45 am

To op, I havent played any of the other games you mentioned, but I could not disagree more with what you said about morrowind, its an immensely broken game.
User avatar
Ownie Zuliana
 
Posts: 3375
Joined: Thu Jun 15, 2006 4:31 am

Post » Tue Jun 12, 2012 9:23 pm

morrowind, its an immensely broken game.

Oddly I've played it start to finish 2x GOTY edition and it wasn't broken. Yet Skyrim was completely unplayable on my PS3 for 2 patches.
User avatar
Spaceman
 
Posts: 3429
Joined: Wed May 23, 2007 10:09 am

Post » Wed Jun 13, 2012 5:33 am

Oddly I've played it start to finish 2x GOTY edition and it wasn't broken. Yet Skyrim was completely unplayable on my PS3 for 2 patches.

lol! touche
User avatar
Naughty not Nice
 
Posts: 3527
Joined: Sat Nov 04, 2006 6:14 am

Post » Tue Jun 12, 2012 11:16 pm

I think what's interesting is looking forward, and where Beth would draw the line before removing any more of the RPG elements from the game?

While Skyrim is a brilliant game, I do miss spell creation and having spell equivalents to alchemical effects. Not being able to cast weakness to fire, feather etc. just takes away that little edge to the experience.

There will come a point where Beth can remove no more, because with my strawman hat on, you might just end up with the option of a sword or fireball offensive, and little else!!
User avatar
An Lor
 
Posts: 3439
Joined: Sun Feb 18, 2007 8:46 pm

Post » Tue Jun 12, 2012 5:20 pm

I think what's interesting is looking forward, and where Beth would draw the line before removing any more of the RPG elements from the game?

While Skyrim is a brilliant game, I do miss spell creation and having spell equivalents to alchemical effects. Not being able to cast weakness to fire, feather etc. just takes away that little edge to the experience.

There will come a point where Beth can remove no more, because with my strawman hat on, you might just end up with the option of a sword or fireball offensive, and little else!!

many have said similar things.

i know i've said, that for the first time the next tes game will not be an auto-buy. that's huge, for me. i will wait and consult this forum and others to get a very detailed and in-depth look at the game.

it will be very interesting to see what happens in the next bethesda game, whatever, it is.....
User avatar
Julia Schwalbe
 
Posts: 3557
Joined: Wed Apr 11, 2007 3:02 pm

Post » Wed Jun 13, 2012 5:28 am

2002: "I played Daggerfall, and Morrowind is so shallow compared to Daggerfall. Where's my depth of gameplay?"

2006: "I played Morrowind, and Oblivion is so shallow compared to Morrowind. Stop catering to casuals Bethesda!"

2011: "I played Oblivion, and Skyrim is so shallow compared to Oblivion. What is wrong with the world?"

I can't wait for the next game in the series, so that everyone can strap on their rose-colored goggles, hop in their way-back machines, and pretend that everything was better back in their day.

I've stated this again and again. I might be one of those very rare type of people. But I like Morrowind and I liked Oblivion. I have stated over and over again. That I felt Oblivion did it the right way. It still had elements of Morrowind, cut back a little. But they did in the right way. A way that still catered to my style of RPG. And to my style of role playing. I enjoy class systems, so naturally Oblivion was good.

Both Morrowind and Oblivion provided quest choices, character role development not just character roleplay, both provided a new and exciting alien world. Oblivion was a little cartoony compared to Morrowind, but it was fine and appealed to me in some adorbale way.

I think Oblivion did it right when it came to Morrowind and Oblivion. And I like both main stories in Morrowind and Oblivion.

I'm so tired of comments like yours, where you stereotype what people are like and who these people are like. I liked Morrowind and Oblivion, and compared to both games Skyrim is horrible. It's basically the same stab wound given to me when Dragon Age Origins was so amazing and then they crapped out Dragon Age 2.

I bought Skyrim, thinking both worlds Morrowind and Oblivion much like Oblivion did. But instead it did not. It did not deliver.
User avatar
Steven Nicholson
 
Posts: 3468
Joined: Mon Jun 18, 2007 1:24 pm

Post » Tue Jun 12, 2012 8:56 pm

Seriously what happened to the good old rpgs? Baldur's gate 2, morrowind etc? It seems nowdays the companies only cared for money. It is obvious that the TES games are getting shallower in terms of content. Of course, the graphics are getting better but what about the quests, features, character personalities, little things(e.g. more random conversations and lesser 'papa says i wont see roggvir anymore, but he wont tell me why not').

Several things happened:
1.) Game developers are targeting a broader audience. The "good ole days" were a much smaller audience. So for broader appeal, they have to make something that most people will like, as opposed to a specific set of people. They are in this for the money after all.

2.) Hybridization of genre's. It used to be that a FPS was a FPS, and an RTS was an RTS and that was that. Over the years however, there's been increasing number of games that take aspects of multiple genre's and blend them together. This relates to above mentioned point 1 on broader audience. Also, some game genre's are just dead end's monetarily speaking or were just fads at the time.

3.) Consolization. Yeah i said it (again). PC's are no longer the only platform. Game developers are designing things so it will work across multiple platforms. These other platforms do not have the the same processing power or RAM. If they coded something to run on just the PC, it would run like crap on a console, and that cuts into their profit margin.

4.) The Industry is much larger and more compedative then before. In case anyone hasn't noticed, the days of the small independent game developer are arguably over. Over the years many small developers have been gobbled up by larger publishers, or have gone out of business. EA and Activision being the two powerhouses now.
User avatar
Lady Shocka
 
Posts: 3452
Joined: Mon Aug 21, 2006 10:59 pm

Post » Wed Jun 13, 2012 5:46 am

Perhaps broken is not the right word, but really the only thing morrownd has going for it is the world, none of the aspects of gameplay are very thought out. I recommend you download btbs game improvements mod for morriowind, and read the read-me included, that can give you a good idea.
User avatar
Isabell Hoffmann
 
Posts: 3463
Joined: Wed Apr 18, 2007 11:34 pm

Post » Wed Jun 13, 2012 3:46 am


3.) Consolization. Yeah i said it (again). PC's are no longer the only platform. Game developers are designing things so it will work across multiple platforms. These other platforms do not have the the same processing power or RAM. If they coded something to run on just the PC, it would run like crap on a console, and that cuts into their profit margin.

But that isn't an excuse to give less depth in the writing or less interesting quest.
User avatar
u gone see
 
Posts: 3388
Joined: Tue Oct 02, 2007 2:53 pm

PreviousNext

Return to V - Skyrim