I know this is a single player game, but players shouldn't have to deliberately avoid doing powerful things in order for the game to remain interesting.
Many people have said it really well already, but I'll try again. We find building our characters and making them powerful an enjoyable process. It is irritating when the only option is an over-easy gameplay experience, or being forced to make character development choices that are bad purely in order to not end up being too powerful.
It's especially silly that people are complaining about us complaining. Improving game play balance and removing these over powered features won't hinder anyone else's enjoyment of the game. I don't see why anyone here would mind playing a balanced game. It may not be important to you, but why hate on other people who do care about it?
I'm not entirely sure I get your point here. You CHOOSE to make bad choices to keep from becoming too powerful...? Melee or mage, you're going to be overpowered eventually anyway. This is TES, mobs will only climb so far with you.
Although I myself am extremely against being forced to play a game in a certain way
by Developer's design. I tried out melee(I'm experienced with it in Oblivion as well) and being pure mage for so long towards the end of my Oblivion days, melee was boring to me, and I went back to using magic. I also got smithing up to 89(I was more interested in the Arcane Blacksmith perk, which seems to be useless..I think).
My arguement here though is that what I'm reading, is no different than what I read in Aion/WoW/FFXI/PW forums, you know, MMO games. What baffles me is that this is a single player game, and people are indirectly(just come out and say it) calling for nerfs to enchanting and blacksmithing. Destruction wasn't really nerfed. What got nerfed overall was player creativity across the board. This all happened due to people saying this and that was broken, fix fix fix fix, remove remove remove.
This is why I don't like that this game requires steam. Beth now has the power to instill things in the game based on "what the players think" and I don't support "listening to the players" because they only listen to the [censored].